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Missions

Time Flies… And Space Mosquitos! Part 2

Will the crew of the Cerritos have time to make their escape?

Overview

Warp required1
Operations level26
Warp for completion22
Warp via superhighway1
Completion via superhighway22

Costs & rewards

Mission rewards

1 Day Peace Shield
Objective ID262,901,262
Amount2
1M Tritanium Token
Objective ID262,901,262
Amount7
1 Day Peace Shield
Objective ID744,331,090
Amount2
1M Tritanium Token
Objective ID744,331,090
Amount7
1 Day Speed Up
Objective ID939,364,352
Amount4
1M Tritanium Token
Objective ID939,364,352
Amount7

Objectives

Objective 1

ObjectiveDefeat another trapped vessel.
EncounterOrion Slaver
Opponent strength44,329
DestinationAlhazar

Objective 2

ObjectiveEat a blue Time Fly or a red Time Fly?

Objective 3

ObjectiveWarn the Captain about the nebula.
DestinationSorenle

Objective 4

ObjectiveEat another red fly!
DestinationAlhazar

Objective 5

ObjectiveTake the warp core offline.
DestinationSorenle

Objective 6

ObjectiveEat a blue fly!
DestinationAlhazar

Objective 7

ObjectiveSend out a long distance scan to the nebula.
DestinationSorenle

Objective 8

ObjectiveWarn the Captain about the nebula.
DestinationSorenle

Objective 9

ObjectiveSend Starfleet Rutherford’s cosmic bug net schematics.
DestinationSorenle

Objective 10

ObjectiveTake the warp core offline.
DestinationSorenle

Objective 11

ObjectiveSend out a long distance scan to the nebula.
DestinationSorenle

Objective 12

ObjectiveSend Starfleet Rutherford’s cosmic bug net schematics.
DestinationSorenle

