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Missions

Innominate Part 4

The Enterprise catches up with the Entity.

Overview

Warp required1
Operations level51
Warp for completion105
Warp via superhighway1
Completion via superhighway30

Costs & rewards

Mission rewards

5★ Uncommon Refined Crystal
Objective ID1,515,114,612
Amount28
1 Day Speed Up
Objective ID1,515,114,612
Amount27
5★ Common Explorer Parts
Objective ID1,515,114,612
Amount290
5★ Uncommon Refined Gas
Objective ID1,998,153,733
Amount28
1 Day Speed Up
Objective ID1,998,153,733
Amount27
5★ Common Survey Parts
Objective ID1,998,153,733
Amount290

Locations

Objectives

Objective 1

ObjectiveApproach the Entity.
DestinationErendari

Objective 2

ObjectiveBeam the Captain back to the Enterprise.
DestinationErendari

Objective 3

ObjectiveWhat should we do?

Objective 4

ObjectiveOverload the Entity’s shields.
EncounterThe Entity
Opponent strength0
DestinationErendari

Objective 5

ObjectiveReason with the Entity.
DestinationErendari

Dialogue

Mission dialogue

Objective ID
1,515,114,612
Phase
dialogue_end
Character
Spock
Dialogue
Try hailing it, Lieutenant Uhura.
Objective ID
1,515,114,612
Phase
dialogue_end
Character
Nyota Uhura
Dialogue
No response, sir.
Objective ID
1,515,114,612
Phase
dialogue_end
Character
Spock
Dialogue
Then transmit an audio message. This is Commander Spock from the USS Enterprise. You have abducted a decorated Starfleet Captain.
Objective ID
1,515,114,612
Phase
dialogue_end
Character
Spock
Dialogue
Understand that this will be seen as a threat by Starfleet. But they need not be involved. We can solve this problem here and now. Parley with us, and let us reach a solution together.
Objective ID
1,515,114,612
Phase
dialogue_end
Character
The Entity
Dialogue
Enough! We can’t enjoy a moment’s peace in this backwater galaxy!
Objective ID
1,515,114,612
Phase
dialogue_end
Character
Bones
Dialogue
Er… What?
Objective ID
1,515,114,612
Phase
dialogue_end
Character
The Entity
Dialogue
You primitive biological organisms are far more annoying than we remember.
Objective ID
1,515,114,612
Phase
dialogue_end
Character
The Entity
Dialogue
You need not worry about your Captain… You will see. We will show you!
Objective ID
1,515,114,612
Phase
dialogue_start
Character
Spock
Dialogue
Reasoning with the Entity has a lower risk of harm to ourselves, the Captain, and the Enterprise. I believe this is the correct path.
Objective ID
1,515,114,612
Phase
dialogue_start
Character
Bones
Dialogue
I trust you, Mr. Spock. Do your worst.
Objective ID
1,998,153,733
Phase
dialogue_end
Character
Scotty
Dialogue
It's no use! Its shield regenerates too quickly. We’re not doing enough damage to divert power from the transporter shield.
Objective ID
1,998,153,733
Phase
dialogue_end
Character
Sulu
Dialogue
That’s the last photon torpedo, sir!
Objective ID
1,998,153,733
Phase
dialogue_end
Character
Spock
Dialogue
Switch to phaser cannons.
Objective ID
1,998,153,733
Phase
dialogue_end
Character
Bones
Dialogue
If we give this everything the Enterprise has, we won’t be able to defend ourselves from a stiff wind!
Objective ID
1,998,153,733
Phase
dialogue_end
Character
Spock
Dialogue
We must retrieve the Captain!
Objective ID
1,998,153,733
Phase
dialogue_end
Character
The Entity
Dialogue
Enough! We can’t enjoy a moment’s peace in this backwater galaxy!
Objective ID
1,998,153,733
Phase
dialogue_end
Character
Bones
Dialogue
Er… What?
Objective ID
1,998,153,733
Phase
dialogue_end
Character
The Entity
Dialogue
You primitive biological organisms are far more annoying than we remember.
Objective ID
1,998,153,733
Phase
dialogue_end
Character
The Entity
Dialogue
You need not worry about your Captain… You will see. We will show you!
Objective ID
1,998,153,733
Phase
dialogue_start
Character
Bones
Dialogue
