Missions
Power Chord Part 1
Investigate a spatial anomaly that occurred during a metal gig.
Overview
Warp required5,500
Operations level79
Warp for completion5,500
Warp via superhighway5,500
Completion via superhighway5,500
Costs & rewards
Mission rewards
No captured values for this selection.
Objective ID1,556,412,495
Amount2,021,000
Objective ID1,556,412,495
Amount5,720,000
Objective ID1,556,412,495
Amount512,000
Objective ID1,556,412,495
Amount1
Locations
Objectives
Objective 1
No captured values for this selection.
ObjectiveProceed to the venue.
DestinationVanarsei
Objective 2
No captured values for this selection.
ObjectiveDefend yourself.
EncounterSecurity Ship
Opponent strength392,072,264,828,178
DestinationVanarsei
Objective 3
No captured values for this selection.
ObjectiveFind the manager of Olympus.
DestinationVanarsei
Objective 4
No captured values for this selection.
ObjectiveDonate 1.2M Σ-Parsteel.
Resource
Σ-Parsteel
Amount1,200,000
Objective 5
No captured values for this selection.
ObjectiveSpeak with the band.
DestinationVanarsei
Dialogue
Mission dialogue
No captured values for this selection.
- Objective ID
- 1,039,047,160
- Phase
- dialogue_start
- Character
- Rano
- Dialogue
- Everyone’s blowing this way out of proportion. It was a little spatial anomaly, not a surge. If it was a surge, then none of us would be here to tell the tale.
- Objective ID
- 1,039,047,160
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- Our scans showed energy patterns that mimicked that of a surge, though in far smaller quantities.
- Objective ID
- 1,039,047,160
- Phase
- dialogue_start
- Character
- Rano
- Dialogue
- Alright, a micro-surge, then.
- Objective ID
- 1,039,047,160
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- We have never seen these phenomena happen so close to a celestial body. Normally they occur in the vacuum of space. What do you think precipitated it?
- Objective ID
- 1,039,047,160
- Phase
- dialogue_start
- Character
- Rano
- Dialogue
- How should I know? I thought you were here to help, not ask me stupid questions.
- Objective ID
- 1,039,047,160
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- We are trying to help. You are not making it easy.
- Objective ID
- 1,039,047,160
- Phase
- dialogue_start
- Character
- Rano
- Dialogue
- There’s a lot going on at the moment, Independent. I’m going to have to cancel a bunch of sold-out concerts. Think of all the ticket refunds…
- Objective ID
- 1,039,047,160
- Phase
- dialogue_start
- Character
- Rano
- Dialogue
- And if that wasn’t enough, I have a venue that’s all but falling apart. I mean, look at that structural damage! If you really want to help, give me 1.2M Σ-Parsteel so we don’t have to close the venue altogether.
- Objective ID
- 1,556,412,495
- Phase
- dialogue_end
- Character
- Gaguri
- Dialogue
- Best concert we ever played. A whole new meaning to “bringing the roof down”.
- Objective ID
- 1,556,412,495
- Phase
- dialogue_end
- Character
- Maia
- Dialogue
- Indeed. Do you have any idea what happened?
- Objective ID
- 1,556,412,495
- Phase
- dialogue_end
- Character
- Gaguri
- Dialogue
- Well, we were playing a new song. Kenda was absolutely killing her solo. Then she transitioned into the rapid strum power chords, and things started to get weird.
- Objective ID
- 1,556,412,495
- Phase
- dialogue_end
- Character
- Kenda
- Dialogue
- The air started to shiver, or something. I know that doesn’t really make sense, but that’s the only way I can describe it. The lights went dark and the power cut, but the notes kind of stayed there.
- Objective ID
- 1,556,412,495
- Phase
- dialogue_end
- Character
- Kenda
- Dialogue
- Just floating in the air.
- Objective ID
- 1,556,412,495
- Phase
- dialogue_end
- Character
- Gaguri
- Dialogue
- It was so freaking cool. Like time was moving slower.
- Objective ID
- 1,556,412,495
- Phase
- dialogue_end
- Character
- Kenda
- Dialogue
- Then it all seemed to fall in on itself. People started screaming and running. The walls and ceiling started to shake and crumble.