Dialogue

Mission dialogue

Objective ID
1,538,547,920
Phase
dialogue_start
Character
Mariner
Dialogue
Whoa! Did anything happen? I mean, I definitely feel sick, but I just ate a fly so, y’know…
Objective ID
1,538,547,920
Phase
dialogue_start
Character
Boimler
Dialogue
The noise! It’s gone. And look outside the window. There’s no swarm.
Objective ID
1,538,547,920
Phase
dialogue_start
Character
Mariner
Dialogue
According to the ship’s computer, we’ve gone back four hours. We haven’t left for Kookiidoo yet! We’ve got time to stop it all from happening.
Objective ID
1,538,547,920
Phase
dialogue_start
Character
Boimler
Dialogue
Hey, what happens to us if we do stop it?
Objective ID
1,538,547,920
Phase
dialogue_start
Character
Mariner
Dialogue
I guess we fade away like a love-spore cloud dissipated by the steam of an entire planet’s population having a good time.
Objective ID
1,538,547,920
Phase
dialogue_start
Character
Boimler
Dialogue
What?
Objective ID
1,538,547,920
Phase
dialogue_start
Character
Mariner
Dialogue
Let’s not worry about it. Come on, we need to get the bridge and tell my mom what’s going on.
Objective ID
1,587,786,244
Phase
dialogue_end
Character
Mariner
Dialogue
I’ll say this for my mom. She knows how to kick ass. Alright, Tendi, do you have anything for us?
Objective ID
1,587,786,244
Phase
dialogue_end
Character
Tendi
Dialogue
I sure do! So, the cell structure of the tsempoptera is fascinating! It actually contains charged chronitons! They have no effect on the fly itself but can be activated by mixing them with lipase and pepsin.
Objective ID
1,587,786,244
Phase
dialogue_end
Character
Boimler
Dialogue
Didn’t people used to drink something called pepsin in the old days? Do we have any of those?
Objective ID
1,587,786,244
Phase
dialogue_end
Character
Tendi
Dialogue
Oh yeah, you’re full of them. They help form your gastric juices!
Objective ID
1,587,786,244
Phase
dialogue_end
Character
Mariner
Dialogue
Oh god, we’re going to have to eat them, aren’t we?
Objective ID
1,587,786,244
Phase
dialogue_end
Character
Tendi
Dialogue
Yes!
Objective ID
1,587,786,244
Phase
dialogue_end
Character
Tendi
Dialogue
There seem to be two different kinds of time fly. Ones with red abdomens and ones with blue, which is where the chronitons are stored.
Objective ID
1,587,786,244
Phase
dialogue_end
Character
Mariner
Dialogue
Great, so we need to eat fly butts. This gets better and better.
Objective ID
1,587,786,244
Phase
dialogue_end
Character
Tendi
Dialogue
The red and blue have different concentrations of chronitons. I can’t guess what that would mean once your bodies synthesize them, and there’s only one way to find out.
Objective ID
1,587,786,244
Phase
dialogue_end
Character
Mariner
Dialogue
So, all we need to do is decide which it’s going to be.
Objective ID
1,587,786,244
Phase
dialogue_end
Character
Boimler
Dialogue
Great. Just what I needed today. Red bug butts or blue bug butts?
Objective ID
1,587,786,244
Phase
dialogue_start
Character
Captain Freeman
Dialogue
Looks like we have more company out there. An Orion vessel. Open a channel. Orion vessel! We are in the same position as you. Let’s work together to get out of this.
Objective ID
1,587,786,244
Phase
dialogue_start
Character
Orion
Dialogue
No, I don’t think so. I saw how well you worked with the Romulan.
Objective ID
1,587,786,244
Phase
dialogue_start
Character
Captain Freeman
Dialogue
That was not what we wanted. The Romulans were spoiling for a fight and they got one. Don’t make the same mistake. If you don’t want to help, then just back off and mind your own business.
Objective ID
1,587,786,244
Phase
dialogue_start
Character
Orion
Dialogue
But my business is selling Federation captives to the highest bidder. It would be a shame to waste such an opportunity.
Objective ID
1,587,786,244
Phase
dialogue_start
Character
Captain Freeman
Dialogue
The only opportunity we have in here is to be eaten.
Objective ID
1,587,786,244
Phase
dialogue_start
Character
Orion
Dialogue
Say goodbye, Captain.
Objective ID
1,587,786,244
Phase
dialogue_start
Character
Captain Freeman
Dialogue
Here we go again. Let’s hope our crew and weapons systems are still functioning enough to deal with this idiot. Open fire!
Objective ID
1,905,010,881
Phase
dialogue_start
Character
Boimler
Dialogue
