Missions
Nobody Needs to Know Part 2
Meet with Damar at the Singularity Apex.
Overview
Warp required1
Operations level50
Warp for completion80
Warp via superhighway1
Completion via superhighway80
Costs & rewards
Mission rewards
No captured values for this selection.
Objective ID2,134,224,678
Amount26,500,000
Objective ID2,134,224,678
Amount50,000
Objective ID2,134,224,678
Amount1,100
Objective ID893,305,652
Amount300
Objective ID893,305,652
Amount50,000
Objective ID893,305,652
Amount1,100
Locations
Objectives
Objective 1
No captured values for this selection.
ObjectiveFollow Damar to the Singularity Apex.
DestinationSingularity Apex
Objective 2
No captured values for this selection.
ObjectiveMeet with the Dominion leaders.
DestinationSingularity Apex
Objective 3
No captured values for this selection.
ObjectiveVisit the Vita Nova system.
DestinationVita Nova
Objective 4
No captured values for this selection.
ObjectiveDefeat 10 hostiles of Level 42 or higher.
Required count10
Required level42
Objective 5
No captured values for this selection.
ObjectiveHow should we handle the situation?
Objective 6
No captured values for this selection.
ObjectiveTake the Dominion Leaders to safety.
DestinationS'Vona
Objective 7
No captured values for this selection.
ObjectiveBribe the Troggash with 1B Parsteel.
Resource
Parsteel
Amount1,000,000,000
Dialogue
Mission dialogue
No captured values for this selection.
- Objective ID
- 1,267,250,813
- Phase
- dialogue_end
- Character
- Troggash Captain
- Dialogue
- This is Captain Arloh of the Troggash Mercenary Frigate, Gouger…
- Objective ID
- 1,267,250,813
- Phase
- dialogue_end
- Character
- Damar
- Dialogue
- Subtle name… Let me be even more blunt. We’re here to put an end to your little party. No more senseless killing. No more ravaging of innocent colonies.
- Objective ID
- 1,267,250,813
- Phase
- dialogue_end
- Character
- Gor
- Dialogue
- Zhhhhchshhtzzzz zhtcaarz
- Objective ID
- 1,267,250,813
- Phase
- dialogue_end
- Character
- Weyoun
- Dialogue
- I couldn’t have said it better myself. You’ve been warned.
- Objective ID
- 1,267,250,813
- Phase
- dialogue_end
- Character
- Troggash Captain
- Dialogue
- Crush my ship today… Sure, you’ve probably stopped things for a day? A week? If you’re lucky, maybe a fortnight? But hire me to protect the place… Then you’ve got a safe zone forever.
- Objective ID
- 1,267,250,813
- Phase
- dialogue_end
- Character
- Ikat'ika
- Dialogue
- I would rather present your skull to the Founders than offer you payment for such inadequate services! You fight like whelps!
- Objective ID
- 1,267,250,813
- Phase
- dialogue_end
- Character
- Weyoun
- Dialogue
- Well, Commander, how do you think we should handle the situation?
- Objective ID
- 1,267,250,813
- Phase
- dialogue_start
- Character
- Weyoun
- Dialogue
- Look at this place! Innocent farming colonies left as easy pickings for the wolves. Mercenaries, pirates, marauders… All walks of life. They simply run rampant out here.
- Objective ID
- 1,267,250,813
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- Perhaps the threat of Dominion invasion is why this sector of space is left unprotected by Starfleet.
- Objective ID
- 1,267,250,813
- Phase
- dialogue_start
- Character
- Gor
- Dialogue
- Zhhhhchshhtzzzz
- Objective ID
- 1,267,250,813
- Phase
- dialogue_start
- Character
- Ikat'ika
- Dialogue
- I agree. This pity quabble between the Klingons, the Romulans, and the Federation is the true cause. My soldiers could solve this easily if given the chance.
- Objective ID
- 1,267,250,813
- Phase
- dialogue_start
- Character
- Damar
- Dialogue
- Well we’re here, aren’t we? Let’s show the Commander what we can do if we work together.
- Objective ID
- 1,279,607,505
- Phase
- dialogue_dilemma
- Character
- Weyoun
- Dialogue
- How should we handle the situation?
- Objective ID
- 1,728,119,836
- Phase
- dialogue_start
- Character
- Damar
- Dialogue
- Now that we’re here, a quick word of warning. The people you are about to meet have very high expectations of your ability. It would be unwise to disappoint them…
- Objective ID
- 1,737,096,558
- Phase
- dialogue_start
- Character
- Weyoun
- Dialogue
- Ah, it’s the Independent. Damar, I trust you were unharmed in your retrieval of our guest?
