Missions
Entanglement Part 2
Help a stranded ship.
Overview
Warp required1
Operations level34
Warp for completion28
Warp via superhighway1
Completion via superhighway28
Costs & rewards
Mission rewards
No captured values for this selection.
Objective ID945,542,025
Amount7,012,000
Objective ID945,542,025
Amount900
Objective ID945,542,025
Amount900
Locations
Objectives
Objective 1
No captured values for this selection.
ObjectiveLeave Dareb.
DestinationKabiuko
Objective 2
No captured values for this selection.
ObjectiveInvestigate the distress signal.
DestinationKabiuko
Objective 3
No captured values for this selection.
ObjectiveDefeat 5 hostiles of level 34 or higher.
Required count5
Required level34
Objective 4
No captured values for this selection.
ObjectiveBeam the survivors onboard.
DestinationKabiuko
Objective 5
No captured values for this selection.
ObjectiveReturn to Voyager.
DestinationVaskan Kyrian
Dialogue
Mission dialogue
No captured values for this selection.
- Objective ID
- 1,046,525,967
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- The ship is badly damaged, Commander, and surrounded. Hailing them now… We intercepted your distress signal. What is going on here?
- Objective ID
- 1,046,525,967
- Phase
- dialogue_start
- Character
- Zelkan
- Dialogue
- What does it look like? These brutes are about to end us!
- Objective ID
- 1,046,525,967
- Phase
- dialogue_start
- Character
- Kylore
- Dialogue
- Easy, Zel. They’re only–
- Objective ID
- 1,046,525,967
- Phase
- dialogue_start
- Character
- Zelkan
- Dialogue
- No! There’s no time for niceties. Either help us or get lost!
- Objective ID
- 1,046,525,967
- Phase
- dialogue_start
- Character
- Kylore
- Dialogue
- Please, stranger. Don’t let us die here today.
- Objective ID
- 1,046,525,967
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- Hailing the hostile ships… Stand down your attack. Do not force our hand.
- Objective ID
- 1,046,525,967
- Phase
- dialogue_start
- Character
- Bounty Hunter
- Dialogue
- Stay out of this! You have no idea who these people are or who is looking for them. I’m not about to let my quarry scuttle away again!
- Objective ID
- 1,046,525,967
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- They are charging weapons. Raising shields!
- Objective ID
- 1,322,215,690
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- We are in the clear, Commander.
- Objective ID
- 1,322,215,690
- Phase
- dialogue_start
- Character
- Kylore
- Dialogue
- Thank you, stranger. You just saved our lives.
- Objective ID
- 1,322,215,690
- Phase
- dialogue_start
- Character
- Zelkan
- Dialogue
- Yes, many thanks. Now, beam us off this crumbling heap of tin. Then you’ll really have done us a solid.
- Objective ID
- 1,322,215,690
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- Initializing transport…
- Objective ID
- 437,439,907
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- Commander, I am picking up a distress signal originating nearby. We should investigate it before we return to Voyager.
- Objective ID
- 437,439,907
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- Someone may require our assistance.
- Objective ID
- 782,535,478
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- We are being scanned… our investigation must have raised an alarm in the Borg Sphere. We should leave Dareb before the Borg decide we are a threat.
- Objective ID
- 782,535,478
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- Captain Janeway will be interested to hear what we have learned.
- Objective ID
- 945,542,025
- Phase
- dialogue_end
- Character
- Captain Janeway
- Dialogue
- Commander! We were starting to get worried.
- Objective ID
- 945,542,025
- Phase
- dialogue_end
- Character
- Maia
- Dialogue
- Apologies for the delay, Captain. The Progenitor Installation is resisting the Borg’s attempt to gain access. We have some time.
- Objective ID
- 945,542,025
- Phase
- dialogue_end
- Character
- Captain Janeway
- Dialogue
- That is good news. Were you able to learn what precisely the Borg are trying to do?
- Objective ID
- 945,542,025
- Phase
- dialogue_end
- Character
- Maia
- Dialogue
- They are trying to break into the Installation’s navigation systems.
- Objective ID
- 945,542,025
- Phase
- dialogue_end
- Character
- Commander Chakotay
- Dialogue
- What does that mean exactly?
- Objective ID
- 945,542,025
- Phase
- dialogue_end
- Character
- Maia
- Dialogue
- It could be an attempt to take control of the Progenitor Network itself.
- Objective ID
- 945,542,025
- Phase
- dialogue_end
- Character
- Ensign Kim
- Dialogue
- The Progenitor Network? Why would the Borg need it when they have their own Transwarp Network?
- Objective ID
- 945,542,025
- Phase
- dialogue_end
- Character
- Tom Paris
- Dialogue
- …The Superhighways. If the Borg somehow linked them to their Transwarp Network, they could get to any corner of the galaxy almost instantaneously.
- Objective ID
- 945,542,025
- Phase
- dialogue_end
- Character
- Captain Janeway
- Dialogue
- Well, then. We’re just going to have to make sure they don’t get that far.
- Objective ID
- 945,542,025
- Phase
- dialogue_end
- Character
- Zelkan
- Dialogue
- …Who are you people?
- Objective ID
- 945,542,025
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- The passengers are safely aboard, Commander. May I enquire as to who you two are?
- Objective ID
- 945,542,025
- Phase
- dialogue_start
- Character
- Kylore
- Dialogue
- We’re… nobodies. Stupid kids from a farming colony in Padilac.
- Objective ID
- 945,542,025
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- Someone is going to an awful lot of trouble to catch two “nobodies”. Who is looking for you?
- Objective ID
- 945,542,025
- Phase
- dialogue_start
- Character
- Zelkan
- Dialogue
- None of your business. Now, get us out of here before more of those lunatics show up!
- Objective ID
- 945,542,025
- Phase
- dialogue_start
- Character
- Kylore
- Dialogue
- We would be much obliged if you could drop us off in Vendoo.
- Objective ID
- 945,542,025
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- Very well. But we have to make a stop in Vaskan Kyrian first.
- Objective ID
- 945,542,025
- Phase
- dialogue_start
- Character
- Zelkan
- Dialogue
- No! You have to–
- Objective ID
- 945,542,025
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- We have to take care of important business which was interrupted to save your life. Do you prefer to wait on your extensively damaged vessel until someone else comes to your aid?
- Objective ID
- 945,542,025
- Phase
- dialogue_start
- Character
- Kylore
- Dialogue
- N-no, of course not. We appreciate the help.
- Objective ID
- 945,542,025
- Phase
- dialogue_start
- Character
- Zelkan
- Dialogue
- But–
- Objective ID
- 945,542,025
- Phase
- dialogue_start
- Character
- Kylore
- Dialogue
- Shut up, Zel!
- Objective ID
- 945,542,025
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- Engaging warp drive…