Missions
Tread Lightly Part 5
Find Norman Sanuva
Overview
Warp required1
Operations level34
Warp for completion24
Warp via superhighway1
Completion via superhighway24
Costs & rewards
Mission rewards
No captured values for this selection.
Objective ID1,603,175,697
Amount300
Objective ID1,603,175,697
Amount500
Objective ID1,603,175,697
Amount516,000
Objective ID898,193,013
Amount300
Objective ID898,193,013
Amount280
Objective ID898,193,013
Amount18
Objectives
Objective 1
No captured values for this selection.
ObjectiveGo into Screen Corp's system.
DestinationExchange Alpha
Objective 2
No captured values for this selection.
ObjectiveFind the HQ.
DestinationExchange Alpha
Objective 3
No captured values for this selection.
ObjectiveDefeat the bodyguard.
EncounterBodyguard Ship
Opponent strength652,792
DestinationExchange Alpha
Objective 4
No captured values for this selection.
ObjectiveDefeat or bribe the second bodyguard?
Objective 5
No captured values for this selection.
ObjectiveDonate 800,000 Dilithium.
Resource
Dilithium
Amount800,000
Objective 6
No captured values for this selection.
ObjectiveDefeat the other bodyguard.
EncounterBodyguard Ship
Opponent strength647,357
DestinationExchange Alpha
Objective 7
No captured values for this selection.
ObjectiveReturn to your Station.
Objective 8
No captured values for this selection.
ObjectiveReturn to your Station.
Dialogue
Mission dialogue
No captured values for this selection.
- Objective ID
- 1,147,025,691
- Phase
- dialogue_dilemma
- Character
- Maia
- Dialogue
- Defeat or bribe the second bodyguard?
- Objective ID
- 1,167,218,664
- Phase
- dialogue_start
- Character
- Amelia
- Dialogue
- Fine. 800,000 Dilithium, it’s all yours, coward.
- Objective ID
- 1,291,592,776
- Phase
- dialogue_start
- Character
- Amelia
- Dialogue
- Sorry. The Commander seems to be a little short on Dilithium at the moment. But we’ve got plenty of torpedoes for ya!
- Objective ID
- 1,603,175,697
- Phase
- dialogue_end
- Character
- Amelia
- Dialogue
- So… I guess we’ve kidnapped one of the most powerful people in the galaxy. Cool.
- Objective ID
- 1,603,175,697
- Phase
- dialogue_end
- Character
- Amelia
- Dialogue
- I was a nice, normal journalist before I met you, Independent…
- Objective ID
- 1,603,175,697
- Phase
- dialogue_end
- Character
- Maia
- Dialogue
- It was your call to beam him on board and run!
- Objective ID
- 1,603,175,697
- Phase
- dialogue_end
- Character
- Amelia
- Dialogue
- I know, I know. But now we’ve got dear ol’ dad in our custody, maybe Jarron will show himself. He’s awful, but he wouldn’t let his dad get kidnapped without response, right?
- Objective ID
- 1,603,175,697
- Phase
- dialogue_end
- Character
- Norman Sanuva
- Dialogue
- I’m insured for kidnappings! You just need to make a phone call, and…
- Objective ID
- 1,603,175,697
- Phase
- dialogue_end
- Character
- Amelia
- Dialogue
- Dude, stop. We have no idea what we’re doing right now, and your input is just going to piss us off, so maybe keep the mouth zipped, okay?
- Objective ID
- 1,603,175,697
- Phase
- dialogue_end
- Character
- Maia
- Dialogue
- Incoming message from Captain Pike, Commander.
- Objective ID
- 1,603,175,697
- Phase
- dialogue_end
- Character
- Pike
- Dialogue
- You kidnapped Norman Sanuva? Are you out of your mind!?
