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Missions

In Times of Trouble Part 2

Trick the Romulans into retreating.

Overview

Warp required1
Operations level1
Warp for completion18
Warp via superhighway1
Completion via superhighway18

Costs & rewards

Mission rewards

3 Hour Speed Up
Objective ID239,182,404
Amount11
Tritanium
Objective ID239,182,404
Amount42,000

Objectives

Objective 1

ObjectiveDefeat the pirates.
EncounterPirate Vessel
Opponent strength75,312
DestinationHann

Objective 2

ObjectiveGet to the point.
DestinationHann

Objective 3

ObjectiveDonate 23,000 Dilithium to trick the Romulans.
ResourceDilithium
Amount23,000

Objective 4

ObjectiveReturn to the colony.
DestinationHann

Dialogue

Mission dialogue

Objective ID
239,182,404
Phase
dialogue_end
Character
Mission Computer
Dialogue
Captain, I am unclear as to what happened. We had no such allies en route.
Objective ID
239,182,404
Phase
dialogue_end
Character
Mission Computer
Dialogue
No, we didn’t, Spock, but Valmis didn’t know that.
Objective ID
239,182,404
Phase
dialogue_end
Character
Mission Computer
Dialogue
I see, but the warp emissions…
Objective ID
239,182,404
Phase
dialogue_end
Character
Mission Computer
Dialogue
Just some special effects, to aid the deception. I had Scotty here trigger a cascading heat emission flare up, which made it appear as though ships were coming out of warp.
Objective ID
239,182,404
Phase
dialogue_end
Character
Mission Computer
Dialogue
Ah. So, in poker terms, you… bluffed.
Objective ID
239,182,404
Phase
dialogue_end
Character
Mission Computer
Dialogue
Well, would you look at that? Maybe you’re not a lost cause after all, Spock…
Objective ID
239,182,404
Phase
dialogue_start
Character
Mission Computer
Dialogue
We’re ready in Engineering. Lieutenant Uhura, do me a favor and hail Centurion Valmis again.
Objective ID
239,182,404
Phase
dialogue_start
Character
Centurion Valmis
Dialogue
You are persistent, Kirk. You must know that no amount of diplomacy will get you out of this.
Objective ID
239,182,404
Phase
dialogue_start
Character
Mission Computer
Dialogue
We’re done with sweet talking, Valmis. I thought we’d try some good old fashioned strong-arming.
Objective ID
239,182,404
Phase
dialogue_start
Character
Centurion Valmis
Dialogue
It is amusing that you believe yourselves to be in a position of power. You are but one, damaged ship.
Objective ID
239,182,404
Phase
dialogue_start
Character
Mission Computer
Dialogue
Are we? Why don’t you go ahead and check your sensors again…
Objective ID
239,182,404
Phase
dialogue_start
Character
Mission Computer
Dialogue
Now, Scotty.
Objective ID
239,182,404
Phase
dialogue_start
Character
Centurion Valmis
Dialogue
What? Warp signals… Dozens of them! What is this!?
Objective ID
239,182,404
Phase
dialogue_start
Character
Mission Computer
Dialogue
The cavalry, Valmis, on the way to send you packing. Now, you’ve got about thirty seconds until they’re all over you.
Objective ID
239,182,404
Phase
dialogue_start
Character
Centurion Valmis
Dialogue
This is not over, Captain Kirk. Your Federation’s days are numbered.
Objective ID
239,182,404
Phase
dialogue_start
Character
Mission Computer
Dialogue
Well, next time, make sure you call ahead. We’ll set out the table for you. Helm, about turn. Bring us back to the colony.
Objective ID
451,680,709
Phase
dialogue_start
Character
Mission Computer
Dialogue
Status report, Mr. Sulu.
Objective ID
451,680,709
Phase
dialogue_start
Character
Mission Computer
Dialogue
Shields are holding at 32%, Captain! That Romulan ship did a number on our deflector array.
Objective ID
451,680,709
Phase
dialogue_start
Character
Mission Computer
Dialogue
