Missions
Artifice
Advocate for synth rights.
Overview
Warp required6,000
Operations level80
Warp for completion6,000
Warp via superhighway6,000
Completion via superhighway6,000
Costs & rewards
Mission rewards
No captured values for this selection.
Objective ID1,391,031,606
Amount270,000
Objective ID1,391,031,606
Amount4,050,000
Objective ID1,391,031,606
Amount345,000
Objective ID1,391,031,606
Amount1
Locations
Objectives
Objective 1
No captured values for this selection.
ObjectiveProceed to Hodozia.
DestinationHodozia
Objective 2
No captured values for this selection.
ObjectiveKick off the rally.
DestinationHodozia
Objective 3
No captured values for this selection.
ObjectiveDefeat the hostile ship.
EncounterProtesters
Opponent strength550,056,486,237,696
DestinationHodozia
Objective 4
No captured values for this selection.
ObjectiveCatch up to Selyr.
DestinationHodozia
Objective 5
No captured values for this selection.
Objective 6
No captured values for this selection.
ObjectiveReturn to the rally.
DestinationHodozia
Dialogue
Mission dialogue
No captured values for this selection.
- Objective ID
- 1,074,398,204
- Phase
- dialogue_start
- Character
- Lee
- Dialogue
- It’s a big crowd.
- Objective ID
- 1,074,398,204
- Phase
- dialogue_start
- Character
- Alexis
- Dialogue
- Indeed. This crew has connections to every major group in the Margins. Everyone leveraged their connections to make sure this would be a success.
- Objective ID
- 1,074,398,204
- Phase
- dialogue_start
- Character
- Yalika
- Dialogue
- It was not difficult to convince House Sov to send representatives. The Margins would not have survived without the synths. To ignore their continued plight would be the height of dishonor.
- Objective ID
- 1,074,398,204
- Phase
- dialogue_start
- Character
- Cillian
- Dialogue
- I’ll be honest. The Forsaken Council is still wary of you. A hold-over from the Alpha Quadrant. But their commitment to acceptance and tolerance is sincere. They’ll come around.
- Objective ID
- 1,074,398,204
- Phase
- dialogue_start
- Character
- Ven
- Dialogue
- As for the Thallorans, we’ve got your back. You’ve always accepted us, so we’re on your side. You can count on that. Hell, we barely understand why the rest of the galaxy is still so set against you.
- Objective ID
- 1,074,398,204
- Phase
- dialogue_start
- Character
- Nareen
- Dialogue
- Fear, prophecy, prejudice… Misunderstandings that have spanned generations. But even we must admit that the stories we were told are just that – stories. We are beginning to, at least.
- Objective ID
- 1,074,398,204
- Phase
- dialogue_start
- Character
- Derwin
- Dialogue
- Alas, I fear that my people only back winners. Some colony Mayors have expressed their hesitant support. None elected to join us.
- Objective ID
- 1,074,398,204
- Phase
- dialogue_start
- Character
- Lee
- Dialogue
- And the rest? Friends or foes?
- Objective ID
- 1,074,398,204
- Phase
- dialogue_start
- Character
- Alexis
- Dialogue
- Let’s find out.
- Objective ID
- 1,231,538,761
- Phase
- dialogue_start
- Character
- Alexis
- Dialogue
- Transmit on an open frequency, Commander… Thank you all for gathering here today. We appreciate you coming out, whether you support our cause or not. Thank you for listening.
- Objective ID
- 1,231,538,761
- Phase
- dialogue_start
- Character
- Alexis
- Dialogue
- We’re here today to raise awareness of a topic that has been a source of contention since people like us existed – synth rights.
- Objective ID
- 1,231,538,761
- Phase
- dialogue_start
- Character
- Alexis
- Dialogue
- I use the word “person” with intent, here. A synth is all of these things by design. We have likes and dislikes, we have friends and family.
- Objective ID
- 1,231,538,761
- Phase
- dialogue_start
- Character
- Alexis
- Dialogue
- Our bodies are constructed, yes. But what is an organic body if not a biological machine? The material is distinct, but the result is the same – a “person”. So I ask you–
- Objective ID
- 1,231,538,761
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- Commander, I am detecting an attempt to hijack the communication line.
- Objective ID
- 1,231,538,761
- Phase
- dialogue_start
- Character
- Alexis
- Dialogue
- Are we really so very different?
- Objective ID
- 1,231,538,761
- Phase
- dialogue_start
- Character
- Selyr
- Dialogue
- …Of course we are. You call yourself a person, but you’re not. You’re merely the imitation of one. You can reason, sure. Better than we can, probably. But the true test of a person is emotion.
- Objective ID
- 1,231,538,761
- Phase
- dialogue_start
- Character
- Selyr
- Dialogue
- Last I checked, synths don’t truly feel. Well? Do you?
