Saved for this browser.

Public Explorer

← Back to Hostiles

Hostiles

Imperial Starfleet Exterminator

Description not available in this release.

Recorded variants · 25

These definitions share a name and retain their own details.

Level
65
Power
131,449,039,425
XP reward
5,200
Warp required
0
Warp via superhighway
0
Scout
0
Outpost
0
Rarity code
1
Ship type code
5
Class
Interceptor

Abilities

Dismantlement

Dismantlement
At the start of the round, if the enemy player is hull breached, this ship increases its weapon damage by [level value] for 1 round.

Photophobia
At the start of the round, if the enemy player is hull breached, this ship increases its Isolytic Damage by 10% for 1 round.
Ship Abilities are always active.

Deadlock

Deadlock
At combat start, Hull Breach enemy player for duration of combat
Ship Abilities are always active.

Weapons 4
TypeShotsWarm upCooldownAccuracyPenetrationModulationMinimum damageMaximum damageCritical chanceCritical damage
1211786,270,053154,229,891786,270,053602,026,066654,376,1560.11.5
1311786,270,053154,229,891786,270,053240,810,422261,750,4580.11.5
1211786,270,053154,229,891786,270,053120,405,215130,875,2330.11.5
2211786,270,053154,229,891786,270,053120,405,215130,875,2330.11.5
Dismantlement · values 1
Values
[[level value],[level value],[level value],[level value],[level value],[level value],[level value],[level value],[level value],[level value],[level value],[level value],[level value],[level value],[level value],[level value],[level value],[level value],[level value],[level value],[level value],[level value],[level value],[level value],[level value],[level value],[level value],[level value],[level value],[level value],[level value],[level value],[level value],[level value],[level value],[level value],[level value],[level value],[level value],[level value],[level value],[level value],[level value],[level value],[level value],[level value],[level value],[level value],[level value],[level value],[level value],[level value],[level value],[level value],[level value],[level value],[level value],[level value],[level value],[level value],[level value],[level value],[level value],[level value],[level value],[level value],[level value],[level value],[level value],[level value],[level value],[level value],[level value],[level value],[level value],[level value],[level value],[level value],[level value],[level value],[level value],[level value],[level value],[level value],[level value],[level value],[level value],[level value],[level value],[level value]]
Deadlock · values 1
Values
[[level value],[level value],[level value],[level value],[level value],[level value],[level value],[level value],[level value],[level value],[level value],[level value],[level value],[level value],[level value],[level value],[level value],[level value],[level value],[level value],[level value],[level value],[level value],[level value],[level value],[level value],[level value],[level value],[level value],[level value],[level value],[level value],[level value],[level value],[level value],[level value],[level value],[level value],[level value],[level value],[level value],[level value],[level value],[level value],[level value],[level value],[level value],[level value],[level value],[level value],[level value],[level value],[level value],[level value],[level value],[level value],[level value],[level value],[level value],[level value],[level value],[level value],[level value],[level value],[level value],[level value],[level value],[level value],[level value],[level value],[level value],[level value],[level value],[level value],[level value],[level value],[level value],[level value],[level value],[level value],[level value],[level value],[level value],[level value],[level value],[level value],[level value],[level value],[level value],[level value]]