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Missions

Surge Part 5

Gather data from a surge.

Overview

Warp required1
Operations level72
Warp for completion1,600
Warp via superhighway1
Completion via superhighway1,600

Costs & rewards

Mission rewards

Σ-Dilithium
Objective ID76,071,592
Amount52,000
7★ Common Refined Crystal
Objective ID76,071,592
Amount290
Ultra Recruit Token
Objective ID76,071,592
Amount400
Officer XP
Objective ID76,071,592
Amount194,000

Locations

Objectives

Objective 1

ObjectiveProceed to Abrinda.
DestinationAbrinda

Objective 2

ObjectiveDefeat the Surgewalker.
EncounterSurgewalkers
Opponent strength6,582,078,069,331
DestinationAbrinda

Objective 3

ObjectiveSet up the equipment.
DestinationAbrinda

Objective 4

ObjectiveEstablish a connection.
DestinationAbrinda

Objective 5

ObjectiveDefeat 10 hostiles of level 72 or higher.
Required count10
Required level72

Objective 6

ObjectiveHold the line.
EncounterSurgewalkers
Opponent strength6,803,668,445,579
DestinationAbrinda

Objective 7

ObjectiveReport back to Section 31.
DestinationSendisez

Objective 8

ObjectiveReturn to your station.

Objective 9

ObjectiveAnswer the transmission.
DestinationSystem -1

Dialogue

Mission dialogue

Objective ID
1,055,652,394
Phase
dialogue_start
Character
Cillian
Dialogue
It’s time, Commander. The alert has found something. Ven, Derwin – time to go!
Objective ID
1,055,652,394
Phase
dialogue_start
Character
Ven
Dialogue
But we’re not done with the repairs just yet.
Objective ID
1,055,652,394
Phase
dialogue_start
Character
Derwin
Dialogue
We’ll finish on the way. Come on!
Objective ID
1,177,850,830
Phase
dialogue_start
Character
Maia
Dialogue
More are coming through. We cannot keep this up for much longer.
Objective ID
1,177,850,830
Phase
dialogue_start
Character
Cillian
Dialogue
Cillian to away team… Things are getting dicey. Do we have what we need?
Objective ID
1,177,850,830
Phase
dialogue_start
Character
Derwin
Dialogue
More or less. We can call it here.
Objective ID
1,177,850,830
Phase
dialogue_start
Character
Ven
Dialogue
No. Let’s wait for the surge to close. Why waste the opportunity to capture that? Hold on just a little longer.
Objective ID
127,946,140
Phase
dialogue_start
Character
Ven
Dialogue
Alright, that’ll do it. Beam us up, Commander!
Objective ID
127,946,140
Phase
dialogue_start
Character
Maia
Dialogue
Preparing for transport… The away team is back onboard.
Objective ID
127,946,140
Phase
dialogue_start
Character
Derwin
Dialogue
We did it. We actually did it! Woo-hoo I mean, uh… Yes. Very good.
Objective ID
127,946,140
Phase
dialogue_start
Character
Cillian
Dialogue
Good job, you two. Now, let’s get out of here before those things tear us limb from limb.
Objective ID
1,439,829,263
Phase
dialogue_start
Character
Cillian
Dialogue
Assess the system for threats, Commander.
Objective ID
1,439,829,263
Phase
dialogue_start
Character
Maia
Dialogue
A single ship from the other dimension. Surgewalkers.
Objective ID
1,439,829,263
Phase
dialogue_start
Character
Cillian
Dialogue
Was there a surge here before?
Objective ID
1,439,829,263
Phase
dialogue_start
Character
Derwin
Dialogue
Here, or nearby, at least. Maybe surges weaken subspace so that they are more likely to reoccur in the same place once they’ve already happened.
Objective ID
1,439,829,263
Phase
dialogue_start
Character
Cillian
Dialogue
Something to think about. Progress update on the repairs?
Objective ID
1,439,829,263
Phase
dialogue_start
Character
Ven
Dialogue
Almost there. Just a few final touches.
Objective ID
1,439,829,263
Phase
dialogue_start
Character
Cillian
Dialogue
Well, hurry up! You have until the Commander has dispatched the Surgewalkers.
Objective ID
1,937,124,330
Phase
dialogue_start
Character
Luther Sloan
Dialogue
Your tardiness is becoming a pattern, Independent.
Objective ID
1,937,124,330
Phase
dialogue_start
Character
Maia
Dialogue
There were unforeseen circumstances.
Objective ID
1,937,124,330
Phase
dialogue_start
Character
Luther Sloan
Dialogue
There always are.
Objective ID
1,937,124,330
Phase
dialogue_start
Character
Cillian
Dialogue
Well, we got what you wanted, in any case. Data covering the lifecycle of a dimensional surge, from front-row seats.
Objective ID
1,937,124,330
Phase
dialogue_start
Character
Luther Sloan
Dialogue
This is… invaluable. And I take it this is the man who made it all possible?
Objective ID
1,937,124,330
Phase
dialogue_start
Character
Derwin
Dialogue
Yes, sir. It’s a pleasure to finally make your acquaintance.
Objective ID
1,937,124,330
Phase
dialogue_start
Character
Ven
Dialogue
Oh, yeah. This was all Derwin. The rest of us had nothing to do with it.
Objective ID
1,937,124,330
Phase
dialogue_start
Character
Luther Sloan
Dialogue
What’s that?
Objective ID
1,937,124,330
Phase
dialogue_start
Character
Derwin
Dialogue
Erm, nothing, I’m sure. Anyway, sir, given my expertise and experience studying this phenomenon, I wanted to offer my assistance in analyzing and collating this data. We should–
Objective ID
1,937,124,330
Phase
dialogue_start
