Missions
Calling Card
Help a detective catch a killer.
Overview
Warp required2,100
Operations level73
Warp for completion2,100
Warp via superhighway2,100
Completion via superhighway3,000
Costs & rewards
Mission rewards
No captured values for this selection.
Objective ID1,510,234,483
Amount63,000
Objective ID1,510,234,483
Amount63,000
Objective ID1,510,234,483
Amount800,000
Objective ID1,510,234,483
Amount1
Locations
Objectives
Objective 1
No captured values for this selection.
ObjectiveFollow Detective Ray.
DestinationBoh'Sunya
Objective 2
No captured values for this selection.
ObjectiveProceed to Miyukara.
DestinationMiyukara
Objective 3
No captured values for this selection.
ObjectiveTrack down the refugee.
DestinationMiyukara
Objective 4
No captured values for this selection.
ObjectiveSpeak with Joni.
DestinationMiyukara
Objective 5
No captured values for this selection.
ObjectiveReturn to Dembo.
DestinationMiyukara
Objective 6
No captured values for this selection.
ObjectiveProceed to the flower shop.
DestinationNichenei
Objective 7
No captured values for this selection.
Dialogue
Mission dialogue
No captured values for this selection.
- Objective ID
- 1,130,831,623
- Phase
- dialogue_start
- Character
- Detective Ray
- Dialogue
- This is where the latest murder took place. Looked a lot different before, I’ll tell you that.
- Objective ID
- 1,130,831,623
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- You were first on the scene?
- Objective ID
- 1,130,831,623
- Phase
- dialogue_start
- Character
- Detective Ray
- Dialogue
- Yeah. This one was messier than the others. Usually this killer is meticulous, but this one was rushed, like he got interrupted, or someone got suspicious.
- Objective ID
- 1,130,831,623
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- How did you know it was the same perpetrator?
- Objective ID
- 1,130,831,623
- Phase
- dialogue_start
- Character
- Detective Ray
- Dialogue
- The stab wounds were made by the same weapons as the others, and they have a calling card. A single white lily left on the victim’s chest.
- Objective ID
- 1,130,831,623
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- Did the other murders take place near here?
- Objective ID
- 1,130,831,623
- Phase
- dialogue_start
- Character
- Detective Ray
- Dialogue
- No, they’ve been pretty spread out. No real pattern there.
- Objective ID
- 1,130,831,623
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- So the killer must have access to transportation. Their own ship, perhaps?
- Objective ID
- 1,130,831,623
- Phase
- dialogue_start
- Character
- Detective Ray
- Dialogue
- My thinking, too. If they did, they’re good at covering their ship signal. I’ve never found the same ship signal at two locations.
- Objective ID
- 1,130,831,623
- Phase
- dialogue_start
- Character
- Detective Ray
- Dialogue
- Hold on, Commander. I’m getting a transmission.
- Objective ID
- 1,130,831,623
- Phase
- dialogue_start
- Character
- Bora
- Dialogue
- Is this Detective Ray? The one investigating the… the killings?
- Objective ID
- 1,130,831,623
- Phase
- dialogue_start
- Character
- Detective Ray
- Dialogue
- This is he. Can I help you?
- Objective ID
- 1,130,831,623
- Phase
- dialogue_start
- Character
- Bora
- Dialogue
- Well, it’s just– I think… I have something I need to discuss with you. Something important. Meet me at the coordinates I just sent. I’ll wait for you here.
- Objective ID
- 117,950,531
- Phase
- dialogue_start
- Character
- Detective Ray
- Dialogue
- Our first lead, Commander. I hope this isn’t…
- Objective ID
- 117,950,531
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- Detective? Is something wrong?
- Objective ID
- 117,950,531
- Phase
- dialogue_start
- Character
- Detective Ray
- Dialogue
- They got to her, Commander. Dammit!
- Objective ID
- 117,950,531
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- She clearly knew something and was going to tell you. The killer found out somehow.
- Objective ID
- 117,950,531
- Phase
- dialogue_start
- Character
- Detective Ray
- Dialogue
- We need to find out what she knew. Can you track her? Find out where she lived?
- Objective ID
- 117,950,531
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- Working… The transmission originated in a nearby colony.
- Objective ID
- 117,950,531
- Phase
- dialogue_start
- Character
- Detective Ray
- Dialogue
- Let’s get going. I’ll call this in on the way.
