Missions
Alternate Part 3
Defeat Nero.
Overview
Warp required1
Operations level35
Warp for completion24
Warp via superhighway1
Completion via superhighway24
Costs & rewards
Mission rewards
No captured values for this selection.
Objective ID1,859,744,661
Amount5
Objective ID1,859,744,661
Amount260
Objective ID1,859,744,661
Amount332,000
Objective ID1,859,744,661
Amount10
Locations
Objectives
Objective 1
No captured values for this selection.
Objective 2
No captured values for this selection.
ObjectiveDefeat 8 hostiles of level 35 or higher.
Required count8
Required level35
Objective 3
No captured values for this selection.
Objective 4
No captured values for this selection.
ObjectiveGet to Nero’s base.
DestinationOppidum Frumenti
Objective 5
No captured values for this selection.
ObjectiveSend a message to the "Core".
DestinationOppidum Frumenti
Dialogue
Mission dialogue
No captured values for this selection.
- Objective ID
- 1,859,744,661
- Phase
- dialogue_end
- Character
- Dekar
- Dialogue
- Here, Commander – Nero would operate the same computer aboard his ship. It should connect you straight to the “Core”.
- Objective ID
- 1,859,744,661
- Phase
- dialogue_end
- Character
- Stirga
- Dialogue
- Oh, the computer made a sound! So, what does it say? Maia, decode it!
- Objective ID
- 1,859,744,661
- Phase
- dialogue_end
- Character
- Maia
- Dialogue
- There is a short transmission, received almost immediately after our message was sent. It contains just four words: Well. Done. Now. Wait.
- Objective ID
- 1,859,744,661
- Phase
- dialogue_end
- Character
- Stirga
- Dialogue
- Wait!? And that’s all? Is that really all we can do?
- Objective ID
- 1,859,744,661
- Phase
- dialogue_end
- Character
- Maia
- Dialogue
- We must ensure total control of the area and banish the remaining Nero allies. Dekar and Stirga, announce the Commander’s control of the cell and rally our forces. Zessim, hold the perimeter.
- Objective ID
- 1,859,744,661
- Phase
- dialogue_end
- Character
- Maia
- Dialogue
- As for the Commander… We will wait.
- Objective ID
- 1,859,744,661
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- There are three Romulan vessels in the area. Perhaps, they were left behind to guard the place.
- Objective ID
- 1,859,744,661
- Phase
- dialogue_start
- Character
- Zessim
- Dialogue
- We’ll take them out, Commander.
- Objective ID
- 1,859,744,661
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- Good work, Zessim. Nero’s station is in sight, Commander. It has distinctive Romulan elements, including communication systems, but they are not typical for the current timeline.
- Objective ID
- 1,859,744,661
- Phase
- dialogue_start
- Character
- Stirga
- Dialogue
- You saying Nero’s an antiquarian? Wouldn’t think of him being a sentimental person.
- Objective ID
- 1,859,744,661
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- Quite the opposite – the technology is futuristic. Attempting to connect to the “Core”… The systems require manual input, Commander. You need to beam down to the station.
- Objective ID
- 1,859,744,661
- Phase
- dialogue_start
- Character
- Dekar
- Dialogue
- I will join you. Who knows how many traps that Romulan has laid?
- Objective ID
- 1,859,744,661
- Phase
- dialogue_start
- Character
- Stirga
- Dialogue
- Move, boot-licker! I was by the Commander’s side this whole time, so the honor belongs to me!
- Objective ID
- 1,859,744,661
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- Both of you can accompany the Commander, along with a group of security officers. I will resume contact as soon as you enter the station.
- Objective ID
- 1,874,349,512
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- Nero’s vessel has suffered severe damage. Apart from a few escape pods leaving the ship, there are no life signs aboard. It is done. The remaining Romulan forces are retreating.
- Objective ID
- 1,874,349,512
- Phase
- dialogue_start
- Character
- Zessim
- Dialogue
- Commander, they’re leaving! Nero’s finally down! Good riddance.
- Objective ID
- 1,874,349,512
- Phase
- dialogue_start
- Character
- Stirga
- Dialogue
- Yes, but we’re not done. Dekar remains. What, are you gonna let him go? After he almost killed us?
- Objective ID
- 1,874,349,512
- Phase
- dialogue_start
- Character
- Dekar
- Dialogue
- I helped you here, you ungrateful Corvallen scum! If it were not for my intervention, your hideous face would become puzzle pieces scattered across the galaxy!
