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Missions

Corbomite Maneuver

Help the Enterprise investigate signs of aggression on Federation colonies.

Overview

Warp required13
Operations level1
Warp for completion15
Warp via superhighway13
Completion via superhighway15

Costs & rewards

Mission rewards

Federation Points
Objective ID1,639,567,878
Amount60
Federation Credits
Objective ID1,639,567,878
Amount40
Romulan Points
Objective ID1,639,567,878
Amount-9
Klingon Points
Objective ID1,639,567,878
Amount-39
Federation Points
Objective ID1,897,191,245
Amount60
2★ Uncommon Refined Ore
Objective ID1,897,191,245
Amount15
Romulan Points
Objective ID1,897,191,245
Amount-9
Klingon Points
Objective ID1,897,191,245
Amount-39

Locations

Objectives

Objective 1

ObjectiveInvestigate reports of aggression in Sorenle.
DestinationSorenle

Objective 2

ObjectiveDefeat the Corvallen ambushers.
EncounterCorvallen Ambusher
Opponent strength13,208
DestinationSorenle

Objective 3

ObjectiveDefeat 8 Hostiles in Sorenle.
Required count8
Required level1
DestinationSorenle

Objective 4

ObjectiveInvestigate the hidden base or the silent colony.

Objective 5

ObjectiveInvestigate Vayuooaf.
DestinationPriya

Objective 6

ObjectiveInvestigate the colony in Aruna.
DestinationAruna

Objective 7

ObjectiveDefeat the Corvallen Mercenary.
EncounterCorvallen Mercenary
Opponent strength17,996
DestinationPriya

Objective 8

ObjectiveDefeat the Corvallen Mercenary.
EncounterCorvallen Mercenary
Opponent strength17,996
DestinationAruna

Objective 9

ObjectiveBreak the enemy’s line.
DestinationPriya

Objective 10

ObjectiveBreak the enemy’s line.
DestinationAruna

Objective 11

ObjectiveReturn to Starbase 82.
DestinationLorillia

Objective 12

ObjectiveReturn the prisoners to your Station.