- Objective ID
- 1,193,197,549
- Phase
- dialogue_start
- Character
- Detective Ray
- Dialogue
- I thought I’d seen it all, you know. I’ve seen some pretty messed up stuff in my line of work. But this case, it’s really getting to me.
- Objective ID
- 1,193,197,549
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- You are a detective?
- Objective ID
- 1,193,197,549
- Phase
- dialogue_start
- Character
- Detective Ray
- Dialogue
- Sorry, I guess I never introduced myself. Detective Moe Ray, pleasure to meet you. Oi, bartender! A drink for my friend here. A glass of the house mead. It’s a knock-off of the Tamarian stuff, but it’s not half bad.
- Objective ID
- 1,193,197,549
- Phase
- dialogue_start
- Character
- Bartender
- Dialogue
- You got it, Moe.
- Objective ID
- 1,193,197,549
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- This case of yours. What has you so troubled?
- Objective ID
- 1,193,197,549
- Phase
- dialogue_start
- Character
- Detective Ray
- Dialogue
- I suppose you’ve heard of the recent spate of murders in these parts. The first two fell through the cracks. There was so much happening, and no one missed two refugees.
- Objective ID
- 1,193,197,549
- Phase
- dialogue_start
- Character
- Detective Ray
- Dialogue
- There were three more, all following the same pattern. Each victim was killed using some sort of blade. Not a weapon, more like shears. We realized we had a serial killer on our hands.
- Objective ID
- 1,193,197,549
- Phase
- dialogue_start
- Character
- Detective Ray
- Dialogue
- The latest victim was an Aeonian, so people started to really pay attention. I’ve been following this case since the third murder, and no real leads to speak of.
- Objective ID
- 1,193,197,549
- Phase
- dialogue_start
- Character
- Detective Ray
- Dialogue
- The top brass is breathing down my neck, and it’s only a matter of time before the killer strikes again. And what am I doing about it? Drowning my sorrows and spilling my guts to a stranger.
- Objective ID
- 1,193,197,549
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- Perhaps we could help.
- Objective ID
- 1,193,197,549
- Phase
- dialogue_start
- Character
- Detective Ray
- Dialogue
- A fresh set of eyes could be useful… Well, what’s the harm? Knock that mead back, then, and follow me.
- Objective ID
- 1,510,234,483
- Phase
- dialogue_end
- Character
- Detective Ray
- Dialogue
- Drembo’s in the Brig. We got him. I’m going to bring him back to the station and start the process of getting him locked up for good.
- Objective ID
- 1,510,234,483
- Phase
- dialogue_end
- Character
- Detective Ray
- Dialogue
- And then… I’m going to finally get some sleep. Thank you so much for your help. Couldn’t have done it without you.
- Objective ID
- 1,510,234,483
- Phase
- dialogue_end
- Character
- Maia
- Dialogue
- Bora was the key to all of this.
- Objective ID
- 1,510,234,483
- Phase
- dialogue_end
- Character
- Detective Ray
- Dialogue
- True. She cracked the case wide open. This one’s going to stay with me a while, Commander, but I’m glad I was finally able to close it.
- Objective ID
- 1,510,234,483
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- A ship is taking off from the delivery port, Detective.
- Objective ID
- 1,510,234,483
- Phase
- dialogue_start
- Character
- Detective Ray
- Dialogue
- Hail him.
- Objective ID
- 1,510,234,483
- Phase
- dialogue_start
- Character
- Dembo
- Dialogue
- Detective? What are you doing here?
- Objective ID
- 1,510,234,483
- Phase
- dialogue_start
- Character
- Detective Ray
- Dialogue
- What are you doing here, Drembo?
- Objective ID
- 1,510,234,483
- Phase
- dialogue_start
- Character
- Dembo
- Dialogue
- I was on the rota to do deliveries today. Thought throwing myself into work might help… Ah, what’s the point in keeping up the charade? You know, don’t you?
- Objective ID
- 1,510,234,483
- Phase
- dialogue_start
- Character
- Detective Ray
- Dialogue
- We do. You almost had us with your bereaved brother act, you know. But a few things Joni said didn’t add up.
- Objective ID
- 1,510,234,483
- Phase
- dialogue_start
- Character
- Dembo
- Dialogue
- You’re cleverer than I gave you credit for. I’ve seen you, you know. Blundering around, investigating my work. Not knowing your quarry was right in front of you.