I think we should do what Jim would do in our place. Overload the shields, and beam him back. It has less uncertainty than reasoning with the Entity.
Objective ID
1,998,153,733
Phase
dialogue_start
Character
Spock
Dialogue
And more risk. But, very well. Mr. Sulu, prepare photon torpedoes. Mr. Scotty, keep an eye on its shields. Power should divert to physical shielding, allowing you to initiate the energy transfer.
Objective ID
1,998,153,733
Phase
dialogue_start
Character
Scotty
Dialogue
If its shields work the way ours do…
Objective ID
1,998,153,733
Phase
dialogue_start
Character
Spock
Dialogue
Now is not the time for doubt. Prepare to engage!
Objective ID
32,354,797
Phase
dialogue_start
Character
Bones
Dialogue
Approach carefully, Mr. Sulu. Perhaps we can take it by surprise.
Objective ID
32,354,797
Phase
dialogue_start
Character
Scotty
Dialogue
We just took out a bunch of its defense drones or whatever they are. Don’t you think it knows we’re here?
Objective ID
32,354,797
Phase
dialogue_start
Character
Bones
Dialogue
If that’s true, why hasn’t it attacked?
Objective ID
32,354,797
Phase
dialogue_start
Character
Scotty
Dialogue
I’m an Engineer, Bones, not a mind reader!
Objective ID
32,354,797
Phase
dialogue_start
Character
Bones
Dialogue
Now, look here–
Objective ID
32,354,797
Phase
dialogue_start
Character
Spock
Dialogue
Approach, Mr. Sulu. Discretion is moot.
Objective ID
799,558,636
Phase
dialogue_end
Character
Scotty
Dialogue
Energizing… Ah, blast!
Objective ID
799,558,636
Phase
dialogue_end
Character
Bones
Dialogue
What is it?
Objective ID
799,558,636
Phase
dialogue_end
Character
Scotty
Dialogue
The Entity’s shielding won’t allow for the energy transfer!
Objective ID
799,558,636
Phase
dialogue_end
Character
Bones
Dialogue
There’s no hope at all of transporting him back?
Objective ID
799,558,636
Phase
dialogue_end
Character
Scotty
Dialogue
Not unless you know how to disable advanced alien shielding. Back to square one, boys.
Objective ID
799,558,636
Phase
dialogue_end
Character
Sulu
Dialogue
Mr. Spock? What should we do?
Objective ID
799,558,636
Phase
dialogue_end
Character
Spock
Dialogue
We have two options remaining. We can attempt to reason with the Entity, or we can attempt to overload its shields. Perhaps that will give us the window we need to beam the Captain back.
Objective ID
799,558,636
Phase
dialogue_end
Character
Spock
Dialogue
Were the Captain making this decision, I believe he would choose the more direct route. I, however, believe that reason may be our best weapon here.
Objective ID
799,558,636
Phase
dialogue_end
Character
Bones
Dialogue
Well, of course you do. You’re a Vulcan. But what if the Entity does not respond to your reason? What if their concept of reason is altogether different? How will you communicate with something so alien?
Objective ID
799,558,636
Phase
dialogue_end
Character
Spock
Dialogue
What do you propose we do, then?
Objective ID
799,558,636
Phase
dialogue_start
Character
Sulu
Dialogue
It still hasn’t noticed us, Mr. Spock.
Objective ID
799,558,636
Phase
dialogue_start
Character
Spock
Dialogue
Or is intentionally ignoring us.
Objective ID
799,558,636
Phase
dialogue_start
Character
Bones
Dialogue
Well, what now?
Objective ID
799,558,636
Phase
dialogue_start
Character
Spock
Dialogue
Scanning the Entity… One human lifesign aboard. The rest is incomprehensible to our scanners.
Objective ID
799,558,636
Phase
dialogue_start
Character
Scotty
Dialogue
The Captain’s alright, then?
Objective ID
799,558,636
Phase
dialogue_start
Character
Spock
Dialogue
He is alive. Mr. Scott, lock onto him and beam him aboard.
Objective ID
799,558,636
Phase
dialogue_start
Character
Scotty
Dialogue
Aye, sir!
Objective ID
908,258,753
Phase
dialogue_dilemma
Character
Mission Computer
Dialogue
Should we overload the Entity’s shields, or reason with it?