Missions
The Campaign Trail Part 2
Investigate the attack on Ransah.
Overview
Warp required1
Operations level79
Warp for completion5,500
Warp via superhighway1
Completion via superhighway5,500
Costs & rewards
Mission rewards
No captured values for this selection.
Objective ID889,667,316
Amount2,860,000
Objective ID889,667,316
Amount256,000
Objective ID889,667,316
Amount28
Objective ID889,667,316
Amount1
Locations
Objectives
Objective 1
No captured values for this selection.
ObjectiveSpeak with the mayor.
DestinationVanarsei
Objective 2
No captured values for this selection.
ObjectiveDefeat the ship.
EncounterAssassin Ship
Opponent strength405,244,163,364,299
DestinationVanarsei
Objective 3
No captured values for this selection.
ObjectiveTrack the other ship.
DestinationQuanabia
Objective 4
No captured values for this selection.
ObjectiveStop the second ship.
EncounterAssassin Ship
Opponent strength392,072,264,828,178
DestinationQuanabia
Objective 5
No captured values for this selection.
ObjectiveFollow the coordinates.
DestinationNos'Ons
Dialogue
Mission dialogue
No captured values for this selection.
- Objective ID
- 1,284,512,748
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- One ship has been defeated, but the other is trying to escape.
- Objective ID
- 1,284,512,748
- Phase
- dialogue_start
- Character
- Ven
- Dialogue
- Follow it!
- Objective ID
- 1,549,952,874
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- The ship has been cornered.
- Objective ID
- 1,549,952,874
- Phase
- dialogue_start
- Character
- Ven
- Dialogue
- I can’t imagine they’re going to come quietly. Do what you have to, Commander.
- Objective ID
- 1,800,029,700
- Phase
- dialogue_start
- Character
- Mayor Erikson
- Dialogue
- Ransah. How can I help you?
- Objective ID
- 1,800,029,700
- Phase
- dialogue_start
- Character
- Ransah
- Dialogue
- I assume you’ve heard about the attack on my campaign event?
- Objective ID
- 1,800,029,700
- Phase
- dialogue_start
- Character
- Mayor Erikson
- Dialogue
- I have. And I do not condone such violence, I assure you.
- Objective ID
- 1,800,029,700
- Phase
- dialogue_start
- Character
- Ransah
- Dialogue
- Of course. But you’re the one person with the resources to investigate such an attack.
- Objective ID
- 1,800,029,700
- Phase
- dialogue_start
- Character
- Ransah
- Dialogue
- It was organized and intentional, not some random act of anarchy. So we hope you’ll be taking this situation very seriously.
- Objective ID
- 1,800,029,700
- Phase
- dialogue_start
- Character
- Mayor Erikson
- Dialogue
- Indeed. And I–
- Objective ID
- 1,800,029,700
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- Two ships are on an intercept course. I believe they intend to fire.
- Objective ID
- 1,800,029,700
- Phase
- dialogue_start
- Character
- Ven
- Dialogue
- Not again… C’mon, Commander. Let’s deal with this.
- Objective ID
- 357,957,311
- Phase
- dialogue_start
- Character
- Ven
- Dialogue
- So if that was a coordinated attack against Ransah, how do we prove it?
- Objective ID
- 357,957,311
- Phase
- dialogue_start
- Character
- Ransah
- Dialogue
- There’s only one person who can start a formal investigation into the attack: the current mayor.
- Objective ID
- 357,957,311
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- The person whose seat you are trying to take? Will he actually help us?
- Objective ID
- 357,957,311
- Phase
- dialogue_start
- Character
- Ven
- Dialogue
- And, well… are you sure the current mayor definitely didn’t have anything to do with it…?
- Objective ID
- 357,957,311
- Phase
- dialogue_start
- Character
- Ransah
- Dialogue
- That is a very dangerous line of thinking, Ven. We cannot jump to any conclusions yet. We will speak to the Mayor, and see what he says.
- Objective ID
- 889,667,316
- Phase
- dialogue_end
- Character
- Ven
- Dialogue
- I don’t get it… Why would the ships come here right before attacking us? From what I can see, there’s nothing going on in this system.
- Objective ID
- 889,667,316
- Phase
- dialogue_end
- Character
- Maia
- Dialogue
- Perhaps Ransah will have some insight.
- Objective ID
- 889,667,316
- Phase
- dialogue_end
- Character
- Ven
- Dialogue
- Good call. Let’s contact her.
- Objective ID
- 889,667,316
- Phase
- dialogue_end
- Character
- Ransah
- Dialogue
- What is it, Ven? Is everything okay?
- Objective ID
- 889,667,316
- Phase
- dialogue_end
- Character
- Ven
- Dialogue
- Well, we downloaded the database of one of the ships that tried to attack you earlier. It brought us to Nos'Ons, and we’re not sure why the ship would’ve been here.
- Objective ID
- 889,667,316
- Phase
- dialogue_end
- Character
- Ransah
- Dialogue
- Wait, Nos'Ons? That’s… not good.
- Objective ID
- 889,667,316
- Phase
- dialogue_end
- Character
- Ven
- Dialogue
- What is it?
- Objective ID
- 889,667,316
- Phase
- dialogue_end
- Character
- Ransah
- Dialogue
- That’s… that’s the system where the Mayor’s designated emergency bunker and war room are located.
- Objective ID
- 889,667,316
- Phase
- dialogue_end
- Character
- Ransah
- Dialogue
- Is Erikson behind all of these attacks?
- Objective ID
- 889,667,316
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- The ship has been disabled. But the pilot, who was the only person on board, has escaped.
- Objective ID
- 889,667,316
- Phase
- dialogue_start
- Character
- Ven
- Dialogue
- Check the ship’s records. Any indication that may tell us who they’re being paid by.
- Objective ID
- 889,667,316
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- Downloading…
- Objective ID
- 889,667,316
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- Complete. All the data from the ship have been downloaded.
- Objective ID
- 889,667,316
- Phase
- dialogue_start
- Character
- Ven
- Dialogue
- All details of payments and communications have been encrypted. I don’t think any of us would be able to unscramble it…
- Objective ID
- 889,667,316
- Phase
- dialogue_start
- Character
- Ven
- Dialogue
- However, I can see where the ship was lurking before coming to attack Ransah. There’s specific coordinates where the ship was immediately before the attack.
- Objective ID
- 889,667,316
- Phase
- dialogue_start
- Character
- Ven
- Dialogue
- I think we should go to these coordinates.