- Objective ID
- 1,231,538,761
- Phase
- dialogue_start
- Character
- Alexis
- Dialogue
- In our own way.
- Objective ID
- 1,231,538,761
- Phase
- dialogue_start
- Character
- Selyr
- Dialogue
- No, then. Boy, are you convincing, though. You’ve come to our rescue, made sure we needed you. Now you’re here playing the victim, pulling the wool even further over our eyes.
- Objective ID
- 1,231,538,761
- Phase
- dialogue_start
- Character
- Selyr
- Dialogue
- Well, I see right through you, and I know what you’re trying to do. You’ll convince us you’re safe. You’ll make yourselves indispensable. You’ll take over quietly, and before we know it, you’ll be running things.
- Objective ID
- 1,231,538,761
- Phase
- dialogue_start
- Character
- Alexis
- Dialogue
- What an outlandish theory. Your fear is unfounded. All we want – all we have ever wanted – is to live in peace. Yet for as long as we have existed, you have used us, abused us, hated us… hunted us.
- Objective ID
- 1,231,538,761
- Phase
- dialogue_start
- Character
- Alexis
- Dialogue
- It took an interdimensional virus to stop you. Foolishly, we helped you weather it, and your open hostility eased to mistrust. Still, you said, we must prove that you can trust us.
- Objective ID
- 1,231,538,761
- Phase
- dialogue_start
- Character
- Alexis
- Dialogue
- If all our work in the past few months did not accomplish that, then I fear nothing will.
- Objective ID
- 1,231,538,761
- Phase
- dialogue_start
- Character
- Selyr
- Dialogue
- The first thing you’ve said that makes sense. We will never accept you. We will never trust you, and you are right not to trust us.
- Objective ID
- 1,231,538,761
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- Commander, some of the surrounding ships are raising shields.
- Objective ID
- 1,231,538,761
- Phase
- dialogue_start
- Character
- Alexis
- Dialogue
- I do not care about them. We are not letting Selyr get away this time.
- Objective ID
- 1,231,538,761
- Phase
- dialogue_start
- Character
- Yalika
- Dialogue
- Argh! Direct hit to the starboard side!
- Objective ID
- 1,231,538,761
- Phase
- dialogue_start
- Character
- Cillian
- Dialogue
- We’ll get her, Alexis. But we need to get past her sycophants first. To battle stations. Evasive maneouvres!
- Objective ID
- 1,391,031,606
- Phase
- dialogue_end
- Character
- Alexis
- Dialogue
- It appears that further thanks are in order. Selyr did her best to undermine this rally, but she did not succeed. If any of you identified with what she said, I ask that you spend some time examining why.
- Objective ID
- 1,391,031,606
- Phase
- dialogue_end
- Character
- Alexis
- Dialogue
- Now, enough about her. We are here to discuss synth rights, and we have all seen before our eyes why this is an important topic.
- Objective ID
- 1,391,031,606
- Phase
- dialogue_end
- Character
- Alexis
- Dialogue
- I know some of you are still wary. It takes time to dismantle long-held beliefs. But I ask that you try. Because us synths here in the Margins, we are the lucky ones.
- Objective ID
- 1,391,031,606
- Phase
- dialogue_end
- Character
- Alexis
- Dialogue
- Our brothers and sisters throughout the galaxy continue to face persecution. We need your help to help them.
- Objective ID
- 1,391,031,606
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- Selyr’s ship has been disabled.
- Objective ID
- 1,391,031,606
- Phase
- dialogue_start
- Character
- Derwin
- Dialogue
- So, what do we do with her?
- Objective ID
- 1,391,031,606
- Phase
- dialogue_start
- Character
- Alexis
- Dialogue
- Is that for us to decide?
- Objective ID
- 1,391,031,606
- Phase
- dialogue_start
- Character
- Cillian
- Dialogue
- Maybe not… I just ran her name through a Section 31 database–
- Objective ID
- 1,391,031,606
- Phase
- dialogue_start
- Character
- Ven
- Dialogue
- You still have access to that?
- Objective ID
- 1,391,031,606
- Phase
- dialogue_start
- Character
- Cillian
- Dialogue
- Let’s just say they forgot to revoke it and I forgot to tell them. Anyway, it looks like Selyr’s made quite a few enemies down over the years.
- Objective ID
- 1,391,031,606
- Phase
- dialogue_start
- Character
- Cillian
- Dialogue
- She finds a hot topic, fans the flames of hatred, cons bigots into funding her cause. She’s been responsible for two riots in the Margins – an anti-refugee protest, an anti-vaccine one…
- Objective ID
- 1,391,031,606
- Phase
- dialogue_start
- Character
- Ven
- Dialogue
- Now the synths. What isn’t she against?