AAAAARGHHH! This is even worse! The entire ship has gone now. It’s just us in this shuttle and the mosquitos are so thick we can’t see out of the window!
Objective ID
1,905,010,881
Phase
dialogue_start
Character
Mariner
Dialogue
Actually, now that I think about it, I’m not so sure another red fly was the way to go.
Objective ID
1,905,010,881
Phase
dialogue_start
Character
Boimler
Dialogue
You think?!?
Objective ID
1,905,010,881
Phase
dialogue_start
Character
Mariner
Dialogue
Alright, this time we’re taking no chances. Time to crunch down on two fat blue bug butts each!
Objective ID
198,403,588
Phase
dialogue_start
Character
Captain Freeman
Dialogue
What have you two idiots done! You’ve gone too far this time, Beckett. And as for you, Boimler, I expected more from you than this.
Objective ID
198,403,588
Phase
dialogue_start
Character
Boimler
Dialogue
Please, Captain, we’re telling the truth. And we can prove it!
Objective ID
198,403,588
Phase
dialogue_start
Character
Mariner
Dialogue
We can?
Objective ID
198,403,588
Phase
dialogue_start
Character
Boimler
Dialogue
Captain. We told you, we’re from the future. Which means the other us… us es? Usses? Whatever, they are still on the ship! Watch. Computer, locate Beckett Mariner.
Objective ID
198,403,588
Phase
dialogue_start
Character
Computer
Dialogue
Beckett Mariner is currently in engineering.
Objective ID
198,403,588
Phase
dialogue_start
Character
Captain Freeman
Dialogue
Uh-huh.
Objective ID
198,403,588
Phase
dialogue_start
Character
Computer
Dialogue
And in the holodeck.
Objective ID
198,403,588
Phase
dialogue_start
Character
Captain Freeman
Dialogue
Oh.
Objective ID
198,403,588
Phase
dialogue_start
Character
Boimler
Dialogue
Please, Captain, that’s got to be enough to convince you to at least send out a scan to see if we’re telling you the truth.
Objective ID
198,403,588
Phase
dialogue_start
Character
Captain Freeman
Dialogue
Alright. Captain Freeman to Commander Ransom. Scan ahead to the Alhazar system. See if there’s a swarm of… space mosquitos in our path.
Objective ID
247,794,827
Phase
dialogue_start
Character
Captain Freeman
Dialogue
What the hell are you two doing on my bridge?
Objective ID
247,794,827
Phase
dialogue_start
Character
Boimler
Dialogue
Captain, we’ve traveled here from four hours into the future to warn you of an incredible danger if you don’t change the course you take to Kookiidoo!
Objective ID
247,794,827
Phase
dialogue_start
Character
Captain Freeman
Dialogue
Uhh, did you put him up to this, Beckett? Come on, shore leave hasn’t started yet. Can’t you try and stay out of trouble until then?
Objective ID
247,794,827
Phase
dialogue_start
Character
Mariner
Dialogue
Mom, he’s serious! We both are! If you don’t change course, we’re going to head straight into a swarm of space mosquitos and that’ll be the end of all of us!
Objective ID
247,794,827
Phase
dialogue_start
Character
Captain Freeman
Dialogue
Space mosquitos? Is that really the best you could come up with? Get off my bridge.
Objective ID
247,794,827
Phase
dialogue_start
Character
Boimler
Dialogue
But Captain!
Objective ID
247,794,827
Phase
dialogue_start
Character
Mariner
Dialogue
Forget it, Boimler. We’ll just have to take care of this ourselves.
Objective ID
247,794,827
Phase
dialogue_start
Character
Boimler
Dialogue
Where are we going?
Objective ID
247,794,827
Phase
dialogue_start
Character
Mariner
Dialogue
We need to stop this ship from moving, so we’re going to engineering… to take the warp core offline!
Objective ID
262,901,262
Phase
dialogue_end
Character
Mariner
Dialogue
I think it’s happening, Boims.
Objective ID
262,901,262
Phase
dialogue_end
Character
Boimler
Dialogue
It feels nicer than I thought it would. Kind of relaxing. Pleasant.
Objective ID
262,901,262
Phase
dialogue_end
Character
Mariner
Dialogue
Yeah, you’re right. And it’s nice knowing we saved everyone.
Objective ID
262,901,262
Phase
dialogue_end
Character
Boimler
Dialogue
There is that too. Maybe we just need to think of this as a permanently extended, well deserved shore leave just for us.
Objective ID
262,901,262
Phase
dialogue_end
Character
Mariner
Dialogue
Minus the underwater dabo.
Objective ID
262,901,262
Phase
dialogue_end
Character
Boimler
Dialogue
Minus that.
Objective ID
262,901,262
Phase
dialogue_end
Character
Mariner
Dialogue
Boims?
Objective ID
262,901,262
Phase
dialogue_end
Character
Boimler
Dialogue
Yeah?
