Missions
A Rude Awakening Part 4
Evacuate the independent civilians.
Overview
Warp required1
Operations level40
Warp for completion48
Warp via superhighway1
Completion via superhighway48
Costs & rewards
Mission rewards
No captured values for this selection.
Objective ID257,672,660
Amount2,184,000
Objective ID257,672,660
Amount90,000
Locations
Objectives
Objective 1
No captured values for this selection.
ObjectiveGet to Bor.
DestinationBor
Objective 2
No captured values for this selection.
ObjectiveEvacuate the civilians.
DestinationBor
Objective 3
No captured values for this selection.
ObjectiveBring the civilians to safety.
DestinationElzbar
Objective 4
No captured values for this selection.
ObjectiveEvacuate the final group.
DestinationBor
Objective 5
No captured values for this selection.
ObjectiveDefeat Klingon scout ship.
EncounterKlingon Scout Ship
Opponent strength747,676
DestinationBor
Objective 6
No captured values for this selection.
ObjectiveGet the civilians to Dioh.
DestinationElzbar
Dialogue
Mission dialogue
No captured values for this selection.
- Objective ID
- 130,435,248
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- We need to get to Bor quickly, Commander. The inhabitants are in danger.
- Objective ID
- 2,052,017,977
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- A Klingon ship has arrived, Commander!
- Objective ID
- 2,052,017,977
- Phase
- dialogue_start
- Character
- Mission Computer
- Dialogue
- It’s targeting the planet! Stop it! We’ll get the rest of the civilians beamed up!
- Objective ID
- 257,672,660
- Phase
- dialogue_end
- Character
- Independent Leader
- Dialogue
- Thank you for evacuating my people, Commander. When do you think we can return home?
- Objective ID
- 257,672,660
- Phase
- dialogue_end
- Character
- Mission Computer
- Dialogue
- It is unlikely you will be able to return to your own planet. The Klingons will swarm it soon. And once they have finished their mining operation, there will be very little left of your planet.
- Objective ID
- 257,672,660
- Phase
- dialogue_end
- Character
- Independent Leader
- Dialogue
- So that’s it? We’re supposed to accept the destruction of our home because we’re too weak to fight the Klingons?
- Objective ID
- 257,672,660
- Phase
- dialogue_end
- Character
- Independent Leader
- Dialogue
- I know you’ve defeated multiple Klingon ships. Why can’t you fight off the rest of them?
- Objective ID
- 257,672,660
- Phase
- dialogue_end
- Character
- Maia
- Dialogue
- It is not that simple. We have defeated isolated scout ships. We have not taken on the full forces of the Klingons.
- Objective ID
- 257,672,660
- Phase
- dialogue_end
- Character
- Mission Computer
- Dialogue
- Wait… what if, instead of trying to defeat the Klingons, we sabotage them?
- Objective ID
- 257,672,660
- Phase
- dialogue_end
- Character
- Maia
- Dialogue
- We tried that already. It only bought us some time. It did not defer the Klingons permanently.
- Objective ID
- 257,672,660
- Phase
- dialogue_end
- Character
- Mission Computer
- Dialogue
- Because we were so focused on tricking them. What if we try thinking like them?
- Objective ID
- 257,672,660
- Phase
- dialogue_end
- Character
- Mission Computer
- Dialogue
- What do you suggest?
- Objective ID
- 257,672,660
- Phase
- dialogue_end
- Character
- Mission Computer
- Dialogue
- If the independent civilians can’t have the mines, no one can. We cave them in.
- Objective ID
- 257,672,660
- Phase
- dialogue_start
- Character
- Mission Computer
- Dialogue
- We’ve got the rest of the civilians safely on board. The rest of the Klingon fleet won’t be far.
- Objective ID
- 663,519,520
- Phase
- dialogue_start
- Character
- Independent Leader
- Dialogue
- What are you doing back here? We have seen no sign of the Klingons in our system, but you could lead them to us!
- Objective ID
- 663,519,520
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- We need you to execute an evacuation order. We can get your civilians somewhere safe before the Klingons arrive.
- Objective ID
- 663,519,520
- Phase
- dialogue_start
- Character
- Independent Leader
- Dialogue
- Many citizens have put their lives on hold to try and defend our planet from a threat that has not come, despite your insistence that it would.
- Objective ID
- 663,519,520
- Phase
- dialogue_start
- Character
- Independent Leader
- Dialogue
- And now you’re saying we have to leave our homes?
- Objective ID
- 663,519,520
- Phase
- dialogue_start
- Character
- Mission Computer
- Dialogue
- We have seen the Klingons nearby. We have fought them. You were smart enough to listen to us the first time.
- Objective ID
- 663,519,520
- Phase
- dialogue_start
- Character
- Mission Computer
- Dialogue
- But are you smart enough to listen to us now? Or will your planet be another on the list of civilizations toppled by the Klingons?
- Objective ID
- 663,519,520
- Phase
- dialogue_start
- Character
- Independent Leader
- Dialogue
- Fine. But the responsibility rests on you to transport us back if the Klingons don’t show up after all.
- Objective ID
- 663,519,520
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- I have identified Dioh as an appropriate planet to bring the inhabitants. The atmosphere and biological makeup is near identical.
- Objective ID
- 663,519,520
- Phase
- dialogue_start
- Character
- Mission Computer
- Dialogue
- We will start beaming the civilians on board.
- Objective ID
- 901,099,907
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- The inhabitants have been beamed down, with enough resources to survive and build a new community, if necessary.
- Objective ID
- 901,099,907
- Phase
- dialogue_start
- Character
- Mission Computer
- Dialogue
- Let’s get the rest. They’ll be vulnerable.
- Objective ID
- 984,747,259
- Phase
- dialogue_start
- Character
- Mission Computer
- Dialogue
- The ship is at capacity. Let’s relocate these civilians, and return for the rest.