Missions
Scapegoats Part 2
Kevin offers the gang a lucrative business opportunity.
Overview
Warp required1
Operations level25
Warp for completion5
Warp via superhighway1
Completion via superhighway5
Costs & rewards
Mission rewards
No captured values for this selection.
Objective ID1,817,765,281
Amount5
Objective ID1,817,765,281
Amount90
Objective ID1,817,765,281
Amount352,000
Locations
Objectives
Objective 1
No captured values for this selection.
ObjectiveFind a more secluded location.
DestinationRisa
Objective 2
No captured values for this selection.
ObjectiveReturn to the Cerritos.
Objective 3
No captured values for this selection.
ObjectiveBeam up the shipment.
DestinationSystem -1
Objective 4
No captured values for this selection.
ObjectiveDefeat 15 hostiles of level 25 of higher.
Required count15
Required level25
Dialogue
Mission dialogue
No captured values for this selection.
- Objective ID
- 1,100,049,476
- Phase
- dialogue_start
- Character
- Kevin
- Dialogue
- Ok, so… The secret business. I have a shipment of stuff meant for a Klingon in Gemet. Let’s just say it’s a little side-hustle I’ve been working on.
- Objective ID
- 1,100,049,476
- Phase
- dialogue_start
- Character
- Mariner
- Dialogue
- I understand completely.
- Objective ID
- 1,100,049,476
- Phase
- dialogue_start
- Character
- Kevin
- Dialogue
- Birds of a feather, eh? Anyway, it’s a bit tricky because I’m expected back on the, uh, Vancouver soon.
- Objective ID
- 1,100,049,476
- Phase
- dialogue_start
- Character
- Boimler
- Dialogue
- You work on the USS Vancouver? Why didn’t I ever see you there?
- Objective ID
- 1,100,049,476
- Phase
- dialogue_start
- Character
- Kevin
- Dialogue
- Oh, uh, I don’t know… It’s a big ship, you know.
- Objective ID
- 1,100,049,476
- Phase
- dialogue_start
- Character
- Mariner
- Dialogue
- You were probably too busy smooching Barb to notice anyone else, Boims.
- Objective ID
- 1,100,049,476
- Phase
- dialogue_start
- Character
- Kevin
- Dialogue
- You dated Barb?
- Objective ID
- 1,100,049,476
- Phase
- dialogue_start
- Character
- Mariner
- Dialogue
- I know, right?
- Objective ID
- 1,100,049,476
- Phase
- dialogue_start
- Character
- Kevin
- Dialogue
- So anyway, how would you guys like to get in on this lucrative business opportunity? If you drop off the shipment for me, there’s some cash in it for you.
- Objective ID
- 1,100,049,476
- Phase
- dialogue_start
- Character
- Tendi
- Dialogue
- The Captain did mention that our next mission is in Hann… That’s not too far away from Gemet, right?
- Objective ID
- 1,100,049,476
- Phase
- dialogue_start
- Character
- Boimler
- Dialogue
- Hold on just a second!
- Objective ID
- 1,100,049,476
- Phase
- dialogue_start
- Character
- Mariner
- Dialogue
- Shut-up, Boimler! We’re in.
- Objective ID
- 1,100,049,476
- Phase
- dialogue_start
- Character
- Kevin
- Dialogue
- Then head back to your ship, and I’ll beam it on up to you.
- Objective ID
- 1,179,392,921
- Phase
- dialogue_start
- Character
- Rutherford
- Dialogue
- Guys, are we really doing this? I don’t trust this guy at all.
- Objective ID
- 1,179,392,921
- Phase
- dialogue_start
- Character
- Boimler
- Dialogue
- I’ll second that. We’re just gonna take a bunch of unidentified stuff to a random Klingon?
- Objective ID
- 1,179,392,921
- Phase
- dialogue_start
- Character
- Mariner
- Dialogue
- That is exactly what we’re gonna do. Where’s your sense of adventure, guys? It’s just a little contraband. And besides, what’s wrong with making a little cash? Those drinks were expensive!
