Missions
Protocol Origin: Archer Part 1
Find out what is going wrong in the past.
Overview
Warp required1
Warp for completion17
Warp via superhighway1
Completion via superhighway17
Costs & rewards
Mission rewards
No captured values for this selection.
Objective ID1,413,067,961
Amount9,000
Objective ID1,413,067,961
Amount330
Objective ID1,413,067,961
Amount1,500
Locations
Objectives
Objective 1
No captured values for this selection.
ObjectiveAnswer the distress call.
DestinationSystem -1
Objective 2
No captured values for this selection.
ObjectiveDefeat the Vulcan vessel.
EncounterVulcan Vessel
Opponent strength2,632,999,787
DestinationSystem -1
Objective 3
No captured values for this selection.
ObjectiveEngage Protocol Origin.
Objective 4
No captured values for this selection.
ObjectiveOpen a temporal path.
DestinationVulcan
Objective 5
No captured values for this selection.
ObjectiveInvestigate the Forge.
DestinationVulcan
Objective 6
No captured values for this selection.
ObjectiveDonate 3,500 Σ-Parsteel to reinforce the tunnels.
Resource
Σ-Parsteel
Amount3,500
Objective 7
No captured values for this selection.
ObjectiveFollow the lead.
DestinationVulcan
Dialogue
Mission dialogue
No captured values for this selection.
- Objective ID
- 1,192,094,994
- Phase
- dialogue_start
- Character
- Trelane
- Dialogue
- Go on, then. What are you waiting for?
- Objective ID
- 1,192,094,994
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- I am detecting a distress signal nearby.
- Objective ID
- 1,192,094,994
- Phase
- dialogue_start
- Character
- Trelane
- Dialogue
- Forget about that. We have more important things to deal with, like, I don’t know, the very fabric of time itself?
- Objective ID
- 1,192,094,994
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- The Commander is aware, and we will get to cleaning up your mess momentarily. The distress signal is coming from a familiar ship. We are not about to ignore a friend in need.
- Objective ID
- 1,279,381,586
- Phase
- dialogue_start
- Character
- Trelane
- Dialogue
- Doesn’t your friend know they should only pick fights they know they can win?
- Objective ID
- 1,279,381,586
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- Opening a line of communication…
- Objective ID
- 1,279,381,586
- Phase
- dialogue_start
- Character
- Toryn
- Dialogue
- About time! These pointy-ears are cutting through my shields like they’re nothing. You should keep a closer eye on your territory, Commander. It’s not like you to let Vulcans roam freely.
- Objective ID
- 1,279,381,586
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- Why should we be wary of Vulcans?
- Objective ID
- 1,279,381,586
- Phase
- dialogue_start
- Character
- Toryn
- Dialogue
- Ha! Good one… Wait. You’re serious. Are you feeling alright? Did you hit your head, or something?
- Objective ID
- 1,279,381,586
- Phase
- dialogue_start
- Character
- Trelane
- Dialogue
- Hmm. Looks like the timeline has already begun to destabilize. Tick-tock, Commander…
- Objective ID
- 1,279,381,586
- Phase
- dialogue_start
- Character
- Toryn
- Dialogue
- Argh! Direct hit! You know what, we can catch up later. Re-routing power to shields… A little help?
- Objective ID
- 1,413,067,961
- Phase
- dialogue_end
- Character
- Trelane
- Dialogue
- Trelane to Toryn. What’s going on down there?
- Objective ID
- 1,413,067,961
- Phase
- dialogue_end
- Character
- Toryn
- Dialogue
- We’re a little busy right now, Trelane. Gah! They’re well-armed, these Vulcans, and well-organized. I’ll give them that.
- Objective ID
- 1,413,067,961
- Phase
- dialogue_end
- Character
- Trelane
- Dialogue
- Vulcans again? Curious.
- Objective ID
- 1,413,067,961
- Phase
- dialogue_end
- Character
- Toryn
- Dialogue
- Thought I’d be getting away from them, coming to the past. No such luck. Keep your wits about you, Maia. This is no half-baked operation. I wouldn’t be surprised if–
- Objective ID
- 1,413,067,961
- Phase
- dialogue_end
- Character
- Maia
- Dialogue
- Toryn? Attempting to reestablish a connection.
- Objective ID
- 1,413,067,961
- Phase
- dialogue_end
- Character
- Trelane
- Dialogue
- Someone’s interfering with our comms.
- Objective ID
- 1,413,067,961
- Phase
- dialogue_end
- Character
- Vulcan Commander
- Dialogue
- I had hoped for a degree of subtlety, but I suppose that is too much to ask.
- Objective ID
- 1,413,067,961
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- The tunnels have been reinforced. The chance of a cave-in is negligible.
- Objective ID
- 1,413,067,961
- Phase
- dialogue_start
- Character
- Trelane
- Dialogue
- Now we just have to find out who was behind it.
- Objective ID
- 1,413,067,961
- Phase
- dialogue_start
- Character
- Toryn
- Dialogue
- The Commander and I may have some leads on that. Transmitting data…
- Objective ID
- 1,413,067,961
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- Heat signatures. Minor enough to be missed on a high-level scan. They are cloaking their bio and electromagnetic signatures somehow.
- Objective ID
- 1,413,067,961
- Phase
- dialogue_start
- Character
- Toryn
- Dialogue
- Exactly. Someone is here to make sure Archer never gets the Kir’Shara to Vulcan. Come on, Commander. We have a plot to derail.
- Objective ID
- 245,329,132
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- Sensors indicate that we have made it to the 21st century. It is strange seeing Vulcan like this.
