Missions
Tread Lightly Part 6
Deal with the kidnapping fallout.
Overview
Warp required1
Operations level34
Warp for completion1
Warp via superhighway1
Completion via superhighway1
Costs & rewards
Mission rewards
No captured values for this selection.
Objective ID1,317,219,693
Amount230
Objective ID1,317,219,693
Amount2
Objective ID1,317,219,693
Amount83,000
Locations
Objectives
Objective 1
No captured values for this selection.
ObjectiveTalk to Pike.
DestinationSystem -1
Objective 2
No captured values for this selection.
ObjectiveDefeat the ship.
EncounterMercenary Ship
Opponent strength673,107
DestinationSystem -1
Objective 3
No captured values for this selection.
ObjectiveDefeat the second ship.
EncounterBodyguard Ship
Opponent strength652,792
DestinationSystem -1
Objective 4
No captured values for this selection.
ObjectiveReturn to your Station.
Dialogue
Mission dialogue
No captured values for this selection.
- Objective ID
- 1,317,219,693
- Phase
- dialogue_end
- Character
- Amelia
- Dialogue
- That artifact has documented on it the final moments of a species that lived on that planet. And like you said, it’s from centuries ago.
- Objective ID
- 1,317,219,693
- Phase
- dialogue_end
- Character
- Pike
- Dialogue
- Yeah, and? I mean, I’m a history buff too, but I’d hardly call that a life-or-death situation.
- Objective ID
- 1,317,219,693
- Phase
- dialogue_end
- Character
- Amelia
- Dialogue
- Because, Pike, I think the artifact has info on what wiped the planet out. And I think whatever did it… is still out there somewhere.
- Objective ID
- 1,317,219,693
- Phase
- dialogue_end
- Character
- Pike
- Dialogue
- And how did you come to that conclusion?
- Objective ID
- 1,317,219,693
- Phase
- dialogue_end
- Character
- Amelia
- Dialogue
- I found a similar artifact by chance a while back. It had also been left by a non-extinct civilization, also a few centuries ago. It had coordinates on it. So I went, but I couldn’t see anything.
- Objective ID
- 1,317,219,693
- Phase
- dialogue_end
- Character
- Pike
- Dialogue
- What, there was no sun in the system?
- Objective ID
- 1,317,219,693
- Phase
- dialogue_end
- Character
- Amelia
- Dialogue
- It was more like… have you ever been on a planet, where there’s fog so thick you can see your own hands in front of your face? It was like that, but an entire solar system.
- Objective ID
- 1,317,219,693
- Phase
- dialogue_end
- Character
- Amelia
- Dialogue
- And… something approached me. I couldn’t see what. But I could hear it. Like… a swarm of angry hornets.
- Objective ID
- 1,317,219,693
- Phase
- dialogue_end
- Character
- Amelia
- Dialogue
- I’d heard that sound once before. On the artifact, the first one I found. It was unmistakably the same noise… That droning.
- Objective ID
- 1,317,219,693
- Phase
- dialogue_end
- Character
- Amelia
- Dialogue
- For a split second, I was able to think clearly and warp out of there. But whatever’s in that system, it’s wiped out planets before. And I’m sure it can do it again.
- Objective ID
- 1,317,219,693
- Phase
- dialogue_end
- Character
- Pike
- Dialogue
- That’s… a lot to take in. But I believe you. So here’s my offer. I won’t arrest you. I’ll buy you some time with Starfleet. Keep Norman safe, and negotiate for the artifact with his son.
- Objective ID
- 1,317,219,693
- Phase
- dialogue_end
- Character
- Pike
- Dialogue
- And if you hand over the artifact, I’ll make sure any charges are dropped… Assuming the artifact is as important as you think it to be. Pike out.
- Objective ID
- 1,317,219,693
- Phase
- dialogue_end
- Character
- Amelia
- Dialogue
- I guess we don’t have a choice. Better get in touch with Sanuva’s family. Hopefully they can put us in touch with Jarron.
- Objective ID
- 1,317,219,693
- Phase
- dialogue_end
- Character
- Maia
- Dialogue
- That will not be necessary. Jarron Sanuva is outside our Station.
- Objective ID
- 1,317,219,693
- Phase
- dialogue_start
- Character
- Pike
- Dialogue
- This is ridiculous. All of this, because you wanted a centuries-old artifact?
- Objective ID
- 1,317,219,693
- Phase
- dialogue_start
- Character
- Amelia
- Dialogue
- It’s not just an artifact, Pike. It could save a lot of lives.
- Objective ID
- 1,317,219,693
- Phase
- dialogue_start
- Character
- Pike
- Dialogue
- How? Please explain it to me!
- Objective ID
- 1,317,219,693
- Phase
- dialogue_start
- Character
- Amelia
- Dialogue
- Let’s go back to your Station, Commander. We can talk in private.
- Objective ID
- 135,503,954
- Phase
- dialogue_start
- Character
- Pike
- Dialogue
- You knew Starfleet was investigating the stolen artifact, but you still pulled this crap?
- Objective ID
- 135,503,954
- Phase
- dialogue_start
- Character
- Amelia
- Dialogue
- How do Starfleet already know about Norman’s kidnapping?
- Objective ID
- 135,503,954
- Phase
- dialogue_start
- Character
- Pike
- Dialogue
- His people called us, asked us for help. And as soon as I heard the description of the ship that kidnapped him, I knew it would be you two…
- Objective ID
- 135,503,954
- Phase
- dialogue_start
- Character
- Amelia
- Dialogue
- So Jarron steals from Starfleet, then his family calls Starfleet for help? The audacity of these people!
- Objective ID
- 135,503,954
- Phase
- dialogue_start
- Character
- Pike
- Dialogue
- Really, you’re going to accuse someone else of being audacious right now?
- Objective ID
- 135,503,954
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- So are you here to arrest us?
- Objective ID
- 135,503,954
- Phase
- dialogue_start
- Character
- Pike
- Dialogue
- No… I mean, not yet. I’m going to give you a chance to resolve this peacefully, and bring Norman Sanuva back to Screen Corp’s headquarters. This doesn’t have to get ugly.
- Objective ID
- 135,503,954
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- Too late. Mercenary ships incoming.
- Objective ID
- 135,503,954
- Phase
- dialogue_start
- Character
- Pike
- Dialogue
- Norman’s family will go down any avenue to ensure his safe return. You’re on your own here, Commander.
- Objective ID
- 2,008,668,580
- Phase
- dialogue_start
- Character
- Amelia
- Dialogue
- Second ship on your six, Commander!
- Objective ID
- 2,115,546,863
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- Captain Pike is outside the Station, Commander. It seems he wishes to speak with you.
- Objective ID
- 2,115,546,863
- Phase
- dialogue_start
- Character
- Amelia
- Dialogue
- Y’know what? That sounds like a you kind of thing. So I’ll stay here and see what info I can get out of the old man river here.
- Objective ID
- 2,115,546,863
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- We are in this together, Amelia. Please join us for this conversation.
- Objective ID
- 2,115,546,863
- Phase
- dialogue_start
- Character
- Amelia
- Dialogue
- Fine, but I have a tendency to anger Starfleet officers when I speak to them. Probably because of my barely contained distaste for their organization, but anyway…