Saved for this browser.

Public Explorer

← Back to Missions

Missions

Alternate Part 2

Lure Nero into an ambush.

Overview

Warp required1
Operations level35
Warp for completion26
Warp via superhighway1
Completion via superhighway26

Costs & rewards

Mission rewards

3★ Survey Parts
Objective ID1,107,907,891
Amount330
Tritanium
Objective ID1,107,907,891
Amount2,122,000
3 Hour Speed Up
Objective ID1,107,907,891
Amount5

Locations

Objectives

Objective 1

ObjectiveReturn to Station.

Objective 2

ObjectiveBuild a decoy Enterprise with 6.2 M Tritanium.
ResourceTritanium
Amount6,200,000

Objective 3

ObjectiveGather the allies.
DestinationAerimea

Objective 4

ObjectiveBeam Stirga aboard the fake Enterprise.
DestinationAerimea

Objective 5

ObjectivePrepare for the fight.
DestinationAerimea

Dialogue

Mission dialogue

Objective ID
1,107,907,891
Phase
dialogue_end
Character
Maia
Dialogue
This is the place. Stirga, the main computer of the decoy ship has a tailored program for the Enterprise-E distress signal. Activate it when you are ready.
Objective ID
1,107,907,891
Phase
dialogue_end
Character
Stirga
Dialogue
“Oh, we’re poor Starfleet officers stuck in the cold, endless void of space! Help us, mister Nero!” Can’t wait to see the look on his and Dekar’s faces. Activating.
Objective ID
1,107,907,891
Phase
dialogue_end
Character
Datapad
Dialogue
–U.S.S. Enterprise. We have suffered serious damage to our warp core and hulls and require assistance. I repeat, this is Ambassador Spock aboard the starship U.S.S. Enterprise. We–
Objective ID
1,107,907,891
Phase
dialogue_end
Character
Maia
Dialogue
Now we wait.
Objective ID
1,107,907,891
Phase
dialogue_start
Character
Maia
Dialogue
Activating transporters… Done.
Objective ID
1,107,907,891
Phase
dialogue_start
Character
Stirga
Dialogue
One day I’ll pilot the real Enterprise, with the heads of her former crew in my trophy room… Kidding! It won’t be just the crew there.
Objective ID
1,107,907,891
Phase
dialogue_start
Character
Maia
Dialogue
First, we need to survive the encounter with Nero. Zessim, have you managed to find reinforcements?
Objective ID
1,107,907,891
Phase
dialogue_start
Character
Zessim
Dialogue
Not many. Stirga has rounded up some Corvallen and a few rowdy Nausicaans. Wouldn’t ever deal with those scumbags, but we’re out of options – the Aggregation is, frankly, built on scumbags.
Objective ID
1,107,907,891
Phase
dialogue_start
Character
Maia
Dialogue
Not ideal, but it will do. Tell them to gather at Aerimea – this is the system that we have chosen for the ambush.
Objective ID
1,107,907,891
Phase
dialogue_start
Character
Zessim
Dialogue
They’ll be there. We can’t lose again, so your plan had better work, Independent.
Objective ID
1,217,552,239
Phase
dialogue_start
Character
Maia
Dialogue
Thanks to your close cooperation with Starfleet, we have all the necessary data to recreate the Enterprise from any era. And with Nero, it has to be believable, appropriate to his time.
Objective ID
1,217,552,239
Phase
dialogue_start
Character
Maia
Dialogue
If the message we have collected is correct, he has been transported not much later than the potential destruction of Romulus. The Enterprise-E is the right choice.
Objective ID
1,217,552,239
Phase
dialogue_start
Character
Maia
Dialogue
Should you choose this option, we must spare 6.2M Tritanium.
Objective ID
1,246,904,856
Phase
dialogue_start
Character
Maia
Dialogue
The construction of this decoy Enterprise is complete. Even though this ship is just a facsimile of the Enterprise-E and will not carry any armaments or defences, it is perfect bait.
Objective ID
1,246,904,856
Phase
dialogue_start
Character
Maia
Dialogue
It is time we set the trap in motion. I took the liberty of contacting Zessim and sending coordinates for him to gather his forces at – we must take the decoy Enterprise with us.
Objective ID
1,605,049,595
Phase
dialogue_start
Character
Zessim
Dialogue
Independent, we have gathered… You treacherous biomass! He brought the Stafleet ship here! A rat!
Objective ID
1,605,049,595
Phase
dialogue_start
Character
Maia
Dialogue
Your reaction proves our plan will work, with a 62% chance. This is not a real Stafleet ship but a replica that fools sensors, hopefully to lure Nero out. Unfortunately, it is not a combat unit, only a decoy.
Objective ID
1,605,049,595
Phase
dialogue_start
Character
Stirga
Dialogue
Got me here for a second! I was about to make Zessim blow you up – I hate the Starfleet idealists. So, what do you need this elaborate ship model for? Don’t think I’ve seen one like it before.
Objective ID
1,605,049,595
Phase
dialogue_start
Character
Maia
Dialogue
Nero seeks revenge on the Federation, specifically on the Vulcan officer, Spock, and we can present him with an opportunity to strike and defeat Starfleet’s flagship. This play requires a scene.
Objective ID
1,605,049,595
Phase
dialogue_start
Character
Maia
Dialogue
Stirga will be piloting the decoy, while the rest of us focus on the ambush. As soon as Nero arrives, we will strike. Stirga, prepare to be beamed aboard your new ship.
Objective ID
1,605,049,595
Phase
dialogue_start
Character
Stirga
Dialogue
Finally! The vessel that fits my ambitions. A shame it’s just a kid’s toy, but with enough skill even a paper knife can cut. Let’s do this!
Objective ID
989,450,747
Phase
dialogue_start
Character
Maia
Dialogue
In light of this new information, I think it is clear that the alternate Nero is still bitter about the Federation, particularly Spock, for turning away from Romulus in their time of need.
Objective ID
989,450,747
Phase
dialogue_start
Character
Maia
Dialogue
Revenge is a powerful emotion, even for those who try to keep their heads cool. Perhaps, “creating” an opportunity for Nero to strike back will be tempting enough to lure him into a trap.
Objective ID
989,450,747
Phase
dialogue_start
Character
Maia
Dialogue
Your Station is equipped with the necessary tools for the construction of the trap. Time to recreate the Enterprise, Commander.