Dialogue

Mission dialogue

Objective ID
1,119,732,280
Phase
dialogue_dilemma
Character
Mission Computer
Dialogue
Investigate the hidden base or the silent colony.
Objective ID
1,362,003,301
Phase
dialogue_start
Character
Maia
Dialogue
Running a scan of the planet’s surface now, Commander.
Objective ID
1,362,003,301
Phase
dialogue_start
Character
Maia
Dialogue
I am not picking up any heat signatures that would normally indicate an active spot. However, there is a distinct lack of any readings in one particular zone. Even ambient heat signatures are missing.
Objective ID
1,362,003,301
Phase
dialogue_start
Character
Maia
Dialogue
It is possible that this is the base and it is using cloaking technology to mask their heat signatures.
Objective ID
1,362,003,301
Phase
dialogue_start
Character
Maia
Dialogue
Wait… Commander, I am reading activity on the other side of the planet. It is a small vessel, with weapons charged. They are hailing us.
Objective ID
1,362,003,301
Phase
dialogue_start
Character
Corvallen Mercenary
Dialogue
They said that the Federation would send someone snooping. I’ve been itching to test out my new weapons!
Objective ID
1,439,728,016
Phase
dialogue_end
Character
Hostile Captain
Dialogue
Wait! Tell me what you want and I’ll give it to you. Just please, stop this ridiculous… waste!
Objective ID
1,439,728,016
Phase
dialogue_end
Character
Maia
Dialogue
We know you were in contact with the Corvallen. Who hired you to attack the colonies?
Objective ID
1,439,728,016
Phase
dialogue_end
Character
Hostile Captain
Dialogue
We had nothing to do with those attacks! Raiding the trading routes to those colonies is our livelihood. There’s no trade routes to rob if there’s no colony!
Objective ID
1,439,728,016
Phase
dialogue_end
Character
Maia
Dialogue
Then why did they contact you?
Objective ID
1,439,728,016
Phase
dialogue_end
Character
Hostile Captain
Dialogue
They paid us to rob a supply shipment going through the system. I mean, we were gonna rob it anyway, so easy payday, right? Only this time, they wanted us to grab some of the crew. Alive.
Objective ID
1,439,728,016
Phase
dialogue_end
Character
Hostile Captain
Dialogue
They told us to take the prisoners to the Priya system. That’s all I know!
Objective ID
1,439,728,016
Phase
dialogue_end
Character
Maia
Dialogue
We have an incoming transmission from the Enterprise.
Objective ID
1,439,728,016
Phase
dialogue_end
Character
Mission Computer
Dialogue
Commander, we’ve got trouble. A Federation colony in Aruna just went silent. My gut tells me it’s another attack, and my gut’s not usually wrong.
Objective ID
1,439,728,016
Phase
dialogue_end
Character
Mission Computer
Dialogue
We might be able to get there in time to intervene, but we need to go now!
Objective ID
1,439,728,016
Phase
dialogue_end
Character
Maia
Dialogue
Captain, we have learned that the attackers have taken human prisoners to the Priya system. If we wish to retrieve them, we need to travel there immediately.
Objective ID
1,439,728,016
Phase
dialogue_end
Character
Mission Computer
Dialogue
Prisoners? Damn it. Okay, Commander, it looks like we’re splitting up again. One of us can check on the colony, the other should go rescue those prisoners. Your choice.
Objective ID
1,439,728,016
Phase
dialogue_start
Character
Maia
Dialogue
Hostiles destroyed, Commander. Unfortunately, they were able to purge their databases before my data retrieval software could gather any meaningful data.
Objective ID
1,439,728,016
Phase
dialogue_start
Character
Mission Computer
Dialogue
Mr. Spock, did we pick up anything useful on our side?
Objective ID
1,439,728,016
Phase
dialogue_start
Character
Mission Computer
Dialogue
In a way, yes. While the Corvallen were able to scrub their systems, we were able to glean some information from their communication logs.
Objective ID
1,439,728,016
Phase
dialogue_start
Character
Mission Computer
Dialogue
It appears that the assailants had been in contact with the Boslics and Suliban Nomads in this system just prior to the reported attacks we are investigating.
Objective ID
1,439,728,016
Phase
dialogue_start
Character
Mission Computer
Dialogue
So someone in this system knows something about these attacks. That’s enough for me. Commander, we’ve got to get any information we can out of the Hostiles here.
Objective ID
1,439,728,016
Phase
dialogue_start
Character
Mission Computer
Dialogue
Captain, Starfleet regulations strictly forbid the retrieval of information through violence or intimidation. Might I also add-
Objective ID
1,439,728,016
Phase
dialogue_start
Character
Mission Computer
Dialogue
Alright, Spock, I get it. We can’t go beating the information out of them but our friend here isn’t a Starfleet representative and so is not bound by Starfleet regulations. Correct?
Objective ID
1,439,728,016
Phase
dialogue_start
Character
Mission Computer
Dialogue
Well, technically, that is true. However they are still bound to Interstellar Law and so it would be our duty to report any-
Objective ID
1,439,728,016
Phase
dialogue_start
Character
