Missions
Catching a Killer III
Put an end to the murders once and for all.
Overview
Warp required1
Operations level54
Warp for completion285
Warp via superhighway1
Completion via superhighway285
Costs & rewards
Mission rewards
No captured values for this selection.
Objective ID128,683,445
Amount35,000
Objective ID128,683,445
Amount600
Objective ID128,683,445
Amount800
Objective ID128,683,445
Amount2,000,000
Objective ID128,683,445
Amount-2,592,000
Objective ID1,752,263,810
Amount2,000
Objective ID1,752,263,810
Amount186,300,000
Objective ID1,752,263,810
Amount800
Objective ID1,752,263,810
Amount2,000,000
Objective ID1,752,263,810
Amount-2,592,000
Objectives
Objective 1
No captured values for this selection.
ObjectiveSpeak with the detective in New London.
DestinationNew London
Objective 2
No captured values for this selection.
ObjectiveFollow the clue left by the killer.
DestinationMerius
Objective 3
No captured values for this selection.
ObjectiveWhat should we do?
Objective 4
No captured values for this selection.
Objective 5
No captured values for this selection.
Objective 6
No captured values for this selection.
ObjectiveEscort Detective Olgak back to the station.
DestinationNecrocormeum
Objective 7
No captured values for this selection.
ObjectiveEscort Detective Olgak back to the station.
DestinationNecrocormeum
Dialogue
Mission dialogue
No captured values for this selection.
- Objective ID
- 1,070,859,535
- Phase
- dialogue_end
- Character
- Azot
- Dialogue
- I knew I could rely on you to figure out my clue, Detective.
- Objective ID
- 1,070,859,535
- Phase
- dialogue_end
- Character
- Olgak
- Dialogue
- Well, here I am. I’m going to put an end to you, Azot.
- Objective ID
- 1,070,859,535
- Phase
- dialogue_end
- Character
- Azot
- Dialogue
- I have enjoyed our little dance, Olgak. I realised after my last project that something was missing… I have been chasing what was right in front of me.
- Objective ID
- 1,070,859,535
- Phase
- dialogue_end
- Character
- Azot
- Dialogue
- The others meant nothing to me. You are the ultimate shape of death.
- Objective ID
- 1,070,859,535
- Phase
- dialogue_end
- Character
- Olgak
- Dialogue
- Commander, he’s clearly out of his mind… We need to disable his ship so that we can take him into custody.
- Objective ID
- 1,070,859,535
- Phase
- dialogue_end
- Character
- Olgak
- Dialogue
- Or perhaps we should end this here and now… No-one would question us. We would be getting rid of a menace to society.
- Objective ID
- 1,070,859,535
- Phase
- dialogue_start
- Character
- Detective
- Dialogue
- Thank you for coming, Olgak. We strongly believe that the murder carried out here is related to those you were investigating in Immortal space.
- Objective ID
- 1,070,859,535
- Phase
- dialogue_start
- Character
- Detective
- Dialogue
- Once again, the suspect infiltrated an advanced security system in order to get to the victim.
- Objective ID
- 1,070,859,535
- Phase
- dialogue_start
- Character
- Detective
- Dialogue
- It is possible that the crime is unrelated, but given that Azot is in the wind, it seems likely that he has taken Neutral space as his new hunting ground.
- Objective ID
- 1,070,859,535
- Phase
- dialogue_start
- Character
- Olgak
- Dialogue
- Do we have any evidence tying Azot to the crime?
- Objective ID
- 1,070,859,535
- Phase
- dialogue_start
- Character
- Detective
- Dialogue
- Just this… a note left by the killer, singling you out.
- Objective ID
- 1,070,859,535
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- Death – many erroneously repent its ultimate shape. Can you catch me before I bring more death, Olgak?
- Objective ID
- 1,070,859,535
- Phase
- dialogue_start
- Character
- Detective
- Dialogue
- It must be a cypher of some sort.
- Objective ID
- 1,070,859,535
- Phase
- dialogue_start
- Character
- Olgak
- Dialogue
- It is indeed… It is pointing us to the scene of Azot’s next crime. Many erroneously repent its ultimate shape – Azot is leading us to the Merius system.
