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Missions

The Hunt is On

Bring a murderous bandit to justice.

Overview

Warp required100
Operations level45
Warp for completion120
Warp via superhighway100
Completion via superhighway120

Costs & rewards

Mission rewards

Ship XP
Objective ID681,659,624
Amount300
Dilithium
Objective ID681,659,624
Amount10,334,000
Recruit Token
Objective ID681,659,624
Amount20

Locations

Objectives

Objective 1

ObjectiveInvestigate the devastated colony.
DestinationOvala

Objective 2

ObjectiveTrack the bandit to Rixos.
DestinationRixos

Objective 3

ObjectivePay 800,000 Tritanium for the information.
ResourceTritanium
Amount800,000

Objective 4

ObjectiveFind the bandit.
DestinationKayla

Objective 5

ObjectiveScan the bandit's camp.
DestinationKayla

Objective 6

ObjectiveTrack down the bandit.
DestinationHyland

Objective 7

ObjectiveDefeat McClyne.
EncounterMcClyne
Opponent strength6,542,068
DestinationHyland

Objective 8

ObjectiveReturn McClyne to Izbrig.
DestinationIzbrig

Dialogue

Mission dialogue

Objective ID
1,084,066,454
Phase
dialogue_start
Character
Maia
Dialogue
No vessels in range, Commander. However, I am detecting a structure on a nearby planet. I am reading thermal signatures from a heat source, possibly a ship’s engines. I recommend investigating.
Objective ID
1,200,301,274
Phase
dialogue_start
Character
Maia
Dialogue
Commander, I am picking up a distress beacon. Attempting to patch it into our communications.
Objective ID
1,200,301,274
Phase
dialogue_start
Character
Teriana Von
Dialogue
… read me? This is Teriana Von of the… under attack by a lone assailant. Colony is in extreme danger. Please, if you can… respond!
Objective ID
1,200,301,274
Phase
dialogue_start
Character
Maia
Dialogue
The signal is extremely weak. However, I am able to pinpoint its approximate location. Setting a course.
Objective ID
1,235,082,021
Phase
dialogue_start
Character
Maia
Dialogue
Commander, I am picking up a heavily armed and armored vessel nearby. I am reading no lifesigns, but it appears to be surrounded by scavengers. Attempting to open a channel.
Objective ID
1,235,082,021
Phase
dialogue_start
Character
Scavenger
Dialogue
You’re too late, undaari. This heap’s been claimed.
Objective ID
1,235,082,021
Phase
dialogue_start
Character
Maia
Dialogue
We are not here to scavenge. We are looking for the owner of this vessel.
Objective ID
1,235,082,021
Phase
dialogue_start
Character
Scavenger
Dialogue
Well, we know where he went, but information don’t come free. Hand over 800,000 Tritanium and we can talk.
Objective ID
1,422,079,089
Phase
dialogue_start
Character
McClyne
Dialogue
Well, lookee here. A little bird following a hawk.
Objective ID
1,422,079,089
Phase
dialogue_start
Character
Maia
Dialogue
Release your prisoners and submit yourself for arrest, McClyne.
Objective ID
1,422,079,089
Phase
dialogue_start
Character
McClyne
Dialogue
Ooh, now this is interesting. I’ve never killed a hologram before. Seems boring. The pilot, though… you look like you’d be fun to play with.
Objective ID
1,422,079,089
Phase
dialogue_start
Character
Maia
Dialogue
This is your final warning. Surrender or we will fire on you.
Objective ID
1,422,079,089
Phase
dialogue_start
Character
McClyne
Dialogue
Heh heh heh. It’s been a while since I’ve had a good dance partner. Let’s see how you move!
Objective ID
314,838,747
Phase
dialogue_start
Character
Maia
Dialogue
This colony has obviously experienced immense violence. Short range sensors are picking up the remains of several settlements, all of which have been destroyed by energy weapons.
Objective ID
314,838,747
Phase
dialogue_start
Character
Maia
Dialogue
Wait… I am picking up lifesigns, approximately two kilometers beneath the planet’s surface. A bunker, perhaps. I am attempting to open a channel…
Objective ID
314,838,747
Phase
dialogue_start
Character
Sylvan
Dialogue
Are you… Are you with Starfleet?
Objective ID
314,838,747
Phase
dialogue_start
Character
Maia
Dialogue
No, but we are here to help. Can you tell us what happened?
Objective ID
314,838,747
Phase
dialogue_start
Character
Sylvan
Dialogue
It was McClyne. Teriana said she would protect us but look what happened! I told her we should have given him what he wanted!
Objective ID
314,838,747
Phase
dialogue_start
Character
Maia
Dialogue
