Missions
Bedside Manners Part 4
Broker a ceasefire and call in Federation officials.
Overview
Warp required1
Operations level34
Warp for completion38
Warp via superhighway1
Completion via superhighway38
Costs & rewards
Mission rewards
No captured values for this selection.
Objective ID563,114,060
Amount825,000
Objective ID563,114,060
Amount165,000
Objective ID563,114,060
Amount120
Locations
Objectives
Objective 1
No captured values for this selection.
Objective 2
No captured values for this selection.
ObjectiveBroker a new ceasefire.
DestinationJanuu
Objective 3
No captured values for this selection.
ObjectiveCall in Federation assistance.
DestinationJanuu
Objective 4
No captured values for this selection.
ObjectiveTravel to the Kalla system.
DestinationKalla
Objective 5
No captured values for this selection.
ObjectiveContact Chapel.
DestinationKalla
Dialogue
Mission dialogue
No captured values for this selection.
- Objective ID
- 1,128,261,142
- Phase
- dialogue_start
- Character
- Pike
- Dialogue
- Give me some good news, Spock.
- Objective ID
- 1,128,261,142
- Phase
- dialogue_start
- Character
- Spock
- Dialogue
- The Federation diplomats have arrived, Captain. They are already in talks with the Serendep and the Zemblan.
- Objective ID
- 1,128,261,142
- Phase
- dialogue_start
- Character
- Pike
- Dialogue
- So we can get out of here?
- Objective ID
- 1,128,261,142
- Phase
- dialogue_start
- Character
- Spock
- Dialogue
- Indeed, Captain.
- Objective ID
- 1,128,261,142
- Phase
- dialogue_start
- Character
- Pike
- Dialogue
- Great.
- Objective ID
- 1,128,261,142
- Phase
- dialogue_start
- Character
- Pike
- Dialogue
- Captain Pike to helm. Lay in a course for the Kalla system, and get us there as fast as you can.
- Objective ID
- 1,356,131,875
- Phase
- dialogue_start
- Character
- Pike
- Dialogue
- Are you done now?
- Objective ID
- 1,356,131,875
- Phase
- dialogue_start
- Character
- Serendep Leader
- Dialogue
- Yes. Yes, we are.
- Objective ID
- 1,356,131,875
- Phase
- dialogue_start
- Character
- Zemblan Leader
- Dialogue
- Apologies, Captain.
- Objective ID
- 1,356,131,875
- Phase
- dialogue_start
- Character
- Pike
- Dialogue
- Alright, let’s meet at these coordinates and make the next ceasefire official. Okay?
- Objective ID
- 1,356,131,875
- Phase
- dialogue_start
- Character
- Serendep Leader
- Dialogue
- Of course, Captain Pike.
- Objective ID
- 1,356,131,875
- Phase
- dialogue_start
- Character
- Zemblan Leader
- Dialogue
- Again, apologies.
- Objective ID
- 1,356,131,875
- Phase
- dialogue_start
- Character
- Pike
- Dialogue
- Just meet us here. Now.
- Objective ID
- 219,431,102
- Phase
- dialogue_start
- Character
- Pike
- Dialogue
- Alright, I think we can safely say we’ve reached some kind of resolution acceptable to both parties here.
- Objective ID
- 219,431,102
- Phase
- dialogue_start
- Character
- Serendep Leader
- Dialogue
- Yes, Captain Pike, I believe so.
- Objective ID
- 219,431,102
- Phase
- dialogue_start
- Character
- Zemblan Leader
- Dialogue
- You have our thanks.
- Objective ID
- 219,431,102
- Phase
- dialogue_start
- Character
- Pike
- Dialogue
- Fantastic. So, can I leave you to hash out the details between yourselves? I have another mission that requires my attention.
- Objective ID
- 219,431,102
- Phase
- dialogue_start
- Character
- Serendep Leader
- Dialogue
- Of course, Captain. Fortune go with you.
- Objective ID
- 219,431,102
- Phase
- dialogue_start
- Character
- Zemblan Leader
- Dialogue
- “Fortune go with you”? You would condemn a man who has brought peace to this system to the tyranny of chance? To dumb luck?
- Objective ID
- 219,431,102
- Phase
- dialogue_start
- Character
- Pike
- Dialogue
- Please, guys…
- Objective ID
- 219,431,102
- Phase
- dialogue_start
- Character
- Serendep Leader
- Dialogue
- Dumb? There is nothing dumb about luck! As usual, you fail to see the beauty of the hidden order that guides chaos!
