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Missions

One Night in Hell Part 8

Stop Annorax.

Overview

Warp required1
Operations level42
Warp for completion80
Warp via superhighway1
Completion via superhighway80

Costs & rewards

Mission rewards

Dilithium
Objective ID1,203,134,861
Amount5,693,000

Objectives

Objective 1

ObjectiveLaunch a surprise assault.
DestinationChalor Prime

Objective 2

ObjectiveDefeat 12 hostiles of level 41 or higher.
Required count12
Required level41

Objective 3

ObjectiveClaim Chest from defeating an entire Krenim Formation Armada
BriefingA Krenim Formation Armada is made up of a Charged, Static, and Neutral Weapons Ship. Destroy all 3 to defeat the Formation Armada.
ResourceKrenim Quantum Tech
Amount3

Objective 4

ObjectiveDonate 6M Dilithium to prepare the anti-chroniton pulse.
ResourceDilithium
Amount6,000,000

Objective 5

ObjectiveDefeat Annorax.
EncounterAnnorax
Opponent strength10,793,014
DestinationChalor Prime

Objective 6

ObjectiveReturn to Earth.
DestinationSol

Dialogue

Mission dialogue

Objective ID
1,203,134,861
Phase
dialogue_end
Character
Admiral Janeway
Dialogue
So, what you’re saying is, when we trigger that cascading tachyon burst, everything will go back to the way it was before the Krenim invasion?
Objective ID
1,203,134,861
Phase
dialogue_end
Character
Seven-Of-Nine
Dialogue
In a manner of speaking. The damage will be undone, and the memories of everyone outside this room will follow suit. We will be the only people to remember.
Objective ID
1,203,134,861
Phase
dialogue_end
Character
Admiral Janeway
Dialogue
That’s a double-edged sword… We’ll never be able to discuss what happened. With anyone.
Objective ID
1,203,134,861
Phase
dialogue_end
Character
Seven-Of-Nine
Dialogue
We will know, Admiral.
Objective ID
1,203,134,861
Phase
dialogue_end
Character
Admiral Janeway
Dialogue
I suppose that’s what matters. You know, despite everything… I was glad to have you with us one last time.
Objective ID
1,203,134,861
Phase
dialogue_end
Character
Seven-Of-Nine
Dialogue
… As was I, Admiral. Shall we?
Objective ID
1,203,134,861
Phase
dialogue_end
Character
Admiral Janeway
Dialogue
… Do it.
Objective ID
1,203,134,861
Phase
dialogue_start
Character
Annorax
Dialogue
This was not to be our fate! We were conquerors, Janeway! Conquerors! Until you stole that from us!
Objective ID
1,203,134,861
Phase
dialogue_start
Character
Admiral Janeway
Dialogue
Conquerors? From where I’m sitting, Annorax… You’re nothing but a bad loser.
Objective ID
1,203,134,861
Phase
dialogue_start
Character
Annorax
Dialogue
Nnnrraagh! Janeway!
Objective ID
1,203,134,861
Phase
dialogue_start
Character
Tom Paris
Dialogue
Damn! That was a hell of a light show.
Objective ID
1,203,134,861
Phase
dialogue_start
Character
Seven-Of-Nine
Dialogue
Starfleet has already begun wrapping up the remainder of the Krenim fleets. What little survived the battle will no doubt make for the Delta Quadrant.
Objective ID
1,203,134,861
Phase
dialogue_start
Character
Admiral Janeway
Dialogue
Let them go. Revenge is their way, not ours. Helm, set a course for Earth. I’d say we’re due a second homecoming.
Objective ID
1,808,619,435
Phase
dialogue_start
Character
Tom Paris
Dialogue
Look at this… The fifth fleet is getting hammered!
Objective ID
1,808,619,435
Phase
dialogue_start
Character
Harry Kim
Dialogue
God, is that the Eisenstein!? I have a friend there…
Objective ID
1,808,619,435
Phase
dialogue_start
Character
Admiral Janeway
Dialogue
Mister Paris, open a channel to all Starfleet vessels in-system.
Objective ID
1,808,619,435
Phase
dialogue_start
Character
Admiral Janeway
Dialogue
This is Admiral Janeway to all fleets. I know how dire things seem. We’re outgunned, outnumbered, and outplanned, but we are not out!
Objective ID
1,808,619,435
Phase
dialogue_start
Character
Admiral Janeway
Dialogue
