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Missions

Decisions, Decisions Part 1

Check what Q is up to.

Overview

Warp required1
Operations level38
Warp for completion47
Warp via superhighway1
Completion via superhighway47

Costs & rewards

Mission rewards

Parsteel
Objective ID1,230,798,550
Amount27,767,000
4 Hour Assignment Speed Up
Objective ID1,230,798,550
Amount12
Trait XP
Objective ID1,230,798,550
Amount1,500
Parsteel
Objective ID670,166,619
Amount27,767,000
4 Hour Assignment Speed Up
Objective ID670,166,619
Amount12
Trait XP
Objective ID670,166,619
Amount1,500
Parsteel
Objective ID885,864,564
Amount27,767,000
4 Hour Assignment Speed Up
Objective ID885,864,564
Amount12
Trait XP
Objective ID885,864,564
Amount1,500

Objectives

Objective 1

ObjectiveFind Q.
DestinationKarppinen

Objective 2

ObjectiveDefeat the offender.
EncounterBandit
Opponent strength910,378
DestinationKarppinen

Objective 3

ObjectiveProtect the Colony ship.
DestinationMige

Objective 4

ObjectiveDefeat 3 hostiles of Level 38 or higher.
Required count3
Required level38

Objective 5

ObjectiveExamine the Colony ship.
DestinationMige

Objective 6

ObjectiveWhere should we head first?