Please, keep calm. You are safe. Who is McClyne?
Objective ID
314,838,747
Phase
dialogue_start
Character
Sylvan
Dialogue
He’s a psychopath! A deranged killer who takes pleasure in causing pain. He showed up here months ago and made us an offer. Give him all of our stored dilithium or…
Objective ID
314,838,747
Phase
dialogue_start
Character
Maia
Dialogue
I see. He destroyed your colony.
Objective ID
314,838,747
Phase
dialogue_start
Character
Sylvan
Dialogue
And he took our people. Teriana, Mikael, Kor’thok… Who knows what he’s doing to them?
Objective ID
314,838,747
Phase
dialogue_start
Character
Maia
Dialogue
We will find your friends and return them safely. Do you know which way he went?
Objective ID
314,838,747
Phase
dialogue_start
Character
Sylvan
Dialogue
He took them to the Rixos system. It’s where he likes to hang around with the rest of his thugs. You’re not seriously thinking about going after him, are you?
Objective ID
314,838,747
Phase
dialogue_start
Character
Maia
Dialogue
We are.
Objective ID
314,838,747
Phase
dialogue_start
Character
Sylvan
Dialogue
You’re going to die. You can’t beat him.
Objective ID
314,838,747
Phase
dialogue_start
Character
Maia
Dialogue
Why do you think that?
Objective ID
314,838,747
Phase
dialogue_start
Character
Sylvan
Dialogue
Because you can’t kill the devil.
Objective ID
451,915,968
Phase
dialogue_start
Character
Scavenger
Dialogue
Heh. Nice doing business with you.
Objective ID
451,915,968
Phase
dialogue_start
Character
Maia
Dialogue
Now, give us the information.
Objective ID
451,915,968
Phase
dialogue_start
Character
Scavenger
Dialogue
Yeah, yeah, whatever. The meat who owned this junk took off for the Kayla system. Looked like he was in a hurry.
Objective ID
451,915,968
Phase
dialogue_start
Character
Maia
Dialogue
Did he have others with him?
Objective ID
451,915,968
Phase
dialogue_start
Character
Scavenger
Dialogue
Yeah, had some scared looking skinny folks. They took a shuttle onto another ship and took off. Looked like they were in a rush.
Objective ID
451,915,968
Phase
dialogue_start
Character
Maia
Dialogue
Commander, it appears as though McClyne is attempting to throw off any pursuers by changing vessels. We should follow him immediately before he tries anything else.
Objective ID
618,903,011
Phase
dialogue_start
Character
Maia
Dialogue
The heat signatures match the thermal bloom of a light vessel’s engines during take off. I believe that McClyne stopped here in order to refuel. It must have been recent.
Objective ID
618,903,011
Phase
dialogue_start
Character
Maia
Dialogue
I am attempting to cross reference warp trails with the signatures from these engines…
Objective ID
618,903,011
Phase
dialogue_start
Character
Maia
Dialogue
Success. I have isolated McClyne’s warp trail. Analyzing course and plotting approximate destination…
Objective ID
618,903,011
Phase
dialogue_start
Character
Maia
Dialogue
Commander, McClyne is heading for the Hyland system. I will adjust our course to intercept. If we hurry, we should be able to catch him.
Objective ID
681,659,624
Phase
dialogue_end
Character
Sylvan
Dialogue
You made it back!? Our people… Are they…?
Objective ID
681,659,624
Phase
dialogue_end
Character
Maia
Dialogue
They are unconscious but alive and seemingly unharmed. We are beaming them down to the surface of the planet.
Objective ID
681,659,624
Phase
dialogue_end
Character
Sylvan
Dialogue
And McClyne?
Objective ID
681,659,624
Phase
dialogue_end
Character
Maia
Dialogue
We are sending him to a secure location nearby. His fate is up to you.
Objective ID
681,659,624
Phase
dialogue_end
Character
Sylvan
Dialogue
You… I can’t believe you did it. Delivering justice to that bastard will be my pleasure. Thank you, Commander.
Objective ID
681,659,624
Phase
dialogue_start
Character
Maia
Dialogue
McClyne’s vessel is badly damaged, Commander. His warp core is going critical. I am attempting to beam him aboard along with his hostages…
Objective ID
681,659,624
Phase
dialogue_start
Character
Maia
Dialogue
Stand by…. Stand by…
Objective ID
681,659,624
Phase
dialogue_start
Character
Maia
Dialogue
I have successfully beamed them aboard. McClyne’s vessel has been destroyed by a catastrophic warp core failure.
Objective ID
681,659,624
Phase
dialogue_start
Character
Maia
Dialogue
We should return to Izbrig. They will know what to do with McClyne.