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Missions

The Long Way Home Part 6

Test your new crew against the Krenim.

Overview

Warp required1
Operations level42
Warp for completion47
Warp via superhighway1
Completion via superhighway47

Costs & rewards

Mission rewards

Dilithium
Objective ID849,813,414
Amount1,914,000
4★ Raw Crystal
Objective ID849,813,414
Amount29,000
15 Minute Assignment Speed Up
Objective ID849,813,414
Amount100
Temporal Incursion Directives
Objective ID849,813,414
Amount300
DTI Security Access Card
Objective ID884,697,446
Amount150
Parsteel
Objective ID884,697,446
Amount58,000,000
4★ Raw Ore
Objective ID884,697,446
Amount29,000
15 Minute Assignment Speed Up
Objective ID884,697,446
Amount100
4★ Broken Battleship Parts
Objective ID884,697,446
Amount300

Locations

Objectives

Objective 1

ObjectiveInvestigate the disturbance.
DestinationYoruba

Objective 2

ObjectiveWhat should we do?

Objective 3

ObjectiveSave the planet.
DestinationYoruba

Objective 4

ObjectiveChase the Krenim ship.
DestinationNekosa

Objective 5

ObjectiveDonate 50k 4* Raw Crystal to repair the vessel's life support.
Resource4★ Raw Crystal
Amount50,000

Objective 6

ObjectiveDestroy the Krenim ship.
EncounterKrenim Warship
Opponent strength8,404,033
DestinationNekosa

Objective 7

ObjectiveChase the Krenim ship.
DestinationNekosa

Objective 8

ObjectiveReturn to Nekosa.
DestinationNekosa

Objective 9

ObjectiveHelp your ally.
EncounterKrenim Warship
Opponent strength8,404,033
DestinationNekosa