- Objective ID
- 1,603,175,697
- Phase
- dialogue_end
- Character
- Amelia
- Dialogue
- Huh. Guess that’s one more thing we’ll have to deal with…
- Objective ID
- 1,603,175,697
- Phase
- dialogue_start
- Character
- Orion Bodyguard
- Dialogue
- Good. The old man is all yours.
- Objective ID
- 1,603,175,697
- Phase
- dialogue_start
- Character
- Amelia
- Dialogue
- Got a lock on him. Shall we go down to him, or bring him up to us?
- Objective ID
- 1,603,175,697
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- Wait, ships incoming. Ten… Twelve… Fifteen… More and more keep arriving in the system every second!
- Objective ID
- 1,603,175,697
- Phase
- dialogue_start
- Character
- Amelia
- Dialogue
- Dammit, that bodyguard must’ve pushed a panic button or something. If we stick around any longer we won’t make it out of here…
- Objective ID
- 1,603,175,697
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- What about Sanuva?
- Objective ID
- 1,603,175,697
- Phase
- dialogue_start
- Character
- Amelia
- Dialogue
- Y’know what? Beam the fossil on board, then we dip out of here!
- Objective ID
- 1,603,175,697
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- Understood. Locked and beaming…
- Objective ID
- 1,603,175,697
- Phase
- dialogue_start
- Character
- Norman Sanuva
- Dialogue
- What the–
- Objective ID
- 1,603,175,697
- Phase
- dialogue_start
- Character
- Amelia
- Dialogue
- Now, go! Get us out of here, Commander!
- Objective ID
- 1,649,795,660
- Phase
- dialogue_start
- Character
- Amelia
- Dialogue
- I’ve gone after some powerful people before, but this… This is next level.
- Objective ID
- 1,649,795,660
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- Nobody is untouchable. The Commander and I have learned that lesson many times.
- Objective ID
- 1,649,795,660
- Phase
- dialogue_start
- Character
- Amelia
- Dialogue
- You don’t have to continue with this job. I’ll cancel the contract, and we can move on.
- Objective ID
- 1,649,795,660
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- We agreed to bring you the artifact, and we will bring you the artifact.
- Objective ID
- 1,649,795,660
- Phase
- dialogue_start
- Character
- Amelia
- Dialogue
- Thanks… That kind of determination can be hard to come by in this line of work.
- Objective ID
- 1,649,795,660
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- Jarron is still missing. So we go and speak to his father in the hopes of gaining information.
- Objective ID
- 1,649,795,660
- Phase
- dialogue_start
- Character
- Amelia
- Dialogue
- His father? Are you out of your mind? He’s one of the most elusive and well-guarded beings in the galaxy. You gonna ask him to grab a synthale with you or something?
- Objective ID
- 1,649,795,660
- Phase
- dialogue_start
- Character
- Amelia
- Dialogue
- Y’know what? I’m just gonna stop questioning you. Do what you think you can. Let’s go to Screen Corp’s headquarters.
- Objective ID
- 523,182,283
- Phase
- dialogue_end
- Character
- Orion Bodyguard
- Dialogue
- Hold it right there!
- Objective ID
- 523,182,283
- Phase
- dialogue_end
- Character
- Maia
- Dialogue
- We have already defeated the other guard. Stand down.
- Objective ID
- 523,182,283
- Phase
- dialogue_end
- Character
- Amelia
- Dialogue
- And frankly, we’re kind of in a rush here. So do we have to kick your ass too? Or will you be reasonable about this?
- Objective ID
- 523,182,283
- Phase
- dialogue_end
- Character
- Orion Bodyguard
- Dialogue
- I… I… I’ll leave for… 800,000 Dilithium!
- Objective ID
- 523,182,283
- Phase
- dialogue_end
- Character
- Amelia
- Dialogue
- You would desert someone you’ve been paid to protect for 800,000 Dilithium?
- Objective ID
- 523,182,283
- Phase
- dialogue_end
- Character
- Orion Bodyguard
- Dialogue
- Look who I work for, lady. The time for morality is long gone.
