Missions
A Beam Too Far Part 4
Eliminate a mining operation for the Tal’lah-Hed Dah.
Overview
Warp required1
Operations level15
Warp for completion15
Warp via superhighway1
Completion via superhighway15
Costs & rewards
Mission rewards
No captured values for this selection.
Objective ID1,897,646,781
Amount60
Objective ID1,897,646,781
Amount500
Locations
Objectives
Objective 1
No captured values for this selection.
ObjectiveProceed to the mining fields in Clytomenes.
DestinationClytomenes
Objective 2
No captured values for this selection.
ObjectiveDisable the mining vessel.
EncounterMining Vessel
Opponent strength11,296
DestinationClytomenes
Objective 3
No captured values for this selection.
ObjectiveReturn to the Tal'lah-Hed.
DestinationMajalan
Objective 4
No captured values for this selection.
ObjectiveRendezvous with the Enterprise in Astrida.
DestinationAstrida
Objective 5
No captured values for this selection.
ObjectiveMeet with a Starfleet representative on Jalei.
DestinationAchillon
Dialogue
Mission dialogue
No captured values for this selection.
- Objective ID
- 1,335,378,526
- Phase
- dialogue_start
- Character
- Pike
- Dialogue
- Dah, we present to you the smoldering fragments of one of Clytomenes’ finest mining vessels. Those who survived will know to think twice before returning to the Tal’lah-Hed’s mining fields.
- Objective ID
- 1,335,378,526
- Phase
- dialogue_start
- Character
- Mission Computer
- Dialogue
- Well look at that… I’m starting to think you enjoy this line of work, Captain. Are you sure you wouldn’t rather turn your back on Starfleet and join us? The Tal’lah-Hed is accepting of all who would join us.
- Objective ID
- 1,335,378,526
- Phase
- dialogue_start
- Character
- Pike
- Dialogue
- I’m afraid I’ll have to pass, if it’s all the same with you. Just relinquish Lieutenant Hemmer to us and we’ll be on our way.
- Objective ID
- 1,335,378,526
- Phase
- dialogue_start
- Character
- Mission Computer
- Dialogue
- Very well, get him out of my sight and be on your way then. Drauhm Char’ra!
- Objective ID
- 1,335,378,526
- Phase
- dialogue_start
- Character
- Mission Computer
- Dialogue
- Captain, we have a lock on Hemmer’s signal. They must have removed him from the detention facility.
- Objective ID
- 1,335,378,526
- Phase
- dialogue_start
- Character
- Pike
- Dialogue
- Get him transported onboard the ship right now so we can get the hell out of here.
- Objective ID
- 1,335,378,526
- Phase
- dialogue_start
- Character
- Pike
- Dialogue
- Commander, I’m transmitting a set of coordinates to your bridge. We’ll rendezvous in the Astrida system for a debriefing. Pike out.
- Objective ID
- 1,517,670,054
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- Vessel destroyed, Captain. We should prepare for a potential reprisal from other ships in the vicinity.
- Objective ID
- 1,517,670,054
- Phase
- dialogue_start
- Character
- Miner
- Dialogue
- No need. I have a few friends out there who also work the mines. I sent an encrypted transmission to let them know that I was helping you and not in danger.
- Objective ID
- 1,517,670,054
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- A wise course of action. Captain Pike, we have retrieved several fragments of the mining vessel’s hull.
- Objective ID
- 1,517,670,054
- Phase
- dialogue_start
- Character
- Pike
- Dialogue
- Alright, looks like we’re ready to get back to Shen Dura. We’ll use these hull fragments as proof that Clytomenes was attacked in the name of the Tal’lah-Hed.
- Objective ID
- 1,517,670,054
- Phase
- dialogue_start
- Character
- Pike
- Dialogue
- The sooner we’ve made the exchange, the sooner we can make some distance before they discover that we tricked them. Let’s get our Chief Engineer back onboard.
- Objective ID
- 1,720,890,832
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- The system appears to be heavily populated with mining vessels. Captain Pike, our incursion and attack on other vessels in the system will be regarded as a serious incident. Are you sure you wish to proceed?
- Objective ID
- 1,720,890,832
- Phase
- dialogue_start
- Character
- Pike
- Dialogue
- Don’t worry, Commander. We’re going to do things a little differently. Number One, hail the nearest Independent mining vessel.
- Objective ID
- 1,720,890,832
- Phase
- dialogue_start
- Character
- Mission Computer
- Dialogue
- Opening a channel now, Captain. Standby.
