Missions
Legacies Part 4
Repel the logic extremists.
Overview
Warp required1
Operations level40
Warp for completion1
Warp via superhighway1
Completion via superhighway1
Costs & rewards
Mission rewards
No captured values for this selection.
Objective ID262,051,812
Amount600,000
Objective ID262,051,812
Amount2,700,000
Objective ID262,051,812
Amount3
Objective ID262,051,812
Amount180
Locations
Objectives
Objective 1
No captured values for this selection.
ObjectiveEngage the logic extremists at your Station.
DestinationSystem -1
Objective 2
No captured values for this selection.
ObjectiveDefeat the logic extremists.
EncounterLogic Extremist
Opponent strength4,301,671
DestinationSystem -1
Objective 3
No captured values for this selection.
ObjectiveFollow Valmoth.
DestinationSystem -1
Dialogue
Mission dialogue
No captured values for this selection.
- Objective ID
- 137,954,206
- Phase
- dialogue_start
- Character
- Hoshi
- Dialogue
- Captain, I’m picking up an automated alert. The Commander’s station has come under attack!
- Objective ID
- 137,954,206
- Phase
- dialogue_start
- Character
- Archer
- Dialogue
- There’s no way this is a coincidence. This has the logic extremists’ fingerprints all over it.
- Objective ID
- 137,954,206
- Phase
- dialogue_start
- Character
- T'Pol
- Dialogue
- Captain, this assault is likely a setup for a trap. The logic extremists are aware of your tendency to approach challenges in a reckless manner.
- Objective ID
- 137,954,206
- Phase
- dialogue_start
- Character
- Archer
- Dialogue
- Yeah? Well let’s not disappoint them, then. Helm, get us back to the Commander’s station, on the double!
- Objective ID
- 262,051,812
- Phase
- dialogue_end
- Character
- Tucker
- Dialogue
- I don’t understand, they just fled the system! They had us dead to rights.
- Objective ID
- 262,051,812
- Phase
- dialogue_end
- Character
- Archer
- Dialogue
- Of course they did. They got what they came for.
- Objective ID
- 262,051,812
- Phase
- dialogue_end
- Character
- Tucker
- Dialogue
- I don’t get it, Captain. What would those green-blood bastards want with T’Pol?
- Objective ID
- 262,051,812
- Phase
- dialogue_end
- Character
- Archer
- Dialogue
- I don’t know, Trip, but I’m sure as hell going to find out.
- Objective ID
- 262,051,812
- Phase
- dialogue_start
- Character
- Tucker
- Dialogue
- Sir, we’re running hot as hell down here! A few more hits like that and we won’t have to worry about getting home!
- Objective ID
- 262,051,812
- Phase
- dialogue_start
- Character
- Hoshi
- Dialogue
- We’re being hailed by the Vulcans, Captain.
- Objective ID
- 262,051,812
- Phase
- dialogue_start
- Character
- Archer
- Dialogue
- Damn it. Put it on screen, Hoshi.
- Objective ID
- 262,051,812
- Phase
- dialogue_start
- Character
- Valmoth
- Dialogue
- Your vessel’s hull integrity is holding relatively steady at 21.7%, Captain. We estimate you have a mere 2.33% chance of survival should hostilities continue.
- Objective ID
- 262,051,812
- Phase
- dialogue_start
- Character
- Tucker
- Dialogue
- I hate when the knife-ears try to be intimidating…
- Objective ID
- 262,051,812
- Phase
- dialogue_start
- Character
- Valmoth
- Dialogue
- Capitulation is the only logical course of action. We wish to speak with T’Pol.
- Objective ID
- 262,051,812
- Phase
- dialogue_start
- Character
- Archer
- Dialogue
- That’s the second time one of you lunatics has mentioned her. What do you want with T’Pol?
- Objective ID
- 262,051,812
- Phase
- dialogue_start
- Character
- Valmoth
- Dialogue
- That is a Vulcan matter, Captain Archer.
- Objective ID
- 262,051,812
- Phase
- dialogue_start
- Character
- Archer
- Dialogue
- Arrogant son of a–
- Objective ID
- 262,051,812
- Phase
- dialogue_start
- Character
- T'Pol
- Dialogue
- Captain. I will go. Our odds of success in this battle are miniscule. If my surrender will lead to the survival of the Enterprise and its crew… then it is logical that I do so.
- Objective ID
- 262,051,812
- Phase
- dialogue_start
- Character
- Archer
- Dialogue
- T’Pol, you don’t have to do this.
- Objective ID
- 262,051,812
- Phase
- dialogue_start
- Character
- T'Pol
- Dialogue
- I know, Captain. However, past experience suggests that, were our places reversed, you would do the same for me.
- Objective ID
- 262,051,812
- Phase
- dialogue_start
- Character
- Tucker
- Dialogue
- They’re transporting her off board! No, no, no! Captain, we’ve got to do something!
- Objective ID
- 262,051,812
- Phase
- dialogue_start
- Character
- Archer
- Dialogue
- Damn right we do! Helm, tail that vessel!
- Objective ID
- 487,424,454
- Phase
- dialogue_start
- Character
- Tucker
- Dialogue
- We’re surrounded, Captain. The majority of the enemy force is focused on the Commander’s station but we’ve got three vessels locking weapons on us.
- Objective ID
- 487,424,454
- Phase
- dialogue_start
- Character
- Archer
- Dialogue
- We’ve been presented with a target rich environment, Trip, let’s not waste it. All hands to battle stations!