- Objective ID
- 1,179,392,921
- Phase
- dialogue_start
- Character
- Boimler
- Dialogue
- You didn’t even pay for them!
- Objective ID
- 1,179,392,921
- Phase
- dialogue_start
- Character
- Mariner
- Dialogue
- Yeah, yeah, yeah. Hey, Tendi, tell Kevin to beam that stuff on up.
- Objective ID
- 1,179,392,921
- Phase
- dialogue_start
- Character
- Tendi
- Dialogue
- Opening a line of communication… We’re ready, Kevin!
- Objective ID
- 1,179,392,921
- Phase
- dialogue_start
- Character
- Kevin
- Dialogue
- You guys are really doing me a solid.
- Objective ID
- 1,179,392,921
- Phase
- dialogue_start
- Character
- Tendi
- Dialogue
- You’re welcome, Kev– Oh. He’s gone already…
- Objective ID
- 1,502,506,110
- Phase
- dialogue_start
- Character
- Tendi
- Dialogue
- Hello, there! Nice to meet you! I’m Tendi. Are you a friend of Boimler’s?
- Objective ID
- 1,502,506,110
- Phase
- dialogue_start
- Character
- Boimler
- Dialogue
- I don’t know if I’d say friend. We knew each other at the Academy.
- Objective ID
- 1,502,506,110
- Phase
- dialogue_start
- Character
- Kevin
- Dialogue
- Of course we’re friends! Boy, have I got some stories to tell you all about this guy!
- Objective ID
- 1,502,506,110
- Phase
- dialogue_start
- Character
- Mariner
- Dialogue
- Oh, I would pay to hear those!
- Objective ID
- 1,502,506,110
- Phase
- dialogue_start
- Character
- Kevin
- Dialogue
- Did he ever tell you about the time he tried to take a Klingon on a date?
- Objective ID
- 1,502,506,110
- Phase
- dialogue_start
- Character
- Mariner
- Dialogue
- Oh my god, they must have eaten him alive!
- Objective ID
- 1,502,506,110
- Phase
- dialogue_start
- Character
- Kevin
- Dialogue
- It was all going well until he tried complimenting her in Klingon. Turns out he called her a–
- Objective ID
- 1,502,506,110
- Phase
- dialogue_start
- Character
- Boimler
- Dialogue
- Shut-up, Kevin! What are you doing here, anyway?
- Objective ID
- 1,502,506,110
- Phase
- dialogue_start
- Character
- Rutherford
- Dialogue
- Kevin’s a weird name for a Bolian.
- Objective ID
- 1,502,506,110
- Phase
- dialogue_start
- Character
- Kevin
- Dialogue
- Umm… Ok?
- Objective ID
- 1,502,506,110
- Phase
- dialogue_start
- Character
- Mariner
- Dialogue
- Oh, nevermind Rutherford! His implant must be glitching again. So hey, Kevin, wanna buy us another round?
- Objective ID
- 1,502,506,110
- Phase
- dialogue_start
- Character
- Kevin
- Dialogue
- Oh, I would love to! But unfortunately I have some very important, very secret business to take care of.
- Objective ID
- 1,502,506,110
- Phase
- dialogue_start
- Character
- Tendi
- Dialogue
- What kind of secret business?
- Objective ID
- 1,502,506,110
- Phase
- dialogue_start
- Character
- Kevin
- Dialogue
- The kind I can’t just spill to a girl in a bar, no matter how pretty she is.
- Objective ID
- 1,502,506,110
- Phase
- dialogue_start
- Character
- Tendi
- Dialogue
- Oh!
- Objective ID
- 1,502,506,110
- Phase
- dialogue_start
- Character
- Kevin
- Dialogue
- Unless, I mean… Nah, nevermind.
