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Missions

Entanglement Part 6

Tuvok and the Commander go in search of the lost Pakik technology.

Overview

Warp required1
Operations level34
Warp for completion28
Warp via superhighway1
Completion via superhighway28

Costs & rewards

Mission rewards

Ship XP
Objective ID681,473,347
Amount1
3★ Raw Ore
Objective ID681,473,347
Amount2,300
Tritanium
Objective ID681,473,347
Amount2,784,000

Locations

Objectives

Objective 1

ObjectiveReturn to Monea.
DestinationMonea

Objective 2

ObjectiveProceed to the coordinates.
DestinationDinaal

Objective 3

ObjectiveDefeat 5 hostiles of level 34 or higher.
Required count5
Required level34

Objective 4

ObjectiveScan the planet.
DestinationDinaal

Objective 5

ObjectiveTransport the data bank.
DestinationDinaal

Objective 6

ObjectiveListen to the Pakik logs.
DestinationDinaal

Objective 7

ObjectiveFollow the lead.
DestinationBa'Neth

Objective 8

ObjectiveDonate 22M Parsteel to stabilize the cargo ship.
ResourceParsteel
Amount22,000,000

Dialogue

Mission dialogue

Objective ID
1,133,866,304
Phase
dialogue_start
Character
Maia
Dialogue
There appears to be something under the surface, Lieutenant Commander. A settlement of some sort. It is buried under centuries of rubble.
Objective ID
1,133,866,304
Phase
dialogue_start
Character
Lieutenant Commander Tuvok
Dialogue
There must be something under there. Another lead.
Objective ID
1,133,866,304
Phase
dialogue_start
Character
Maia
Dialogue
There are trace amounts of radiofrequency radiation. Perhaps a databank of some sort. But it has been offline for millennia. I cannot access any of the data.
Objective ID
1,133,866,304
Phase
dialogue_start
Character
Lieutenant Commander Tuvok
Dialogue
Can you get a transporter lock on it?
Objective ID
1,133,866,304
Phase
dialogue_start
Character
Maia
Dialogue
I can try. But the margins will be inexact. The extraction may damage the data bank.
Objective ID
1,133,866,304
Phase
dialogue_start
Character
Lieutenant Commander Tuvok
Dialogue
The Hirogen will be upon us at any moment, Commander. It is the only option we have.
Objective ID
1,373,501,780
Phase
dialogue_start
Character
Maia
Dialogue
We are in the clear. All of the Hirogen ships have been disabled. We should proceed quickly, Lieutenant Commander, before they come back online.
Objective ID
1,373,501,780
Phase
dialogue_start
Character
Lieutenant Commander Tuvok
Dialogue
Scan the planet. Perhaps there are some remnants of civilization.
Objective ID
2,091,595,272
Phase
dialogue_start
Character
Lieutenant Commander Tuvok
Dialogue
That is all you were able to retrieve? A single set of coordinates?
Objective ID
2,091,595,272
Phase
dialogue_start
Character
Maia
Dialogue
That is all that there was to retrieve, Lieutenant Commander. Unless you wish to try it yourself?
Objective ID
2,091,595,272
Phase
dialogue_start
Character
Lieutenant Commander Tuvok
Dialogue
That will not be necessary. Let us hope that we find something at those coordinates, Commander. I do not wish to return to the Captain empty-handed.
Objective ID
2,135,728,968
Phase
dialogue_start
Character
Maia
Dialogue
The coordinates seem to point to a planet in this system. Perhaps it is the location of an old Pakik colony.
Objective ID
2,135,728,968
Phase
dialogue_start
Character
Lieutenant Commander Tuvok
Dialogue
Let us investigate further.
Objective ID
2,135,728,968
Phase
dialogue_start
Character
Maia
Dialogue
We are not alone here, Lieutenant Commander. I am picking up Hirogen ship signals. We may have stumbled into one of their hunting grounds.
Objective ID
2,135,728,968
Phase
dialogue_start
Character
Lieutenant Commander Tuvok
Dialogue
We must investigate those coordinates, Commander. Perhaps we can evade detection if we–
Objective ID
2,135,728,968
Phase
dialogue_start
Character
Maia
Dialogue
Too late. 5 hostiles are converging on our location. Raising shields, charging weapons!
Objective ID
324,463,937
Phase
dialogue_start
Character
Maia
Dialogue
Commander, I have done as much as I can with these logs. I have managed to extract a set of coordinates. Nothing more.
Objective ID
324,463,937
Phase
dialogue_start
Character
Maia
Dialogue
I believe that is as much as can be salvaged. These logs are over 2,000 years old and are severely damaged. We are lucky to have gotten this much from them.
Objective ID
324,463,937
Phase
dialogue_start
Character
Maia
Dialogue
In any case, it is a lead. We should meet with Tuvok and fill him in.
Objective ID
479,408,190
Phase
dialogue_start
Character
Maia
Dialogue
The data bank is in the cargo bay. It is partially damaged.
Objective ID
479,408,190
Phase
dialogue_start
Character
Lieutenant Commander Tuvok
Dialogue
