Missions
Symbiosis II Part 6
Begin the hunt for the Reality Buffer.
Overview
Warp required1
Operations level38
Warp for completion47
Warp via superhighway1
Completion via superhighway47
Costs & rewards
Mission rewards
No captured values for this selection.
Objective ID1,707,054,933
Amount1,600
Objective ID1,707,054,933
Amount3,034,000
Objective ID1,707,054,933
Amount1,400
Locations
Objectives
Objective 1
No captured values for this selection.
ObjectiveBegin the search for the Reality Buffer.
DestinationGobuoov
Objective 2
No captured values for this selection.
ObjectiveDefeat 10 hostiles of level 37 or higher.
Required count10
Required level37
Objective 3
No captured values for this selection.
ObjectiveCollect the Reality Buffer from Tuyalul.
DestinationGobuoov
Objective 4
No captured values for this selection.
Objective 5
No captured values for this selection.
ObjectiveJump back to Masriad’s universe.
DestinationGobuoov
Dialogue
Mission dialogue
No captured values for this selection.
- Objective ID
- 1,499,781,222
- Phase
- dialogue_start
- Character
- Masriad
- Dialogue
- Okay, we seem to have made an impression on the locals. They’re all giving us a wide berth.
- Objective ID
- 1,499,781,222
- Phase
- dialogue_start
- Character
- Masriad
- Dialogue
- Byr, Zeta, you both come with me to the surface of Tuyalul.
- Objective ID
- 1,499,781,222
- Phase
- dialogue_start
- Character
- Masriad
- Dialogue
- Beam us down, Maia.
- Objective ID
- 1,570,785,891
- Phase
- dialogue_start
- Character
- Masriad
- Dialogue
- I’m here, Brachda. Although next time, you might want to make your request to see me a little less like a summons.
- Objective ID
- 1,570,785,891
- Phase
- dialogue_start
- Character
- Brachda Kadal
- Dialogue
- I don’t do dishonesty, kid. I’ve lived too long and seen too much to waste my time with niceties.
- Objective ID
- 1,570,785,891
- Phase
- dialogue_start
- Character
- Masriad
- Dialogue
- Right. Fine. What have you got for me?
- Objective ID
- 1,570,785,891
- Phase
- dialogue_start
- Character
- Brachda Kadal
- Dialogue
- A possible location for the Reality Buffer. I’m certain it’s in the Gobuoov system.
- Objective ID
- 1,570,785,891
- Phase
- dialogue_start
- Character
- Masriad
- Dialogue
- Wait, what? You have a possible certainty?
- Objective ID
- 1,570,785,891
- Phase
- dialogue_start
- Character
- Brachda Kadal
- Dialogue
- Oh, I’m sure the device is in Gobuoov. I just don't know which version of Gobuoov.
- Objective ID
- 1,570,785,891
- Phase
- dialogue_start
- Character
- Masriad
- Dialogue
- Oh, yeah, I can see how that might be a problem.
- Objective ID
- 1,570,785,891
- Phase
- dialogue_start
- Character
- Brachda Kadal
- Dialogue
- Maybe not. I was talking to the AI lady, Maia. I like her, by the way. Very smart. Doesn’t waste my time.
- Objective ID
- 1,570,785,891
- Phase
- dialogue_start
- Character
- Masriad
- Dialogue
- Brachda.
- Objective ID
- 1,570,785,891
- Phase
- dialogue_start
- Character
- Brachda Kadal
- Dialogue
- Hm? Oh yes, she said she finally had that Dimension Shift Circuit working correctly. I think if you use that in conjunction with your transdimensional sensitivity, you’ve a good chance of finding the Buffer.
- Objective ID
- 1,570,785,891
- Phase
- dialogue_start
- Character
- Masriad
- Dialogue
- Is that right, Maia?
- Objective ID
- 1,570,785,891
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- Yes.
- Objective ID
- 1,570,785,891
- Phase
- dialogue_start
- Character
- Masriad
- Dialogue
- Alright then. Get everyone aboard and let’s see if we can make this jump happen.
- Objective ID
- 1,707,054,933
- Phase
- dialogue_end
- Character
- Masriad
- Dialogue
- Okay, guys, we’re back home. Let’s see if this Reality Buffer is all it’s cracked up to be.
- Objective ID
- 1,707,054,933
- Phase
- dialogue_end
- Character
- Brachda Kadal
- Dialogue
- You’re gonna have a hard time doing that.
- Objective ID
- 1,707,054,933
- Phase
- dialogue_end
- Character
- Masriad
- Dialogue
- What do you mean?