- Objective ID
- 1,510,234,483
- Phase
- dialogue_start
- Character
- Detective Ray
- Dialogue
- Maybe you’re just not as smart as you think. Leaving lilies? Really? You had to know we’d trace it back to you.
- Objective ID
- 1,510,234,483
- Phase
- dialogue_start
- Character
- Dembo
- Dialogue
- I used to take trophies, but I didn’t want anything tying me to the people here. I thought the flower was a nice artistic touch.
- Objective ID
- 1,510,234,483
- Phase
- dialogue_start
- Character
- Detective Ray
- Dialogue
- You kept the old trophies, though, didn’t you?
- Objective ID
- 1,510,234,483
- Phase
- dialogue_start
- Character
- Dembo
- Dialogue
- Couldn’t quite bring myself to get rid of them. Too much sentimental value.
- Objective ID
- 1,510,234,483
- Phase
- dialogue_start
- Character
- Detective Ray
- Dialogue
- Why did you do this? You had a second chance here.
- Objective ID
- 1,510,234,483
- Phase
- dialogue_start
- Character
- Dembo
- Dialogue
- I tried that. It didn’t quite suit. And why does anyone do anything? Because it feels good. This has really been a lovely chat, Detective. I haven’t been able to share any of my work before.
- Objective ID
- 1,510,234,483
- Phase
- dialogue_start
- Character
- Dembo
- Dialogue
- But I do have to be on my way.
- Objective ID
- 1,510,234,483
- Phase
- dialogue_start
- Character
- Detective Ray
- Dialogue
- He’s about to go to warp, Commander. Stop him!
- Objective ID
- 1,697,650,101
- Phase
- dialogue_start
- Character
- Dembo
- Dialogue
- Hello?
- Objective ID
- 1,697,650,101
- Phase
- dialogue_start
- Character
- Detective Ray
- Dialogue
- Is this the residence of Bora?
- Objective ID
- 1,697,650,101
- Phase
- dialogue_start
- Character
- Dembo
- Dialogue
- Yes, she’s my sister. We’re properly registered. We have a right to be here.
- Objective ID
- 1,697,650,101
- Phase
- dialogue_start
- Character
- Detective Ray
- Dialogue
- That’s not why we’re here.
- Objective ID
- 1,697,650,101
- Phase
- dialogue_start
- Character
- Dembo
- Dialogue
- What is it, then? What’s going on?
- Objective ID
- 1,697,650,101
- Phase
- dialogue_start
- Character
- Detective Ray
- Dialogue
- I’m very sorry to tell you that your sister’s been killed.
- Objective ID
- 1,697,650,101
- Phase
- dialogue_start
- Character
- Dembo
- Dialogue
- She… What? But I saw her just this morning. There must be some mistake.
- Objective ID
- 1,697,650,101
- Phase
- dialogue_start
- Character
- Detective Ray
- Dialogue
- Was Bora acting differently at all when you last saw her?
- Objective ID
- 1,697,650,101
- Phase
- dialogue_start
- Character
- Dembo
- Dialogue
- No… I mean, she was a little quiet recently. I knew she’d been having problems with the guy she was dating, but she didn’t want to talk about it. I can’t believe…
- Objective ID
- 1,697,650,101
- Phase
- dialogue_start
- Character
- Detective Ray
- Dialogue
- This guy. Who was he?
- Objective ID
- 1,697,650,101
- Phase
- dialogue_start
- Character
- Dembo
- Dialogue
- I don’t know. She didn’t really want to talk about that stuff with her brother. Maybe you should ask her friends. I need to… I can’t–
- Objective ID
- 1,697,650,101
- Phase
- dialogue_start
- Character
- Detective Ray
- Dialogue
- Alright, alright. Point us in the right direction, and we’ll ask around.
- Objective ID
- 1,697,650,101
- Phase
- dialogue_start
- Character
- Dembo
- Dialogue
- Joni lives a few doors down that way.
- Objective ID
- 1,697,650,101
- Phase
- dialogue_start
- Character
- Detective Ray
- Dialogue
- Thank you, Dembo. And my condolences.
- Objective ID
- 800,434,676
- Phase
- dialogue_start
- Character
- Joni
- Dialogue
- I just can’t believe this is happening again here.
- Objective ID
- 800,434,676
- Phase
- dialogue_start
- Character
- Detective Ray
- Dialogue
- What do you mean?