Objective ID
262,901,262
Phase
dialogue_end
Character
Mariner
Dialogue
I can still taste fly butt.
Objective ID
262,901,262
Phase
dialogue_start
Character
Captain Freeman
Dialogue
Well I’ll be damned! You were telling the truth. You’ve earned yourselves an extra day of shore leave.
Objective ID
262,901,262
Phase
dialogue_start
Character
Mariner
Dialogue
Sounds nice mom, but we’re a paradox now. We’ll start disappearing any minute now. Give it to the other us.
Objective ID
262,901,262
Phase
dialogue_start
Character
Captain Freeman
Dialogue
Them? But they haven’t done anything. And thanks to you, they never will.
Objective ID
262,901,262
Phase
dialogue_start
Character
Mariner
Dialogue
Real classy, mom.
Objective ID
262,901,262
Phase
dialogue_start
Character
Boimler
Dialogue
While we still have time, we have some schematics our Rutherford designed for a gigantic cosmic bug net. I’m transferring the data to you now.
Objective ID
262,901,262
Phase
dialogue_start
Character
Boimler
Dialogue
Send them to Starfleet. They’ll have the resources to construct the net and capture that swarm before it captures anyone else.
Objective ID
262,901,262
Phase
dialogue_start
Character
Captain Freeman
Dialogue
Excellent work. I’ll send the schematics now.
Objective ID
426,281,636
Phase
dialogue_start
Character
Captain Freeman
Dialogue
What the hell are you two doing on my bridge?
Objective ID
426,281,636
Phase
dialogue_start
Character
Boimler
Dialogue
Captain, we’ve traveled here from four hours into the future to warn you of an incredible danger if you don’t change the course you take to Kookiidoo!
Objective ID
426,281,636
Phase
dialogue_start
Character
Captain Freeman
Dialogue
Uhh, did you put him up to this, Beckett? Come on, shore leave hasn’t started yet. Can’t you try and stay out of trouble until then?
Objective ID
426,281,636
Phase
dialogue_start
Character
Mariner
Dialogue
Mom, he’s serious! We both are! If you don’t change course, we’re going to head straight into a swarm of space mosquitos and that’ll be the end of all of us!
Objective ID
426,281,636
Phase
dialogue_start
Character
Captain Freeman
Dialogue
Space mosquitos? Is that really the best you could come up with? Get off my bridge.
Objective ID
426,281,636
Phase
dialogue_start
Character
Boimler
Dialogue
But Captain!
Objective ID
426,281,636
Phase
dialogue_start
Character
Mariner
Dialogue
Forget it, Boimler. We’ll just have to take care of this ourselves.
Objective ID
426,281,636
Phase
dialogue_start
Character
Boimler
Dialogue
Where are we going?
Objective ID
426,281,636
Phase
dialogue_start
Character
Mariner
Dialogue
We need to stop this ship from moving, so we’re going to engineering… to take the warp core offline!
Objective ID
436,212,185
Phase
dialogue_start
Character
Mariner
Dialogue
Whoa! Did anything happen? I mean, I definitely feel sick, but I just ate a fly so, y’know…
Objective ID
436,212,185
Phase
dialogue_start
Character
Boimler
Dialogue
Oh I think something happened alright. Something terrible! Check these readings! There’s only the saucer section left and life support is barely functioning.
Objective ID
436,212,185
Phase
dialogue_start
Character
Mariner
Dialogue
And the whine of the mosquitos is even louder. Let me check the logs. We’re one hour in the future. Those bugs worked fast!
Objective ID
436,212,185
Phase
dialogue_start
Character
Boimler
Dialogue
Where is everybody? What do we do?
Objective ID
436,212,185
Phase
dialogue_start
Character
Mariner
Dialogue
I’m trying to contact the others but comms are down! Let’s go further forward. Maybe we can find survivors that way.
Objective ID
436,212,185
Phase
dialogue_start
Character
Boimler
Dialogue
That doesn’t seem like the logical choice.
Objective ID
436,212,185
Phase
dialogue_start
Character
Mariner
Dialogue
Logic? I’ve got bug legs stuck between my teeth! Logic died. Come on, buddy. Open wide. We’ve got to see.
Objective ID
4,478,415
Phase
dialogue_start
Character
Mariner
Dialogue
Did it work? Did we travel through time in the right direction this time? The ship’s still here at least.
Objective ID
4,478,415
Phase
dialogue_start
Character
Boimler
Dialogue
The noise! It’s gone. And look outside the window. There’s no swarm.
Objective ID
4,478,415
Phase
dialogue_start
Character
Mariner
Dialogue
According to the ship’s computer, we’ve gone back six hours. We haven’t left for Kookiidoo yet! We’ve got time to stop it all from happening.
