Missions
Predator and Pray Part 2
Bring an end to Omegron’s baleful sphere of influence.
Overview
Warp required1
Operations level61
Warp for completion900
Warp via superhighway1
Completion via superhighway1,000
Costs & rewards
Mission rewards
No captured values for this selection.
Objective ID357,555,594
Amount800
Objective ID357,555,594
Amount30
Objective ID357,555,594
Amount800
Objectives
Objective 1
No captured values for this selection.
ObjectiveFind a place to hide.
DestinationEsteris
Objective 2
No captured values for this selection.
ObjectiveInvestigate the site of Omegron’s first manifestation.
DestinationEsteris
Objective 3
No captured values for this selection.
ObjectiveAnalyze the findings.
DestinationEsteris
Objective 4
No captured values for this selection.
Objective 5
No captured values for this selection.
ObjectiveDestroy Omegron.
DestinationEsteris
Objective 6
No captured values for this selection.
ObjectiveTransport Captain Jakes to Retha.
DestinationRetha
Dialogue
Mission dialogue
No captured values for this selection.
- Objective ID
- 1,094,399,977
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- Have you confirmed your findings, Cooper?
- Objective ID
- 1,094,399,977
- Phase
- dialogue_start
- Character
- Cooper Jakes
- Dialogue
- Yeah. My assumption was correct. The material I found at the site, a superheated crystalised sand, was caused by the appearance of a creature composed of sentient energy waves.
- Objective ID
- 1,094,399,977
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- A creature you have encountered before.
- Objective ID
- 1,094,399,977
- Phase
- dialogue_start
- Character
- Cooper Jakes
- Dialogue
- Yes. It’s a creature that feeds on belief and its species has been using those unique properties to fake godhood for centuries, probably more.
- Objective ID
- 1,094,399,977
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- Then you know of a way to stop it, presumably.
- Objective ID
- 1,094,399,977
- Phase
- dialogue_start
- Character
- Cooper Jakes
- Dialogue
- I do. We need to set up an energetic counter-wave and imbue it with its own belief component. In this case, I think a belief in your Commander’s capabilities.
- Objective ID
- 1,094,399,977
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- I do not believe the Commander would be comfortable with such a move.
- Objective ID
- 1,094,399,977
- Phase
- dialogue_start
- Character
- Cooper Jakes
- Dialogue
- The effect would only be temporary. Besides, the Commander’s reputation has already done most of the work for us. Your exploits are a known entity. That means the counter-wave will already resonate.
- Objective ID
- 1,094,399,977
- Phase
- dialogue_start
- Character
- Cooper Jakes
- Dialogue
- It’s exactly what we need. I’ve already taken the liberty of compiling a library of the Commander’s adventures…
- Objective ID
- 1,094,399,977
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- Adventures?
- Objective ID
- 1,094,399,977
- Phase
- dialogue_start
- Character
- Sib Lambda
- Dialogue
- I may err on the side of caution, but Cooper Jakes has a propensity for the romantic which is most unscientific.
- Objective ID
- 1,094,399,977
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- And what will this library do?
- Objective ID
- 1,094,399,977
- Phase
- dialogue_start
- Character
- Cooper Jakes
- Dialogue
- I need you to convert the whole thing into an information wave. Then combine that with the readings I took from the site on Vinram, and use it to recreate the original transmission wave.
- Objective ID
- 1,094,399,977
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- Are you sure this will work?
- Objective ID
- 1,094,399,977
- Phase
- dialogue_start
- Character
- Cooper Jakes
- Dialogue
- No. But what choice do we have?
- Objective ID
- 1,094,399,977
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- None. Very well. Upload your information wave to my core, while I move the ship into position.
- Objective ID
- 1,094,399,977
- Phase
- dialogue_start
- Character
- Cooper Jakes
- Dialogue
- Alright. Here goes… everything!
- Objective ID
- 1,293,837,638
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- Omegron has not found us yet. At least, that is how it seems.
- Objective ID
- 1,293,837,638
- Phase
- dialogue_start
- Character
- Sib Lambda
- Dialogue
- The false god betrays its fallibility.
- Objective ID
- 1,293,837,638
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- Perhaps. No ships have approached our location, that is certain.
- Objective ID
- 1,293,837,638
- Phase
- dialogue_start
- Character
- Cooper Jakes
- Dialogue
- I believe the best way to have any chance of defeating Omegron is to investigate the source of its first manifestation. It’s clearly not all-powerful, otherwise we would have been found or destroyed by now.
- Objective ID
- 1,293,837,638
- Phase
- dialogue_start
- Character
- Cooper Jakes
- Dialogue
- We have a chance, if we can get to Vinram, to analyze the source and perhaps ascertain the true nature of Omegron.
- Objective ID
- 1,293,837,638
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- Very well, then we must return to Vinram.
- Objective ID
- 1,293,837,638
- Phase
- dialogue_start
- Character
- Cooper Jakes
- Dialogue
- I can’t see any other option.
- Objective ID
- 1,293,837,638
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- Bringing impulse online. Here we go.
- Objective ID
- 2,007,606,773
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- It appears we were not as stealthy as we…
- Objective ID
- 2,007,606,773
- Phase
- dialogue_start
- Character
- Omegron
- Dialogue
- HOW DARE YOU PROFANE THE SITE OF MY HOLY MANIFESTING!
- Objective ID
- 2,007,606,773
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- We have angered him. And he has sent one of his disciples to exact the price of his fury.
- Objective ID
- 2,007,606,773
- Phase
- dialogue_start
- Character
- Omegron
- Dialogue
- PARADISE AWAITS YOU, MY FAITHFUL CHILD. ANNIHILATE THE BLASPHEMERS!
