Missions
Away From The Nest
Swarm soldiers have been spotted far from Altamid.
Overview
Warp required900
Operations level62
Warp for completion900
Warp via superhighway900
Completion via superhighway1,000
Costs & rewards
Mission rewards
No captured values for this selection.
Objective ID1,611,864,730
Amount3,290,000,000
Objective ID1,611,864,730
Amount121,000
Locations
Objectives
Objective 1
No captured values for this selection.
ObjectiveTravel to the sighting of the Swarm troops.
DestinationEsteris
Objective 2
No captured values for this selection.
ObjectiveDefeat the hijacked Klingon vessel.
EncounterKlingon Interceptor
Opponent strength3,391,917,710
DestinationEsteris
Objective 3
No captured values for this selection.
ObjectiveCapture the Swarm Soldier.
DestinationEsteris
Objective 4
No captured values for this selection.
ObjectiveBring back the remains to the scientist.
DestinationShaz
Dialogue
Mission dialogue
No captured values for this selection.
- Objective ID
- 1,014,899,363
- Phase
- dialogue_start
- Character
- Tucker
- Dialogue
- Please tell me you’re the right person? The one with the AI Construct?
- Objective ID
- 1,014,899,363
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- You refer to me? And the Commander?
- Objective ID
- 1,014,899,363
- Phase
- dialogue_start
- Character
- Tucker
- Dialogue
- Finally! Yes! You’re uniquely qualified to deal with a major emergency at the site of our new colony in Esteris. You’ve encountered a species known as the Swarm before, I believe.
- Objective ID
- 1,014,899,363
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- Affirmative.
- Objective ID
- 1,014,899,363
- Phase
- dialogue_start
- Character
- Tucker
- Dialogue
- Well, there’s a lone Swarm soldier who has commandeered a ship. It’s in orbit of our colony, holding position. I’d like you to try to get through to it. Our communications have all been ignored.
- Objective ID
- 1,611,864,730
- Phase
- dialogue_end
- Character
- Toklak
- Dialogue
- Greetings. I apologize for the situation in Esteris. I have been working on a study to understand the behavior of Swarm soldiers. This one was programmed to visit your planet and simply return.
- Objective ID
- 1,611,864,730
- Phase
- dialogue_end
- Character
- Tucker
- Dialogue
- How are you doing that? Why are you doing that?
- Objective ID
- 1,611,864,730
- Phase
- dialogue_end
- Character
- Toklak
- Dialogue
- Let’s just say that I’m no longer welcome in the Empire. My own people are not too fond of my research. This side project is a defensive measure. I happened upon a crashed Swarm transport and…
- Objective ID
- 1,611,864,730
- Phase
- dialogue_end
- Character
- Toklak
- Dialogue
- Well, long story short, the soldiers are compatible with my research. Hand over the body and I will deactivate the others, have them recalled. I will shelve the project for now, based on your experience.
- Objective ID
- 1,611,864,730
- Phase
- dialogue_end
- Character
- Tucker
- Dialogue
- What of the Swarm? What will become of them? You can’t simply detain them here.
- Objective ID
- 1,611,864,730
- Phase
- dialogue_end
- Character
- Toklak
- Dialogue
- Would you have me set them free to visit your colony unrestricted? No, I think I will “simply detain them.” For now, at least. Now, if that is all.
- Objective ID
- 1,611,864,730
- Phase
- dialogue_end
- Character
- Tucker
- Dialogue
- I don’t think we have much choice. Tucker out.
- Objective ID
- 1,611,864,730
- Phase
- dialogue_end
- Character
- Tucker
- Dialogue
- Commander, between you and me, I don’t trust that Klingon to stop there. I came out here to deep space to get away from Starfleet and the Federation, but I think it’d be worth filing a report.
- Objective ID
- 1,611,864,730
- Phase
- dialogue_end
- Character
- Tucker
- Dialogue
- I’ll handle that, then get back to work. Thanks for the help. Watch your back, yeah?
- Objective ID
- 1,611,864,730
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- The soldier did not survive the battle…
- Objective ID
- 1,611,864,730
- Phase
- dialogue_start
- Character
- Tucker
- Dialogue
- What a strange situation. We may never know what its intentions were.
- Objective ID
- 1,611,864,730
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- I have discovered a neural link device within the creature’s helmet. I believe this is some sort of sophisticated behavioral manipulator device.
- Objective ID
- 1,611,864,730
- Phase
- dialogue_start
- Character
- Device
- Dialogue
- Nothing so complex. Hello there! I’m speaking to you from a research station in the Shaz system. I see you’ve destroyed my little science experiment.
- Objective ID
- 1,611,864,730
- Phase
- dialogue_start
- Character
- Tucker
- Dialogue
- Your science experiment was going to open fire on my colony!
- Objective ID
- 1,611,864,730
- Phase
- dialogue_start
- Character
- Device
- Dialogue
- Hmmm, that wasn’t meant to happen. Can you bring the corpse back here to me so I can analyze it? I’d hate for any of the other ones to turn violent.
- Objective ID
- 1,752,706,284
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- Vessel destroyed. We may be able to retrieve the soldier. Lifesigns are faint, however.
- Objective ID
- 1,752,706,284
- Phase
- dialogue_start
- Character
- Tucker
- Dialogue
- Do it! Let’s see if we can figure out what it wants.
- Objective ID
- 1,790,827,938
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- The Swarm soldier appears to have taken control of a Klingon ship. Whether it was acquired in combat with the Klingon Empire or not is unclear… I will open communications.
- Objective ID
- 1,790,827,938
- Phase
- dialogue_start
- Character
- Swarm Soldier
- Dialogue
- …
- Objective ID
- 1,790,827,938
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- Greetings. This is a peaceful colony. They mean you no harm, though your presence has alarmed the people on the surface. Please state your intentions.
- Objective ID
- 1,790,827,938
- Phase
- dialogue_start
- Character
- Swarm Soldier
- Dialogue
- …
- Objective ID
- 1,790,827,938
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- No response, Commander. The ship is powering weapons.
- Objective ID
- 1,790,827,938
- Phase
- dialogue_start
- Character
- Tucker
- Dialogue
- Why? What is going on over there?
- Objective ID
- 1,790,827,938
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- Red alert. Fear not, we will protect the colony.