Missions
Leviathan Part 10
Send the crew of the USS Enterprise home to their timeline.
Overview
Warp required1
Operations level28
Warp for completion18
Warp via superhighway1
Completion via superhighway18
Costs & rewards
Mission rewards
No captured values for this selection.
Objective ID663,247,442
Amount130
Objective ID663,247,442
Amount1
Objective ID663,247,442
Amount500
Objectives
Objective 1
No captured values for this selection.
ObjectiveEscort the USS Enterprise to Sufiday.
DestinationSufiday
Objective 2
No captured values for this selection.
ObjectiveDefeat the Romulan Attacker.
EncounterRomulan Attacker
Opponent strength102,720
DestinationSufiday
Objective 3
No captured values for this selection.
Objective 4
No captured values for this selection.
ObjectiveDefeat Subcommander Letik.
EncounterSubcommander Letik
Opponent strength104,274
DestinationSufiday
Objective 5
No captured values for this selection.
ObjectiveEscort the USS Enterprise to Starbase 74.
DestinationGemet
Objective 6
No captured values for this selection.
ObjectiveReturn to your Station.
Dialogue
Mission dialogue
No captured values for this selection.
- Objective ID
- 1,637,992,097
- Phase
- dialogue_start
- Character
- Subcommander Letik
- Dialogue
- You will not get away with this. I won’t rest until you lay crushed beneath my heel!
- Objective ID
- 1,637,992,097
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- Letik has retreated. Scans do not show any further signals in our immediate vicini–
- Objective ID
- 1,637,992,097
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- Wait… There is a signal emerging from the gateway. It… It is the USS Enterprise. They have successfully received our message and navigated through the rift.
- Objective ID
- 1,637,992,097
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- Attempting to hail the bridge of the Enterprise and sealing the gateway now.
- Objective ID
- 1,637,992,097
- Phase
- dialogue_start
- Character
- Mission Computer
- Dialogue
- Commander, is it really you? You’re a sight for sore eyes if I’ve ever seen one!
- Objective ID
- 1,637,992,097
- Phase
- dialogue_start
- Character
- Mission Computer
- Dialogue
- Maia!? Blimey lass, it’s such a relief to know you’re alright. I’ve been worried sick about you! And you too of course, Commander.
- Objective ID
- 1,637,992,097
- Phase
- dialogue_start
- Character
- Mission Computer
- Dialogue
- I must have lost count of the amount of times we tried to contact you. I don’t suppose you can tell us where the hell we’ve just been for the last three months?!
- Objective ID
- 1,637,992,097
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- There is much to tell, and adequate time to do so. A lot has happened in your absence. But for now, we are in hostile territory and it would be wise for us to leave as soon as possible.
- Objective ID
- 1,637,992,097
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- I would suggest that we return the Enterprise to Starbase 74 and arrange a debriefing with Admiral Strode. We will explain everything on the way.
- Objective ID
- 1,637,992,097
- Phase
- dialogue_start
- Character
- Mission Computer
- Dialogue
- Alright, let’s get going. I can’t begin to describe how good it’s going to be to get off this ship and plant my feet on terra firma once again.
- Objective ID
- 2,098,442,307
- Phase
- dialogue_start
- Character
- Chekov
- Dialogue
- Captain, I have detected another Romulan vessel engaging an intercept course with the Commander’s ship.
- Objective ID
- 2,098,442,307
- Phase
- dialogue_start
- Character
- James T. Kirk
- Dialogue
- Not surprising, Mr. Sulu. Wolves tend to hunt in packs, after all. Charge phasers, lock targets and prepare to engage.
- Objective ID
- 369,558,195
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- Commander, I am detecting multiple Romulan signatures converging on our position.
- Objective ID
- 369,558,195
- Phase
- dialogue_start
- Character
- James T. Kirk
- Dialogue
- They must have tracked us as soon as we entered Romulan territory. It looks like they recognise us from the assault on the planet killer. They must never forget a face.
- Objective ID
- 369,558,195
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- It is unsafe for me to engage the desired protocol to open the gateway in such hostile conditions.