Mission Computer
Dialogue
What’s that, Spock? I can’t hear you over the alarms. I think our sensors are down too…
Objective ID
1,439,728,016
Phase
dialogue_start
Character
Maia
Dialogue
Commander, it would appear that the Enterprise has moved out of sensor range. I am detecting several Hostiles within the immediate area. We should begin interrogating them, immediately.
Objective ID
1,639,567,878
Phase
dialogue_end
Character
Mission Computer
Dialogue
I’ve gotta be honest, Commander. I really wasn’t sure if they were gonna call my bluff or not.
Objective ID
1,639,567,878
Phase
dialogue_end
Character
Mission Computer
Dialogue
Corbomite. Quite a creative misdirection, Captain.
Objective ID
1,639,567,878
Phase
dialogue_end
Character
Mission Computer
Dialogue
Well, it’s like I said Spock. Chess is all well and good, but sometimes what you need is a good poker face.
Objective ID
1,639,567,878
Phase
dialogue_end
Character
Mission Computer
Dialogue
I think I would like to learn more about this "poker".
Objective ID
1,639,567,878
Phase
dialogue_end
Character
Mission Computer
Dialogue
All joking aside, this is a serious issue we have on our hands. Live prisoners, full scale assaults on Federation colonies specifically…
Objective ID
1,639,567,878
Phase
dialogue_end
Character
Mission Computer
Dialogue
These aren’t just raids, Commander. These are messages and I’m sure the Romulans are behind it all. I just can’t prove it yet.
Objective ID
1,639,567,878
Phase
dialogue_end
Character
Mission Computer
Dialogue
I’ve got a plan for that though. It’s crazy but maybe it’s just crazy enough to work.
Objective ID
1,639,567,878
Phase
dialogue_start
Character
Corvallen Captain
Dialogue
What do you think you’re doing!?
Objective ID
1,639,567,878
Phase
dialogue_start
Character
Corvallen Captain
Dialogue
Cease your movement and power down your engines or I’ll turn you to scrap metal!
Objective ID
1,639,567,878
Phase
dialogue_start
Character
Mission Computer
Dialogue
I’m afraid we won’t be doing that. We’ve got civilians that need treatment so we’ll be leaving now. You can go ahead and attack us.
Objective ID
1,639,567,878
Phase
dialogue_start
Character
Mission Computer
Dialogue
However, I’m required by Starfleet regulations to inform you that our ship’s armor plating has been fitted with an experimental material known as Corbomite.
Objective ID
1,639,567,878
Phase
dialogue_start
Character
Mission Computer
Dialogue
Corbomite has a rather unique characteristic. It absorbs and reflects any kinetic energy that it comes in contact with, causing it to return straight to its origin at the same velocity.
Objective ID
1,639,567,878
Phase
dialogue_start
Character
Mission Computer
Dialogue
To put it simply; if you fire on us, you will be firing upon yourself also.
Objective ID
1,639,567,878
Phase
dialogue_start
Character
Corvallen Captain
Dialogue
You’re bluffing!
Objective ID
1,639,567,878
Phase
dialogue_start
Character
Mission Computer
Dialogue
I don’t bluff, but feel free to try me. End communication.
Objective ID
1,639,567,878
Phase
dialogue_start
Character
Mission Computer
Dialogue
Commander, get us out of here. Time to see if they call or fold.
Objective ID
1,675,762,163
Phase
dialogue_start
Character
Maia
Dialogue
Scans within the system appear within normal parameters. Things appear to be quiet.
Objective ID
1,675,762,163
Phase
dialogue_start
Character
Mission Computer
Dialogue
That would be way too easy. Run a check for ambient impulse signatures. I want to see if there’s anyone out there waiting for us.
Objective ID
1,675,762,163
Phase
dialogue_start
Character
Maia
Dialogue
Very well. Running a scan now. I am picking up several ambient signatures nearby. They are faint, as if they are actively being masked.
Objective ID
1,675,762,163
Phase
dialogue_start
Character
Maia
Dialogue
Scans show that the two vessels are Corvallen. They are just within weapons range, Commander.
Objective ID
1,675,762,163
Phase
dialogue_start
Character
Mission Computer
Dialogue
See? I told you. Way too easy! Commander, let’s split up. The Enterprise will handle one of the ships. You take the other. Let’s show them who they’re messing with.
Objective ID
1,680,126,616
Phase
dialogue_start
Character
Maia
Dialogue
Enemy destroyed, Commander. I am now running a retrieval routine to gather data on the base.
Objective ID
1,680,126,616
Phase
dialogue_start
Character
Mission Computer
Dialogue
Commander, glad we caught up with you. The colony we investigated had come under attack.
Objective ID
1,680,126,616
Phase
dialogue_start
Character
Mission Computer
Dialogue
We managed to get the survivors to safety and even catch one of the assailants; a Corvallen mercenary.
Objective ID
1,680,126,616
Phase
dialogue_start
Character
Mission Computer
Dialogue
I would say that today has been a resounding success. Let’s get back to-
Objective ID
1,680,126,616
Phase
dialogue_start
Character
Maia
Dialogue
Alert! Commander, I am reading multiple Corvallen signatures entering the system. Too many for us to fight off.
Objective ID