Objective 7

ObjectiveReach the Kalla system.
DestinationKalla

Objective 8

ObjectiveReach the Kuat system.
DestinationKuat

Objective 9

ObjectiveReach the Zizeyab system.
DestinationZizeyab

Dialogue

Mission dialogue

Objective ID
1,004,793,871
Phase
dialogue_dilemma
Character
Maia
Dialogue
Where should we head first?
Objective ID
1,230,798,550
Phase
dialogue_end
Character
Maia
Dialogue
We are right on time, Commander. The consequences of Q’s actions are still reversible – it is time we save these people.
Objective ID
1,230,798,550
Phase
dialogue_start
Character
Maia
Dialogue
Understood. Plotting course.
Objective ID
1,260,518,573
Phase
dialogue_start
Character
Colonist
Dialogue
Thank you, thank you, Independent! I don’t know how to repay you for saving my life…
Objective ID
1,260,518,573
Phase
dialogue_start
Character
Q
Dialogue
Yes, yes, you are very grateful, ready to give your every penny and first newborn. We’ve all been there, right, Commander?
Objective ID
1,260,518,573
Phase
dialogue_start
Character
Colonist
Dialogue
Actually, I wanted to ask for help. My colony ship is stationed at Mige, and the Exchange wants us to pay fees for crossing their territory. But we are all out of Latinum, and our wares are not yet ready for selling!
Objective ID
1,260,518,573
Phase
dialogue_start
Character
Colonist
Dialogue
So, the Exchange ships started attacking us! I was heading to the Federation borders to ask for help, and… you know the rest. You are my only hope, Independent.
Objective ID
1,260,518,573
Phase
dialogue_start
Character
Q
Dialogue
Petty, isn’t it? Wherever you go, there’s a colony under attack, or a person in distress, or someone needing something. Even the Q Continuum is getting boring and predictable!
Objective ID
1,260,518,573
Phase
dialogue_start
Character
Maia
Dialogue
We should help the colony ship-
Objective ID
1,260,518,573
Phase
dialogue_start
Character
Q
Dialogue
They called me irresponsible! Can you imagine? Told me I’m a bad parent, a bad tutor. But I’ll prove them wrong. You, Commander! I will tutor you. Let’s start with the first lesson, which is… looking for my help!
Objective ID
1,260,518,573
Phase
dialogue_start
Character
Q
Dialogue
I’ll be in a lovely remote system, taking my time, and you do some searching. Hide and seek on a Galaxy scale! Sounds fun, right? Oh, boy, I’m such a good tutor! Ta-ta, don’t keep me waiting!
Objective ID
1,260,518,573
Phase
dialogue_start
Character
Maia
Dialogue
Looking for Q might take hours, days, months, or ages. We must deal with the pressing matters first. Setting course for Mige – we still have time to protect the colony ship.
Objective ID
1,423,162,546
Phase
dialogue_start
Character
Maia
Dialogue
I have no way to identify Q apart from locating spatial disturbances, but they are all over the system, Commander. If he is in danger, we can only hope Q-
Objective ID
1,423,162,546
Phase
dialogue_start
Character
Q
Dialogue
– announces himself? Well, here I am! One and only, amazing me. So, how’s your day going, Commander? Not too busy, seeing you here with me in a far corner of the Galaxy.
Objective ID
1,423,162,546
Phase
dialogue_start
Character
Maia
Dialogue
You addressed the Commander directly with a request to “help” you. Are you in any physical danger?
Objective ID
1,423,162,546
Phase
dialogue_start
Character
Q
Dialogue
I thought you were Artificial Intelligence, Maia, not Artificial ”I Ask Dumb Questions”. I’m in perfect physical condition! That tiny ship over there – not so much.
Objective ID
1,423,162,546
Phase
dialogue_start
Character
Maia
Dialogue
Aside from the inability to understand abbreviations, Q is correct – a scout ship is under attack with an active SOS signal. We must help them.
Objective ID
1,423,162,546
Phase
dialogue_start
Character
Maia
Dialogue
Plotting an interception course. Red alert!
Objective ID
1,785,350,196
Phase
dialogue_start
Character
Q
Dialogue
Oh, Commander! I’m in such trouble, you can’t imagine! Wait, wait, is this a… marauder? On, no! They want to hurt me! Please, help me!
Objective ID
1,785,350,196
Phase
dialogue_start
Character
Maia
Dialogue
What is happening, Commander? You have received a message from Q? Peculiar – my sensors haven’t detected any incoming transmissions. Is he in danger? Where should we set a course?
Objective ID
1,785,350,196
Phase
dialogue_start
Character
Q
Dialogue
Um, I am in… yes, the Karppinen system. Oooh, be quick, Commander, be faster than light!
Objective ID
1,785,350,196
Phase
dialogue_start
Character
Maia
Dialogue
It would be unusual for Q to find a simple marauder dangerous, but we should not rule out the possibility that he in peril. Plotting course.
Objective ID
670,166,619
Phase
dialogue_end
Character
Maia
Dialogue
We are right on time, Commander. The consequences of Q’s actions are still reversible – it is time we save these people.
Objective ID
670,166,619
Phase
dialogue_start
Character
Maia
Dialogue
Understood. Plotting course.
Objective ID
885,864,564
Phase
dialogue_end
Character
Maia
Dialogue
We are right on time, Commander. The consequences of Q’s actions are still reversible – it is time we save these people.
Objective ID
885,864,564
Phase
dialogue_start
Character
Maia
Dialogue
Understood. Plotting course.
Objective ID
902,067,022
Phase
dialogue_end
Character
Maia
Dialogue
The away team is deployed. Commander, we cannot access their communication systems either, despite the lack of any signal suppressors in the vicinity. Could it be?..
Objective ID
902,067,022
Phase
dialogue_end
Character
Q
Dialogue
I’m very, very disappointed in you, Commander. I give you the simplest task, and you fail it immediately?
Objective ID
902,067,022
Phase
dialogue_end
Character
Maia
Dialogue
Your task was practically impossible to complete and had no practical reason behind it – it would not teach us anything. Saving the colony ship is, however, a practical and valuable task.
Objective ID
902,067,022
Phase
dialogue_end
Character
Q
Dialogue
Nothing is more valuable than what I tell you. You know, Commander, that just gave me a great educational idea. I will teach you that saving everyone is impossible and, essentially, futile.
Objective ID
902,067,022
Phase
dialogue_end
Character
Q
Dialogue
Maybe you’ll also learn that listening to me matters most in your life. If you like being a hero that much, how about a lovely dilemma?
Objective ID
902,067,022
Phase
dialogue_end
Character
Maia
Dialogue
If you intend to punish the Commander for doing what seems right, do not put innocent lives in danger.
Objective ID
902,067,022
Phase
dialogue_end
Character
Q
Dialogue
Punish? Have I ever been that cruel to anyone? Nonsense! You like saving people, and I’ll give you so many people to save! You might want to check your incoming messages, Commander.
Objective ID
902,067,022
Phase
dialogue_end
Character
Maia
Dialogue
We have received three transmissions, Commander. They are… Three planets are in grave danger. Compiling all the available information…
Objective ID
902,067,022
Phase
dialogue_end
Character
Maia
Dialogue
The first one is AV356. A sleeping supervolcano has become active without any warning, and its eruption will wipe out most of the colony’s population.
Objective ID
902,067,022
Phase
dialogue_end
Character
Maia
Dialogue
The second one is Uizoiak. Two alliances have been at war for over a century, and their recent truce is about to be broken amidst messages of a planned bioweapon attack.
Objective ID
902,067,022
Phase
dialogue_end
Character
Maia
Dialogue
The last one is Dadov. Their moon has shifted orbits and is on its course to collide with the planet, causing the complete annihilation of both stellar objects and any life on them.
Objective ID
902,067,022
Phase
dialogue_end
Character
Maia
Dialogue
We can only address one planet at a time, Commander. Where should we head first?
Objective ID
902,067,022
Phase
dialogue_start
Character
Maia
Dialogue
The Exchange forces are retreating.
Objective ID
902,067,022
Phase
dialogue_start
Character
Colonist
Dialogue
I can’t contact the ship. I can’t reach out to them!
Objective ID
902,067,022
Phase
dialogue_start
Character
Maia
Dialogue
The attack could have disrupted the communication systems. I detect no hull damage, and the life support systems seem operational. We will send an away team to check if your colony is safe.
Objective ID
902,067,022
Phase
dialogue_start
Character
Colonist
Dialogue
Thank you, Commander.
Objective ID
99,068,073
Phase
dialogue_start
Character
Colonist
Dialogue
The Exchange has almost breached our shields!
Objective ID
99,068,073
Phase
dialogue_start
Character
Maia
Dialogue
We should distract the Exchange forces to let your colony ship recover. Weapons charged. Red alert!