- Objective ID
- 800,434,676
- Phase
- dialogue_start
- Character
- Joni
- Dialogue
- There was a killer back on my home planet. Bastard was never caught. I thought if there was any silver lining to being in this hellhole, it was that we’d escaped them.
- Objective ID
- 800,434,676
- Phase
- dialogue_start
- Character
- Joni
- Dialogue
- Looks like I was wrong… Poor Bora.
- Objective ID
- 800,434,676
- Phase
- dialogue_start
- Character
- Detective Ray
- Dialogue
- I understand she was seeing someone?
- Objective ID
- 800,434,676
- Phase
- dialogue_start
- Character
- Joni
- Dialogue
- She goes on dates sometimes, but nothing serious. Too busy trying to keep afloat, and worrying about that brother of hers.
- Objective ID
- 800,434,676
- Phase
- dialogue_start
- Character
- Detective Ray
- Dialogue
- What do you mean?
- Objective ID
- 800,434,676
- Phase
- dialogue_start
- Character
- Joni
- Dialogue
- I don’t know. She seemed preoccupied last time I saw her. Even got a little upset when I asked how Dembo was doing. I guess he hasn’t managed to hold down the job she got him at the florist.
- Objective ID
- 800,434,676
- Phase
- dialogue_start
- Character
- Detective Ray
- Dialogue
- Excuse me… Did you just say Dembo works for a florist?
- Objective ID
- 800,434,676
- Phase
- dialogue_start
- Character
- Joni
- Dialogue
- Yeah… Oh, he’s unofficial, isn’t he? Please, forget I said anything. I didn’t mean to get him in trouble.
- Objective ID
- 800,434,676
- Phase
- dialogue_start
- Character
- Detective Ray
- Dialogue
- You didn’t do anything wrong. What’s the name of this florist?
- Objective ID
- 800,434,676
- Phase
- dialogue_start
- Character
- Joni
- Dialogue
- In Full Bloom. It’s not far from here.
- Objective ID
- 800,434,676
- Phase
- dialogue_start
- Character
- Detective Ray
- Dialogue
- Thank you, Joni. Commander, we need to have another word with Dembo.
- Objective ID
- 817,831,560
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- It appears that he is no longer here.
- Objective ID
- 817,831,560
- Phase
- dialogue_start
- Character
- Detective Ray
- Dialogue
- That sneaky son-of-a-bitch. Right under our noses… We’re going to get him, Commander. I just want to have a quick look around first.
- Objective ID
- 817,831,560
- Phase
- dialogue_start
- Character
- Detective Ray
- Dialogue
- Let’s see…
- Objective ID
- 817,831,560
- Phase
- dialogue_start
- Character
- Detective Ray
- Dialogue
- Here. Bora kept a log.
- Objective ID
- 817,831,560
- Phase
- dialogue_start
- Character
- Bora
- Dialogue
- Dembo’s doing great since he started the new job. The life’s back in his eyes. I was really getting worried about him. He’s only got me here. We’ve got to take care of each other.
- Objective ID
- 817,831,560
- Phase
- dialogue_start
- Character
- Bora
- Dialogue
- There was another murder. The news said that it might be a serial killer. They leave a flower at the scene of the crime. They’re only killing Thallorans, though. It must be a local, right?
- Objective ID
- 817,831,560
- Phase
- dialogue_start
- Character
- Bora
- Dialogue
- Dembo came home with blood on his clothes today. Waved it off as an accident at work. I don’t know… There’s this pit in my stomach. I don’t know what to do.
- Objective ID
- 817,831,560
- Phase
- dialogue_start
- Character
- Bora
- Dialogue
- Dembo doesn’t like me going in his room, but I went in today while he was out doing deliveries. I found a box of things, random things. Trinkets I’ve never seen before. Where did they come from?
- Objective ID
- 817,831,560
- Phase
- dialogue_start
- Character
- Bora
- Dialogue
- It’s him. I know it is. Maybe I always knew, even back home. Some small part of me knew. That’s why I thought coming here was a blessing. A new start… I have to do something.
- Objective ID
- 817,831,560
- Phase
- dialogue_start
- Character
- Detective Ray
- Dialogue
- You did, Bora. We’ll get him, thanks to you.
- Objective ID
- 817,831,560
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- It appears that he was using the florist’s delivery ships to get around. He has likely returned there to make his escape.
- Objective ID
- 817,831,560
- Phase
- dialogue_start
- Character
- Detective Ray
- Dialogue
- Time to do some shopping, then. Set a course.