Missions
Surge Part 5
Gather data from a surge.
Overview
Warp required1
Operations level72
Warp for completion1,600
Warp via superhighway1
Completion via superhighway1,600
Costs & rewards
Mission rewards
No captured values for this selection.
Objective ID76,071,592
Amount52,000
Objective ID76,071,592
Amount290
Objective ID76,071,592
Amount400
Objective ID76,071,592
Amount194,000
Locations
Objectives
Objective 1
No captured values for this selection.
ObjectiveProceed to Abrinda.
DestinationAbrinda
Objective 2
No captured values for this selection.
ObjectiveDefeat the Surgewalker.
EncounterSurgewalkers
Opponent strength6,582,078,069,331
DestinationAbrinda
Objective 3
No captured values for this selection.
ObjectiveSet up the equipment.
DestinationAbrinda
Objective 4
No captured values for this selection.
ObjectiveEstablish a connection.
DestinationAbrinda
Objective 5
No captured values for this selection.
ObjectiveDefeat 10 hostiles of level 72 or higher.
Required count10
Required level72
Objective 6
No captured values for this selection.
Objective 7
No captured values for this selection.
ObjectiveReport back to Section 31.
DestinationSendisez
Objective 8
No captured values for this selection.
ObjectiveReturn to your station.
Objective 9
No captured values for this selection.
ObjectiveAnswer the transmission.
DestinationSystem -1
Dialogue
Mission dialogue
No captured values for this selection.
- Objective ID
- 1,055,652,394
- Phase
- dialogue_start
- Character
- Cillian
- Dialogue
- It’s time, Commander. The alert has found something. Ven, Derwin – time to go!
- Objective ID
- 1,055,652,394
- Phase
- dialogue_start
- Character
- Ven
- Dialogue
- But we’re not done with the repairs just yet.
- Objective ID
- 1,055,652,394
- Phase
- dialogue_start
- Character
- Derwin
- Dialogue
- We’ll finish on the way. Come on!
- Objective ID
- 1,177,850,830
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- More are coming through. We cannot keep this up for much longer.
- Objective ID
- 1,177,850,830
- Phase
- dialogue_start
- Character
- Cillian
- Dialogue
- Cillian to away team… Things are getting dicey. Do we have what we need?
- Objective ID
- 1,177,850,830
- Phase
- dialogue_start
- Character
- Derwin
- Dialogue
- More or less. We can call it here.
- Objective ID
- 1,177,850,830
- Phase
- dialogue_start
- Character
- Ven
- Dialogue
- No. Let’s wait for the surge to close. Why waste the opportunity to capture that? Hold on just a little longer.
- Objective ID
- 127,946,140
- Phase
- dialogue_start
- Character
- Ven
- Dialogue
- Alright, that’ll do it. Beam us up, Commander!
- Objective ID
- 127,946,140
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- Preparing for transport… The away team is back onboard.
- Objective ID
- 127,946,140
- Phase
- dialogue_start
- Character
- Derwin
- Dialogue
- We did it. We actually did it! Woo-hoo I mean, uh… Yes. Very good.
- Objective ID
- 127,946,140
- Phase
- dialogue_start
- Character
- Cillian
- Dialogue
- Good job, you two. Now, let’s get out of here before those things tear us limb from limb.
- Objective ID
- 1,439,829,263
- Phase
- dialogue_start
- Character
- Cillian
- Dialogue
- Assess the system for threats, Commander.
- Objective ID
- 1,439,829,263
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- A single ship from the other dimension. Surgewalkers.
- Objective ID
- 1,439,829,263
- Phase
- dialogue_start
- Character
- Cillian
- Dialogue
- Was there a surge here before?
- Objective ID
- 1,439,829,263
- Phase
- dialogue_start
- Character
- Derwin
- Dialogue
- Here, or nearby, at least. Maybe surges weaken subspace so that they are more likely to reoccur in the same place once they’ve already happened.
- Objective ID
- 1,439,829,263
- Phase
- dialogue_start
- Character
- Cillian
- Dialogue
- Something to think about. Progress update on the repairs?
