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Missions

Tribbles Begone

A tribble infestation needs to be dealt with.

Overview

Warp required185
Operations level50
Warp for completion185
Warp via superhighway185
Completion via superhighway185

Costs & rewards

Mission rewards

3 Hour Speed Up
Objective ID323,267,709
Amount500
Romulan Immortal Datapad
Objective ID323,267,709
Amount1
Romulan Credits
Objective ID323,267,709
Amount800
Romulan Points
Objective ID323,267,709
Amount1,100,000
Federation Points
Objective ID323,267,709
Amount-1,980,000

Locations

Objectives

Objective 1

ObjectiveFind the infested ship.
Destinationvan Vlerken

Objective 2

ObjectiveSpeak with the ship captain.
Destinationvan Vlerken

Objective 3

ObjectiveDestroy the infested ship.
EncounterInfested Ship
Opponent strength0
Destinationvan Vlerken

Dialogue

Mission dialogue

Objective ID
1,975,784,120
Phase
dialogue_start
Character
Qirlov
Dialogue
Commander, we need your help with a tribble infestation. A ship in my merchant fleet is about to be overrun. The vermin got aboard the ship during a trade in the neutral zone.
Objective ID
1,975,784,120
Phase
dialogue_start
Character
Maia
Dialogue
How can we help?
Objective ID
1,975,784,120
Phase
dialogue_start
Character
Qirlov
Dialogue
Accompany me to Van Vlerken. We need to make sure the infestation does not spread any further. Tribbles can overcome entire ecosystems and planets. We must stop that from happening.
Objective ID
1,975,784,120
Phase
dialogue_start
Character
Maia
Dialogue
Very well. Setting a course for Van Vlerken now.
Objective ID
323,267,709
Phase
dialogue_end
Character
Maia
Dialogue
The infested ship has been destroyed.
Objective ID
323,267,709
Phase
dialogue_end
Character
Qirlov
Dialogue
Good. Tribbles might be cute and harmless alone, but they reproduce fast enough to produce a new generation every twelve hours.
Objective ID
323,267,709
Phase
dialogue_end
Character
Qirlov
Dialogue
The last thing we need here is an infestation spreading through the Immortal colonies.
Objective ID
323,267,709
Phase
dialogue_start
Character
Qirlov
Dialogue
Report, Captain Dulmak.
Objective ID
323,267,709
Phase
dialogue_start
Character
Dulmak
Dialogue
We have contained the tribbles in the lower decks of the ship. They are already overrunning the cargo hold – we need to get out of here soon. I don’t think we’ll be able to keep them contained for long.
Objective ID
323,267,709
Phase
dialogue_start
Character
Qirlov
Dialogue
You need to evacuate now. Beam down to Zuxif, we’ll take care of the tribbles.
Objective ID
323,267,709
Phase
dialogue_start
Character
Dulmak
Dialogue
Sir, you don’t mean to…
Objective ID
323,267,709
Phase
dialogue_start
Character
Qirlov
Dialogue
You’ll get another ship, Dulmak. Now go.
Objective ID
945,353,462
Phase
dialogue_start
Character
Qirlov
Dialogue
The ship is up ahead.
Objective ID
945,353,462
Phase
dialogue_start
Character
Maia
Dialogue
Opening a line of communication. On screen now.