I will try to get it online. Emergency transport to cargo bay…
Objective ID
479,408,190
Phase
dialogue_start
Character
Lieutenant Commander Tuvok
Dialogue
Tuvok to Maia – The internal power source is dead. Still, I believe I can get this online. Standby.
Objective ID
479,408,190
Phase
dialogue_start
Character
Lieutenant Commander Tuvok
Dialogue
I just need to recalibrate the power cells and connect them to the auxiliary fusion generator… There. You should be able to access the data now, Maia.
Objective ID
479,408,190
Phase
dialogue_start
Character
Maia
Dialogue
Parsing… Most of this data is irrelevant and incomplete. Trade accounts, agricultural policies, and other documents relating to the running of the colony.
Objective ID
479,408,190
Phase
dialogue_start
Character
Maia
Dialogue
There is a record of a mass transmission to all Pakik colonies. This may be relevant. Commencing playback…
Objective ID
600,471,259
Phase
dialogue_start
Character
…
Dialogue
To the scattered children of Vulcan; the Pakik. We may finally have a way home. Project Myrmidex is ready for testing.
Objective ID
600,471,259
Phase
dialogue_start
Character
…
Dialogue
We believe that we have accounted for the negative mass necessary to maintain a stable wormhole long enough for a small ship to traverse it.
Objective ID
600,471,259
Phase
dialogue_start
Character
…
Dialogue
We will use the Entity in Hasak to connect to the Alpha Quadrant. The thing that brought us here is the very thing that will get us home.
Objective ID
600,471,259
Phase
dialogue_start
Character
…
Dialogue
We ask that all civilians evacuate the Hasak system and take refuge in our established colonies to await news of the test.
Objective ID
600,471,259
Phase
dialogue_start
Character
…
Dialogue
The time has come. The crew of the Rok-Tor will either be our salvation or will join their ancestors in Shakaree. Let us pray for them.
Objective ID
600,471,259
Phase
dialogue_start
Character
Maia
Dialogue
That is the end of the broadcast.
Objective ID
600,471,259
Phase
dialogue_start
Character
Lieutenant Commander Tuvok
Dialogue
It is strange hearing an ancient Vulcan speaking of their search for a way back to the Alpha Quadrant, just as we are on Voyager… The Pakik never made it home.
Objective ID
600,471,259
Phase
dialogue_start
Character
Maia
Dialogue
There are certainly some parallels. But perhaps Voyager can find out what went wrong and make the technology work.
Objective ID
600,471,259
Phase
dialogue_start
Character
Lieutenant Commander Tuvok
Dialogue
Perhaps. Is there anything in the databank about where Project Myrmidex was developed?
Objective ID
600,471,259
Phase
dialogue_start
Character
Maia
Dialogue
Nothing. That might have been protected information, or perhaps the data is simply too degraded at this point.
Objective ID
600,471,259
Phase
dialogue_start
Character
Lieutenant Commander Tuvok
Dialogue
Very well. To Hasak, then. Perhaps we will find something there.
Objective ID
681,473,347
Phase
dialogue_end
Character
Lost Trader
Dialogue
Thank you! You have our eternal gratitude. And I hope for your sake that you alter your course, or what happened to us could happen to you.
Objective ID
681,473,347
Phase
dialogue_end
Character
Lost Trader
Dialogue
We must be on our way. Good luck and safe travels.
Objective ID
681,473,347
Phase
dialogue_end
Character
Maia
Dialogue
Our shields cannot withstand extensive tetryon radiation, Lieutenant Commander. We can go no further.
Objective ID
681,473,347
Phase
dialogue_start
Character
Maia
Dialogue
Lieutenant Commander, I am picking up a distress signal here. We should investigate it before we proceed.
Objective ID
681,473,347
Phase
dialogue_start
Character
Lieutenant Commander Tuvok
Dialogue
Very well. Open a channel.
Objective ID
681,473,347
Phase
dialogue_start
Character
Lost Trader
Dialogue
Thank the gods, someone’s finally found us! Please, we need your help urgently.
Objective ID
681,473,347
Phase
dialogue_start
Character
Maia
Dialogue
What happened?
Objective ID
681,473,347
Phase
dialogue_start
Character
Lost Trader
Dialogue
An issue with our navigation systems. We entered Hasak by accident. Our shields failed, and we were almost irradiated before we got out.
Objective ID
681,473,347
Phase
dialogue_start
Character
Lieutenant Commander Tuvok
Dialogue
We are bound for Hasak.
Objective ID
681,473,347
Phase
dialogue_start
Character
Lost Trader
Dialogue
You shouldn’t be. Everyone knows that’s a dead system. It’s full of tetryon radiation, and there’s nothing there but rubble, anyway. Listen, our ship is still unstable.
Objective ID
681,473,347
Phase
dialogue_start
Character
Lost Trader
Dialogue
Could you help us out with 22M Parsteel? I know it’s a lot to ask, but we’re stranded here.