Missions
Greater Good Part 9
Take the fight to the Borg.
Overview
Warp required1
Operations level34
Warp for completion28
Warp via superhighway1
Completion via superhighway28
Costs & rewards
Mission rewards
No captured values for this selection.
Objective ID332,355,834
Amount1,650,000
Objective ID332,355,834
Amount500
Objective ID332,355,834
Amount27
Objective ID332,355,834
Amount200
Locations
Objectives
Objective 1
No captured values for this selection.
ObjectiveRendezvous with your allies.
DestinationTugaash
Objective 2
No captured values for this selection.
ObjectiveProceed to Tomalor.
DestinationTomalor
Objective 3
No captured values for this selection.
ObjectiveDefeat 5 hostiles of level 34 or higher.
Required count5
Required level34
Objective 4
No captured values for this selection.
ObjectiveProceed to Samarklew.
DestinationSamarklew
Objective 5
No captured values for this selection.
ObjectiveDefeat 10 hostiles of level 34 or higher.
Required count10
Required level34
Objective 6
No captured values for this selection.
ObjectiveApproach the Installation.
DestinationSamarklew
Dialogue
Mission dialogue
No captured values for this selection.
- Objective ID
- 1,022,794,819
- Phase
- dialogue_start
- Character
- Captain Janeway
- Dialogue
- Remember the Stooge Split, everyone, and remember to have each other’s backs. Engage!
- Objective ID
- 1,577,806,452
- Phase
- dialogue_start
- Character
- Captain Janeway
- Dialogue
- We’ve had word from the Coalition and the Insurgence, Commander. They’re on their way to Tugaash. Let’s rendezvous with them and proceed onwards together.
- Objective ID
- 332,355,834
- Phase
- dialogue_end
- Character
- Tom Paris
- Dialogue
- This is as close as we can get, Captain.
- Objective ID
- 332,355,834
- Phase
- dialogue_end
- Character
- Captain Janeway
- Dialogue
- We’ll need to send a shuttle to plant the bomb. Any takers?
- Objective ID
- 332,355,834
- Phase
- dialogue_end
- Character
- Luxus
- Dialogue
- …I will do it.
- Objective ID
- 332,355,834
- Phase
- dialogue_end
- Character
- Captain Janeway
- Dialogue
- Luxus! Shouldn’t you be recovering in the med bay?
- Objective ID
- 332,355,834
- Phase
- dialogue_end
- Character
- Doctor
- Dialogue
- You are quite right, Captain. I tried to tell them, but they insisted on leaving med bay against my recommendation. I couldn’t exactly forcibly stop them.
- Objective ID
- 332,355,834
- Phase
- dialogue_end
- Character
- Luxus
- Dialogue
- I can feel them. The others. The Collective. I knew we were close.
- Objective ID
- 332,355,834
- Phase
- dialogue_end
- Character
- Captain Janeway
- Dialogue
- Luxus, we can’t let you plant the bomb. It’s too dangerous.
- Objective ID
- 332,355,834
- Phase
- dialogue_end
- Character
- Luxus
- Dialogue
- It is the only way to stop them, yes?
- Objective ID
- 332,355,834
- Phase
- dialogue_end
- Character
- Captain Janeway
- Dialogue
- It’s our best chance.
- Objective ID
- 332,355,834
- Phase
- dialogue_end
- Character
- Luxus
- Dialogue
- I will do it. I know the Unicomplex. I can get past it unnoticed. I am your best chance.
- Objective ID
- 332,355,834
- Phase
- dialogue_end
- Character
- Commander Chakotay
- Dialogue
- We’ll still need a distraction, Captain. If Luxus’ shuttle gets fired on, the device might go off preemptively. We can’t take that risk.
- Objective ID
- 332,355,834
- Phase
- dialogue_end
- Character
- Captain Janeway
- Dialogue
- …I have just the man for the job.
- Objective ID
- 332,355,834
- Phase
- dialogue_start
- Character
- Captain Janeway
- Dialogue
- We’re making progress, but there are too many of them!
- Objective ID
- 332,355,834
- Phase
- dialogue_start
- Character
- Tom Paris
- Dialogue
- Captain, I’m detecting more ships warping into the system…
- Objective ID
- 332,355,834
- Phase
- dialogue_start
- Character
- Commander Chakotay
- Dialogue
- Are those… bioships?
- Objective ID
- 332,355,834
- Phase
- dialogue_start
- Character
- Captain Janeway
- Dialogue
- Those cagey rascals! Hail them, Harry.
- Objective ID
- 332,355,834
- Phase
- dialogue_start
- Character
- Captain Janeway
- Dialogue
- So, you decided to help us after all?
- Objective ID
- 332,355,834
- Phase
- dialogue_start
- Character
- Species 8472
- Dialogue
- We decided we could not allow the Borg to grow in power. You were correct, Captain. Your loss would also be our loss.
- Objective ID
- 332,355,834
- Phase
- dialogue_start
- Character
- Captain Janeway
- Dialogue
- Glad to have you! We have a weapon we can use to severely damage the Unicomplex, but we need to get close enough to plant it. Can you keep the patrol ships busy?
