Saved for this browser.

Public Explorer

← Back to Hostiles

Hostiles

Imperial Starfleet Warship

Description not available in this release.

Recorded variants · 25

These definitions share a name and retain their own details.

Level
61
Power
10,894,946,364
XP reward
17,600
Warp required
700
Warp via superhighway
700
Scout
0
Outpost
0
Rarity code
1
Ship type code
2
Class
Battleship

Abilities

Dismantlement

Dismantlement
At the start of the round, if the enemy player is hull breached, this ship increases its weapon damage by [level value] for 1 round.

Photophobia
At the start of the round, if the enemy player is hull breached, this ship increases its Isolytic Damage by 10% for 1 round.
Ship Abilities are always active.

Deadlock

Deadlock
At combat start, Hull Breach enemy player for duration of combat
Ship Abilities are always active.

Weapons 4
TypeShotsWarm upCooldownAccuracyPenetrationModulationMinimum damageMaximum damageCritical chanceCritical damage
12114,251,2094,251,20921,672,82825,831,15628,077,3440.11.5
13114,251,2094,251,20921,672,82810,332,46211,230,9370.11.5
12114,251,2094,251,20921,672,8285,166,2315,615,4690.11.5
22114,251,2094,251,20921,672,8285,166,2315,615,4690.11.5
Rewards 1
ResourceMinimumMaximum
Raw Trellium-A5,3005,300
Dismantlement · values 1
Values
[[level value],[level value],[level value],[level value],[level value],[level value],[level value],[level value],[level value],[level value],[level value],[level value],[level value],[level value],[level value],[level value],[level value],[level value],[level value],[level value],[level value],[level value],[level value],[level value],[level value],[level value],[level value],[level value],[level value],[level value],[level value],[level value],[level value],[level value],[level value],[level value],[level value],[level value],[level value],[level value],[level value],[level value],[level value],[level value],[level value],[level value],[level value],[level value],[level value],[level value],[level value],[level value],[level value],[level value],[level value],[level value],[level value],[level value],[level value],[level value],[level value],[level value],[level value],[level value],[level value],[level value],[level value],[level value],[level value],[level value],[level value],[level value],[level value],[level value],[level value],[level value],[level value],[level value],[level value],[level value],[level value],[level value],[level value],[level value],[level value],[level value],[level value],[level value],[level value],[level value]]
Deadlock · values 1
Values
[[level value],[level value],[level value],[level value],[level value],[level value],[level value],[level value],[level value],[level value],[level value],[level value],[level value],[level value],[level value],[level value],[level value],[level value],[level value],[level value],[level value],[level value],[level value],[level value],[level value],[level value],[level value],[level value],[level value],[level value],[level value],[level value],[level value],[level value],[level value],[level value],[level value],[level value],[level value],[level value],[level value],[level value],[level value],[level value],[level value],[level value],[level value],[level value],[level value],[level value],[level value],[level value],[level value],[level value],[level value],[level value],[level value],[level value],[level value],[level value],[level value],[level value],[level value],[level value],[level value],[level value],[level value],[level value],[level value],[level value],[level value],[level value],[level value],[level value],[level value],[level value],[level value],[level value],[level value],[level value],[level value],[level value],[level value],[level value],[level value],[level value],[level value],[level value],[level value],[level value]]