- Objective ID
- 219,431,102
- Phase
- dialogue_start
- Character
- Zemblan Leader
- Dialogue
- What are you talking about? Without purpose and focus…
- Objective ID
- 219,431,102
- Phase
- dialogue_start
- Character
- Pike
- Dialogue
- Folks!
- Objective ID
- 219,431,102
- Phase
- dialogue_start
- Character
- Serendep Leader
- Dialogue
- We are going to destroy you!
- Objective ID
- 219,431,102
- Phase
- dialogue_start
- Character
- Zemblan Leader
- Dialogue
- Good luck with that.
- Objective ID
- 219,431,102
- Phase
- dialogue_start
- Character
- Serendep Leader
- Dialogue
- Thank you. FIRE!
- Objective ID
- 219,431,102
- Phase
- dialogue_start
- Character
- Pike
- Dialogue
- Battlestations!
- Objective ID
- 563,114,060
- Phase
- dialogue_end
- Character
- Pike
- Dialogue
- Chapel?
- Objective ID
- 563,114,060
- Phase
- dialogue_end
- Character
- Chapel
- Dialogue
- Captain!
- Objective ID
- 563,114,060
- Phase
- dialogue_end
- Character
- Pike
- Dialogue
- Christine! Am I glad to hear your voice.
- Objective ID
- 563,114,060
- Phase
- dialogue_end
- Character
- Chapel
- Dialogue
- Not as glad as I am to hear yours, sir.
- Objective ID
- 563,114,060
- Phase
- dialogue_end
- Character
- Pike
- Dialogue
- What’s your situation?
- Objective ID
- 563,114,060
- Phase
- dialogue_end
- Character
- Chapel
- Dialogue
- Not good. I had to crash land on AV356, I have an injured Klingon and a large group of his enemies hunting us down as we speak. Please tell me you’re on your way.
- Objective ID
- 563,114,060
- Phase
- dialogue_end
- Character
- Pike
- Dialogue
- We’re here, Christine, and we’re coming to get you. I just need to get past your Klingon’s buddies first.
- Objective ID
- 563,114,060
- Phase
- dialogue_end
- Character
- Pike
- Dialogue
- Hang in there.
- Objective ID
- 563,114,060
- Phase
- dialogue_start
- Character
- Pike
- Dialogue
- Status report, Number One.
- Objective ID
- 563,114,060
- Phase
- dialogue_start
- Character
- Una
- Dialogue
- There’s a lot of wreckage out there, Captain. We have identified it belonging to the vessel Christine was travelling in.
- Objective ID
- 563,114,060
- Phase
- dialogue_start
- Character
- Pike
- Dialogue
- Life signs?
- Objective ID
- 563,114,060
- Phase
- dialogue_start
- Character
- Una
- Dialogue
- None. And Captain?
- Objective ID
- 563,114,060
- Phase
- dialogue_start
- Character
- Pike
- Dialogue
- What?
- Objective ID
- 563,114,060
- Phase
- dialogue_start
- Character
- Una
- Dialogue
- There are a number of smaller vessels out there, too. Their weapons are charged but they are maintaining their positions. I do not think we are any immediate danger.
- Objective ID
- 563,114,060
- Phase
- dialogue_start
- Character
- Pike
- Dialogue
- Still, we need to be prepared. Alright, Uhura, I want to try contact Chapel. Give me everything you’ve got to make a as wide a transmission as possible.
- Objective ID
- 563,114,060
- Phase
- dialogue_start
- Character
- Uhura
- Dialogue
- Yes, Captain.
- Objective ID
- 83,711,082
- Phase
- dialogue_start
- Character
- Pike
- Dialogue
- Okay, things seem settled here. I want to go and find Chapel, but I don’t trust these guys to start fighting over the properties of chance again the minute we’re gone.
- Objective ID
- 83,711,082
- Phase
- dialogue_start
- Character
- Una
- Dialogue
- They need the presence of permanent mediators to keep things in check.
- Objective ID
- 83,711,082
- Phase
- dialogue_start
- Character
- Pike
- Dialogue
- You’re right. That’s exactly what you need.
- Objective ID
- 83,711,082
- Phase
- dialogue_start
- Character
- Una
- Dialogue
- Chris, where are you going?
- Objective ID
- 83,711,082
- Phase
- dialogue_start
- Character
- Pike
- Dialogue
- I’m calling the Federation diplomacy folks. They can send someone. And then we can go.
- Objective ID
- 83,711,082
- Phase
- dialogue_start
- Character
- Una
- Dialogue
- That’s a great idea.