- Objective ID
- 523,182,283
- Phase
- dialogue_end
- Character
- Amelia
- Dialogue
- What do you think, Commander? Willing to cough up the 800,000 Dilithium, or should we just fire on this jerk?
- Objective ID
- 523,182,283
- Phase
- dialogue_start
- Character
- Amelia
- Dialogue
- Those ships: guards. Can’t say I’m surprised. But you should be able to take them, Commander.
- Objective ID
- 523,182,283
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- That is the plan.
- Objective ID
- 898,193,013
- Phase
- dialogue_end
- Character
- Amelia
- Dialogue
- So… I guess we’ve kidnapped one of the most powerful people in the galaxy. Cool.
- Objective ID
- 898,193,013
- Phase
- dialogue_end
- Character
- Amelia
- Dialogue
- I was a nice, normal journalist before I met you, Independent…
- Objective ID
- 898,193,013
- Phase
- dialogue_end
- Character
- Maia
- Dialogue
- It was your call to beam him on board and run!
- Objective ID
- 898,193,013
- Phase
- dialogue_end
- Character
- Amelia
- Dialogue
- I know, I know. But now we’ve got dear ol’ dad in our custody, maybe Jarron will show himself. He’s awful, but he wouldn’t let his dad get kidnapped without response, right?
- Objective ID
- 898,193,013
- Phase
- dialogue_end
- Character
- Norman Sanuva
- Dialogue
- I’m insured for kidnappings! You just need to make a phone call, and…
- Objective ID
- 898,193,013
- Phase
- dialogue_end
- Character
- Amelia
- Dialogue
- Dude, stop. We have no idea what we’re doing right now, and your input is just going to piss us off, so maybe keep the mouth zipped, okay?
- Objective ID
- 898,193,013
- Phase
- dialogue_end
- Character
- Maia
- Dialogue
- Incoming message from Captain Pike, Commander.
- Objective ID
- 898,193,013
- Phase
- dialogue_end
- Character
- Pike
- Dialogue
- You kidnapped Norman Sanuva? Are you out of your mind!?
- Objective ID
- 898,193,013
- Phase
- dialogue_end
- Character
- Amelia
- Dialogue
- Huh. Guess that’s one more thing we’ll have to deal with…
- Objective ID
- 898,193,013
- Phase
- dialogue_start
- Character
- Amelia
- Dialogue
- Got a lock on Norman. Shall we go down to him, or bring him up to us?
- Objective ID
- 898,193,013
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- Wait, ships incoming. Ten… Twelve… Fifteen… More and more keep arriving in the system every second!
- Objective ID
- 898,193,013
- Phase
- dialogue_start
- Character
- Amelia
- Dialogue
- Dammit, that bodyguard must’ve pushed a panic button that triggered a silent alarm or something. If we stick around any longer we won’t make it out of here…
- Objective ID
- 898,193,013
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- What about Sanuva?
- Objective ID
- 898,193,013
- Phase
- dialogue_start
- Character
- Amelia
- Dialogue
- Y’know what? Beam the fossil on board, then we dip out of here!
- Objective ID
- 898,193,013
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- Understood. Locked and beaming…
- Objective ID
- 898,193,013
- Phase
- dialogue_start
- Character
- Norman Sanuva
- Dialogue
- What the–
- Objective ID
- 898,193,013
- Phase
- dialogue_start
- Character
- Amelia
- Dialogue
- Now, go! Get us out of here, Commander!
- Objective ID
- 952,329,907
- Phase
- dialogue_start
- Character
- Amelia
- Dialogue
- This is the right system. Their HQ is not some big monstrosity like you’d expect. They don’t wanna draw attention to themselves. So it might be tricky to find…
- Objective ID
- 952,329,907
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- We have the building location in our scans.
- Objective ID
- 952,329,907
- Phase
- dialogue_start
- Character
- Amelia
- Dialogue
- Of course you do. Then let’s move in.