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Missions

It Is Only Logical Part 1

Find the cause of the Vulcan’s cargo ship destruction.

Overview

Warp required1
Operations level25
Warp for completion25
Warp via superhighway1
Completion via superhighway25

Costs & rewards

Mission rewards

Parsteel
Objective ID1,912,241,195
Amount368,000
15 Minute Assignment Speed Up
Objective ID1,912,241,195
Amount100
Premium Recruit Token
Objective ID1,912,241,195
Amount150

Locations

Objectives

Objective 1

ObjectiveLocate the Vulcan cargo ship.
DestinationLainey

Objective 2

ObjectiveDefeat the marauders.
EncounterKriosian Marauder
Opponent strength44,970
DestinationLainey

Objective 3

ObjectiveDeactivate the nacelles.
EncounterEl’Tanarau
Opponent strength44,329
DestinationLainey

Objective 4

ObjectiveCollect the remaining cargo and bodies.
DestinationLainey

Objective 5

ObjectiveReport to Captain Chedet.
DestinationHann

Dialogue

Mission dialogue

Objective ID
1,265,451,523
Phase
dialogue_start
Character
Maia
Dialogue
El’Tanarau was on course as planned until 15 hours ago when a container with an ore container exploded in cargo bay D on deck 3. It damaged some other containers and harmed five officers.
Objective ID
1,265,451,523
Phase
dialogue_start
Character
Maia
Dialogue
Further events seem illogical – more and more sections of the decks were closed off until the whole ship went on lockdown within 40 minutes.
Objective ID
1,265,451,523
Phase
dialogue_start
Character
Maia
Dialogue
In 10 more minutes, the captain activated the self-destruct sequence.
Objective ID
1,265,451,523
Phase
dialogue_start
Character
Maia
Dialogue
Three-quarters of the deaths happened during that hour before the ship's destruction was instigated by the crew. Captain Chedet would be more knowledgeable of the reasons for this tragedy.
Objective ID
1,265,451,523
Phase
dialogue_start
Character
Maia
Dialogue
We should collect some of the remaining cargo and bodies for analysis.
Objective ID
1,592,538,380
Phase
dialogue_start
Character
Maia
Dialogue
Commander, El’Tanarau was destroyed 14 hours ago, and the marauder was merely scavenging scraps. Initial analysis revealed that the vessel went through a partial self-destruct process.
Objective ID
1,592,538,380
Phase
dialogue_start
Character
Maia
Dialogue
This is most unusual. There are no lifesigns active, but all escape pods are also present. Why would a Vulcan officer destroy their own ship with everyone aboard?
Objective ID
1,592,538,380
Phase
dialogue_start
Character
Maia
Dialogue
We can get more information, but to do that, we should disable nacelles: they are still active and emit residual antimatter radiation, interfering with our scanners. Locked on target.
Objective ID
1,594,953,307
Phase
dialogue_start
Character
Maia
Dialogue
Judging by the data provided by Captain Chedet, the cargo ship contacted him a day ago, yet the ship’s signature is still present in this system.
Objective ID
1,594,953,307
Phase
dialogue_start
Character
Maia
Dialogue
I can not triangulate its position, but I detect a group of marauders: we should investigate it.
Objective ID
1,912,241,195
Phase
dialogue_end
Character
Maia
Dialogue
Captain, we located the lost cargo ship, but unfortunately, it was destroyed. Surprisingly, a self-destruct sequence was set on this vessel after the majority of the crew murdered each other.
Objective ID
1,912,241,195
Phase
dialogue_end
Character
Maia
Dialogue
We have recovered some of the cargo that was present in cargo bay D when the explosion that triggered the sequence of events occurred, as well as seven deceased officers.
Objective ID
1,912,241,195
Phase
dialogue_end
Character
Captain Chedet
Dialogue
This is surprising indeed. Commander, would you please beam the evidence to our research facility? We must find the cause for such deviant behavior.
Objective ID
1,912,241,195
Phase
dialogue_end
Character
Maia
Dialogue
Of course, Captain. Energizing.
Objective ID
1,912,241,195
Phase
dialogue_end
Character
Captain Chedet
Dialogue
Thank you. Okay, our scans show… Everyone, stop and equip protective equipment! Code 626C, I repeat, code 626C!
Objective ID
1,912,241,195
Phase
dialogue_end
Character
Maia
Dialogue
Captain, what is happening? What does code 626C mean?
Objective ID
1,912,241,195
Phase
dialogue_end
Character
Captain Chedet
Dialogue
Trellium contamination, Commander. Someone planted trellium on that ship!
Objective ID
1,912,241,195
Phase
dialogue_start
Character
Maia
Dialogue
We have acquired two cargo containers with mixed ores and seven bodies. They are in a quarantined cargo bay in case the remains contain any contagious diseases.
Objective ID
1,912,241,195
Phase
dialogue_start
Character
Maia
Dialogue
It should be more than enough for our report. Plotting course back to the Hann system.
Objective ID
1,971,653,403
Phase
dialogue_start
Character
Captain Chedet
Dialogue
Commander, we have lost connection to our cargo ship, El’Tanarau, departing from an ore repository. It transports crucial materials for our colony, and we must ensure it arrives at its destination.
Objective ID
1,971,653,403
Phase
dialogue_start
Character
Captain Chedet
Dialogue
The last point of contact was in the Lainey system. Be wary, Commander – this system is well known for marauder activity.