The Krenim are here not just to conquer the Federation, but to erase it from history. Centuries of exploration, scientific discovery, and peace will be wiped away.
Objective ID
1,808,619,435
Phase
dialogue_start
Character
Admiral Janeway
Dialogue
Are we going to let that happen? No! We are Starfleet! We’ve faced greater threats than the Krenim could ever imagine and still we stand.
Objective ID
1,808,619,435
Phase
dialogue_start
Character
Admiral Janeway
Dialogue
Rally, my friends, rally to Voyager! We can still turn back the clock and restore the timeline as it should have been.
Objective ID
1,808,619,435
Phase
dialogue_start
Character
Admiral Janeway
Dialogue
Let’s make this a battle that nobody remembers!
Objective ID
1,823,401,648
Phase
dialogue_start
Character
Seven-Of-Nine
Dialogue
Admiral, the Krenim Chrononoughts are on the field!
Objective ID
1,823,401,648
Phase
dialogue_start
Character
Tom Paris
Dialogue
Holy… Would you look at those things!? How the hell are we meant to take one of those behemoths down?
Objective ID
1,823,401,648
Phase
dialogue_start
Character
Seven-Of-Nine
Dialogue
That is exactly why we brought Independent assistance. Voyager, cover us while the Commander and I disable the Weapon Ships!
Objective ID
1,866,159,473
Phase
dialogue_start
Character
Harry Kim
Dialogue
We made it…?
Objective ID
1,866,159,473
Phase
dialogue_start
Character
Tom Paris
Dialogue
Of course we did, Harry! Ha! Never doubted us for a minute!
Objective ID
1,866,159,473
Phase
dialogue_start
Character
Admiral Janeway
Dialogue
Celebrations will have to wait, Voyager. Starfleet is in disarray. The Krenim’s assault on the Federation has cut them a direct line to Earth. It’s up to us to stop them.
Objective ID
1,866,159,473
Phase
dialogue_start
Character
Harry Kim
Dialogue
Admiral, won’t Annorax just hit us with their time weapon again? What’s to stop them from sending us right back to square one?
Objective ID
1,866,159,473
Phase
dialogue_start
Character
Maia
Dialogue
I am.
Objective ID
1,866,159,473
Phase
dialogue_start
Character
Seven-Of-Nine
Dialogue
Maia’s Progenitor technology renders her immune to temporal interference. I believe that we can utilize this trait ourselves by having Maia envelope Voyager in a chronitonic vacuum.
Objective ID
1,866,159,473
Phase
dialogue_start
Character
Admiral Janeway
Dialogue
That settles it, then. All hands to battle stations. It’s about time we re-introduce ourselves.
Objective ID
2,004,082,686
Phase
dialogue_start
Character
Annorax
Dialogue
Impossible! Our temporal weapons are useless against your ship… How!?
Objective ID
2,004,082,686
Phase
dialogue_start
Character
Admiral Janeway
Dialogue
It wouldn’t be the first time you underestimated this crew, Annorax. Got any other ideas on how to “punish” us?
Objective ID
2,004,082,686
Phase
dialogue_start
Character
Annorax
Dialogue
No. This time… I’m simply going to kill you!
Objective ID
2,043,820,665
Phase
dialogue_start
Character
Tom Paris
Dialogue
Take that, you lousy sons of–
Objective ID
2,043,820,665
Phase
dialogue_start
Character
Admiral Janeway
Dialogue
Good shooting, Mister Paris, but let’s try and stay focused! Harry, get me a sitrep on… Hold on, what am I looking at here?
Objective ID
2,043,820,665
Phase
dialogue_start
Character
Seven-Of-Nine
Dialogue
It’s a tachyonic build-up. Annorax is preparing to fire his temporal weapon again! He aims to trap Voyager in another time loop.
Objective ID
2,043,820,665
Phase
dialogue_start
Character
Admiral Janeway
Dialogue
B’Elanna, tell me you’ve got our countermeasures ready!
Objective ID
2,043,820,665
Phase
dialogue_start
Character
Torres
Dialogue
Almost, Admiral. Commander, our temporal countermeasures are based primarily upon Maia’s codebase. I could use your help finalizing preparations.
Objective ID
2,043,820,665
Phase
dialogue_start
Character
Torres
Dialogue
I need 6M Tritanium to complete the project. Please consider that we are on something of a deadline.