- Objective ID
- 1,556,412,495
- Phase
- dialogue_end
- Character
- Gaguri
- Dialogue
- Amazing no one was seriously hurt, to be honest.
- Objective ID
- 1,556,412,495
- Phase
- dialogue_end
- Character
- Kenda
- Dialogue
- Then I saw it. This little crack overhead, with darkness spilling out. Just for a moment. Then it was gone.
- Objective ID
- 1,556,412,495
- Phase
- dialogue_start
- Character
- Rano
- Dialogue
- Really? I was just making a point. I didn’t expect you to actually do it.
- Objective ID
- 1,556,412,495
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- “Thank you” will suffice.
- Objective ID
- 1,556,412,495
- Phase
- dialogue_start
- Character
- Rano
- Dialogue
- Right. Thank you. This certainly solves one of my problems. As for the other one… You should speak to the band. They might have a better idea of what actually happened.
- Objective ID
- 1,556,412,495
- Phase
- dialogue_start
- Character
- Rano
- Dialogue
- If you can figure it out, maybe we won’t have to cancel the rest of their run after all.
- Objective ID
- 2,141,210,604
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- Scanning the area… I am detecting traces of dark energy, Commander, but nowhere near that of a typical surge… Incoming hail.
- Objective ID
- 2,141,210,604
- Phase
- dialogue_start
- Character
- Naff the Bouncer
- Dialogue
- Hey, what do you think you’re doing?
- Objective ID
- 2,141,210,604
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- Investigating the spatial disturbance that occurred here.
- Objective ID
- 2,141,210,604
- Phase
- dialogue_start
- Character
- Naff the Bouncer
- Dialogue
- You newshounds really can’t take no for an answer. I don’t need this, you know. It’s already been a stressful day. The boss just gave me a tongue-lashing. As if this is all my fault.
- Objective ID
- 2,141,210,604
- Phase
- dialogue_start
- Character
- Naff the Bouncer
- Dialogue
- Now I catch you snooping when I told you to get lost? I try to be fair, you know. I’m not like the other guys, going on power trips for the sake of it. But you’re not giving me much choice here.
- Objective ID
- 2,141,210,604
- Phase
- dialogue_start
- Character
- Naff the Bouncer
- Dialogue
- Let’s try this again. Maybe it’ll stick this time.
- Objective ID
- 2,141,210,604
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- Commander, the bouncer is on an intercept course. Taking evasive maneouvres.
- Objective ID
- 51,675,833
- Phase
- dialogue_start
- Character
- Niz
- Dialogue
- I suppose you heard about the commotion over on Filadej?
- Objective ID
- 51,675,833
- Phase
- dialogue_start
- Character
- Moha
- Dialogue
- The concert that caused a surge? Of course I did. Thalloran music is so bad that it warps spacetime.
- Objective ID
- 51,675,833
- Phase
- dialogue_start
- Character
- Niz
- Dialogue
- I never understood the metal scene myself. It’s all just noise, isn’t it?
- Objective ID
- 51,675,833
- Phase
- dialogue_start
- Character
- Moha
- Dialogue
- Apparently not!
- Objective ID
- 51,675,833
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- Excuse me, where did this occur?
- Objective ID
- 51,675,833
- Phase
- dialogue_start
- Character
- Niz
- Dialogue
- What was the venue again?
- Objective ID
- 51,675,833
- Phase
- dialogue_start
- Character
- Moha
- Dialogue
- Must have been Olympus.
- Objective ID
- 51,675,833
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- Commander, this is a curious occurrence. It bears investigating.
- Objective ID
- 742,611,322
- Phase
- dialogue_start
- Character
- Naff the Bouncer
- Dialogue
- You just took out my engines! Who the hell are you?
- Objective ID
- 742,611,322
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- An impartial party. We are not here for a story. We have some experience with surges, and thought we might be able to help.
- Objective ID
- 742,611,322
- Phase
- dialogue_start
- Character
- Naff the Bouncer
- Dialogue
- Oh, right. Erm… Let’s keep this to ourselves, alright? If the boss found out I tried to kick out a good Samaritan, she might lose it for good.
- Objective ID
- 742,611,322
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- Very well. Where can we find this boss of yours?
- Objective ID
- 742,611,322
- Phase
- dialogue_start
- Character
- Naff the Bouncer
- Dialogue
- Should be down in the venue trying to clean everything up.