- Objective ID
- 1,874,349,512
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- Dekar is correct, Stirga. His change of mind ensured the positive outcome of this battle, but the war is not over. We must secure our victory by taking hold of Nero’s base of operations.
- Objective ID
- 1,874,349,512
- Phase
- dialogue_start
- Character
- Dekar
- Dialogue
- That is where the retreating forces are headed. If we leave immediately, we will get there first. Follow me!
- Objective ID
- 1,998,735,780
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- All of our forces are ready. Stirga’s vessel is positioned close enough to the moon to use it for protection against enemy fire. Remember, defeating Nero’s forces is a priority, but we do not leave anyone behind.
- Objective ID
- 1,998,735,780
- Phase
- dialogue_start
- Character
- Zessim
- Dialogue
- Depends on who’s winning. I’m not risking my life for that annoying Corvallen–
- Objective ID
- 1,998,735,780
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- A fleet of Aggregation vessels is entering the system. Less than expected, but still too many to ensure our victory. Nero’s ship is at the head, with Dekar and some Romulan battleships following close behind.
- Objective ID
- 1,998,735,780
- Phase
- dialogue_start
- Character
- Stirga
- Dialogue
- Independent, Nero’s approaching my position. I think he wants to hail the Enterprise. What should I do?
- Objective ID
- 1,998,735,780
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- Keep up appearances. We need to keep him engaged, or he may flee.
- Objective ID
- 1,998,735,780
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- Zessim, form up on the Commander’s vessel, charge every weapon you have. We are moving in.
- Objective ID
- 319,065,491
- Phase
- dialogue_start
- Character
- Nero
- Dialogue
- Independent, you are attacking my fleet? And to think I praised you, qezhtihn. What is this? Why are you defending this Starfleet vessel? Tell me immediately!
- Objective ID
- 319,065,491
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- We will tell you everything if you surrender unconditionally and share whatever information you have about the “Core”.
- Objective ID
- 319,065,491
- Phase
- dialogue_start
- Character
- Nero
- Dialogue
- Playing with fire, Independent? You have no idea what you and your team of misfits are meddling with. But don’t worry, I will fix this mistake. Squadron A, take this traitor down. Fire everything!
- Objective ID
- 610,397,795
- Phase
- dialogue_start
- Character
- Zessim
- Dialogue
- We’ve surrounded Nero’s fleet, but they are far too strong for my vessels. I’m losing people here, Independent!
- Objective ID
- 610,397,795
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- We need to focus on Nero – if he falls, the rest will follow. What about Dekar?
- Objective ID
- 610,397,795
- Phase
- dialogue_start
- Character
- Zessim
- Dialogue
- He’s doing evasive maneuvers – if I were him, I’d get out of here!
- Objective ID
- 610,397,795
- Phase
- dialogue_start
- Character
- Stirga
- Dialogue
- Independent, Nero’s approaching my ship fast! He is hailing. I‘ve gotta answer, or he’ll open fire!
- Objective ID
- 610,397,795
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- Stirga, do not–
- Objective ID
- 610,397,795
- Phase
- dialogue_start
- Character
- Nero
- Dialogue
- Didn’t expect to see me here, Spo– What are you? Where is the crew of Enterprise?!
- Objective ID
- 610,397,795
- Phase
- dialogue_start
- Character
- Stirga
- Dialogue
- It’s a trap, but I had nothing to do with it, I swear! Just let me go, and we’ll forget that any of that happened. Please, boss?
- Objective ID
- 610,397,795
- Phase
- dialogue_start
- Character
- Nero
- Dialogue
- You robbed me of the greatest satisfaction of my life, shriveling maggot. It's going to cost you dearly.
- Objective ID
- 610,397,795
- Phase
- dialogue_start
- Character
- Stirga
- Dialogue
- Nero’s gonna blow me up! Why didn’t you add phasers or torpedo launchers to this decoy thing?! Damn it, how did I even end up here? Commander, please, I need help!
- Objective ID
- 610,397,795
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- We are closing in on Nero, but… Commander, I have Dekar and some other Orion vessels incoming. We are surrounded.
- Objective ID
- 610,397,795
- Phase
- dialogue_start
- Character
- Dekar
- Dialogue
- Independent, you were right: the leader must earn their place to take the reins. Nero has done nothing to deserve that, and I am done serving an arrogant Romulan. So let’s take him down!