Missions
Division Part 4
Return to the Thrima system to collect key members of the Voyager crew and bring them back to their vessel.
Overview
Warp required1
Operations level38
Warp for completion42
Warp via superhighway1
Completion via superhighway42
Costs & rewards
Mission rewards
No captured values for this selection.
Objective ID54,885,084
Amount1,300
Objective ID54,885,084
Amount113,000
Objective ID54,885,084
Amount1,500
Locations
Objectives
Objective 1
No captured values for this selection.
ObjectiveReturn to the Thrima system.
DestinationThrima
Objective 2
No captured values for this selection.
ObjectiveRescue Tuvok and Kim.
DestinationThrima
Objective 3
No captured values for this selection.
Objective 4
No captured values for this selection.
ObjectiveRescue Chakotay and Tom Paris.
DestinationThrima
Objective 5
No captured values for this selection.
Objective 6
No captured values for this selection.
ObjectiveRescue B’Elanna and Seven of Nine.
DestinationThrima
Dialogue
Mission dialogue
No captured values for this selection.
- Objective ID
- 1,103,721,079
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- The Salgash vessel has been defeated.
- Objective ID
- 1,103,721,079
- Phase
- dialogue_start
- Character
- Captain Janeway
- Dialogue
- Good, then we can get on with the job we came here to do. Have you located Chakotay and Tom?
- Objective ID
- 1,103,721,079
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- Yes, Captain. Your information was correct. They are both on Bizan.
- Objective ID
- 1,103,721,079
- Phase
- dialogue_start
- Character
- Lieutenant Commander Tuvok
- Dialogue
- Then we must retrieve them.
- Objective ID
- 1,103,721,079
- Phase
- dialogue_start
- Character
- Captain Janeway
- Dialogue
- You don’t say. Alright, Maia, you know the drill.
- Objective ID
- 1,103,721,079
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- Another fly-by, Captain?
- Objective ID
- 1,103,721,079
- Phase
- dialogue_start
- Character
- Captain Janeway
- Dialogue
- Take us in.
- Objective ID
- 1,385,985,279
- Phase
- dialogue_start
- Character
- Captain Janeway
- Dialogue
- Tom! Chakotay! Nice to have you back.
- Objective ID
- 1,385,985,279
- Phase
- dialogue_start
- Character
- Tom Paris
- Dialogue
- You make it sound like we’ve just been on shore leave.
- Objective ID
- 1,385,985,279
- Phase
- dialogue_start
- Character
- Chakotay
- Dialogue
- I could think of better holiday destinations, Tom. Captain, believe us, it’s nice to be back.
- Objective ID
- 1,385,985,279
- Phase
- dialogue_start
- Character
- Tom Paris
- Dialogue
- What about the others?
- Objective ID
- 1,385,985,279
- Phase
- dialogue_start
- Character
- Captain Janeway
- Dialogue
- Tuvok and Kim are already aboard with us, and after this we’re on our way to collect B’Elanna and Seven.
- Objective ID
- 1,385,985,279
- Phase
- dialogue_start
- Character
- Tom Paris
- Dialogue
- She’d better be okay or I’ll be waging my own war against these maniacs.
- Objective ID
- 1,385,985,279
- Phase
- dialogue_start
- Character
- Chakotay
- Dialogue
- Easy Tom. I’m sure she’ll be fine.
- Objective ID
- 1,385,985,279
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- Talgath vessel approaching. It is ignoring our ident. I believe the transponder ploy is no longer working in our favor.
- Objective ID
- 1,385,985,279
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- Assumption confirmed. The Talgath is opening fire! Battle stations!
- Objective ID
- 1,816,247,076
- Phase
- dialogue_start
- Character
- Lieutenant Commander Tuvok
- Dialogue
- Captain, it is good to see you are alive.
- Objective ID
- 1,816,247,076
- Phase
- dialogue_start
- Character
- Captain Janeway
- Dialogue
- You too, old friend. What was it like down there?
- Objective ID
- 1,816,247,076
- Phase
- dialogue_start
- Character
- Lieutenant Commander Tuvok
- Dialogue
- Difficult. The Talgath decided to put Ensign Kim and I on the front lines. We have witnessed many terrible things.
- Objective ID
- 1,816,247,076
- Phase
- dialogue_start
- Character
- Ensign Kim
- Dialogue
- It was horrible, Captain. The fighting down on the ground was so… primitive. So visceral. It was like a Gorn charnel house.
- Objective ID
- 1,816,247,076
- Phase
- dialogue_start
- Character
- Captain Janeway
- Dialogue
- I’m sorry you had to go through that, Kim.
- Objective ID
- 1,816,247,076
- Phase
- dialogue_start
- Character
- Ensign Kim
- Dialogue
- Thank you, Captain. We’ve seen war before, but the brutality of this fight… Both sides insist on hand to hand, knives and swords, to keep expenditure on ammunition low.
- Objective ID
- 1,816,247,076
- Phase
- dialogue_start
- Character
- Ensign Kim
- Dialogue
- We have to get everyone out of here!
- Objective ID
- 1,816,247,076
- Phase
- dialogue_start
- Character
- Lieutenant Commander Tuvok
- Dialogue
- Calm yourself, Ensign. I am sure that is what the Captain intends to do.
- Objective ID
- 1,816,247,076
- Phase
- dialogue_start
- Character
- Captain Janeway
- Dialogue
- Easy, Tuvok. We humans don’t process trauma the way Vulcans…
- Objective ID
- 1,816,247,076
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- Captain! A Salgash vessel is approaching on an attack vector. It must have been sent on a raid. It is reading our Talgath ident and has marked us as hostile. Battle stations!