Objective ID
4,478,415
Phase
dialogue_start
Character
Boimler
Dialogue
Hey, what happens to us if we do stop it?
Objective ID
4,478,415
Phase
dialogue_start
Character
Mariner
Dialogue
I guess we fade away like a love-spore cloud dissipated by the steam of an entire planet’s population having a good time.
Objective ID
4,478,415
Phase
dialogue_start
Character
Boimler
Dialogue
What?
Objective ID
4,478,415
Phase
dialogue_start
Character
Mariner
Dialogue
Let’s not worry about it. Come on, we need to get the bridge and tell my mom what’s going on.
Objective ID
463,875,820
Phase
dialogue_dilemma
Character
Boimler
Dialogue
Eat a blue Time Fly or a red Time Fly?
Objective ID
744,331,090
Phase
dialogue_start
Character
Captain Freeman
Dialogue
What have you two idiots done! You’ve gone too far this time, Beckett. And as for you, Boimler, I expected more from you than this.
Objective ID
744,331,090
Phase
dialogue_start
Character
Boimler
Dialogue
Please, Captain, we’re telling the truth. And we can prove it!
Objective ID
744,331,090
Phase
dialogue_start
Character
Mariner
Dialogue
We can?
Objective ID
744,331,090
Phase
dialogue_start
Character
Boimler
Dialogue
Captain. We told you, we’re from the future. Which means the other us… us es? Usses? Whatever, they are still on the ship! Watch. Computer, locate Beckett Mariner.
Objective ID
744,331,090
Phase
dialogue_start
Character
Computer
Dialogue
Beckett Mariner is currently in engineering.
Objective ID
744,331,090
Phase
dialogue_start
Character
Captain Freeman
Dialogue
Uh-huh.
Objective ID
744,331,090
Phase
dialogue_start
Character
Computer
Dialogue
And in the holodeck.
Objective ID
744,331,090
Phase
dialogue_start
Character
Captain Freeman
Dialogue
Oh.
Objective ID
744,331,090
Phase
dialogue_start
Character
Boimler
Dialogue
Please, Captain, that’s got to be enough to convince you to at least send out a scan to see if we’re telling you the truth.
Objective ID
744,331,090
Phase
dialogue_start
Character
Captain Freeman
Dialogue
Alright. Captain Freeman to Commander Ransom. Scan ahead to the Alhazar system. See if there’s a swarm of… space mosquitos in our path.
Objective ID
939,364,352
Phase
dialogue_end
Character
Mariner
Dialogue
I think it’s happening, Boims.
Objective ID
939,364,352
Phase
dialogue_end
Character
Boimler
Dialogue
It feels nicer than I thought it would. Kind of relaxing. Pleasant.
Objective ID
939,364,352
Phase
dialogue_end
Character
Mariner
Dialogue
Yeah, you’re right. And it’s nice knowing we saved everyone.
Objective ID
939,364,352
Phase
dialogue_end
Character
Boimler
Dialogue
There is that too. Maybe we just need to think of this as a permanently extended, well-deserved shore leave just for us.
Objective ID
939,364,352
Phase
dialogue_end
Character
Mariner
Dialogue
Minus the underwater dabo.
Objective ID
939,364,352
Phase
dialogue_end
Character
Boimler
Dialogue
Minus that.
Objective ID
939,364,352
Phase
dialogue_end
Character
Mariner
Dialogue
Boims?
Objective ID
939,364,352
Phase
dialogue_end
Character
Boimler
Dialogue
Yeah?
Objective ID
939,364,352
Phase
dialogue_end
Character
Mariner
Dialogue
I can still taste fly butt.
Objective ID
939,364,352
Phase
dialogue_start
Character
Captain Freeman
Dialogue
Well I’ll be damned! You were telling the truth. You’ve earned yourselves an extra day of shore leave.
Objective ID
939,364,352
Phase
dialogue_start
Character
Mariner
Dialogue
Sounds nice mom, but we’re a paradox now. We’ll start disappearing any minute now. Give it to the other us.
Objective ID
939,364,352
Phase
dialogue_start
Character
Captain Freeman
Dialogue
Them? But they haven’t done anything. And thanks to you, they never will.
Objective ID
939,364,352
Phase
dialogue_start
Character
Mariner
Dialogue
Real classy, mom.
Objective ID
939,364,352
Phase
dialogue_start
Character
Boimler
Dialogue
While we still have time, we have some schematics our Rutherford designed for a gigantic cosmic bug net. I’m transferring the data to you now.
Objective ID
939,364,352
Phase
dialogue_start
Character
Boimler
Dialogue
Send them to Starfleet.They’ll have the resources to construct the net and capture that swarm before it captures anyone else.
Objective ID
939,364,352
Phase
dialogue_start
Character
Captain Freeman
Dialogue
Excellent work. I’ll send the schematics now.