Missions
It Is Only Logical Part 1
Find the cause of the Vulcan’s cargo ship destruction.
Overview
Warp required1
Operations level25
Warp for completion25
Warp via superhighway1
Completion via superhighway25
Costs & rewards
Mission rewards
No captured values for this selection.
Objective ID1,912,241,195
Amount368,000
Objective ID1,912,241,195
Amount100
Objective ID1,912,241,195
Amount150
Locations
Objectives
Objective 1
No captured values for this selection.
ObjectiveLocate the Vulcan cargo ship.
DestinationLainey
Objective 2
No captured values for this selection.
Objective 3
No captured values for this selection.
Objective 4
No captured values for this selection.
ObjectiveCollect the remaining cargo and bodies.
DestinationLainey
Objective 5
No captured values for this selection.
ObjectiveReport to Captain Chedet.
DestinationHann
Dialogue
Mission dialogue
No captured values for this selection.
- Objective ID
- 1,265,451,523
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- El’Tanarau was on course as planned until 15 hours ago when a container with an ore container exploded in cargo bay D on deck 3. It damaged some other containers and harmed five officers.
- Objective ID
- 1,265,451,523
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- Further events seem illogical – more and more sections of the decks were closed off until the whole ship went on lockdown within 40 minutes.
- Objective ID
- 1,265,451,523
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- In 10 more minutes, the captain activated the self-destruct sequence.
- Objective ID
- 1,265,451,523
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- Three-quarters of the deaths happened during that hour before the ship's destruction was instigated by the crew. Captain Chedet would be more knowledgeable of the reasons for this tragedy.
- Objective ID
- 1,265,451,523
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- We should collect some of the remaining cargo and bodies for analysis.
- Objective ID
- 1,592,538,380
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- Commander, El’Tanarau was destroyed 14 hours ago, and the marauder was merely scavenging scraps. Initial analysis revealed that the vessel went through a partial self-destruct process.
- Objective ID
- 1,592,538,380
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- This is most unusual. There are no lifesigns active, but all escape pods are also present. Why would a Vulcan officer destroy their own ship with everyone aboard?
- Objective ID
- 1,592,538,380
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- We can get more information, but to do that, we should disable nacelles: they are still active and emit residual antimatter radiation, interfering with our scanners. Locked on target.
- Objective ID
- 1,594,953,307
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- Judging by the data provided by Captain Chedet, the cargo ship contacted him a day ago, yet the ship’s signature is still present in this system.
- Objective ID
- 1,594,953,307
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- I can not triangulate its position, but I detect a group of marauders: we should investigate it.
- Objective ID
- 1,912,241,195
- Phase
- dialogue_end
- Character
- Maia
- Dialogue
- Captain, we located the lost cargo ship, but unfortunately, it was destroyed. Surprisingly, a self-destruct sequence was set on this vessel after the majority of the crew murdered each other.
- Objective ID
- 1,912,241,195
- Phase
- dialogue_end
- Character
- Maia
- Dialogue
- We have recovered some of the cargo that was present in cargo bay D when the explosion that triggered the sequence of events occurred, as well as seven deceased officers.
- Objective ID
- 1,912,241,195
- Phase
- dialogue_end
- Character
- Captain Chedet
- Dialogue
- This is surprising indeed. Commander, would you please beam the evidence to our research facility? We must find the cause for such deviant behavior.
- Objective ID
- 1,912,241,195
- Phase
- dialogue_end
- Character
- Maia
- Dialogue
- Of course, Captain. Energizing.
- Objective ID
- 1,912,241,195
- Phase
- dialogue_end
- Character
- Captain Chedet
- Dialogue
- Thank you. Okay, our scans show… Everyone, stop and equip protective equipment! Code 626C, I repeat, code 626C!
- Objective ID
- 1,912,241,195
- Phase
- dialogue_end
- Character
- Maia
- Dialogue
- Captain, what is happening? What does code 626C mean?
- Objective ID
- 1,912,241,195
- Phase
- dialogue_end
- Character
- Captain Chedet
- Dialogue
- Trellium contamination, Commander. Someone planted trellium on that ship!
- Objective ID
- 1,912,241,195
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- We have acquired two cargo containers with mixed ores and seven bodies. They are in a quarantined cargo bay in case the remains contain any contagious diseases.
- Objective ID
- 1,912,241,195
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- It should be more than enough for our report. Plotting course back to the Hann system.
- Objective ID
- 1,971,653,403
- Phase
- dialogue_start
- Character
- Captain Chedet
- Dialogue
- Commander, we have lost connection to our cargo ship, El’Tanarau, departing from an ore repository. It transports crucial materials for our colony, and we must ensure it arrives at its destination.
- Objective ID
- 1,971,653,403
- Phase
- dialogue_start
- Character
- Captain Chedet
- Dialogue
- The last point of contact was in the Lainey system. Be wary, Commander – this system is well known for marauder activity.