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Appeal to a Romulan-affiliated faction in order to find a tetryon compositor for the cloaking device.

Overview

Warp required1
Operations level40
Warp for completion47
Warp via superhighway1
Completion via superhighway47

Costs & rewards

Mission rewards

3★ Interceptor Parts
Objective ID1,153,682,082
Amount400
Tritanium
Objective ID1,153,682,082
Amount9,343,000
1 Hour Speed Up
Objective ID1,153,682,082
Amount32

Locations

Objectives

Objective 1

ObjectiveMeet with the Suliban on Dova.
DestinationYoruba

Objective 2

ObjectivePay 8,200,000 Tritanium to the Suliban.
ResourceTritanium
Amount8,200,000

Objective 3

ObjectiveMeet with the next Suliban in Dessica.
DestinationDessica

Objective 4

ObjectivePay 54,200,000 Parsteel to Lagar.
ResourceParsteel
Amount54,200,000

Objective 5

ObjectiveDefeat Lagar.
EncounterLagar
Opponent strength3,009,776
DestinationDessica

Objective 6

ObjectiveReturn to your Station.

Dialogue

Mission dialogue

Objective ID
1,040,130,110
Phase
dialogue_start
Character
Lagar
Dialogue
So, you’re the one Baalik said would meet me here? You don’t look like a Romulan.
Objective ID
1,040,130,110
Phase
dialogue_start
Character
Maia
Dialogue
We have explained our affiliations and intentions to Baalik. Please relinquish the tetryon compositor to our possession.
Objective ID
1,040,130,110
Phase
dialogue_start
Character
Lagar
Dialogue
Oh, I get it. Well, if you’ve already had such an in-depth discussion with Baalik, then you’ll be aware of my fee.
Objective ID
1,040,130,110
Phase
dialogue_start
Character
Maia
Dialogue
We have already paid Baalik for the compositor.
Objective ID
1,040,130,110
Phase
dialogue_start
Character
Lagar
Dialogue
No, you paid for my time. Now you’re paying for the compositor. 54,200,000 Parsteel. Hand it over.
Objective ID
1,153,682,082
Phase
dialogue_end
Character
Paul Stamets
Dialogue
That was too close. But we made it – we finally have the tetryon compositor. Engineering should have everything they need to get started on the cloaking device.
Objective ID
1,153,682,082
Phase
dialogue_end
Character
Mission Computer
Dialogue
This shouldn’t take long. Romulan schematics are remarkably intuitive. We should be ready to install the cloaking device on the Discovery as soon as it’s finished.
Objective ID
1,153,682,082
Phase
dialogue_start
Character
Paul Stamets
Dialogue
Commander, I’ve got the compositor!
Objective ID
1,153,682,082
Phase
dialogue_start
Character
Maia
Dialogue
In light of these events, we should return to the Station immediately, before more Suliban come.
Objective ID
1,298,237,046
Phase
dialogue_start
Character
Saru
Dialogue
So we’re still no closer to the cloaking device even after risking our lives for the sake of obtaining one. This is… disappointing.
Objective ID
1,298,237,046
Phase
dialogue_start
Character
Paul Stamets
Dialogue
Oh please, Saru. Don’t be so dramatic. Getting our hands on the blueprints for the device was the riskiest part. It should be smooth sailing from here.
Objective ID
1,298,237,046
Phase
dialogue_start
Character
Paul Stamets
Dialogue
But that still doesn’t change the fact that I’m missing a vital component for building the cloaking device. More specifically, I need a tetryon compositor.
Objective ID
1,298,237,046
Phase
dialogue_start
Character
Paul Stamets
Dialogue
But where would I get such a thing? It’s not like we can take a risk like that and go breaking into a Romulan outpost again.
Objective ID
1,298,237,046
Phase
dialogue_start
Character
Maia
Dialogue
I may have a suggestion. The Suliban should have access to this technology, or know where to find it. They are loyal to the Romulans, but not blindly so.
Objective ID
1,298,237,046
Phase
dialogue_start
Character
Maia
Dialogue
As Independent operators, we should be able to inquire and perhaps barter with them without raising suspicion.
Objective ID
1,298,237,046
Phase
dialogue_start
Character
Saru
Dialogue
Very well. We’re running out of time. The longer we’re exposed, the more I become certain that Starfleet will find us. Take us to the Suliban.
Objective ID
152,563,646
Phase
dialogue_start
Character
Maia
Dialogue
The Tritanium has been beamed to your location. I assume you will hand over the tetryon compositor in the same manner?
Objective ID
152,563,646
Phase
dialogue_start
Character
Baalik
Dialogue
I never said I had it. I said we could get started. I don’t have your compositor here, but I know who does. Now that you’ve paid the finder’s fee, I can introduce you to him.
Objective ID
152,563,646
Phase
dialogue_start
Character
Baalik
Dialogue
My colleague will be waiting for you in Dessica. Don’t be too long getting there – patience is not a virtue in his possession.
Objective ID
1,644,154,429
Phase
dialogue_start
Character
Baalik
Dialogue
Independent, what business do you have in Suliban territory?
Objective ID
1,644,154,429
Phase
dialogue_start
Character
Maia
Dialogue
We have come to inquire about the acquisition of a tetryon compositor.
Objective ID
1,644,154,429
Phase
dialogue_start
Character
Baalik
Dialogue
And what would you want with one of those?
Objective ID
1,644,154,429
Phase
dialogue_start
Character
Maia
Dialogue
We are to join a Romulan border patrol fleet as Independent contractors. We require a cloaking device in order to blend with the fleet.
Objective ID
1,644,154,429
Phase
dialogue_start
Character
Baalik
Dialogue
Hmmm… I didn’t know the Empire was allowing any old mercenary into their border patrols. Very well then.
Objective ID
1,644,154,429
Phase
dialogue_start
Character
Baalik
Dialogue
Just hand over 8,200,000 Tritanium and we’ll get started.
Objective ID
657,543,927
Phase
dialogue_start
Character
Lagar
Dialogue
A fair transaction if I’ve ever seen one. The compositor has been beamed to your ship.
Objective ID
657,543,927
Phase
dialogue_start
Character
Maia
Dialogue
Thank you Lagar, that concludes our business.
Objective ID
657,543,927
Phase
dialogue_start
Character
Lagar
Dialogue
Just one more thing before you go – what patrol fleet are you signing up to?
Objective ID
657,543,927
Phase
dialogue_start
Character
Maia
Dialogue
We will be working under the supervision of Sub-Commander Lucium.
Objective ID
657,543,927
Phase
dialogue_start
Character
Lagar
Dialogue
Sub-Commander Lucium died 2 years ago at the hands of Independent scum such as you.
Objective ID
657,543,927
Phase
dialogue_start
Character
Maia
Dialogue
Commander, Lagar has raised shields and locked targets on our ship.
Objective ID
657,543,927
Phase
dialogue_start
Character
Lagar
Dialogue
This will teach you and any other Independent who thinks they can trick the Suliban!