- Objective ID
- 1,720,890,832
- Phase
- dialogue_start
- Character
- Miner
- Dialogue
- Starfleet? I wasn’t expecting to see you here. I assure you that all of my permits are valid!
- Objective ID
- 1,720,890,832
- Phase
- dialogue_start
- Character
- Pike
- Dialogue
- I’m not here to talk to you about permits. I have a request, and I think you might be able to help us avert a potential disaster here in the near future.
- Objective ID
- 1,720,890,832
- Phase
- dialogue_start
- Character
- Miner
- Dialogue
- Really? Me? What is it that you need me to do?
- Objective ID
- 1,720,890,832
- Phase
- dialogue_start
- Character
- Pike
- Dialogue
- Allow us to beam you safely onto the bridge of our ship so we can destroy yours.
- Objective ID
- 1,720,890,832
- Phase
- dialogue_start
- Character
- Miner
- Dialogue
- What?! What are you talking about–…
- Objective ID
- 1,720,890,832
- Phase
- dialogue_start
- Character
- Pike
- Dialogue
- Please, just listen. I know it’s an unusual request, but we’ll make sure that you’re compensated for the loss of your ship.
- Objective ID
- 1,720,890,832
- Phase
- dialogue_start
- Character
- Pike
- Dialogue
- If we can bring fragments of your hull to the people targeting this system as proof that the attack has already occurred, then we may be able to buy time while we attempt to dismantle their operations.
- Objective ID
- 1,720,890,832
- Phase
- dialogue_start
- Character
- Miner
- Dialogue
- So you’re working with them, but… against them too?
- Objective ID
- 1,720,890,832
- Phase
- dialogue_start
- Character
- Pike
- Dialogue
- It’s a long story. All I can tell you is that agreeing to help us today may save lives. Are you willing to help us?
- Objective ID
- 1,720,890,832
- Phase
- dialogue_start
- Character
- Miner
- Dialogue
- I, well… Ok, fine. But you’re paying me back for the ship!
- Objective ID
- 1,720,890,832
- Phase
- dialogue_start
- Character
- Pike
- Dialogue
- Consider it already done. Prepare to be beamed over to the Enterprise. Commander, I want you to destroy that ship and retrieve fragments of the hull when you’re done.
- Objective ID
- 1,897,646,781
- Phase
- dialogue_end
- Character
- Admiral Carter
- Dialogue
- Captain Pike, I’ve received your request for assistance in liberating prisoners from a detention facility on Shen Dura. What more can you tell me of these perpetrators, this “Tal’lah-Hed” that you mentioned?
- Objective ID
- 1,897,646,781
- Phase
- dialogue_end
- Character
- Pike
- Dialogue
- I’ll leave that to my Chief of Security who has kindly prepared a dossier of intel. Lieutenant, you’re up.
- Objective ID
- 1,897,646,781
- Phase
- dialogue_end
- Character
- La'an Noonien-Singh
- Dialogue
- The Tal’lah-Hed are a criminal organization composed mainly of dissidents and exiled offenders from across the Alpha Quadrant. Their primary activities include extortion, kidnapping and grand theft.
- Objective ID
- 1,897,646,781
- Phase
- dialogue_end
- Character
- La'an Noonien-Singh
- Dialogue
- While not officially recognized by Starfleet, the group has been operating out of Shen Dura for several years. A number of attempted kidnappings have been reported in and near the Majalan system.
- Objective ID
- 1,897,646,781
- Phase
- dialogue_end
- Character
- La'an Noonien-Singh
- Dialogue
- These reports suggest that the group has ramped up their efforts in kidnapping high-profile targets in the hopes of extorting ransoms from a wide array of influential groups and organizations.
- Objective ID
- 1,897,646,781
- Phase
- dialogue_end
- Character
- La'an Noonien-Singh
- Dialogue
- The group does not adhere to a traditional hierarchical structure typical to militarized factions. Instead, a chosen ruler fights their way to the top of the pile, becoming what they refer to as the “Dah”.
- Objective ID
- 1,897,646,781
- Phase
- dialogue_end
- Character
- La'an Noonien-Singh
- Dialogue
- The Tal’lah-Hed Dah then rules over the rest of the group, imposing their will and dictating the group’s activities and means of survival. The current Dah is an Orion known as Mavery.
- Objective ID
- 1,897,646,781
- Phase
- dialogue_end
- Character
- Admiral Carter
- Dialogue
- I see… It looks like this “Mavery” is using experience from time spent in the Syndicate in order to facilitate these kidnappings.
