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Missions

Duplicity

An attempt on an ambassador's life threatens a tenuous peace.

Overview

Warp required1,300
Operations level66
Warp for completion1,300
Warp via superhighway1,300
Completion via superhighway1,300

Costs & rewards

Mission rewards

Raw Σ-Tritanium
Objective ID1,630,052,770
Amount296,000
Dilithium
Objective ID1,630,052,770
Amount720,000,000

Locations

Objectives

Objective 1

ObjectiveInterrupt the conversation.
DestinationBiba

Objective 2

ObjectiveSpeak with the ambassador's guard.
DestinationJosdelf

Objective 3

ObjectiveConfront Colonel Belaka.
DestinationJosdelf

Objective 4

ObjectiveDefeat Colonel Belaka.
EncounterColonel Belaka
Opponent strength7,614,222,461
DestinationJosdelf

Objective 5

ObjectiveTurn Colonel Belaka over to the authorities.
DestinationBiba

Dialogue

Mission dialogue

Objective ID
1,630,052,770
Phase
dialogue_end
Character
Maia
Dialogue
We have Colonel Belaka in our brig.
Objective ID
1,630,052,770
Phase
dialogue_end
Character
Enforcer
Dialogue
What’s the meaning of this? Release the Colonel at once!
Objective ID
1,630,052,770
Phase
dialogue_end
Character
Maia
Dialogue
We believe that she was involved in the murder of Ambassador Shaki.
Objective ID
1,630,052,770
Phase
dialogue_end
Character
Enforcer
Dialogue
And why the hell would you think that?
Objective ID
1,630,052,770
Phase
dialogue_end
Character
Maia
Dialogue
She was the last person to see the Ambassador alive. She knew the Ambassador would be working alone that evening – opportunity.
Objective ID
1,630,052,770
Phase
dialogue_end
Character
Maia
Dialogue
She is against an alliance with the Zexil – motive. She is a military leader, and more than capable of overpowering a diplomat – means.
Objective ID
1,630,052,770
Phase
dialogue_end
Character
Maia
Dialogue
Moreover, she knew about the Zexil hunting knife found at the scene of the crime. And when we questioned her, she attacked us, meaning to silence us.
Objective ID
1,630,052,770
Phase
dialogue_end
Character
Colonel Belaka
Dialogue
I’m not the only one against an alliance, Independent. I did what needed to be done. This case will be thrown out of court, mark my words.
Objective ID
1,630,052,770
Phase
dialogue_end
Character
Enforcer
Dialogue
Not if you run your mouth off. Come with me, Colonel. We’ll have this sorted out in no time. As for you, Independent… Thank you for bringing this to my attention. We will take it under advisement.
Objective ID
1,630,052,770
Phase
dialogue_end
Character
Enforcer
Dialogue
Now, I’d ask that you keep your interference in Vekaz affairs to a minimum. And in exchange… Here. A token of our appreciation.
Objective ID
1,630,052,770
Phase
dialogue_start
Character
Maia
Dialogue
The Colonel’s ship has been disabled, Commander.
Objective ID
1,630,052,770
Phase
dialogue_start
Character
Colonel Belaka
Dialogue
How dare you, an outsider with no knowledge of our culture, accuse me of so heinous a crime? It will not stand!
Objective ID
1,630,052,770
Phase
dialogue_start
Character
Maia
Dialogue
Shall we discuss it with the Enforcers on Aniabos?
Objective ID
2,111,918,507
Phase
dialogue_start
Character
Maia
Dialogue
Excuse the interruption, but it seems as though the assassin is still at large. Why do you suspect a… Zexil, did you say?
Objective ID
2,111,918,507
Phase
dialogue_start
Character
Faro
Dialogue
Argh! Don’t you know it’s rude to eavesdrop?! As to your question, who else would it be? The Zexil and the Vekaz have been in conflict for… who knows how long. Sileran has always been divided.
Objective ID
2,111,918,507
Phase
dialogue_start
Character
Faro
Dialogue
I wouldn’t expect an outsider like yourself to understand.
Objective ID
2,111,918,507
Phase
dialogue_start
Character
Eadie
Dialogue
But they’re right, Faro. We don’t know for sure if it was a Zexil. But we’re not the ones to ask, Independent. You might have more luck with the ambassador’s personal guard.
Objective ID
2,111,918,507
Phase
dialogue_start
Character
Eadie
Dialogue
They’ll know what went down last night.
Objective ID
285,056,331
Phase
dialogue_start
Character
Yenrik
Dialogue
I’m afraid the embassy is closed until further notice.
Objective ID
285,056,331
Phase
dialogue_start
Character
Maia
Dialogue
Because of the assassination. You suspect a Zexil for the crime, yes?
Objective ID
285,056,331
Phase
dialogue_start
Character
Yenrik
Dialogue
I’m sorry, who are you?
Objective ID
285,056,331
Phase
dialogue_start
Character
Maia
Dialogue
