Missions
Obliviate Part 2
Free the entity.
Overview
Warp required1
Operations level65
Warp for completion1,300
Warp via superhighway1
Completion via superhighway1,300
Costs & rewards
Mission rewards
No captured values for this selection.
Objective ID2,012,910,137
Amount286,000
Objective ID2,012,910,137
Amount704,000
Objectives
Objective 1
No captured values for this selection.
ObjectiveReturn to the nebula.
DestinationBiba
Objective 2
No captured values for this selection.
ObjectiveDefeat 10 ships of level 65 or higher.
Required count10
Required level65
Objective 3
No captured values for this selection.
ObjectiveUse 25M Dilithium to disentangle the being.
Resource
Dilithium
Amount25,000,000
Objective 4
No captured values for this selection.
ObjectiveReturn the trader to Elvo.
DestinationJosdelf
Dialogue
Mission dialogue
No captured values for this selection.
- Objective ID
- 1,112,714,121
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- There are 10 vessels in the system, Commander.
- Objective ID
- 1,112,714,121
- Phase
- dialogue_start
- Character
- Ammia
- Dialogue
- I recognize some of these… That one there, that’s Bahiel. Hail him.
- Objective ID
- 1,112,714,121
- Phase
- dialogue_start
- Character
- Bahiel
- Dialogue
- Ammia! What are you doing here?
- Objective ID
- 1,112,714,121
- Phase
- dialogue_start
- Character
- Ammia
- Dialogue
- We’re trying to fix the disruption. You should really get out of here, Bahiel. We’ve got it in hand.
- Objective ID
- 1,112,714,121
- Phase
- dialogue_start
- Character
- Bahiel
- Dialogue
- Fix the disruption… That’s why we’re here. We just… got distracted. It’s difficult to think here.
- Objective ID
- 1,112,714,121
- Phase
- dialogue_start
- Character
- Ammia
- Dialogue
- I know. It’s the nebula, Bahiel. There’s an entity inside. We’re going to free them so they can go on their merry way and we can pass through this system without forgetting our own names.
- Objective ID
- 1,112,714,121
- Phase
- dialogue_start
- Character
- Bahiel
- Dialogue
- You hear that? It’s the nebula! The nebula must be destroyed!
- Objective ID
- 1,112,714,121
- Phase
- dialogue_start
- Character
- Ammia
- Dialogue
- No, Bah, listen–
- Objective ID
- 1,112,714,121
- Phase
- dialogue_start
- Character
- Bahiel
- Dialogue
- Fix the disruption. We need to fix the disruption!
- Objective ID
- 1,112,714,121
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- Destroying the nebula will have an unpredictable outcome. It may make things worse.
- Objective ID
- 1,112,714,121
- Phase
- dialogue_start
- Character
- Ammia
- Dialogue
- There’s a living being in there, Independent. Disable their ships before they can do any damage!
- Objective ID
- 2,012,910,137
- Phase
- dialogue_end
- Character
- Ammia
- Dialogue
- I guess it’s back to normality now. Our little adventure made me miss the old days, working on an Independent ship. Not one as fancy as yours, of course.
- Objective ID
- 2,012,910,137
- Phase
- dialogue_end
- Character
- Ammia
- Dialogue
- I’m still not entirely sure what happened back in Biba, but I can gather the gist. Thank you for helping the entity, and for making that system safe for travelers again.
- Objective ID
- 2,012,910,137
- Phase
- dialogue_end
- Character
- Ammia
- Dialogue
- I have transferred the supplies you requested into your cargo. Free of charge, of course. Farewell, Independent, and do come say hello if you’re ever in the neighborhood.
- Objective ID
- 2,012,910,137
- Phase
- dialogue_start
- Character
- Ammia
- Dialogue
- Grateful. Free. Home.
- Objective ID
- 2,012,910,137
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- You are welcome.
- Objective ID
- 2,012,910,137
- Phase
- dialogue_start
- Character
- Ammia
- Dialogue
- Ugh, my head… Where are we?
- Objective ID
- 2,012,910,137
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- We are in Biba. We have fixed the disruption.
- Objective ID
- 2,012,910,137
- Phase
- dialogue_start
- Character
- Bahiel
- Dialogue
- Hear that Ammia? We did it!
- Objective ID
- 2,012,910,137
- Phase
- dialogue_start
- Character
- Ammia
- Dialogue
- It’s all so fuzzy…
- Objective ID
- 2,012,910,137
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- Commander, we should return Ammia to Elvo. She needs to rest and recover. Bahiel, do you know how to get home?
- Objective ID
- 2,012,910,137
- Phase
- dialogue_start
- Character
- Bahiel
- Dialogue
- What kind of question is that? Of course I know how to get home!
- Objective ID
- 499,861,735
- Phase
- dialogue_start
- Character
- Medic
- Dialogue
- She’s awake, Independent.
- Objective ID
- 499,861,735
- Phase
- dialogue_start
- Character
- Ammia
- Dialogue
- Wh–where am I?
- Objective ID
- 499,861,735
- Phase
- dialogue_start
- Character
- Medic
- Dialogue
- Your friend brought you here after you collapsed.
- Objective ID
- 499,861,735
- Phase
- dialogue_start
- Character
- Ammia
- Dialogue
- Yes. We were in Biba, investigating the disruption there. Did you learn anything more from your scans?
- Objective ID
- 499,861,735
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- I learned that the dark energy cloud is full of microscopic subspace distortions and pseudo-organic molecules. Ones I have no reference for.
- Objective ID
- 499,861,735
- Phase
- dialogue_start
- Character
- Ammia
- Dialogue
- What does that mean?
- Objective ID
- 499,861,735
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- I posit that there is an extra-dimensional entity trapped with the nebula, held in place by dark energy. Their molecules have somehow fused with the matter within the nebula.
- Objective ID
- 499,861,735
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- They spoke through you before you collapsed. They asked for our help.
- Objective ID
- 499,861,735
- Phase
- dialogue_start
- Character
- Ammia
- Dialogue
- …Then I guess we’d better get to it.
- Objective ID
- 596,935,027
- Phase
- dialogue_start
- Character
- Bahiel
- Dialogue
- What… Where am I?
- Objective ID
- 596,935,027
- Phase
- dialogue_start
- Character
- Ammia
- Dialogue
- We’re here to fix something.
- Objective ID
- 596,935,027
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- Indeed. Commander, while Ammia was recovering, I took the liberty of negatively charging some of our Dilithium.
- Objective ID
- 596,935,027
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- I believe that if we spread it throughout the nebula it will momentarily cancel out the dark energy, allowing the entity to disentangle themselves.
- Objective ID
- 596,935,027
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- Dispelling 25M Dilithium now.