- Objective ID
- 1,439,829,263
- Phase
- dialogue_start
- Character
- Ven
- Dialogue
- Almost there. Just a few final touches.
- Objective ID
- 1,439,829,263
- Phase
- dialogue_start
- Character
- Cillian
- Dialogue
- Well, hurry up! You have until the Commander has dispatched the Surgewalkers.
- Objective ID
- 1,937,124,330
- Phase
- dialogue_start
- Character
- Luther Sloan
- Dialogue
- Your tardiness is becoming a pattern, Independent.
- Objective ID
- 1,937,124,330
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- There were unforeseen circumstances.
- Objective ID
- 1,937,124,330
- Phase
- dialogue_start
- Character
- Luther Sloan
- Dialogue
- There always are.
- Objective ID
- 1,937,124,330
- Phase
- dialogue_start
- Character
- Cillian
- Dialogue
- Well, we got what you wanted, in any case. Data covering the lifecycle of a dimensional surge, from front-row seats.
- Objective ID
- 1,937,124,330
- Phase
- dialogue_start
- Character
- Luther Sloan
- Dialogue
- This is… invaluable. And I take it this is the man who made it all possible?
- Objective ID
- 1,937,124,330
- Phase
- dialogue_start
- Character
- Derwin
- Dialogue
- Yes, sir. It’s a pleasure to finally make your acquaintance.
- Objective ID
- 1,937,124,330
- Phase
- dialogue_start
- Character
- Ven
- Dialogue
- Oh, yeah. This was all Derwin. The rest of us had nothing to do with it.
- Objective ID
- 1,937,124,330
- Phase
- dialogue_start
- Character
- Luther Sloan
- Dialogue
- What’s that?
- Objective ID
- 1,937,124,330
- Phase
- dialogue_start
- Character
- Derwin
- Dialogue
- Erm, nothing, I’m sure. Anyway, sir, given my expertise and experience studying this phenomenon, I wanted to offer my assistance in analyzing and collating this data. We should–
- Objective ID
- 1,937,124,330
- Phase
- dialogue_start
- Character
- Luther Sloan
- Dialogue
- I have a team already assembled for that. Your help is much appreciated, but that’ll be all.
- Objective ID
- 1,937,124,330
- Phase
- dialogue_start
- Character
- Derwin
- Dialogue
- Oh… But I had thought, that is–
- Objective ID
- 1,937,124,330
- Phase
- dialogue_start
- Character
- Luther Sloan
- Dialogue
- That’ll be all. I will update you when we know more, Independent. Until then, you may go about your business.
- Objective ID
- 1,937,124,330
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- Very well. Setting a course for our station.
- Objective ID
- 588,844,145
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- Connection established. Data is transferring successfully.
- Objective ID
- 588,844,145
- Phase
- dialogue_start
- Character
- Cillian
- Dialogue
- Good, because the surge is starting. Get on those Surgewalkers, and don’t let them anywhere near our away team!
- Objective ID
- 70,545,144
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- We are clear, though the surge is likely to begin soon. Subspace is reeling.
- Objective ID
- 70,545,144
- Phase
- dialogue_start
- Character
- Cillian
- Dialogue
- Alright. Ven, Derwin, prepare to beam down.
- Objective ID
- 70,545,144
- Phase
- dialogue_start
- Character
- Derwin
- Dialogue
- Ven? But aren’t you–
- Objective ID
- 70,545,144
- Phase
- dialogue_start
- Character
- Cillian
- Dialogue
- Ven can help you if things go wrong. I’m of more use up here. Problem?
- Objective ID
- 70,545,144
- Phase
- dialogue_start
- Character
- Derwin
- Dialogue
- Erm… No. I guess not.
- Objective ID
- 70,545,144
- Phase
- dialogue_start
- Character
- Ven
- Dialogue
- Good. Then let’s go.
- Objective ID
- 76,071,592
- Phase
- dialogue_end
- Character
- Bristow
- Dialogue
- Your mission was a resounding success, Commander.
- Objective ID
- 76,071,592
- Phase
- dialogue_end
- Character
- Bristow
- Dialogue
- The data supports our theory that the surges are connected with the central anomaly.