- Objective ID
- 1,737,096,558
- Phase
- dialogue_start
- Character
- Damar
- Dialogue
- Your concern is touching, Weyoun.
- Objective ID
- 1,737,096,558
- Phase
- dialogue_start
- Character
- Gor
- Dialogue
- Zhhhhchshhtzzzz zzchgwarrabrawzzch
- Objective ID
- 1,737,096,558
- Phase
- dialogue_start
- Character
- Weyoun
- Dialogue
- Ahaha! General, please! Damar is a valued member of this council. And we are in the presence of guests.
- Objective ID
- 1,737,096,558
- Phase
- dialogue_start
- Character
- Ikat'ika
- Dialogue
- Our ship is waiting, Weyoun.
- Objective ID
- 1,737,096,558
- Phase
- dialogue_start
- Character
- Weyoun
- Dialogue
- All in good time, all in good time! Commander, you must be wondering why we’ve gone to such trouble to bring you here. Well, it turns out that this singularity provides a bit of a sensor black spot…
- Objective ID
- 1,737,096,558
- Phase
- dialogue_start
- Character
- Weyoun
- Dialogue
- We, the Dominion, would like to extend an opportunity your way. As you may have seen, this sector is rife with conflict. Local authorities like the Romulans and, hmmm Federation, are failing here.
- Objective ID
- 1,737,096,558
- Phase
- dialogue_start
- Character
- Ikat'ika
- Dialogue
- The Founders have hopes that the Jem’Hadar can bring order to the Alpha Quadrant. With your guidance, we may be able to restore peace to this wild place.
- Objective ID
- 1,737,096,558
- Phase
- dialogue_start
- Character
- Weyoun
- Dialogue
- Exactly. We have our own motives, of course, but our concern for the colonies left out here to fend for themselves is all too real. Come. Let me show you what I mean…
- Objective ID
- 2,134,224,678
- Phase
- dialogue_end
- Character
- Damar
- Dialogue
- That’s one system cleaned up. But as you can see, this whole sector is a mess. What next?
- Objective ID
- 2,134,224,678
- Phase
- dialogue_end
- Character
- Weyoun
- Dialogue
- All in good time, Damar. Hopefully, Commander, you can see that we are acting for the good of the people of the Alpha Quadrant…
- Objective ID
- 2,134,224,678
- Phase
- dialogue_start
- Character
- Weyoun
- Dialogue
- Well, that is one way to solve a problem, I suppose. I trust you can afford to pay this generous bribe?
- Objective ID
- 2,134,224,678
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- We can offer 1B Parsteel for the continued safety of the local colonies.
- Objective ID
- 590,011,800
- Phase
- dialogue_start
- Character
- Damar
- Dialogue
- Let’s save the discussion for a safer place. Follow me to the anomaly at the following coordinates…
- Objective ID
- 590,011,800
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- That’s the location of the Singularity Apex, Commander.
- Objective ID
- 590,011,800
- Phase
- dialogue_start
- Character
- Kazh
- Dialogue
- The Dominion must be using it as a place that is shielded from communications hacks. Let’s go, Commander.
- Objective ID
- 893,305,652
- Phase
- dialogue_end
- Character
- Damar
- Dialogue
- That’s one system cleaned up. But as you can see, this whole sector is a mess. What next?
- Objective ID
- 893,305,652
- Phase
- dialogue_end
- Character
- Weyoun
- Dialogue
- All in good time, Damar. Hopefully, Commander, you can see that we are acting for the good of the people of the Alpha Quadrant…
- Objective ID
- 893,305,652
- Phase
- dialogue_start
- Character
- Weyoun
- Dialogue
- I concur. Thot Gor, Ikat’ika, you know what to do.
- Objective ID
- 893,305,652
- Phase
- dialogue_start
- Character
- Gor
- Dialogue
- Zzzhaarz!
- Objective ID
- 893,305,652
- Phase
- dialogue_start
- Character
- Weyoun
- Dialogue
- Now that the unpleasantness has been handled…
- Objective ID
- 893,305,652
- Phase
- dialogue_start
- Character
- Troggash Captain
- Dialogue
- Wait! Wai –
- Objective ID
- 893,305,652
- Phase
- dialogue_start
- Character
- Weyoun
- Dialogue
- … there’s another place I’d like to take you, Commander. But first, let’s get out of the way of the battle.