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Missions

Hoodwinked Part 4

Infiltrate the thief’s lair.

Overview

Warp required1
Operations level10
Warp for completion7
Warp via superhighway1
Completion via superhighway7

Costs & rewards

Mission rewards

Parsteel
Objective ID1,359,198,686
Amount8,000
Latinum
Objective ID1,359,198,686
Amount100
Premium Recruit Token
Objective ID1,359,198,686
Amount20
Dilithium
Objective ID844,635,968
Amount230
Tritanium
Objective ID844,635,968
Amount1,200
2★ Interceptor Parts
Objective ID844,635,968
Amount19

Locations

Objectives

Objective 1

ObjectiveApproach the thief's lair.
DestinationQuvolis

Objective 2

ObjectiveWhat should we do?

Objective 3

ObjectiveGet into position.
DestinationQuvolis

Objective 4

ObjectiveDefeat 5 hostiles of level 10 or higher in Quvolis.
Required count5
Required level10
DestinationQuvolis

Objective 5

ObjectiveUse 100 Dilithium to cause a diversion.
ResourceDilithium
Amount100

Objective 6

ObjectiveConfront the thief.
DestinationQuvolis

Objective 7

ObjectiveConfront the thief.
DestinationQuvolis

Objective 8

ObjectiveDefeat the thief.
EncounterPakled Thief
Opponent strength2,905
DestinationQuvolis

Objective 9

ObjectiveDefeat the thief.
EncounterPakled Thief
Opponent strength2,905
DestinationQuvolis

