Missions
Mollusc
Weaken the Sunspots by wiping out another gang leader.
Overview
Warp required255
Operations level53
Warp for completion255
Warp via superhighway255
Completion via superhighway255
Costs & rewards
Mission rewards
No captured values for this selection.
Objective ID40,147,756
Amount5
Objective ID40,147,756
Amount9,000,000
Objective ID40,147,756
Amount10
Objective ID40,147,756
Amount3
Locations
Objectives
Objective 1
No captured values for this selection.
ObjectiveSeek out Mollusc.
DestinationMerius
Objective 2
No captured values for this selection.
ObjectiveDefeat 20 hostiles of Level 52 or higher.
Required count20
Required level52
Objective 3
No captured values for this selection.
Objective 4
No captured values for this selection.
ObjectiveTake Mollusc's wreckage to Tunet.
DestinationMerius
Dialogue
Mission dialogue
No captured values for this selection.
- Objective ID
- 1,060,858,415
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- We will need to call Mollusc out by firing on his underlings.
- Objective ID
- 1,142,919,686
- Phase
- dialogue_start
- Character
- Mollusc
- Dialogue
- A man can’t take a nap out here in the frontier without some big-wig Independent hero showing up to save the freakin’ day.
- Objective ID
- 1,142,919,686
- Phase
- dialogue_start
- Character
- Mollusc
- Dialogue
- Can’t you just take a hint that the Sunspots own this sector, and go back to whichever gigantic Faction pulls your strings and leave us to it?
- Objective ID
- 1,142,919,686
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- Our primary mission is to make this galaxy a better place for others. You stand directly opposed to that.
- Objective ID
- 1,142,919,686
- Phase
- dialogue_start
- Character
- Mollusc
- Dialogue
- Then we’d best throw down, then. Don’t say I didn’t give you an out!
- Objective ID
- 2,093,371,279
- Phase
- dialogue_start
- Character
- Tunet Colonist
- Dialogue
- We’re putting out a bounty on a Sunspot gang leader by the name of Mollusc. If you see him, the pay is absolutely worth your time.
- Objective ID
- 40,147,756
- Phase
- dialogue_end
- Character
- Tunet Colonist
- Dialogue
- Great job. Next time we need a hired gun, we will keep you in mind.
- Objective ID
- 40,147,756
- Phase
- dialogue_start
- Character
- Tunet Colonist
- Dialogue
- Mollusc is taken care of, Commander? I don’t suppose you’d be willing to drag back a piece of his ship as a bit of a morale booster for the colony?
- Objective ID
- 40,147,756
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- Consider it done.