We are an Independent contractor. We heard about this case, and want to provide our services to help find the culprit.
Objective ID
285,056,331
Phase
dialogue_start
Character
Yenrik
Dialogue
Well, I suppose one more set of eyes couldn’t hurt… Yes. We suspect a Zexil. A traditional hunting knife was found at the scene of the crime. One of Zexil design.
Objective ID
285,056,331
Phase
dialogue_start
Character
Maia
Dialogue
And what of the ambassador? Was there anything in her behavior preceding her death that might have given the indication that something was wrong?
Objective ID
285,056,331
Phase
dialogue_start
Character
Yenrik
Dialogue
Nothing at all. It was just an ordinary day. She worked on some correspondence in the morning, then met Colonel Belaka for their weekly lunch. She returned to work afterwards.
Objective ID
285,056,331
Phase
dialogue_start
Character
Yenrik
Dialogue
When I came by to bring her to her next meeting, I found her dead.
Objective ID
285,056,331
Phase
dialogue_start
Character
Maia
Dialogue
So Colonel Belaka was the last person to see Ambassador Shaki alive?
Objective ID
285,056,331
Phase
dialogue_start
Character
Yenrik
Dialogue
Indeed. She has been over the case with the Enforcers, though, so I doubt there is anything more to be learned.
Objective ID
285,056,331
Phase
dialogue_start
Character
Maia
Dialogue
Perhaps. But we will speak with her all the same.
Objective ID
537,365,016
Phase
dialogue_start
Character
Maia
Dialogue
Colonel, excuse the interruption. We are here regarding–
Objective ID
537,365,016
Phase
dialogue_start
Character
Colonel Belaka
Dialogue
Ambassador Shaki’s death. Such unfortunate business, that. And right as she was set to form an alliance with our historic enemies.
Objective ID
537,365,016
Phase
dialogue_start
Character
Maia
Dialogue
It seems as though many people were against this alliance.
Objective ID
537,365,016
Phase
dialogue_start
Character
Colonel Belaka
Dialogue
The Zexil were our colonizers once. Our people have a history of war, subterfuge and deception. There is little love lost there. But as their strength waned, ours grew.
Objective ID
537,365,016
Phase
dialogue_start
Character
Colonel Belaka
Dialogue
Now the Zexil want to benefit from our advancements in industry and technology.
Objective ID
537,365,016
Phase
dialogue_start
Character
Maia
Dialogue
It seems as though the Vekaz had more incentive to assassinate the ambassador than the Zexil.
Objective ID
537,365,016
Phase
dialogue_start
Character
Colonel Belaka
Dialogue
And yet, a Zexil weapon was found by the poor ambassador’s remains.
Objective ID
537,365,016
Phase
dialogue_start
Character
Maia
Dialogue
Quite convenient, no? And a strange misstep for a people you yourself said were adept at subterfuge and deception. Why go to the bother of taking responsibility for the crime?
Objective ID
537,365,016
Phase
dialogue_start
Character
Maia
Dialogue
A crime that doesn’t benefit the Zexil, might I add.
Objective ID
537,365,016
Phase
dialogue_start
Character
Colonel Belaka
Dialogue
What exactly are you trying to say here, Independent? I do not appreciate this line of questioning.
Objective ID
537,365,016
Phase
dialogue_start
Character
Maia
Dialogue
You were the last person to see the ambassador. You two shared lunch. Did you try to convince the ambassador not to go ahead with the treaty negotiations? Did she refuse?
Objective ID
537,365,016
Phase
dialogue_start
Character
Colonel Belaka
Dialogue
I don’t know what you–
Objective ID
537,365,016
Phase
dialogue_start
Character
Maia
Dialogue
Did you return later, knowing she would be working alone, and murder her in cold blood, staging it to look like it was done by Zexil hands?
Objective ID
537,365,016
Phase
dialogue_start
Character
Colonel Belaka
Dialogue
…You’ll regret your interference, Independent.
Objective ID
537,365,016
Phase
dialogue_start
Character
Maia
Dialogue
Colonel Belaka is charging weapons, Commander. Engaging defensive maneuvers.
Objective ID
891,837,188
Phase
dialogue_start
Character
Faro
Dialogue
I don’t know what they expected, trying to pursue an alliance with the Zexil. They can’t be trusted.
Objective ID
891,837,188
Phase
dialogue_start
Character
Eadie
Dialogue
Why would they go to all the trouble to engage with peace talks, only to assassinate Ambassador Shaki? It doesn’t make sense.
Objective ID
891,837,188
Phase
dialogue_start
Character
Faro
Dialogue
That’s above my paygrade, Eadie. All I know is any Zexil wandering around our streets had better be very careful. The Enforcers are leaving no stone unturned to find out who’s behind this.