1,680,126,616
Phase
dialogue_start
Character
Mission Computer
Dialogue
We’re seeing that too. Looks like we’re surrounded, Commander.
Objective ID
1,680,126,616
Phase
dialogue_start
Character
Corvallen Captain
Dialogue
Well. would you look at that. We came here expecting a fight, but to be meeting the famous Captain Kirk himself? I am in awe.
Objective ID
1,680,126,616
Phase
dialogue_start
Character
Mission Computer
Dialogue
It’s a natural reaction. Now, if you’d just stand down-
Objective ID
1,680,126,616
Phase
dialogue_start
Character
Corvallen Captain
Dialogue
Afraid not, Captain. See, those colonists are worth quite a bit to us right now, and we’re just not ready to let them go.
Objective ID
1,680,126,616
Phase
dialogue_start
Character
Corvallen Captain
Dialogue
You’ve got twenty minutes to hand them over.
Objective ID
1,680,126,616
Phase
dialogue_start
Character
Maia
Dialogue
Commander, I have run over 1000 combat simulations for our current situation and have not found a strategy with a success rate greater than 0.0033%.
Objective ID
1,680,126,616
Phase
dialogue_start
Character
Maia
Dialogue
Unfortunately, based on the results, this seems to be a-
Objective ID
1,680,126,616
Phase
dialogue_start
Character
Mission Computer
Dialogue
Don’t even say it. I don’t believe in no win scenarios.
Objective ID
1,680,126,616
Phase
dialogue_start
Character
Mission Computer
Dialogue
Unfortunately, Captain, I am forced to agree with Maia. Sometimes, when playing chess, one must accept an inevitable checkmate.
Objective ID
1,680,126,616
Phase
dialogue_start
Character
Mission Computer
Dialogue
Well, Spock, you’ve always been better than me at chess but you’ve never seen me play poker. Commander, bring us closer to the enemy fleet. I’ve got an idea.
Objective ID
1,797,220,283
Phase
dialogue_start
Character
Maia
Dialogue
I have located a cluster of human heat signatures on the planet’s surface. Given the planet’s size and the density of human population, it is likely that they have been gathered there.
Objective ID
1,797,220,283
Phase
dialogue_start
Character
Maia
Dialogue
I am not picking up any other heat signatures around the colony. It also appears that their automated defenses have been destroyed.
Objective ID
1,797,220,283
Phase
dialogue_start
Character
Maia
Dialogue
Alert! I am picking up impulse signatures on the other side of the planet. It is a vessel on an intercept trajectory to us.
Objective ID
1,797,220,283
Phase
dialogue_start
Character
Corvallen Mercenary
Dialogue
Come for the colonists, eh? You’ll be sorely disappointed, I’m afraid. These people belong to us now, and we’re not willing to give them up!
Objective ID
1,897,191,245
Phase
dialogue_end
Character
Mission Computer
Dialogue
I’ve gotta be honest, Commander. I really wasn’t sure if they were gonna call my bluff or not.
Objective ID
1,897,191,245
Phase
dialogue_end
Character
Mission Computer
Dialogue
Corbomite. Quite a creative misdirection, Captain.
Objective ID
1,897,191,245
Phase
dialogue_end
Character
Mission Computer
Dialogue
Well, it’s like I said Spock. Chess is all well and good, but sometimes what you need is a good poker face.
Objective ID
1,897,191,245
Phase
dialogue_end
Character
Mission Computer
Dialogue
I think I would like to learn more about this "poker".
Objective ID
1,897,191,245
Phase
dialogue_end
Character
Mission Computer
Dialogue
All joking aside, this is a serious issue we have on our hands. Live prisoners, full scale assaults on Federation colonies specifically…
Objective ID
1,897,191,245
Phase
dialogue_end
Character
Mission Computer
Dialogue
These aren’t just raids, Commander. These are messages and I’m sure the Romulans are behind it all. I just can’t prove it yet.
Objective ID
1,897,191,245
Phase
dialogue_end
Character
Mission Computer
Dialogue
I’ve got a plan for that though. It’s crazy but maybe it’s just crazy enough to work.
Objective ID
1,897,191,245
Phase
dialogue_start
Character
Corvallen Captain
Dialogue
What do you think you’re doing!?
Objective ID
1,897,191,245
Phase
dialogue_start
Character
Corvallen Captain
Dialogue
Cease your movement and power down your engines or I’ll turn you to scrap metal!
Objective ID
1,897,191,245
Phase
dialogue_start
Character
Mission Computer
Dialogue
I’m afraid we won’t be doing that. We’ve got civilians that need treatment so we’ll be leaving now. You can go ahead and attack us.
Objective ID
1,897,191,245
Phase
dialogue_start
Character
Mission Computer
Dialogue
However, I’m required by Starfleet regulations to inform you that our ship’s armor plating has been fitted with an experimental material known as Corbomite.
Objective ID
1,897,191,245
Phase
dialogue_start
Character
Mission Computer
Dialogue
Corbomite has a rather unique characteristic. It absorbs and reflects any kinetic energy that it comes in contact with, causing it to return straight to its origin at the same velocity.
Objective ID
1,897,191,245
Phase
dialogue_start
Character
Mission Computer
Dialogue
To put it simply; if you fire on us, you will be firing upon yourself also.