- Objective ID
- 1,070,859,535
- Phase
- dialogue_start
- Character
- Olgak
- Dialogue
- Let’s head there now before Azot can strike again.
- Objective ID
- 128,683,445
- Phase
- dialogue_end
- Character
- Olgak
- Dialogue
- Azot is not taking well to being imprisoned. He rants and raves all day long. He requests to speak to me regularly.
- Objective ID
- 128,683,445
- Phase
- dialogue_end
- Character
- Olgak
- Dialogue
- I visited him once, and he kept talking about the “ultimate shape of death” and how I had disappointed him.
- Objective ID
- 128,683,445
- Phase
- dialogue_end
- Character
- Olgak
- Dialogue
- I am growing too old for this, Commander. This case has taken its toll. I’m going to take some time off to reevaluate my priorities.
- Objective ID
- 128,683,445
- Phase
- dialogue_end
- Character
- Maia
- Dialogue
- Perhaps that is for the best, Detective. Do not forget, however, that you caught a killer and prevented further loss of life. Perhaps that makes it all worthwhile
- Objective ID
- 128,683,445
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- Azot has been beamed into the brig. He will be secure there until we can transport him into a high-security cell.
- Objective ID
- 128,683,445
- Phase
- dialogue_start
- Character
- Olgak
- Dialogue
- Thank you, Commander. Now, let’s bring him in.
- Objective ID
- 1,380,609,722
- Phase
- dialogue_start
- Character
- Olgak
- Dialogue
- Yes… You’re right, Commander. We will not stoop to Azot’s level. We will disable his ship and arrest him so that he can be tried and convicted. Justice will be served.
- Objective ID
- 1,380,609,722
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- Agreed. Targeting Azot’s ship now…
- Objective ID
- 1,752,263,810
- Phase
- dialogue_end
- Character
- Olgak
- Dialogue
- The more I think about it, Commander, the more I believe that Azot got exactly what he wanted.
- Objective ID
- 1,752,263,810
- Phase
- dialogue_end
- Character
- Maia
- Dialogue
- The ultimate shape of death, indeed…
- Objective ID
- 1,752,263,810
- Phase
- dialogue_end
- Character
- Olgak
- Dialogue
- I am growing too old for this, Commander. This case has taken its toll. I chose to eliminate a suspect rather than follow the law I swore to uphold.
- Objective ID
- 1,752,263,810
- Phase
- dialogue_end
- Character
- Olgak
- Dialogue
- I need to take some time off to reevaluate my priorities. Perhaps I may even retire…
- Objective ID
- 1,752,263,810
- Phase
- dialogue_end
- Character
- Maia
- Dialogue
- That may be for the best, Detective. Do not forget, however, that you caught a killer and prevented further loss of life. Perhaps that makes it all worthwhile.
- Objective ID
- 1,752,263,810
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- Azot’s ship has been destroyed, Detective. His trail of blood ends here.
- Objective ID
- 1,752,263,810
- Phase
- dialogue_start
- Character
- Olgak
- Dialogue
- Thank you, Commander. Let’s report back to the station.
- Objective ID
- 591,292,488
- Phase
- dialogue_start
- Character
- Olgak
- Dialogue
- My colleagues in New London have contacted me about a murder with a similar MO to those in the Immortal colonies. I knew Azot wouldn’t be able to suppress his appetite for long.
- Objective ID
- 591,292,488
- Phase
- dialogue_start
- Character
- Olgak
- Dialogue
- We must make our way into Neutral space to catch our culprit.
- Objective ID
- 591,292,488
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- Very well. Setting a course for New London now.
- Objective ID
- 624,608,849
- Phase
- dialogue_dilemma
- Character
- Olgak
- Dialogue
- How should we deal with Azot?
- Objective ID
- 656,346,807
- Phase
- dialogue_start
- Character
- Olgak
- Dialogue
- I don’t see that we have any other choice, Commander. Let’s show Azot what it is like to be a victim!
- Objective ID
- 656,346,807
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- Agreed. Targeting Azot’s ship now…