- Objective ID
- 332,355,834
- Phase
- dialogue_start
- Character
- Species 8472
- Dialogue
- With pleasure.
- Objective ID
- 332,355,834
- Phase
- dialogue_start
- Character
- Captain Janeway
- Dialogue
- Be ready to retreat on my signal, then. You don’t want to be here when the weapon is activated.
- Objective ID
- 332,355,834
- Phase
- dialogue_start
- Character
- Captain Janeway
- Dialogue
- First Minister, T’Soth – have your fleets help the bioships. Try and clear us a path to the Installation.
- Objective ID
- 332,355,834
- Phase
- dialogue_start
- Character
- Captain Janeway
- Dialogue
- Approach the Installation, Mr. Paris. And be careful!
- Objective ID
- 672,465,279
- Phase
- dialogue_start
- Character
- Captain Janeway
- Dialogue
- Let’s use our numbers to our advantage. We’ll advance and retreat in rotation, giving the Borg too many targets to focus on.
- Objective ID
- 672,465,279
- Phase
- dialogue_start
- Character
- Commander Chakotay
- Dialogue
- The Stooge Split.
- Objective ID
- 672,465,279
- Phase
- dialogue_start
- Character
- Captain Janeway
- Dialogue
- Precisely. Remember to keep at least two ally ships close. We move in a loose wedge formation.
- Objective ID
- 672,465,279
- Phase
- dialogue_start
- Character
- Ensign Kim
- Dialogue
- The Borg vessels are on an intercept course, Captain.
- Objective ID
- 672,465,279
- Phase
- dialogue_start
- Character
- Captain Janeway
- Dialogue
- Fan out, everyone. Remember: wedge formation, constant movement, watch your spacing. Do it!
- Objective ID
- 796,051,941
- Phase
- dialogue_start
- Character
- T'Soth
- Dialogue
- What’s our game plan, then?
- Objective ID
- 796,051,941
- Phase
- dialogue_start
- Character
- Captain Janeway
- Dialogue
- Our first stop is Tomalor. We’ll need to clear the Borg patrols in that system before proceeding to Samarklew. Once we get to Samarklew, we’ll need to move quickly.
- Objective ID
- 796,051,941
- Phase
- dialogue_start
- Character
- Captain Janeway
- Dialogue
- We know there’s a Borg Unicomplex there working on the Installation and layers of security around it.
- Objective ID
- 796,051,941
- Phase
- dialogue_start
- Character
- Captain Janeway
- Dialogue
- Getting through those layers will be our first priority. Then, planting the Pakik device on the Installation. Once the device is in place, we will need to move quickly.
- Objective ID
- 796,051,941
- Phase
- dialogue_start
- Character
- Captain Janeway
- Dialogue
- None of our ships can be in Samarklew when the device is activated. We will wait out the initial blast back in Tomalor and return to Samarklew to take down the Unicomplex and finish the job.
- Objective ID
- 796,051,941
- Phase
- dialogue_start
- Character
- First Minister Beyrah
- Dialogue
- And if we can’t get close enough to plant the device?
- Objective ID
- 796,051,941
- Phase
- dialogue_start
- Character
- Captain Janeway
- Dialogue
- That is not an option. This is going to require teamwork and coordination above all else. Understood?
- Objective ID
- 796,051,941
- Phase
- dialogue_start
- Character
- First Minister Beyrah
- Dialogue
- Yes, Captain.
- Objective ID
- 796,051,941
- Phase
- dialogue_start
- Character
- T'Soth
- Dialogue
- Understood.
- Objective ID
- 796,051,941
- Phase
- dialogue_start
- Character
- Captain Janeway
- Dialogue
- Good. Set a course for Tomalor, then. Move out!
- Objective ID
- 879,529,879
- Phase
- dialogue_start
- Character
- Captain Janeway
- Dialogue
- Nicely done, everyone! Tomalor is clear. T’Soth, status report?
- Objective ID
- 879,529,879
- Phase
- dialogue_start
- Character
- T'Soth
- Dialogue
- We’re holding up, Captain. Some minor damage. Nothing too serious.
- Objective ID
- 879,529,879
- Phase
- dialogue_start
- Character
- Captain Janeway
- Dialogue
- That’s what I like to hear. First Minister?
- Objective ID
- 879,529,879
- Phase
- dialogue_start
- Character
- First Minister Beyrah
- Dialogue
- Some of our ships lost shields during the fight, so we sustained some structural damage. Shields are coming back online now.
- Objective ID
- 879,529,879
- Phase
- dialogue_start
- Character
- Captain Janeway
- Dialogue
- Anything to be concerned about?
- Objective ID
- 879,529,879
- Phase
- dialogue_start
- Character
- First Minister Beyrah
- Dialogue
- Not yet, Captain.
- Objective ID
- 879,529,879
- Phase
- dialogue_start
- Character
- Captain Janeway
- Dialogue
- I hope everyone’s ready for the real fight. Let’s proceed to Samarklew.