- Objective ID
- 1,502,506,110
- Phase
- dialogue_start
- Character
- Mariner
- Dialogue
- Come on, Kevin! You can tell us anything!
- Objective ID
- 1,502,506,110
- Phase
- dialogue_start
- Character
- Kevin
- Dialogue
- Ok. I’m gonna go out on a limb and trust you guys. But not here. Let’s go somewhere a little… quieter.
- Objective ID
- 1,817,765,281
- Phase
- dialogue_end
- Character
- Ransom
- Dialogue
- They’re backing off, Captain.
- Objective ID
- 1,817,765,281
- Phase
- dialogue_end
- Character
- Captain Freeman
- Dialogue
- This first contact mission must be more precarious than I was led to believe…
- Objective ID
- 1,817,765,281
- Phase
- dialogue_end
- Character
- Rutherford
- Dialogue
- Oh, actually, Captain, I think that–
- Objective ID
- 1,817,765,281
- Phase
- dialogue_end
- Character
- Mariner
- Dialogue
- Shut your mouth, Rutherford!
- Objective ID
- 1,817,765,281
- Phase
- dialogue_end
- Character
- Rutherford
- Dialogue
- –oh, um, I think that you, uh, might be right, Captain…
- Objective ID
- 1,817,765,281
- Phase
- dialogue_end
- Character
- Captain Freeman
- Dialogue
- Stop wasting my time, Ensign!
- Objective ID
- 1,817,765,281
- Phase
- dialogue_start
- Character
- Captain Freeman
- Dialogue
- Listen up, everyone! I hope you all enjoyed your shore leave, because it’s nose to the grindstone now! Starfleet Command has advised me that our mission in Hann is a first contact situation!
- Objective ID
- 1,817,765,281
- Phase
- dialogue_start
- Character
- Tendi
- Dialogue
- Oh, this is so exciting!
- Objective ID
- 1,817,765,281
- Phase
- dialogue_start
- Character
- Captain Freeman
- Dialogue
- We will, of course, be there strictly in a support capacity. Regardless, I expect each and every one of you to give it your all.
- Objective ID
- 1,817,765,281
- Phase
- dialogue_start
- Character
- Boimler
- Dialogue
- You can trust us, Captain!
- Objective ID
- 1,817,765,281
- Phase
- dialogue_start
- Character
- Mariner
- Dialogue
- You know we’ll probably just be hanging in orbit on the off chance things get ugly? Don’t get too excited, Boims.
- Objective ID
- 1,817,765,281
- Phase
- dialogue_start
- Character
- Tendi
- Dialogue
- Still, first contact! It’s the dream!
- Objective ID
- 1,817,765,281
- Phase
- dialogue_start
- Character
- Ransom
- Dialogue
- Be quiet, Lower Decks! Captain, I’m detecting vessels on an intercept course with the Cerritos.
- Objective ID
- 1,817,765,281
- Phase
- dialogue_start
- Character
- Captain Freeman
- Dialogue
- Open a line of communication!
- Objective ID
- 1,817,765,281
- Phase
- dialogue_start
- Character
- Bandit
- Dialogue
- A little birdy told me that you have something I might want…
- Objective ID
- 1,817,765,281
- Phase
- dialogue_start
- Character
- Captain Freeman
- Dialogue
- What nonsense is this?
- Objective ID
- 1,817,765,281
- Phase
- dialogue_start
- Character
- Bandit
- Dialogue
- Come on, give up the goods!
- Objective ID
- 1,817,765,281
- Phase
- dialogue_start
- Character
- Captain Freeman
- Dialogue
- I have no idea what you’re talking about.
- Objective ID
- 1,817,765,281
- Phase
- dialogue_start
- Character
- Bandit
- Dialogue
- Don’t make us take them from you!
- Objective ID
- 1,817,765,281
- Phase
- dialogue_start
- Character
- Captain Freeman
- Dialogue
- Ready weapons, Commander!