- Objective ID
- 1,707,054,933
- Phase
- dialogue_end
- Character
- Brachda Kadal
- Dialogue
- It’s not all here, kid.
- Objective ID
- 1,707,054,933
- Phase
- dialogue_end
- Character
- Masriad
- Dialogue
- Not all…
- Objective ID
- 1,707,054,933
- Phase
- dialogue_end
- Character
- Brachda Kadal
- Dialogue
- I guess it’s not the only thing in this room that’s not all here. THERE. ARE. PIECES. MISS-ING!
- Objective ID
- 1,707,054,933
- Phase
- dialogue_start
- Character
- Masriad
- Dialogue
- I guess Lorca’s agents aren’t all that when the big man’s not around.
- Objective ID
- 1,707,054,933
- Phase
- dialogue_start
- Character
- Masriad
- Dialogue
- Alright, let’s get this thing back to our universe. We don’t want to get stuck here if it accidentally goes off.
- Objective ID
- 1,707,054,933
- Phase
- dialogue_start
- Character
- Masriad
- Dialogue
- Maia, activate the Dimension Shift Circuit.
- Objective ID
- 1,707,054,933
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- Ready.
- Objective ID
- 1,707,054,933
- Phase
- dialogue_start
- Character
- Masriad
- Dialogue
- Let’s ride.
- Objective ID
- 1,813,275,404
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- Welcome back aboard, Masriad. I am gratified your mission was a success.
- Objective ID
- 1,813,275,404
- Phase
- dialogue_start
- Character
- Masriad
- Dialogue
- Thanks. We were almost killed by some of the native wildlife, but Byr sprayed some kind of repellent over us that did the trick.
- Objective ID
- 1,813,275,404
- Phase
- dialogue_start
- Character
- Brachda Kadal
- Dialogue
- It still is. You all stink!
- Objective ID
- 1,813,275,404
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- Unfortunately, a ship is now bearing down upon us. It is not the assailant ship; however, given its means of entry into this system, it is very likely an agent of Lorca.
- Objective ID
- 1,813,275,404
- Phase
- dialogue_start
- Character
- Apos Zeta
- Dialogue
- It would make sense that he would employ spies to follow us.
- Objective ID
- 1,813,275,404
- Phase
- dialogue_start
- Character
- Apos Zeta
- Dialogue
- Lorca’s dimension-hopping hasn’t made it easier for him to locate the device himself, as each universe is still different, and there is no guarantee that the device will be in the same place or even exist.
- Objective ID
- 1,813,275,404
- Phase
- dialogue_start
- Character
- Apos Zeta
- Dialogue
- Instead, he has simply opted to let us do the legwork.
- Objective ID
- 1,813,275,404
- Phase
- dialogue_start
- Character
- Toli
- Dialogue
- Lazy gods are just the worst.
- Objective ID
- 1,813,275,404
- Phase
- dialogue_start
- Character
- Masriad
- Dialogue
- Let’s take them out!
- Objective ID
- 99,293,232
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- We have arrived in the Gobuoov system. More accurately, a Gobuoov system.
- Objective ID
- 99,293,232
- Phase
- dialogue_start
- Character
- Masriad
- Dialogue
- It’s here! I can feel it.
- Objective ID
- 99,293,232
- Phase
- dialogue_start
- Character
- Brachda Kadal
- Dialogue
- It’s on Tuyalul.
- Objective ID
- 99,293,232
- Phase
- dialogue_start
- Character
- Masriad
- Dialogue
- Are you sure?
- Objective ID
- 99,293,232
- Phase
- dialogue_start
- Character
- Brachda Kadal
- Dialogue
- No, I just like to say things to hear how they sound. Of course I’m sure!
- Objective ID
- 99,293,232
- Phase
- dialogue_start
- Character
- Masriad
- Dialogue
- Let’s go get it.
- Objective ID
- 99,293,232
- Phase
- dialogue_start
- Character
- Dajash Tolra
- Dialogue
- I don’t think it’s going to be as easy as that, Masriad.
- Objective ID
- 99,293,232
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- Dajash is correct. The system is overrun with bandits. If we are going to retrieve the device, we must fight our way through them.
- Objective ID
- 99,293,232
- Phase
- dialogue_start
- Character
- Dajash Tolra
- Dialogue
- It’ll make a nice change to fight something that won’t vanish into thin air before we’re done.
- Objective ID
- 99,293,232
- Phase
- dialogue_start
- Character
- Masriad
- Dialogue
- Battlestations!