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Missions

Legacies Part 4

Repel the logic extremists.

Overview

Warp required1
Operations level40
Warp for completion1
Warp via superhighway1
Completion via superhighway1

Costs & rewards

Mission rewards

Dilithium
Objective ID262,051,812
Amount600,000
Tritanium
Objective ID262,051,812
Amount2,700,000
3 Day Peace Shield
Objective ID262,051,812
Amount3
4★ Broken Interceptor Parts
Objective ID262,051,812
Amount180

Locations

Objectives

Objective 1

ObjectiveEngage the logic extremists at your Station.
DestinationSystem -1

Objective 2

ObjectiveDefeat the logic extremists.
EncounterLogic Extremist
Opponent strength4,301,671
DestinationSystem -1

Objective 3

ObjectiveFollow Valmoth.
DestinationSystem -1

Dialogue

Mission dialogue

Objective ID
137,954,206
Phase
dialogue_start
Character
Hoshi
Dialogue
Captain, I’m picking up an automated alert. The Commander’s station has come under attack!
Objective ID
137,954,206
Phase
dialogue_start
Character
Archer
Dialogue
There’s no way this is a coincidence. This has the logic extremists’ fingerprints all over it.
Objective ID
137,954,206
Phase
dialogue_start
Character
T'Pol
Dialogue
Captain, this assault is likely a setup for a trap. The logic extremists are aware of your tendency to approach challenges in a reckless manner.
Objective ID
137,954,206
Phase
dialogue_start
Character
Archer
Dialogue
Yeah? Well let’s not disappoint them, then. Helm, get us back to the Commander’s station, on the double!
Objective ID
262,051,812
Phase
dialogue_end
Character
Tucker
Dialogue
I don’t understand, they just fled the system! They had us dead to rights.
Objective ID
262,051,812
Phase
dialogue_end
Character
Archer
Dialogue
Of course they did. They got what they came for.
Objective ID
262,051,812
Phase
dialogue_end
Character
Tucker
Dialogue
I don’t get it, Captain. What would those green-blood bastards want with T’Pol?
Objective ID
262,051,812
Phase
dialogue_end
Character
Archer
Dialogue
I don’t know, Trip, but I’m sure as hell going to find out.
Objective ID
262,051,812
Phase
dialogue_start
Character
Tucker
Dialogue
Sir, we’re running hot as hell down here! A few more hits like that and we won’t have to worry about getting home!
Objective ID
262,051,812
Phase
dialogue_start
Character
Hoshi
Dialogue
We’re being hailed by the Vulcans, Captain.
Objective ID
262,051,812
Phase
dialogue_start
Character
Archer
Dialogue
Damn it. Put it on screen, Hoshi.
Objective ID
262,051,812
Phase
dialogue_start
Character
Valmoth
Dialogue
Your vessel’s hull integrity is holding relatively steady at 21.7%, Captain. We estimate you have a mere 2.33% chance of survival should hostilities continue.
Objective ID
262,051,812
Phase
dialogue_start
Character
Tucker
Dialogue
I hate when the knife-ears try to be intimidating…
Objective ID
262,051,812
Phase
dialogue_start
Character
Valmoth
Dialogue
Capitulation is the only logical course of action. We wish to speak with T’Pol.
Objective ID
262,051,812
Phase
dialogue_start
Character
Archer
Dialogue
That’s the second time one of you lunatics has mentioned her. What do you want with T’Pol?
Objective ID
262,051,812
Phase
dialogue_start
Character
Valmoth
Dialogue
That is a Vulcan matter, Captain Archer.
Objective ID
262,051,812
Phase
dialogue_start
Character
Archer
Dialogue
Arrogant son of a–
Objective ID
262,051,812
Phase
dialogue_start
Character
T'Pol
Dialogue
Captain. I will go. Our odds of success in this battle are miniscule. If my surrender will lead to the survival of the Enterprise and its crew… then it is logical that I do so.
Objective ID
262,051,812
Phase
dialogue_start
Character
Archer
Dialogue
T’Pol, you don’t have to do this.
Objective ID
262,051,812
Phase
dialogue_start
Character
T'Pol
Dialogue
I know, Captain. However, past experience suggests that, were our places reversed, you would do the same for me.
Objective ID
262,051,812
Phase
dialogue_start
Character
Tucker
Dialogue
They’re transporting her off board! No, no, no! Captain, we’ve got to do something!
Objective ID
262,051,812
Phase
dialogue_start
Character
Archer
Dialogue
Damn right we do! Helm, tail that vessel!
Objective ID
487,424,454
Phase
dialogue_start
Character
Tucker
Dialogue
We’re surrounded, Captain. The majority of the enemy force is focused on the Commander’s station but we’ve got three vessels locking weapons on us.
Objective ID
487,424,454
Phase
dialogue_start
Character
Archer
Dialogue
We’ve been presented with a target rich environment, Trip, let’s not waste it. All hands to battle stations!