- Objective ID
- 1,897,646,781
- Phase
- dialogue_end
- Character
- Admiral Carter
- Dialogue
- Thank you for your diligent work in retrieving Lieutenant Hemmer and bringing this to my attention. I refuse to sit by and allow this to continue any further.
- Objective ID
- 1,897,646,781
- Phase
- dialogue_end
- Character
- Admiral Carter
- Dialogue
- Captain Pike, brief your crew and prepare to assemble the fleet. I want you and the Commander here to lead an approach on Shen Dura and liberate those prisoners.
- Objective ID
- 1,897,646,781
- Phase
- dialogue_start
- Character
- Pike
- Dialogue
- Commander, thank you for meeting us here. Lieutenant Hemmer was just informing us of his experience on Shen Dura.
- Objective ID
- 1,897,646,781
- Phase
- dialogue_start
- Character
- Hemmer
- Dialogue
- It was simply horrific. A cold, damp cell in some underground pit. Nothing but bags of spices for sustenance. And they consider that pathetic excuse for a meal nutritious!
- Objective ID
- 1,897,646,781
- Phase
- dialogue_start
- Character
- Pike
- Dialogue
- Well, I’m just glad to have you back onboard, Lieutenant. At least now we can put this behind us and–…
- Objective ID
- 1,897,646,781
- Phase
- dialogue_start
- Character
- Hemmer
- Dialogue
- No, Captain, I don’t think we can. I was not the only detainee incarcerated on Shen Dura. I was merely the only one that was released.
- Objective ID
- 1,897,646,781
- Phase
- dialogue_start
- Character
- Hemmer
- Dialogue
- The Tal’lah-Hed regularly engage in targeted kidnappings and extortion. There are a significant number of innocent victims currently detained on Shen Dura. We must ensure their safe retrieval.
- Objective ID
- 1,897,646,781
- Phase
- dialogue_start
- Character
- Pike
- Dialogue
- I should have suspected that an Orion would be up to no less. You’re right, we can’t leave them behind.
- Objective ID
- 1,897,646,781
- Phase
- dialogue_start
- Character
- Pike
- Dialogue
- Lieutenant Noonien-Singh, run a check on all known records pertaining to the Tal’lah-Hed. I want to know exactly what we’re dealing with here.
- Objective ID
- 1,897,646,781
- Phase
- dialogue_start
- Character
- La'an Noonien-Singh
- Dialogue
- I’ll have a dossier prepared in the next few hours, sir.
- Objective ID
- 1,897,646,781
- Phase
- dialogue_start
- Character
- Pike
- Dialogue
- I’ve always loved the convenience of same-day delivery. Thank you, Lieutenant.
- Objective ID
- 1,897,646,781
- Phase
- dialogue_start
- Character
- Pike
- Dialogue
- Commander, meet with us on Jalei in the Achillon system. If we’re going to take on the Tal’lah-Hed and liberate those prisoners, then we’re going to need some backup.
- Objective ID
- 973,269,929
- Phase
- dialogue_start
- Character
- Mission Computer
- Dialogue
- Now, my new friends, you’re going to carry out one more little task for me. Then you’ll get your man back.
- Objective ID
- 973,269,929
- Phase
- dialogue_start
- Character
- Pike
- Dialogue
- I’m sure you’ll understand if I have difficulty believing you. What guarantee do we have that there isn’t another job waiting for us after this?
- Objective ID
- 973,269,929
- Phase
- dialogue_start
- Character
- Mission Computer
- Dialogue
- Come on, do I look like the kind of guy who would take advantage of you like that?
- Objective ID
- 973,269,929
- Phase
- dialogue_start
- Character
- Pike
- Dialogue
- … What’s the job?
- Objective ID
- 973,269,929
- Phase
- dialogue_start
- Character
- Mission Computer
- Dialogue
- The Clytomenes system contains many rich deposits of raw Dilithium. It’s a vast expanse of natural treasure that I’ve had my eye on for quite some time.
- Objective ID
- 973,269,929
- Phase
- dialogue_start
- Character
- Mission Computer
- Dialogue
- However, my ships can’t get near the place without Independents and corporations alike attacking them at every turn. You’re going to help me change that.
- Objective ID
- 973,269,929
- Phase
- dialogue_start
- Character
- Mission Computer
- Dialogue
- Make your way to Clytomenes, and show them that the Dilithium mines now belong to the Tal’lah-Hed! Return to me with proof of your deeds and we’ll discuss the terms of your engineer’s release.