Character
Luther Sloan
Dialogue
I have a team already assembled for that. Your help is much appreciated, but that’ll be all.
Objective ID
1,937,124,330
Phase
dialogue_start
Character
Derwin
Dialogue
Oh… But I had thought, that is–
Objective ID
1,937,124,330
Phase
dialogue_start
Character
Luther Sloan
Dialogue
That’ll be all. I will update you when we know more, Independent. Until then, you may go about your business.
Objective ID
1,937,124,330
Phase
dialogue_start
Character
Maia
Dialogue
Very well. Setting a course for our station.
Objective ID
588,844,145
Phase
dialogue_start
Character
Maia
Dialogue
Connection established. Data is transferring successfully.
Objective ID
588,844,145
Phase
dialogue_start
Character
Cillian
Dialogue
Good, because the surge is starting. Get on those Surgewalkers, and don’t let them anywhere near our away team!
Objective ID
70,545,144
Phase
dialogue_start
Character
Maia
Dialogue
We are clear, though the surge is likely to begin soon. Subspace is reeling.
Objective ID
70,545,144
Phase
dialogue_start
Character
Cillian
Dialogue
Alright. Ven, Derwin, prepare to beam down.
Objective ID
70,545,144
Phase
dialogue_start
Character
Derwin
Dialogue
Ven? But aren’t you–
Objective ID
70,545,144
Phase
dialogue_start
Character
Cillian
Dialogue
Ven can help you if things go wrong. I’m of more use up here. Problem?
Objective ID
70,545,144
Phase
dialogue_start
Character
Derwin
Dialogue
Erm… No. I guess not.
Objective ID
70,545,144
Phase
dialogue_start
Character
Ven
Dialogue
Good. Then let’s go.
Objective ID
76,071,592
Phase
dialogue_end
Character
Bristow
Dialogue
Your mission was a resounding success, Commander.
Objective ID
76,071,592
Phase
dialogue_end
Character
Bristow
Dialogue
The data supports our theory that the surges are connected with the central anomaly.
Objective ID
76,071,592
Phase
dialogue_end
Character
Bristow
Dialogue
We believe that we can use this data to find a way to neutralize the surges, and perhaps even the central anomaly itself.
Objective ID
76,071,592
Phase
dialogue_end
Character
Maia
Dialogue
That sounds very promising.
Objective ID
76,071,592
Phase
dialogue_end
Character
Bristow
Dialogue
Indeed. There was something else… We found evidence of some sort of virus, nothing we’ve ever seen before. We believe it must have come from the other side.
Objective ID
76,071,592
Phase
dialogue_end
Character
Bristow
Dialogue
Nothing to be too concerned about. It’s inert and doesn’t pose any obvious risks. It is not a priority at this time.
Objective ID
76,071,592
Phase
dialogue_end
Character
Derwin
Dialogue
An interdimensional virus? Not a priority?!
Objective ID
76,071,592
Phase
dialogue_end
Character
Bristow
Dialogue
Correct. Our investigations have also shown that these Surgewalkers you have been encountering are genetically identical to the refugees.
Objective ID
76,071,592
Phase
dialogue_end
Character
Bristow
Dialogue
Their genome has been distorted, presumably by the surge they came through. The data you collected will allow us to investigate further.
Objective ID
76,071,592
Phase
dialogue_end
Character
Bristow
Dialogue
Keep doing what you’re doing, Commander. We’ll be in touch when your services are required. Bristow out.
Objective ID
76,071,592
Phase
dialogue_start
Character
Cillian
Dialogue
Cheer up, Derwin. You probably don’t want to be getting involved with Section 31, anyway.
Objective ID
76,071,592
Phase
dialogue_start
Character
Derwin
Dialogue
Wait… The Federation spies? That’s who I was working for this whole time?!
Objective ID
76,071,592
Phase
dialogue_start
Character
Ven
Dialogue
For a smart man, you really are quite dim sometimes. Didn’t wonder who your mysterious benefactor was?
Objective ID
76,071,592
Phase
dialogue_start
Character
Derwin
Dialogue
Watch your tongue, outsider.
Objective ID
76,071,592
Phase
dialogue_start
Character
Ven
Dialogue
Ugh, I thought we were past all that nonsense!
Objective ID
76,071,592
Phase
dialogue_start
Character
Derwin
Dialogue
You’re a good engineer, Ven. I’ll give you that. But you’re still an outsider. Always will be.
Objective ID
76,071,592
Phase
dialogue_start
Character
Ven
Dialogue
I’m so damn sick of–
Objective ID
76,071,592
Phase
dialogue_start
Character
Cillian
Dialogue
Quiet down, you two! Incoming transmission from Bristow.
Objective ID
806,049,758
Phase
dialogue_start
Character
Cillian
Dialogue
How are we doing down there?
Objective ID
806,049,758
Phase
dialogue_start
Character
Derwin
Dialogue
No, just– Argh! Just let me do it!
Objective ID
806,049,758
Phase
dialogue_start
Character
Ven
Dialogue
Back off, Derwin! I know what I’m doing.
Objective ID
806,049,758
Phase
dialogue_start
Character
Cillian
Dialogue
If you two mess this up, I swear, I’ll–
Objective ID
806,049,758
Phase
dialogue_start
Character
Ven
Dialogue
We got it, boss. Don’t you worry… There! Happy?
Objective ID
806,049,758
Phase
dialogue_start
Character
Derwin
Dialogue
… Everything seems to be in order.
Objective ID
806,049,758
Phase
dialogue_start
Character
Ven
Dialogue
Right. Then we’re a-go. Establishing connection.