- Objective ID
- 369,558,195
- Phase
- dialogue_start
- Character
- James T. Kirk
- Dialogue
- Maia, I know it’s not safe, but we need you to engage the gateway protocol now. We’ll distract the Romulans as much as we can, but if something happens to you, we’re out of options.
- Objective ID
- 369,558,195
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- Very well. Engaging protocol and preparing to open another rift. Stand by.
- Objective ID
- 369,558,195
- Phase
- dialogue_start
- Character
- James T. Kirk
- Dialogue
- What do you say to one last fight together, Commander? Let’s give them a parting gift to remember. Red alert! Raise shields!
- Objective ID
- 534,145,828
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- Captain Kirk, the gateway is open. I do not know how much longer I can maintain it. The Enterprise must leave now.
- Objective ID
- 534,145,828
- Phase
- dialogue_start
- Character
- James T. Kirk
- Dialogue
- Alright, scans are clear. Now’s our chance. We’re going home.
- Objective ID
- 534,145,828
- Phase
- dialogue_start
- Character
- James T. Kirk
- Dialogue
- Farewell, Commander. It was an honor to explore this galaxy by your side. Should the fates shine their grace upon us, we’ll meet again.
- Objective ID
- 534,145,828
- Phase
- dialogue_start
- Character
- James T. Kirk
- Dialogue
- Mr. Sulu. Execute.
- Objective ID
- 534,145,828
- Phase
- dialogue_start
- Character
- Sulu
- Dialogue
- Aye, sir.
- Objective ID
- 534,145,828
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- Commander, the Enterprise has crossed the threshold. We must now wait for the Enterprise of this timeline to–
- Objective ID
- 534,145,828
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- Red alert! I have detected a Romulan vessel emerging from cloak nearby. It is attempting to hail us.
- Objective ID
- 534,145,828
- Phase
- dialogue_start
- Character
- Subcommander Letik
- Dialogue
- You! I’ve finally found you. Thanks to your meddling, the perfect organism now lies wasting away in some barren corner of the galaxy.
- Objective ID
- 534,145,828
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- Letik? I had not anticipated your survival after our prior encounter.
- Objective ID
- 534,145,828
- Phase
- dialogue_start
- Character
- Subcommander Letik
- Dialogue
- I’ll show you what happens to interlopers who meddle in my affairs!!
- Objective ID
- 534,145,828
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- Commander, you must fend off Letik’s attacks. I must maintain the gateway long enough for the Enterprise to safely emerge and return to our timeline.
- Objective ID
- 663,247,442
- Phase
- dialogue_end
- Character
- Mission Computer
- Dialogue
- Right, Maia. Let’s get a look at you here, and–
- Objective ID
- 663,247,442
- Phase
- dialogue_end
- Character
- Mission Computer
- Dialogue
- Bloody hell, what’s going on in here!? Commander, Maia’s codebase has been severely corrupted by extended use of these restricted protocols. They weren’t ready to be deployed!
- Objective ID
- 663,247,442
- Phase
- dialogue_end
- Character
- Mission Computer
- Dialogue
- Diagnostics are showing critical compilation errors across several vital scripts. It’s a miracle you’re still able to communicate with us. I’m not going to sugar coat things – this is bad.
- Objective ID
- 663,247,442
- Phase
- dialogue_end
- Character
- Mission Computer
- Dialogue
- With access to such powerful and potentially destructive protocols combined with critical system instability, I may need to temporarily take Maia offline while I try to solve the problem.
- Objective ID
- 663,247,442
- Phase
- dialogue_end
- Character
- Maia
- Dialogue
- We did what was necessary, Montgomery.
- Objective ID
- 663,247,442
- Phase
- dialogue_end
- Character
- Mission Computer
- Dialogue
- Aye, lass. That you did… But at what cost?
- Objective ID
- 663,247,442
- Phase
- dialogue_start
- Character
- Admiral Strode
- Dialogue
- James T. Kirk, as I live and breathe! I was wondering if I’d ever see you again, son. The Commander here has kept me informed of what happened to you.
- Objective ID
- 663,247,442
- Phase
- dialogue_start
- Character
- Admiral Strode
- Dialogue
- I must admit, I’m curious… What happened while you were there? What did you see?