- Objective ID
- 245,329,132
- Phase
- dialogue_start
- Character
- Trelane
- Dialogue
- Like what?
- Objective ID
- 245,329,132
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- Whole. It was destroyed in our timeline.
- Objective ID
- 245,329,132
- Phase
- dialogue_start
- Character
- Trelane
- Dialogue
- Oh! That explains something I was wondering about. Your timeline has destabilized rather quickly. It must be because it was already divergent, so it’s even more susceptible to stress fractures.
- Objective ID
- 245,329,132
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- Then we had better make haste. Vulcan’s Forge is up ahead. Scanning… I have detected Captain Archer and Commander T’Pol’s lifesigns within. Sending an away team to investigate.
- Objective ID
- 245,329,132
- Phase
- dialogue_start
- Character
- Toryn
- Dialogue
- No way I’m staying on the ship and missing all the action! We don’t need an away team. Come on, Commander. You and I, for old times’ sake.
- Objective ID
- 245,329,132
- Phase
- dialogue_start
- Character
- Toryn
- Dialogue
- Trelane? Fancy getting some dust on those fancy boots of yours?
- Objective ID
- 245,329,132
- Phase
- dialogue_start
- Character
- Trelane
- Dialogue
- Oh, heavens, no. I am more suited to the role of general than rank and file, don’t you think? I’ll stay here and keep Maia company.
- Objective ID
- 245,329,132
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- Very well. Two to beam down…
- Objective ID
- 460,486,729
- Phase
- dialogue_start
- Character
- Toryn
- Dialogue
- Toryn to Maia. Scans coming your way.
- Objective ID
- 460,486,729
- Phase
- dialogue_start
- Character
- Trelane
- Dialogue
- Well, that’s not good. Are those fractures in the tunnel walls?
- Objective ID
- 460,486,729
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- Precisely. An unknown entity is out to sabotage Captain Archer and make it look like an accident.
- Objective ID
- 460,486,729
- Phase
- dialogue_start
- Character
- Toryn
- Dialogue
- Well, they didn’t count on us being here, did they?
- Objective ID
- 460,486,729
- Phase
- dialogue_start
- Character
- Trelane
- Dialogue
- If I were there in person, I could simply melt those cracks away. From here, though…
- Objective ID
- 460,486,729
- Phase
- dialogue_start
- Character
- Toryn
- Dialogue
- Is that supposed to be helpful? Hell, just block the tunnels if you have to. As long as we keep Archer and T’Pol out of them, I don’t care.
- Objective ID
- 460,486,729
- Phase
- dialogue_start
- Character
- Trelane
- Dialogue
- No need for such a crude approach, Toryn. I want to try something. If the Commander can provide the materials, I believe I can reinforce the tunnels, even from this great distance.
- Objective ID
- 460,486,729
- Phase
- dialogue_start
- Character
- Trelane
- Dialogue
- That is how skilled I am.
- Objective ID
- 460,486,729
- Phase
- dialogue_start
- Character
- Toryn
- Dialogue
- Great. Do it.
- Objective ID
- 460,486,729
- Phase
- dialogue_start
- Character
- Trelane
- Dialogue
- 3,500 Σ-Parsteel if you please, Commander.
- Objective ID
- 557,852,018
- Phase
- dialogue_start
- Character
- Toryn
- Dialogue
- I miss when Vulcans were isolationists. The Federation is barely holding together as it is. A war with Vulcan is the last thing we need.
- Objective ID
- 557,852,018
- Phase
- dialogue_start
- Character
- Trelane
- Dialogue
- Well, Commander? What say we nip this in the bud?
- Objective ID
- 557,852,018
- Phase
- dialogue_start
- Character
- Toryn
- Dialogue
- Who’s this guy?
- Objective ID
- 557,852,018
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- This is Trelane. The reason Vulcan is your enemy instead of your ally. The timeline has been altered because of his… curiosity.
- Objective ID
- 557,852,018
- Phase
- dialogue_start
- Character
- Trelane
- Dialogue
- Hey, now. Let’s focus on solutions. Pointing fingers isn’t going to get us anywhere.
- Objective ID
- 557,852,018
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- A rare astute observation, Trelane. Engaging Protocol Origin. We must identify what went wrong and fix it before the timeline deteriorates further.
- Objective ID
- 592,091,393
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- Working… Turning point identified. The earliest fluctuations in the vortex seem to occur around the time of Captain Archer and the Enterprise NX-01.
- Objective ID
- 592,091,393
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- My internal records indicate that Captain Archer braved Vulcan’s Forge to recover the Kir’Shara and help usher in a new era for the Vulcan people, ensuring humanity’s status as a trusted ally.
- Objective ID
- 592,091,393
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- The chronicles of this divergent timeline tell a different story – or stories, rather. Some say Archer died, and Commander T’Pol returned alone. Some say he returned empty-handed.
- Objective ID
- 592,091,393
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- Some claim he took the Kir’Shara for himself, never to be seen again.
- Objective ID
- 592,091,393
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- We must go to Vulcan, journey into the past, and ensure Captain Archer’s success. Protocol Origin will guide our way.
- Objective ID
- 592,091,393
- Phase
- dialogue_start
- Character
- Toryn
- Dialogue
- That’s… a lot to take in. It’s never boring with you, Commander, I’ll give you that. A journey to the past, you say… Well, I didn’t have anything else planned.
- Objective ID
- 592,091,393
- Phase
- dialogue_start
- Character
- Trelane
- Dialogue
- Delighted to have you along, I’m sure. Set a course for Vulcan, Commander.