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Missions

Hunting the Hunter

Assist a Starfleet agent in the investigation of a crime scene.

Overview

Warp required1
Operations level2
Warp for completion1
Warp via superhighway1
Completion via superhighway1

Costs & rewards

Mission rewards

15 Minute Repair Speed Up
Objective ID2,007,976,064
Amount1
Officer XP
Objective ID2,007,976,064
Amount150
1★ Battleship Parts
Objective ID2,007,976,064
Amount19

Locations

Objectives

Objective 1

ObjectiveEscort the Starfleet Agent to the crime scene.
DestinationSystem -1

Objective 2

ObjectiveDefeat 10 hostiles of Level 2 or higher.
Required count10
Required level2

Objective 3

ObjectiveReturn to your Station.

Objective 4

ObjectiveDisable the witness' ship.
EncounterMurrg
Opponent strength162
DestinationSystem -1

Dialogue

Mission dialogue

Objective ID
188,114,336
Phase
dialogue_start
Character
Maia
Dialogue
Commander, we are receiving an incoming transmission from a Starfleet vessel. It appears to be in close proximity to our Station. Opening a channel.
Objective ID
188,114,336
Phase
dialogue_start
Character
Captain Yeatman
Dialogue
Greetings, Independent. My name is Yeatman. Your reputation for altruism is growing among our ranks. You seem like the perfect candidate for an important assignment.
Objective ID
188,114,336
Phase
dialogue_start
Character
Captain Yeatman
Dialogue
I’m wondering if you’re up to the task.
Objective ID
188,114,336
Phase
dialogue_start
Character
Maia
Dialogue
How may we be of assistance?
Objective ID
188,114,336
Phase
dialogue_start
Character
Captain Yeatman
Dialogue
Just what I wanted to hear. I’d like you to accompany me to a nearby system in Independent Space, the coordinates of which I’m transmitting to you now.
Objective ID
188,114,336
Phase
dialogue_start
Character
Captain Yeatman
Dialogue
My First Officer, Commander Walker, was investigating reports of piracy and attacks on civilian ships in this sector. He has since ceased communications.
Objective ID
188,114,336
Phase
dialogue_start
Character
Captain Yeatman
Dialogue
I fear the worst may have come to pass. I’m going to personally investigate his last known point of contact, and I could use some backup.
Objective ID
188,114,336
Phase
dialogue_start
Character
Captain Yeatman
Dialogue
This investigation is not sanctioned by Starfleet. As it stands, backup is out of the question. I trust that I can rely on you in their stead?
Objective ID
188,114,336
Phase
dialogue_start
Character
Maia
Dialogue
We are preparing a ship to escort you now. Please lead the way.
Objective ID
2,007,976,064
Phase
dialogue_end
Character
Murrg
Dialogue
Alright, alright, Murrg will speak!
Objective ID
2,007,976,064
Phase
dialogue_end
Character
Captain Yeatman
Dialogue
A wise choice. The debris of the Saladin class Starfleet vessel that you and your friends were picking at like vultures – what happened to that ship?
Objective ID
2,007,976,064
Phase
dialogue_end
Character
Murrg
Dialogue
It was attacked and destroyed by a Vahklas class ship. It was over in the blink of an eye. I didn’t even see it leave the system. That is all Murrg saw!
Objective ID
2,007,976,064
Phase
dialogue_end
Character
Captain Yeatman
Dialogue
A Vahklas? A Federation trading partner recently reported being held up by a Vahklas. The Vulcans have denied any association with the crime. It must be our man.
Objective ID
2,007,976,064
Phase
dialogue_end
Character
Captain Yeatman
Dialogue
I’m going to take this one in for questioning, Commander. I’ve sent you over the location of this potential witness. I would appreciate it if you could follow up on this lead for me.
Objective ID
2,007,976,064
Phase
dialogue_start
Character
Maia
Dialogue
The Nausicaan ship is within range. Attempting to hail now.
Objective ID
2,007,976,064
Phase
dialogue_start
Character
Murrg
Dialogue
You again!? But how!?
Objective ID
2,007,976,064
Phase
dialogue_start
Character
Captain Yeatman
Dialogue
Determination can really get you places, my friend.
Objective ID
2,007,976,064
Phase
dialogue_start
Character
Captain Yeatman
Dialogue
Commander, I don’t think this one is going to willingly cooperate. We have no choice but to disable that Nausicaan’s ship before he jumps to warp again.
Objective ID
2,007,976,064
Phase
dialogue_start
Character
Maia
Dialogue
Understood. Preparing to engage.
Objective ID
201,015,526
Phase
dialogue_start
Character
Murrg
Dialogue
Filthy Starfleet! Always where you don’t belong!
Objective ID
201,015,526
Phase
dialogue_start
Character
Captain Yeatman
Dialogue
So, are you admitting that you’ve seen a Starfleet vessel in this vicinity recently?
Objective ID
201,015,526
Phase
dialogue_start
Character
Murrg
Dialogue
I am admitting nothing!
Objective ID
201,015,526
Phase
dialogue_start
Character
Maia
Dialogue
Captain, the Nausicaan’s ship is preparing to depart from this system. My calculations suggest that we may be able to cut him off at our Station if we recall at once.
Objective ID
201,015,526
Phase
dialogue_start
Character
Captain Yeatman
Dialogue
Then let’s get going, Commander. He may be our only lead.
Objective ID
917,549,083
Phase
dialogue_start
Character
Captain Yeatman
Dialogue
This is the last known location of Walker’s ship.
Objective ID
917,549,083
Phase
dialogue_start
Character
Maia
Dialogue
Captain, my scans detect a significant level of hull debris spread throughout the system. The debris appears to belong to a Saladin class Starfleet vessel.
Objective ID
917,549,083
Phase
dialogue_start
Character
Captain Yeatman
Dialogue
So, the worst has come to pass… Commander, this is no longer a search and rescue mission. This is now a murder investigation.
Objective ID
917,549,083
Phase
dialogue_start
Character
Captain Yeatman
Dialogue
I’m detecting a significant number of hostile vessels in this system. One of these criminals must have seen what happened. But they’re never going to cooperate willingly…
Objective ID
917,549,083
Phase
dialogue_start
Character
Maia
Dialogue
How do you propose we proceed?
Objective ID
917,549,083
Phase
dialogue_start
Character
Captain Yeatman
Dialogue
Raise your shields, Commander. We’re going to make one of them talk.