Divert all non-essential power to shields, Scotty. I have a feeling we’re going to need it. Lieutenant Uhura, try to raise Centurion Valmis again.
Objective ID
451,680,709
Phase
dialogue_start
Character
Mission Computer
Dialogue
No answer, Captain. However, I am picking up some chatter from the enemy communications.
Objective ID
451,680,709
Phase
dialogue_start
Character
Mission Computer
Dialogue
Don’t keep us in suspense, Lieutenant. What are they saying?
Objective ID
451,680,709
Phase
dialogue_start
Character
Mission Computer
Dialogue
Hard to pinpoint exactly, Captain. They’re speaking a regional dialect that I’m not familiar with. I’m getting “interlopers”, “foolish”… “fodder”.
Objective ID
451,680,709
Phase
dialogue_start
Character
Mission Computer
Dialogue
Fodder? Well, that certainly doesn’t sound–
Objective ID
451,680,709
Phase
dialogue_start
Character
Mission Computer
Dialogue
Captain, we have hostile vessels closing fast! No Romulan signatures detected, I think they’re pirates!
Objective ID
451,680,709
Phase
dialogue_start
Character
Mission Computer
Dialogue
Fodder, of course! That treacherous Centurion has obviously paid off the local riff-raff. Get me shields, Scotty!
Objective ID
577,817,698
Phase
dialogue_start
Character
Mission Computer
Dialogue
Scotty? Where are we with those shields?
Objective ID
577,817,698
Phase
dialogue_start
Character
Mission Computer
Dialogue
I’ve givin’ you all she’s got, Captain!
Objective ID
577,817,698
Phase
dialogue_start
Character
Mission Computer
Dialogue
May I suggest a tactical retreat, Captain?
Objective ID
577,817,698
Phase
dialogue_start
Character
Mission Computer
Dialogue
You may, Spock, but I’m going to ignore it. We can’t just abandon these colonists.
Objective ID
577,817,698
Phase
dialogue_start
Character
Mission Computer
Dialogue
The Romulans have the benefit of surprise. With their cloaking technology, we have no way of knowing precisely how many vessels await.
Objective ID
577,817,698
Phase
dialogue_start
Character
Mission Computer
Dialogue
That’s right… We don’t, and neither would they.
Objective ID
577,817,698
Phase
dialogue_start
Character
Mission Computer
Dialogue
Captain?
Objective ID
577,817,698
Phase
dialogue_start
Character
Mission Computer
Dialogue
Helm, get us to these coordinates. Tell me, Spock, do you think our Centurion here plays poker?
Objective ID
976,199,282
Phase
dialogue_start
Character
Mission Computer
Dialogue
I am unclear as to why poker is relevant, Captain.
Objective ID
976,199,282
Phase
dialogue_start
Character
Mission Computer
Dialogue
And that’s why you never win, old friend. The key to winning at a game of poker is in your demeanor, your ability to keep your cards close to your chest. You need to keep your opponent guessing.
Objective ID
976,199,282
Phase
dialogue_start
Character
Mission Computer
Dialogue
This is the so-called “poker face”?
Objective ID
976,199,282
Phase
dialogue_start
Character
Mission Computer
Dialogue
Exactly. Now, that Centurion thinks he’s seen our entire hand. What if we let him peek at the ones we’ve kept under the table?
Objective ID
976,199,282
Phase
dialogue_start
Character
Mission Computer
Dialogue
Scotty, on my mark, I want you to trigger a cascading Hudson reaction in the heat sink emissions.
Objective ID
976,199,282
Phase
dialogue_start
Character
Mission Computer
Dialogue
Have you gone mad, Captain!? If the heat sinks malfunction, the excess radiation would bleed into the crew decks! It’d be like getting stuck in a giant oven!
Objective ID
976,199,282
Phase
dialogue_start
Character
Mission Computer
Dialogue
Trust me on this one, Scotty. What do you need to make it happen?
Objective ID
976,199,282
Phase
dialogue_start
Character
Mission Computer
Dialogue
I’d need at least 23,000 Dilithium, sir!