Dialogue

Mission dialogue

Objective ID
1,359,198,686
Phase
dialogue_end
Character
Benjamin Sisko
Dialogue
Now, Krembar. Your ship isn’t going anywhere anytime soon. And you know what will happen if we find out you’ve been stealing again?
Objective ID
1,359,198,686
Phase
dialogue_end
Character
Krembar
Dialogue
Y- you teach Krembar another lesson?
Objective ID
1,359,198,686
Phase
dialogue_end
Character
Major Kira
Dialogue
That’s right, Krembar. We’ll pay you another visit, and maybe next time we’ll destroy your ship entirely… With you inside of it.
Objective ID
1,359,198,686
Phase
dialogue_end
Character
Krembar
Dialogue
Krembar be good! Promise!
Objective ID
1,359,198,686
Phase
dialogue_end
Character
Benjamin Sisko
Dialogue
Well, then, it looks like our work here is done.
Objective ID
1,359,198,686
Phase
dialogue_start
Character
Krembar
Dialogue
Want trade, humans?
Objective ID
1,359,198,686
Phase
dialogue_start
Character
Benjamin Sisko
Dialogue
What’s going on here? Where’s the fearsome thief we’ve heard so much of?
Objective ID
1,359,198,686
Phase
dialogue_start
Character
Miles O'Brien
Dialogue
Well, you see…
Objective ID
1,359,198,686
Phase
dialogue_start
Character
Krembar
Dialogue
Hey, you! Shuttle parts got good price, friend!
Objective ID
1,359,198,686
Phase
dialogue_start
Character
Miles O'Brien
Dialogue
I’m not your friend! You bloody knocked me out and stole from me!
Objective ID
1,359,198,686
Phase
dialogue_start
Character
Krembar
Dialogue
You tell Krembar about good shuttle parts, rare shuttle parts, Krembar has to take. Pakled way!
Objective ID
1,359,198,686
Phase
dialogue_start
Character
Major Kira
Dialogue
Just so that we’re clear… You were outsmarted by a Pakled?! Wait until Bashir hears about this!
Objective ID
1,359,198,686
Phase
dialogue_start
Character
Krembar
Dialogue
Trade or not, humans? Krembar no want to talk all day!
Objective ID
1,359,198,686
Phase
dialogue_start
Character
Benjamin Sisko
Dialogue
We’re not here to trade with you, Krembar. We’re here to make sure your days of thievery are over. Starfleet will not stand by while you steal from innocents.
Objective ID
1,359,198,686
Phase
dialogue_start
Character
Krembar
Dialogue
Krembar does what he wants! What you gonna do about it?
Objective ID
1,359,198,686
Phase
dialogue_start
Character
Major Kira
Dialogue
We’re going to show you the error of your ways. Commander, disable his vessel!
Objective ID
1,432,300,057
Phase
dialogue_dilemma
Character
Benjamin Sisko
Dialogue
Should we cause a diversion or attack the guards head-on?
Objective ID
1,459,689,275
Phase
dialogue_start
Character
Benjamin Sisko
Dialogue
We’re doing this the hard way, then. Ready weapons, Commander!
Objective ID
1,935,404,380
Phase
dialogue_start
Character
Maia
Dialogue
The coast is clear, Commander.
Objective ID
1,935,404,380
Phase
dialogue_start
Character
Benjamin Sisko
Dialogue
Then let’s do what we came here to do. Time to confront this thief and put an end to his operation.
Objective ID
1,935,404,380
Phase
dialogue_start
Character
Major Kira
Dialogue
He won’t know what hit him!
Objective ID
1,935,404,380
Phase
dialogue_start
Character
Miles O'Brien
Dialogue
…
Objective ID
531,034,796
Phase
dialogue_start
Character
Benjamin Sisko
Dialogue
A diversion it is, then. Let’s get into position. We need to be on the other side of the system so that the guards leave their posts long enough for us to get in.
Objective ID
532,667,625
Phase
dialogue_start
Character
Benjamin Sisko
Dialogue
That should do it… Be ready to move quickly, Commander. If we’re caught by the guards, the game is up. Now…
Objective ID
532,667,625
Phase
dialogue_start
Character
Benjamin Sisko
Dialogue
Release the 100 Dilithium!
Objective ID
739,184,498
Phase
dialogue_end
Character
Maia
Dialogue
I am detecting guardships in orbit, Captain. The thief’s base is well-protected.
Objective ID
739,184,498
Phase
dialogue_end
Character
Benjamin Sisko
Dialogue
I would expect no less from such a man.
Objective ID
739,184,498
Phase
dialogue_end
Character
Major Kira
Dialogue
The Commander’s got the firepower to take them out, Captain. More Takrets, it looks like. They’re no match for us!
Objective ID
739,184,498
Phase
dialogue_end
Character
Benjamin Sisko
Dialogue
That is an option. We could also try to cause a diversion. An explosion, perhaps? If we detonated 100 Dilithium on the other side of the system, we could sneak in while the guards are distracted.
Objective ID
739,184,498
Phase
dialogue_end
Character
Major Kira
Dialogue
We could… But I still think we should just take them out.
Objective ID
739,184,498
Phase
dialogue_end
Character
Benjamin Sisko
Dialogue
And you, Commander? What do you think? Should we use 100 Dilithium to cause a diversion or should we attack the guards?
Objective ID
739,184,498
Phase
dialogue_start
Character
Miles O'Brien
Dialogue
So… We’re doing this, then.
Objective ID
739,184,498
Phase
dialogue_start
Character
Major Kira
Dialogue
This thief must really have you shaken, Chief. But don’t worry. We’ll soon make him regret ever having set eyes on our shuttle!
Objective ID
739,184,498
Phase
dialogue_start
Character
Miles O'Brien
Dialogue
Well, actually, it’s just that… Nevermind. You’ll see soon enough.
Objective ID
739,184,498
Phase
dialogue_start
Character
Benjamin Sisko
Dialogue
Enough chatter. Jake and I have plans to see a game in the holosuite this evening. Let’s get on with it! Commander, approach the thief’s lair.
Objective ID
746,640,442
Phase
dialogue_start
Character
Maia
Dialogue
The coast is clear, Commander. We have avoided detection by the guards.
Objective ID
746,640,442
Phase
dialogue_start
Character
Benjamin Sisko
Dialogue
Then let’s do what we came here to do. Time to confront this thief and put an end to his operation.
Objective ID
746,640,442
Phase
dialogue_start
Character
Major Kira
Dialogue
He won’t know what hit him!
Objective ID
746,640,442
Phase
dialogue_start
Character
Miles O'Brien
Dialogue
…
Objective ID
844,635,968
Phase
dialogue_end
Character
Benjamin Sisko
Dialogue
Now, Krembar. Your ship isn’t going anywhere anytime soon. And you know what will happen if we find out you’ve been stealing again?
Objective ID
844,635,968
Phase
dialogue_end
Character
Krembar
Dialogue
Y- you teach Krembar another lesson?
Objective ID
844,635,968
Phase
dialogue_end
Character
Major Kira
Dialogue
That’s right, Krembar. We’ll pay you another visit, and maybe next time we’ll destroy your ship entirely… With you inside of it.
Objective ID
844,635,968
Phase
dialogue_end
Character
Krembar
Dialogue
Krembar be good! Promise!
Objective ID
844,635,968
Phase
dialogue_end
Character
Benjamin Sisko
Dialogue
Well, then, it looks like our work here is done.
Objective ID
844,635,968
Phase
dialogue_start
Character
Krembar
Dialogue
Want trade, humans?
Objective ID
844,635,968
Phase
dialogue_start
Character
Benjamin Sisko
Dialogue
What’s going on here? Where’s the fearsome thief we’ve heard so much of?
Objective ID
844,635,968
Phase
dialogue_start
Character
Miles O'Brien
Dialogue
Well, you see…
Objective ID
844,635,968
Phase
dialogue_start
Character
Krembar
Dialogue
Hey, you! Shuttle parts got good price, friend!
Objective ID
844,635,968
Phase
dialogue_start
Character
Miles O'Brien
Dialogue
I’m not your friend! You bloody knocked me out and stole from me!
Objective ID
844,635,968
Phase
dialogue_start
Character
Krembar
Dialogue
You tell Krembar about good shuttle parts, rare shuttle parts, Krembar has to take. Pakled way!
Objective ID
844,635,968
Phase
dialogue_start
Character
Major Kira
Dialogue
Just so that we’re clear… You were outsmarted by a Pakled?! Wait until Bashir hears about this!
Objective ID
844,635,968
Phase
dialogue_start
Character
Krembar
Dialogue
Trade or not, humans? Krembar no want to talk all day!
Objective ID
844,635,968
Phase
dialogue_start
Character
Benjamin Sisko
Dialogue
We’re not here to trade with you, Krembar. We’re here to make sure your days of thievery are over. Starfleet will not stand by while you jeopardize innocent peoples’ livelihoods.
Objective ID
844,635,968
Phase
dialogue_start
Character
Krembar
Dialogue
Krembar does what he wants! What you gonna do about it?
Objective ID
844,635,968
Phase
dialogue_start
Character
Major Kira
Dialogue
We’re going to show you the error of your ways. Commander, disable his vessel!
Other recorded variants (2)