Dialogue

Mission dialogue

Objective ID
1,305,795,095
Phase
dialogue_start
Character
Ipsanite
Dialogue
Oh, blessed soil, you’ve come! Our vine-whisperers have spoken of a doomsday device taking root upon our home!
Objective ID
1,305,795,095
Phase
dialogue_start
Character
Seven-Of-Nine
Dialogue
They are correct, but please, remain calm. I am Seven-of-Nine of the starship… I am Seven-of-Nine and I am here to help you.
Objective ID
1,305,795,095
Phase
dialogue_start
Character
Seven-Of-Nine
Dialogue
The bomb is organic in nature. The Krenim have been taking lessons from Species-8472… Commander, I believe I can defuse the warhead, but I’ll need 50,000 4* Raw Crystal to synthesize a disarming agent.
Objective ID
1,337,578,443
Phase
dialogue_start
Character
Krenim
Dialogue
So, you made your choice. It is heartening to see that a synthetic heart still beats in that chest.
Objective ID
1,337,578,443
Phase
dialogue_start
Character
Seven-Of-Nine
Dialogue
I need you alive to answer my questions, Krenim, but I do not need you whole.
Objective ID
1,435,277,542
Phase
dialogue_dilemma
Character
Maia
Dialogue
What should we do?
Objective ID
1,617,240,382
Phase
dialogue_start
Character
Seven-Of-Nine
Dialogue
The warhead has been disarmed! Your planet is safe.
Objective ID
1,617,240,382
Phase
dialogue_start
Character
Ipsanite
Dialogue
Warden’s blessings upon you, traveler! Wherever you walk, may there be soft moss beneath your feet!
Objective ID
1,617,240,382
Phase
dialogue_start
Character
Seven-Of-Nine
Dialogue
Commander, if we hurry, we may be able to catch the Krenim that did this!
Objective ID
1,769,517,305
Phase
dialogue_start
Character
Seven-Of-Nine
Dialogue
Agh! We have no choice. We… I cannot allow the Krenim to go about their plans unopposed.
Objective ID
1,769,517,305
Phase
dialogue_start
Character
Seven-Of-Nine
Dialogue
Commander… Open up a hailing frequency to the surface of Ipsan II. To whoever can hear this, a warhead is about to detonate on your planet’s surface.
Objective ID
1,769,517,305
Phase
dialogue_start
Character
Seven-Of-Nine
Dialogue
Please, I… I cannot help you. You must attempt to evacuate. I repeat, you must evacuate Ipsan II! For what it might be worth… I am sorry.
Objective ID
1,769,517,305
Phase
dialogue_start
Character
Seven-Of-Nine
Dialogue
I can only hope that some may survive the coming calamity. Hurry, Commander. The Krenim will pay for this.
Objective ID
849,813,414
Phase
dialogue_end
Character
Seven-Of-Nine
Dialogue
It is done. Commander, hail the other vessel. I want to speak to our ally face-to-face.
Objective ID
849,813,414
Phase
dialogue_end
Character
Icheb
Dialogue
Still trying to do everything yourself, Seven? I thought you’d have learned to ask for help by now.
Objective ID
849,813,414
Phase
dialogue_start
Character
Seven-Of-Nine
Dialogue
The Krenim vessel is still in-system! How is it that it has not escaped?
Objective ID
849,813,414
Phase
dialogue_start
Character
Maia
Dialogue
Sensors have a lock. The Krenim ship is engaged in combat, Seven.
Objective ID
849,813,414
Phase
dialogue_start
Character
Seven-Of-Nine
Dialogue
I won’t question a bit of good luck. Quickly, Commander, help our newfound ally!
Objective ID
86,114,792
Phase
dialogue_end
Character
Krenim
Dialogue
Seven-of-Nine. I see my compatriot was unsuccessful in ending your miserable existence.
Objective ID
86,114,792
Phase
dialogue_end
Character
Seven-Of-Nine
Dialogue
You may find me difficult to kill, Krenim.
Objective ID
86,114,792
Phase
dialogue_end
Character
Krenim
Dialogue
Fortunately for you, your mettle will not be tested today. My objective lies… elsewhere.
Objective ID
86,114,792
Phase
dialogue_end
Character
Seven-Of-Nine
Dialogue
You will not be leaving this system. Commander, arm weapons and prepare to–
Objective ID
86,114,792
Phase
dialogue_end
Character
Krenim
Dialogue
Not so fast, little Borg-ling. I have heard rumors that your time spent among your fellow humans has softened that cold, analytical heart of yours.
Objective ID
86,114,792
Phase
dialogue_end
Character
Maia
Dialogue
Seven, I am detecting a significant surge in Thalaron radiation from the surface of a nearby planet.
Objective ID
86,114,792
Phase
dialogue_end
Character
Krenim
Dialogue
Five billion people live on that planet, Seven-of-Nine. Are you willing to sacrifice them to interrogate me? I am very curious to find out.
Objective ID
86,114,792
Phase
dialogue_end
Character
Maia
Dialogue
The Krenim vessel has gone to warp! Seven, if we wish to capture him, I recommend immediate pursuit.
Objective ID
86,114,792
Phase
dialogue_start
Character
Karush
Dialogue
This it, Niner? Five of us are gonna take on the whole damned Krenim fleet?
Objective ID
86,114,792
Phase
dialogue_start
Character
Seven-Of-Nine
Dialogue
That’s correct, Karush. I’m glad to see your aptitude for mathematics hasn’t diminished in prison. I know that the odds are not in our favor, but each of us is an expert in our field.
Objective ID
86,114,792
Phase
dialogue_start
Character
Seven-Of-Nine
Dialogue
If we pick our battles well, we stand every chance of driving the Krenim out of the Neutral Zone.
Objective ID
86,114,792
Phase
dialogue_start
Character
Laurelius
Dialogue
As far as inspirational speeches go, that left much to be desired. Still, I owe you my life, so I suppose I’m stuck here.
Objective ID
86,114,792
Phase
dialogue_start
Character
Seven-Of-Nine
Dialogue
It looks like we’ve been given an opportunity to test our new crew, Commander. The Krenim have launched another incursion into a nearby star system.
Objective ID
86,114,792
Phase
dialogue_start
Character
Seven-Of-Nine
Dialogue
Look alive, everyone. We’re about to make some very dangerous people very upset.
Objective ID
884,697,446
Phase
dialogue_end
Character
Seven-Of-Nine
Dialogue
The planet is intact…? Lifesigns on the surface are stable. How is this possible?
Objective ID
884,697,446
Phase
dialogue_end
Character
Icheb
Dialogue
Still trying to do everything yourself, Seven? I thought you’d have learned to ask for help by now.
Objective ID
884,697,446
Phase
dialogue_start
Character
Seven-Of-Nine
Dialogue
It is done. The Krenim will not find a foothold in Nekosa.
Objective ID
884,697,446
Phase
dialogue_start
Character
Maia
Dialogue
This was a victory, Seven. The longer we can hold the Neutral Zone, the more time we allow for the Federation to prepare.
Objective ID
884,697,446
Phase
dialogue_start
Character
Seven-Of-Nine
Dialogue
A victory bought with innocent blood is no victory at all, Commander. I want to return to Nekosa. I have to see the consequences of my actions.
Objective ID
896,108,944
Phase
dialogue_start
Character
Seven-Of-Nine
Dialogue
If I let those people die, this entire mission is without meaning. I will not lose sight of everything I have worked so hard to become.
Objective ID
896,108,944
Phase
dialogue_start
Character
Seven-Of-Nine
Dialogue
Let the Krenim go, Commander. We must save the people of Ipsan II!