- Objective ID
- 1,391,031,606
- Phase
- dialogue_start
- Character
- Derwin
- Dialogue
- I’d wager she doesn’t care either way. She likes spreading chaos and getting good money for it.
- Objective ID
- 1,391,031,606
- Phase
- dialogue_start
- Character
- Cillian
- Dialogue
- Well, she had a colorful career before the Margins. One I think Section 31 will be interested in discussing with her. I’ll tip them off, for old times’ sake.
- Objective ID
- 1,391,031,606
- Phase
- dialogue_start
- Character
- Yalika
- Dialogue
- What should we do with her until then? Punish her for her crimes? Confine her to the Brig?
- Objective ID
- 1,391,031,606
- Phase
- dialogue_start
- Character
- Alexis
- Dialogue
- Leave her where she is. Her followers are under control and her ship is disabled. She is not going anywhere, and we are not wasting any more time on her.
- Objective ID
- 196,961,760
- Phase
- dialogue_start
- Character
- Alexis
- Dialogue
- Stop this madness. Call off your followers and turn yourself in. We will not harm you.
- Objective ID
- 196,961,760
- Phase
- dialogue_start
- Character
- Cillian
- Dialogue
- See, that won’t work with her narrative. You need a villain, right Selyr? First it was the Thallorans, then it was the vaccine, then, naturally, the synths. Who’s next?
- Objective ID
- 196,961,760
- Phase
- dialogue_start
- Character
- Selyr
- Dialogue
- I’m only looking out for the people of the Margins. They don’t understand the dangers of listening to the wrong person.
- Objective ID
- 196,961,760
- Phase
- dialogue_start
- Character
- Ven
- Dialogue
- How ironic.
- Objective ID
- 196,961,760
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- Your followers are being subdued. Admit defeat.
- Objective ID
- 196,961,760
- Phase
- dialogue_start
- Character
- Selyr
- Dialogue
- …Actually, I think we’re done here.
- Objective ID
- 196,961,760
- Phase
- dialogue_start
- Character
- Derwin
- Dialogue
- She cut the transmission. Whatever we’re doing, we should do it now, before she goes to warp.
- Objective ID
- 196,961,760
- Phase
- dialogue_start
- Character
- Yalika
- Dialogue
- The move we practiced, Par'Mach'kai.
- Objective ID
- 196,961,760
- Phase
- dialogue_start
- Character
- Nareen
- Dialogue
- She will not know what hit her.
- Objective ID
- 318,432,130
- Phase
- dialogue_start
- Character
- Ven
- Dialogue
- Look, House Sov and the Order are helping!
- Objective ID
- 318,432,130
- Phase
- dialogue_start
- Character
- Lee
- Dialogue
- Well, that’s something.
- Objective ID
- 318,432,130
- Phase
- dialogue_start
- Character
- Alexis
- Dialogue
- Leave them to it. Can you locate Selyr’s ship, Commander?
- Objective ID
- 318,432,130
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- Scanning… She is hanging at the edge of the battle.
- Objective ID
- 318,432,130
- Phase
- dialogue_start
- Character
- Alexis
- Dialogue
- Ready to flee if things do not go as she planned. Set an intercept course, Commander.
- Objective ID
- 779,928,374
- Phase
- dialogue_start
- Character
- Lee
- Dialogue
- Let’s just stop and think about this, Alexis. We didn’t get very far the last time we tried this. What do you think has changed?
- Objective ID
- 779,928,374
- Phase
- dialogue_start
- Character
- Alexis
- Dialogue
- Well, we are no longer in the middle of a feud between the Romulan Empire and the Order of Ganmadan, for one. We don’t have to worry about an angry fleet turning up this time.
- Objective ID
- 779,928,374
- Phase
- dialogue_start
- Character
- Lee
- Dialogue
- I wouldn’t bet on that. Plenty of other people have a problem with us.
- Objective ID
- 779,928,374
- Phase
- dialogue_start
- Character
- Alexis
- Dialogue
- Well, that is true. But fewer than before. Things are changing, Lee. Now is our time.
- Objective ID
- 779,928,374
- Phase
- dialogue_start
- Character
- Lee
- Dialogue
- I trust you, Alexis. It’s the organics I don’t trust.
- Objective ID
- 779,928,374
- Phase
- dialogue_start
- Character
- Alexis
- Dialogue
- And they do not trust us. Somebody has to take the first step, or nothing will ever change.
- Objective ID
- 779,928,374
- Phase
- dialogue_start
- Character
- Lee
- Dialogue
- I resent that the responsibility falls to us, even after everything. But I take your point. Is everything ready?
- Objective ID
- 779,928,374
- Phase
- dialogue_start
- Character
- Alexis
- Dialogue
- All we have to do is get to Hodozia. The Commander and the rest of the crew are even here to support us. Everything is going to be fine.