Missions
Hunting the Hunter
Assist a Starfleet agent in the investigation of a crime scene.
Overview
Warp required1
Operations level2
Warp for completion1
Warp via superhighway1
Completion via superhighway1
Costs & rewards
Mission rewards
No captured values for this selection.
Objective ID2,007,976,064
Amount1
Objective ID2,007,976,064
Amount150
Objective ID2,007,976,064
Amount19
Locations
Objectives
Objective 1
No captured values for this selection.
ObjectiveEscort the Starfleet Agent to the crime scene.
DestinationSystem -1
Objective 2
No captured values for this selection.
ObjectiveDefeat 10 hostiles of Level 2 or higher.
Required count10
Required level2
Objective 3
No captured values for this selection.
ObjectiveReturn to your Station.
Objective 4
No captured values for this selection.
ObjectiveDisable the witness' ship.
EncounterMurrg
Opponent strength162
DestinationSystem -1
Dialogue
Mission dialogue
No captured values for this selection.
- Objective ID
- 188,114,336
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- Commander, we are receiving an incoming transmission from a Starfleet vessel. It appears to be in close proximity to our Station. Opening a channel.
- Objective ID
- 188,114,336
- Phase
- dialogue_start
- Character
- Captain Yeatman
- Dialogue
- Greetings, Independent. My name is Yeatman. Your reputation for altruism is growing among our ranks. You seem like the perfect candidate for an important assignment.
- Objective ID
- 188,114,336
- Phase
- dialogue_start
- Character
- Captain Yeatman
- Dialogue
- I’m wondering if you’re up to the task.
- Objective ID
- 188,114,336
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- How may we be of assistance?
- Objective ID
- 188,114,336
- Phase
- dialogue_start
- Character
- Captain Yeatman
- Dialogue
- Just what I wanted to hear. I’d like you to accompany me to a nearby system in Independent Space, the coordinates of which I’m transmitting to you now.
- Objective ID
- 188,114,336
- Phase
- dialogue_start
- Character
- Captain Yeatman
- Dialogue
- My First Officer, Commander Walker, was investigating reports of piracy and attacks on civilian ships in this sector. He has since ceased communications.
- Objective ID
- 188,114,336
- Phase
- dialogue_start
- Character
- Captain Yeatman
- Dialogue
- I fear the worst may have come to pass. I’m going to personally investigate his last known point of contact, and I could use some backup.
- Objective ID
- 188,114,336
- Phase
- dialogue_start
- Character
- Captain Yeatman
- Dialogue
- This investigation is not sanctioned by Starfleet. As it stands, backup is out of the question. I trust that I can rely on you in their stead?
- Objective ID
- 188,114,336
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- We are preparing a ship to escort you now. Please lead the way.
- Objective ID
- 2,007,976,064
- Phase
- dialogue_end
- Character
- Murrg
- Dialogue
- Alright, alright, Murrg will speak!
- Objective ID
- 2,007,976,064
- Phase
- dialogue_end
- Character
- Captain Yeatman
- Dialogue
- A wise choice. The debris of the Saladin class Starfleet vessel that you and your friends were picking at like vultures – what happened to that ship?
- Objective ID
- 2,007,976,064
- Phase
- dialogue_end
- Character
- Murrg
- Dialogue
- It was attacked and destroyed by a Vahklas class ship. It was over in the blink of an eye. I didn’t even see it leave the system. That is all Murrg saw!
- Objective ID
- 2,007,976,064
- Phase
- dialogue_end
- Character
- Captain Yeatman
- Dialogue
- A Vahklas? A Federation trading partner recently reported being held up by a Vahklas. The Vulcans have denied any association with the crime. It must be our man.
- Objective ID
- 2,007,976,064
- Phase
- dialogue_end
- Character
- Captain Yeatman
- Dialogue
- I’m going to take this one in for questioning, Commander. I’ve sent you over the location of this potential witness. I would appreciate it if you could follow up on this lead for me.
- Objective ID
- 2,007,976,064
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- The Nausicaan ship is within range. Attempting to hail now.
- Objective ID
- 2,007,976,064
- Phase
- dialogue_start
- Character
- Murrg
- Dialogue
- You again!? But how!?
- Objective ID
- 2,007,976,064
- Phase
- dialogue_start
- Character
- Captain Yeatman
- Dialogue
- Determination can really get you places, my friend.
- Objective ID
- 2,007,976,064
- Phase
- dialogue_start
- Character
- Captain Yeatman
- Dialogue
- Commander, I don’t think this one is going to willingly cooperate. We have no choice but to disable that Nausicaan’s ship before he jumps to warp again.
- Objective ID
- 2,007,976,064
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- Understood. Preparing to engage.
- Objective ID
- 201,015,526
- Phase
- dialogue_start
- Character
- Murrg
- Dialogue
- Filthy Starfleet! Always where you don’t belong!
- Objective ID
- 201,015,526
- Phase
- dialogue_start
- Character
- Captain Yeatman
- Dialogue
- So, are you admitting that you’ve seen a Starfleet vessel in this vicinity recently?
- Objective ID
- 201,015,526
- Phase
- dialogue_start
- Character
- Murrg
- Dialogue
- I am admitting nothing!
- Objective ID
- 201,015,526
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- Captain, the Nausicaan’s ship is preparing to depart from this system. My calculations suggest that we may be able to cut him off at our Station if we recall at once.
- Objective ID
- 201,015,526
- Phase
- dialogue_start
- Character
- Captain Yeatman
- Dialogue
- Then let’s get going, Commander. He may be our only lead.
- Objective ID
- 917,549,083
- Phase
- dialogue_start
- Character
- Captain Yeatman
- Dialogue
- This is the last known location of Walker’s ship.
- Objective ID
- 917,549,083
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- Captain, my scans detect a significant level of hull debris spread throughout the system. The debris appears to belong to a Saladin class Starfleet vessel.
- Objective ID
- 917,549,083
- Phase
- dialogue_start
- Character
- Captain Yeatman
- Dialogue
- So, the worst has come to pass… Commander, this is no longer a search and rescue mission. This is now a murder investigation.
- Objective ID
- 917,549,083
- Phase
- dialogue_start
- Character
- Captain Yeatman
- Dialogue
- I’m detecting a significant number of hostile vessels in this system. One of these criminals must have seen what happened. But they’re never going to cooperate willingly…
- Objective ID
- 917,549,083
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- How do you propose we proceed?
- Objective ID
- 917,549,083
- Phase
- dialogue_start
- Character
- Captain Yeatman
- Dialogue
- Raise your shields, Commander. We’re going to make one of them talk.