- Objective ID
- 54,885,084
- Phase
- dialogue_end
- Character
- Captain Janeway
- Dialogue
- I know you’re probably desperate to see Tom, B’Elanna, but I just wanted to welcome you back personally first.
- Objective ID
- 54,885,084
- Phase
- dialogue_end
- Character
- Torres
- Dialogue
- I’m just happy you’re both alive. Speaking of which, how’s Seven?
- Objective ID
- 54,885,084
- Phase
- dialogue_end
- Character
- Captain Janeway
- Dialogue
- Maia is taking care of her in sickbay.
- Objective ID
- 54,885,084
- Phase
- dialogue_end
- Character
- Torres
- Dialogue
- I don’t know how she managed to hold out so long without regenerating. The sheer willpower! But we need to get her back to her booth asap.
- Objective ID
- 54,885,084
- Phase
- dialogue_end
- Character
- Captain Janeway
- Dialogue
- Don’t worry. Voyager is our next stop. In the meantime, Maia is simulating something similar to Seven’s booth to keep her stable.
- Objective ID
- 54,885,084
- Phase
- dialogue_end
- Character
- Torres
- Dialogue
- And then we’re going to take the fight to these crazy petaQs, right?
- Objective ID
- 54,885,084
- Phase
- dialogue_end
- Character
- Captain Janeway
- Dialogue
- You can bet your ass we are.
- Objective ID
- 54,885,084
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- We are now a clear target for both sides, Captain.
- Objective ID
- 54,885,084
- Phase
- dialogue_start
- Character
- Captain Janeway
- Dialogue
- Then we are out of time. Alright, I still need B’Elanna and Seven. Do you have their positions?
- Objective ID
- 54,885,084
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- Yes, Captain. I infiltrated Salgash security systems and have located your officers on the surface of Zinda.
- Objective ID
- 54,885,084
- Phase
- dialogue_start
- Character
- Tom Paris
- Dialogue
- So what are we doing just standing here chatting about it?
- Objective ID
- 54,885,084
- Phase
- dialogue_start
- Character
- Captain Janeway
- Dialogue
- Get a hold of yourself, Tom. You’re still a Starfleet officer.
- Objective ID
- 54,885,084
- Phase
- dialogue_start
- Character
- Tom Paris
- Dialogue
- Sorry, Captain. It’s just…
- Objective ID
- 54,885,084
- Phase
- dialogue_start
- Character
- Captain Janeway
- Dialogue
- It’s alright, Tom, I understand. I want her back just as badly as you do. Both of them. All of them.
- Objective ID
- 54,885,084
- Phase
- dialogue_start
- Character
- Captain Janeway
- Dialogue
- Okay, Maia, take us to Zinda.
- Objective ID
- 54,885,084
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- Engaging impulse engines.
- Objective ID
- 691,570,876
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- I assume our next step is to collect a functioning skeleton crew to operate Voyager as optimally as possible given the circumstances.
- Objective ID
- 691,570,876
- Phase
- dialogue_start
- Character
- Captain Janeway
- Dialogue
- That’s correct. For now, we’ll keep Voyager hidden away in this system while we mount a more clandestine mission to rescue some key members of my bridge crew.
- Objective ID
- 691,570,876
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- Both the Talgath and Salgash will know that Voyager has gone but, as is likely, they will judge others by their own morals and assume you have simply run away and left your crew behind.
- Objective ID
- 691,570,876
- Phase
- dialogue_start
- Character
- Captain Janeway
- Dialogue
- They would consider it the expedient thing to do. Anyway, if Voyager did come blasting in at this stage, the warring sides might just take it out on my crew. I don’t want to risk that.
- Objective ID
- 691,570,876
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- Shall we return to the Thrima system then?
- Objective ID
- 691,570,876
- Phase
- dialogue_start
- Character
- Captain Janeway
- Dialogue
- Yes. I have planetary locations for a number of my people, but I don’t know where exactly on those worlds they’ll be, or if they’ve been moved.
- Objective ID
- 691,570,876
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- I will be able to assist with that.
- Objective ID
- 691,570,876
- Phase
- dialogue_start
- Character
- Captain Janeway
- Dialogue
- Excellent. Then let’s waste no more time here.
- Objective ID
- 691,570,876
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- Very good, Captain Janeway. Bringing warp engines online.
- Objective ID
- 804,957,302
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- We are ready to begin the search, Captain.
- Objective ID
- 804,957,302
- Phase
- dialogue_start
- Character
- Captain Janeway
- Dialogue
- Good. I was conscripted to the Talgath faction, as were Tuvok, Kim, Chakotay and Paris. So I have more of an idea where we might find them. B’Elanna and Seven were taken by the Salgash.
- Objective ID
- 804,957,302
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- We will take care of that in due course. For now, let us focus our attention on the first four. What were the last locations you heard for Tuvok, Kim, Chakotay and Paris?
- Objective ID
- 804,957,302
- Phase
- dialogue_start
- Character
- Captain Janeway
- Dialogue
- They were split between Ganik and Bizan last I heard.
- Objective ID
- 804,957,302
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- A moment while I hack into the Talgath systems. There, I have them. Tuvok and Kim are on the planet Ganik. Chakotay and Paris are on Bizan.
- Objective ID
- 804,957,302
- Phase
- dialogue_start
- Character
- Captain Janeway
- Dialogue
- Alright, then we’ll head to Ganik first. Can you scan for their biosignatures?
- Objective ID
- 804,957,302
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- I have already done so, Captain. It will be a simple matter of a fly-by transport to beam them aboard.
- Objective ID
- 804,957,302
- Phase
- dialogue_start
- Character
- Captain Janeway
- Dialogue
- Then do it.
- Objective ID
- 804,957,302
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- Affirmative, Captain.