- Objective ID
- 663,247,442
- Phase
- dialogue_start
- Character
- Mission Computer
- Dialogue
- Admiral, we spent most of our time on the decks of the Enterprise maintaining our rations and ensuring our survival. We clearly didn’t have as much fun as you had.
- Objective ID
- 663,247,442
- Phase
- dialogue_start
- Character
- Mission Computer
- Dialogue
- Giant world-ending sentient creatures? Parasitic worms? Even our own doppelgängers!? If only our own trip to an alternate timeline was as interesting. I wouldn’t have nearly died of boredom.
- Objective ID
- 663,247,442
- Phase
- dialogue_start
- Character
- Mission Computer
- Dialogue
- My crew are exhausted and could do with some well-earned time on the ground. I think I’m ready to join them all.
- Objective ID
- 663,247,442
- Phase
- dialogue_start
- Character
- Mission Computer
- Dialogue
- Actually, Captain, I was hoping that the Commander wouldn’t mind if I returned to their Station to run some diagnostics on Maia. I want to know more about these new protocols.
- Objective ID
- 663,247,442
- Phase
- dialogue_start
- Character
- Mission Computer
- Dialogue
- While they were of paramount importance in settings matters to rights, I can’t help but feel that they were restricted for a reason.
- Objective ID
- 663,247,442
- Phase
- dialogue_start
- Character
- Mission Computer
- Dialogue
- Do what you need to do, Mr. Scott. You know where we’ll be if you need us.
- Objective ID
- 663,247,442
- Phase
- dialogue_start
- Character
- Mission Computer
- Dialogue
- Aye, sir. Come on lass, let’s get back to your Station. You’ve done more than enough to help us all.
- Objective ID
- 852,698,284
- Phase
- dialogue_start
- Character
- James T. Kirk
- Dialogue
- Commander, before we depart, my crew would like to bid you farewell. It would seem that through our shared trials and tribulations, they’ve taken a liking to you!
- Objective ID
- 852,698,284
- Phase
- dialogue_start
- Character
- Nyota Uhura
- Dialogue
- Farewell, Commander. Your A.I. companion is capable of many great things. I’m grateful for being here to witness some of them.
- Objective ID
- 852,698,284
- Phase
- dialogue_start
- Character
- Chekov
- Dialogue
- Commander, it was an honor to witness your navigating skills in person. Wery inspirational!
- Objective ID
- 852,698,284
- Phase
- dialogue_start
- Character
- Sulu
- Dialogue
- Ensign Chekov is correct – you’re one hell of a navigator, Commander. You’ve even inspired me to step up my own game. I hope we can fly together again someday.
- Objective ID
- 852,698,284
- Phase
- dialogue_start
- Character
- Bones
- Dialogue
- If I see another worm in this lifetime, it will be too soon. Look after yourself, Commander. I won’t be around to patch you up next time!
- Objective ID
- 852,698,284
- Phase
- dialogue_start
- Character
- Scotty
- Dialogue
- Commander… Maia… Thank you both. If it weren’t for you, I never would have learned just how much I was capable of. Who knows, maybe I’ll build my own artificial intelligence someday!
- Objective ID
- 852,698,284
- Phase
- dialogue_start
- Character
- Spock
- Dialogue
- Your timeline continues to prove intriguing to me, Commander. Perhaps it may even be possible for us to return someday under less strenuous circumstances. Until then… live long and prosper.
- Objective ID
- 852,698,284
- Phase
- dialogue_start
- Character
- James T. Kirk
- Dialogue
- I’ve never considered myself a sentimental man, but I want you to know that no matter where or when either of us end up, you will always have friends on the bridge of the Enterprise.
- Objective ID
- 852,698,284
- Phase
- dialogue_start
- Character
- James T. Kirk
- Dialogue
- Thank you both for all of your help. We never would have made it this far without you. Now that everyone has said their piece, we should get going.
- Objective ID
- 852,698,284
- Phase
- dialogue_start
- Character
- James T. Kirk
- Dialogue
- All that’s left to do now is hope that the Enterprise crew of this timeline were able to intercept the shuttle and receive our broadcast. I suppose we’ll find out soon.