Objective ID
1,897,191,245
Phase
dialogue_start
Character
Corvallen Captain
Dialogue
You’re bluffing!
Objective ID
1,897,191,245
Phase
dialogue_start
Character
Mission Computer
Dialogue
I don’t bluff, but feel free to try me. End communication.
Objective ID
1,897,191,245
Phase
dialogue_start
Character
Mission Computer
Dialogue
Commander, get us out of here. Time to see if they call or fold.
Objective ID
1,917,777,565
Phase
dialogue_start
Character
Maia
Dialogue
Enemy destroyed, Commander. Commencing the retrieval of the human prisoners now.
Objective ID
1,917,777,565
Phase
dialogue_start
Character
Colonist
Dialogue
Oh, thank goodness! When they took us, we were sure we were going to die. I should have known that the Federation wouldn’t abandon us!
Objective ID
1,917,777,565
Phase
dialogue_start
Character
Maia
Dialogue
Do you remember who it was that abducted you? Or what they wanted?
Objective ID
1,917,777,565
Phase
dialogue_start
Character
Colonist
Dialogue
It was Corvallen mercenaries. I overheard them talking about how much they were being paid to kidnap us.
Objective ID
1,917,777,565
Phase
dialogue_start
Character
Mission Computer
Dialogue
Commander, glad we caught up with you. Nice work rescuing those colonists. The base we investigated turned out to be a prison. We managed to rescue the detainees and get them to safety.
Objective ID
1,917,777,565
Phase
dialogue_start
Character
Mission Computer
Dialogue
I would say that today has been a resounding success. Let’s get back to-
Objective ID
1,917,777,565
Phase
dialogue_start
Character
Maia
Dialogue
Alert! Commander, I am reading multiple Corvallen signatures entering the system. Too many for us to fight off.
Objective ID
1,917,777,565
Phase
dialogue_start
Character
Mission Computer
Dialogue
We’re seeing that too. Looks like we’re surrounded, Commander.
Objective ID
1,917,777,565
Phase
dialogue_start
Character
Corvallen Captain
Dialogue
Well, would you look at what that. We came here expecting a fight, but to be meeting the famous Captain Kirk himself? I am in awe.
Objective ID
1,917,777,565
Phase
dialogue_start
Character
Mission Computer
Dialogue
It’s a natural reaction. Now, if you’d just stand down-
Objective ID
1,917,777,565
Phase
dialogue_start
Character
Corvallen Captain
Dialogue
Afraid not, Captain. See, those colonists are worth quite a bit to us right now, and we’re just not ready to let them go.
Objective ID
1,917,777,565
Phase
dialogue_start
Character
Corvallen Captain
Dialogue
You’ve got twenty minutes to hand them over.
Objective ID
1,917,777,565
Phase
dialogue_start
Character
Maia
Dialogue
Commander, I have run over 1000 combat simulations for our current situation and have not found a strategy with a success rate greater than 0.0033%.
Objective ID
1,917,777,565
Phase
dialogue_start
Character
Maia
Dialogue
Unfortunately, based on the results, this seems to be a-
Objective ID
1,917,777,565
Phase
dialogue_start
Character
Mission Computer
Dialogue
Don’t even say it! I don’t believe in no-win scenarios.
Objective ID
1,917,777,565
Phase
dialogue_start
Character
Mission Computer
Dialogue
Unfortunately, Captain, I am forced to agree. Sometimes, when playing chess, one must accept an inevitable checkmate.
Objective ID
1,917,777,565
Phase
dialogue_start
Character
Mission Computer
Dialogue
Well, Spock, you’ve always been better than me at chess, but you’ve never once seen me play poker. Commander, bring us closer to the enemy fleet. I’ve got an idea.
Objective ID
2,076,750,343
Phase
dialogue_start
Character
Mission Computer
Dialogue
You got it, Commander. We’ll head out and check on the colony. You need to go to the Priya system and get those prisoners back. We’ll come to you when we’re done.
Objective ID
712,538,589
Phase
dialogue_start
Character
Mission Computer
Dialogue
You got it, Commander. We’ll investigate the base and rescue those prisoners.
Objective ID
712,538,589
Phase
dialogue_start
Character
Mission Computer
Dialogue
In the meantime, you need to go to the Aruna system and check on the colony there. We’ll come to you when we’re done.
Objective ID
742,175,691
Phase
dialogue_start
Character
Mission Computer
Dialogue
Commander, it’s good to see you again. We’ve been getting some worrying reports coming out of Sorenle.
Objective ID
742,175,691
Phase
dialogue_start
Character
Mission Computer
Dialogue
Federation colonies there have come under repeated attack from unknown assailants.
Objective ID
742,175,691
Phase
dialogue_start
Character
Mission Computer
Dialogue
Sorenle is perilously close to the Neutral Zone. I don’t think I need to tell you what that means.
Objective ID
742,175,691
Phase
dialogue_start
Character
Mission Computer
Dialogue
If the Romulans are involved, we need to know and we need to know now. That’s why we’re headed out there to see what’s what.
Objective ID
742,175,691
Phase
dialogue_start
Character
Mission Computer
Dialogue
I’d appreciate it if you came along. We’re too far out for reinforcements to reach us in time, and I’m raring to get out there as soon as possible.