- Objective ID
- 76,071,592
- Phase
- dialogue_end
- Character
- Bristow
- Dialogue
- We believe that we can use this data to find a way to neutralize the surges, and perhaps even the central anomaly itself.
- Objective ID
- 76,071,592
- Phase
- dialogue_end
- Character
- Maia
- Dialogue
- That sounds very promising.
- Objective ID
- 76,071,592
- Phase
- dialogue_end
- Character
- Bristow
- Dialogue
- Indeed. There was something else… We found evidence of some sort of virus, nothing we’ve ever seen before. We believe it must have come from the other side.
- Objective ID
- 76,071,592
- Phase
- dialogue_end
- Character
- Bristow
- Dialogue
- Nothing to be too concerned about. It’s inert and doesn’t pose any obvious risks. It is not a priority at this time.
- Objective ID
- 76,071,592
- Phase
- dialogue_end
- Character
- Derwin
- Dialogue
- An interdimensional virus? Not a priority?!
- Objective ID
- 76,071,592
- Phase
- dialogue_end
- Character
- Bristow
- Dialogue
- Correct. Our investigations have also shown that these Surgewalkers you have been encountering are genetically identical to the refugees.
- Objective ID
- 76,071,592
- Phase
- dialogue_end
- Character
- Bristow
- Dialogue
- Their genome has been distorted, presumably by the surge they came through. The data you collected will allow us to investigate further.
- Objective ID
- 76,071,592
- Phase
- dialogue_end
- Character
- Bristow
- Dialogue
- Keep doing what you’re doing, Commander. We’ll be in touch when your services are required. Bristow out.
- Objective ID
- 76,071,592
- Phase
- dialogue_start
- Character
- Cillian
- Dialogue
- Cheer up, Derwin. You probably don’t want to be getting involved with Section 31, anyway.
- Objective ID
- 76,071,592
- Phase
- dialogue_start
- Character
- Derwin
- Dialogue
- Wait… The Federation spies? That’s who I was working for this whole time?!
- Objective ID
- 76,071,592
- Phase
- dialogue_start
- Character
- Ven
- Dialogue
- For a smart man, you really are quite dim sometimes. Didn’t wonder who your mysterious benefactor was?
- Objective ID
- 76,071,592
- Phase
- dialogue_start
- Character
- Derwin
- Dialogue
- Watch your tongue, outsider.
- Objective ID
- 76,071,592
- Phase
- dialogue_start
- Character
- Ven
- Dialogue
- Ugh, I thought we were past all that nonsense!
- Objective ID
- 76,071,592
- Phase
- dialogue_start
- Character
- Derwin
- Dialogue
- You’re a good engineer, Ven. I’ll give you that. But you’re still an outsider. Always will be.
- Objective ID
- 76,071,592
- Phase
- dialogue_start
- Character
- Ven
- Dialogue
- I’m so damn sick of–
- Objective ID
- 76,071,592
- Phase
- dialogue_start
- Character
- Cillian
- Dialogue
- Quiet down, you two! Incoming transmission from Bristow.
- Objective ID
- 806,049,758
- Phase
- dialogue_start
- Character
- Cillian
- Dialogue
- How are we doing down there?
- Objective ID
- 806,049,758
- Phase
- dialogue_start
- Character
- Derwin
- Dialogue
- No, just– Argh! Just let me do it!
- Objective ID
- 806,049,758
- Phase
- dialogue_start
- Character
- Ven
- Dialogue
- Back off, Derwin! I know what I’m doing.
- Objective ID
- 806,049,758
- Phase
- dialogue_start
- Character
- Cillian
- Dialogue
- If you two mess this up, I swear, I’ll–
- Objective ID
- 806,049,758
- Phase
- dialogue_start
- Character
- Ven
- Dialogue
- We got it, boss. Don’t you worry… There! Happy?
- Objective ID
- 806,049,758
- Phase
- dialogue_start
- Character
- Derwin
- Dialogue
- … Everything seems to be in order.
- Objective ID
- 806,049,758
- Phase
- dialogue_start
- Character
- Ven
- Dialogue
- Right. Then we’re a-go. Establishing connection.