- Objective ID
- 2,007,606,773
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- Battle stations!
- Objective ID
- 357,555,594
- Phase
- dialogue_end
- Character
- Maia
- Dialogue
- Have you secured the strand, Cooper?
- Objective ID
- 357,555,594
- Phase
- dialogue_end
- Character
- Cooper Jakes
- Dialogue
- Yes, it’s safely stored at the Temple Laboratory. I’m looking forward to taking a closer look.
- Objective ID
- 357,555,594
- Phase
- dialogue_end
- Character
- Sib Lambda
- Dialogue
- I too am eager. With luck, our research may point us towards our ultimate goal of finding the Celestial Trickster and wiping it from the universe.
- Objective ID
- 357,555,594
- Phase
- dialogue_end
- Character
- Cooper Jakes
- Dialogue
- Fingers crossed!
- Objective ID
- 357,555,594
- Phase
- dialogue_end
- Character
- Sib Lambda
- Dialogue
- That would be an inefficient use of fingers, Cooper.
- Objective ID
- 357,555,594
- Phase
- dialogue_end
- Character
- Cooper Jakes
- Dialogue
- Sib, it’s an expression!
- Objective ID
- 357,555,594
- Phase
- dialogue_end
- Character
- Sib Lambda
- Dialogue
- I am aware. That was a joke.
- Objective ID
- 357,555,594
- Phase
- dialogue_end
- Character
- Cooper Jakes
- Dialogue
- A joke? Oh, wow. Sib, every day you surprise me.
- Objective ID
- 357,555,594
- Phase
- dialogue_end
- Character
- Maia
- Dialogue
- I will leave you both to it. Farewell, my friends. Call upon us again whenever you need. The Commander always enjoys working with you.
- Objective ID
- 357,555,594
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- The counter wave is working, Captain Jakes. Listen.
- Objective ID
- 357,555,594
- Phase
- dialogue_start
- Character
- Omegron
- Dialogue
- NOOOOOOOOOOOOOOOOOOooooooooooooooooooooeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeee…
- Objective ID
- 357,555,594
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- Omegron has been compressed into a single microscopic strand of energy. We can trap this strand in a stasis field.
- Objective ID
- 357,555,594
- Phase
- dialogue_start
- Character
- Cooper Jakes
- Dialogue
- Perfect, Maia! And what of the disciples?
- Objective ID
- 357,555,594
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- They are no longer pointing weapons at us. They are, however, chanting and singing the Commander’s name.
- Objective ID
- 357,555,594
- Phase
- dialogue_start
- Character
- Cooper Jakes
- Dialogue
- Ah, yes, well. That will wear off.
- Objective ID
- 357,555,594
- Phase
- dialogue_start
- Character
- Sib Lambda
- Dialogue
- Eventually.
- Objective ID
- 357,555,594
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- What do you wish to do with the Omegron energy strand?
- Objective ID
- 357,555,594
- Phase
- dialogue_start
- Character
- Cooper Jakes
- Dialogue
- I would like to take it back to Retha for study. It will provide invaluable insight into the nature of these false gods. If the Commander wouldn’t mind getting us there.
- Objective ID
- 357,555,594
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- I can confidently state that the Commander wishes to put as much distance between themself and their temporary acolytes out there as possible.
- Objective ID
- 357,555,594
- Phase
- dialogue_start
- Character
- Cooper Jakes
- Dialogue
- Ha! Then, if you wouldn’t mind, could you transport us to Retha?
- Objective ID
- 357,555,594
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- It would be a pleasure, Cooper. The course is laid in. Engaging warp drive.
- Objective ID
- 495,210,752
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- More ships are amassing.
- Objective ID
- 495,210,752
- Phase
- dialogue_start
- Character
- Cooper Jakes
- Dialogue
- We need to remove ourselves from this fight ASAP!
- Objective ID
- 495,210,752
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- The barrier is still in place. However, perhaps we can warp across the system and find a place to conceal ourselves while we formulate a plan to deal with Omegron.
- Objective ID
- 495,210,752
- Phase
- dialogue_start
- Character
- Cooper Jakes
- Dialogue
- Is that likely, that we can hide from it?
- Objective ID
- 495,210,752
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- It will provide an interesting test of how far Omegron’s godlike powers stretch. If they can successfully evade its senses, then Omegron will have shown itself not to be so all-knowing after all.
- Objective ID
- 495,210,752
- Phase
- dialogue_start
- Character
- Cooper Jakes
- Dialogue
- If we can get his disciples to see that for themselves, we may be able to break their conditioning. Usually in these cases, if we can diminish the entity’s influence, we can diminish its power.
- Objective ID
- 495,210,752
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- Very good, Cooper. Engaging warp engines.
- Objective ID
- 507,624,885
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- Captain Jakes, have you found anything? Neither Omegron or his followers have shown any awareness of your presence on Vinram, but I cannot guarantee how long this state of affairs will continue.
- Objective ID
- 507,624,885
- Phase
- dialogue_start
- Character
- Cooper Jakes
- Dialogue
- Hello, Maia! Actually, yes, I do believe I have found something that could help. Something about the way the sand here has been transformed at the point of Omegron’s emergence.
- Objective ID
- 507,624,885
- Phase
- dialogue_start
- Character
- Cooper Jakes
- Dialogue
- However, in order to be sure, I need to analyze my findings back on board your vessel.
- Objective ID
- 507,624,885
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- In truth, Cooper, the sooner you get back within these walls, the better. I have a better chance of ensuring your safety here.
- Objective ID
- 507,624,885
- Phase
- dialogue_start
- Character
- Cooper Jakes
- Dialogue
- Then by all means, beam us back up. We have what we need.
- Objective ID
- 507,624,885
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- Excellent. Energizing.