Missions
Hoodwinked Part 3
Get intel from the dealer.
Overview
Warp required1
Operations level10
Warp for completion7
Warp via superhighway1
Completion via superhighway7
Costs & rewards
Mission rewards
No captured values for this selection.
Objective ID1,432,928,112
Amount13
Objective ID1,432,928,112
Amount6,000
Objective ID1,432,928,112
Amount36,000
Objective ID1,707,080,861
Amount13
Objective ID1,707,080,861
Amount8,000
Objective ID1,707,080,861
Amount800
Locations
Objectives
Objective 1
No captured values for this selection.
ObjectiveAsk the dealer about the familiar parts.
DestinationGrenfil
Objective 2
No captured values for this selection.
ObjectiveWhat should we do?
Objective 3
No captured values for this selection.
ObjectiveBribe the dealer with 7,000 Parsteel.
Resource
Parsteel
Amount7,000
Objective 4
No captured values for this selection.
Objective 5
No captured values for this selection.
ObjectiveMake your way to Quvolis.
DestinationQuvolis
Objective 6
No captured values for this selection.
ObjectiveMake your way to Quvolis.
DestinationQuvolis
Dialogue
Mission dialogue
No captured values for this selection.
- Objective ID
- 1,432,928,112
- Phase
- dialogue_end
- Character
- Maia
- Dialogue
- I’m picking up traces of the warp signal we lost earlier. They point to the planet Fikuyaa.
- Objective ID
- 1,432,928,112
- Phase
- dialogue_end
- Character
- Miles O'Brien
- Dialogue
- Captain, I…
- Objective ID
- 1,432,928,112
- Phase
- dialogue_end
- Character
- Benjamin Sisko
- Dialogue
- What is it, Chief?
- Objective ID
- 1,432,928,112
- Phase
- dialogue_end
- Character
- Miles O'Brien
- Dialogue
- Er… Nothing.
- Objective ID
- 1,432,928,112
- Phase
- dialogue_end
- Character
- Benjamin Sisko
- Dialogue
- Prepare yourselves, crew. It appears as though we have found our thief at last.
- Objective ID
- 1,432,928,112
- Phase
- dialogue_start
- Character
- Benjamin Sisko
- Dialogue
- There now, you have made 7,000 Parsteel in profit.
- Objective ID
- 1,432,928,112
- Phase
- dialogue_start
- Character
- Ship Dealer
- Dialogue
- I paid more for the damn parts in the first place!
- Objective ID
- 1,432,928,112
- Phase
- dialogue_start
- Character
- Benjamin Sisko
- Dialogue
- Well then, that teaches you not to do business with thieves. Now, we should be heading back to our shuttle.
- Objective ID
- 1,432,928,112
- Phase
- dialogue_start
- Character
- Major Kira
- Dialogue
- Just a moment, Captain. We should find this thief and make sure he doesn’t go stripping any more ships and stranding their crews. Not everyone is as generous as the Commander.
- Objective ID
- 1,432,928,112
- Phase
- dialogue_start
- Character
- Miles O'Brien
- Dialogue
- Oh no, I mean, there’s no need, is there? We have the parts, let’s just get back to Deep Space 9!
- Objective ID
- 1,432,928,112
- Phase
- dialogue_start
- Character
- Benjamin Sisko
- Dialogue
- Come, Chief. The Major has a point. We would be remiss if we were to leave the job undone. Dealer, where is this thief based?
- Objective ID
- 1,432,928,112
- Phase
- dialogue_start
- Character
- Ship Dealer
- Dialogue
- You didn’t hear it from me, but there are rumors of an operation in Quvolis. You’ll likely find him there.
- Objective ID
- 1,432,928,112
- Phase
- dialogue_start
- Character
- Benjamin Sisko
- Dialogue
- Very well, then. Commander, set a course!
- Objective ID
- 1,707,080,861
- Phase
- dialogue_end
- Character
- Maia
- Dialogue
- I’m picking up traces of the warp signal we lost earlier. They point to the planet Fikuyaa.
- Objective ID
- 1,707,080,861
- Phase
- dialogue_end
- Character
- Miles O'Brien
- Dialogue
- Captain, I…
- Objective ID
- 1,707,080,861
- Phase
- dialogue_end
- Character
- Benjamin Sisko
- Dialogue
- What is it, Chief?
- Objective ID
- 1,707,080,861
- Phase
- dialogue_end
- Character
- Miles O'Brien
- Dialogue
- Er… Nothing.
- Objective ID
- 1,707,080,861
- Phase
- dialogue_end
- Character
- Benjamin Sisko
- Dialogue
- Prepare yourselves, crew. It appears as though we have found our thief at last.
- Objective ID
- 1,707,080,861
- Phase
- dialogue_start
- Character
- Ship Dealer
- Dialogue
- Ok, ok! I get it! This is going to cost me a pretty penny to repair…
- Objective ID
- 1,707,080,861
- Phase
- dialogue_start
- Character
- Benjamin Sisko
- Dialogue
- Well then, that teaches you not to do business with thieves. Now, we should be heading back to our shuttle.
- Objective ID
- 1,707,080,861
- Phase
- dialogue_start
- Character
- Major Kira
- Dialogue
- Just a moment, Captain. We should find this thief and make sure he doesn’t go stripping any more ships and stranding their crews. Not everyone is as generous as the Commander.
- Objective ID
- 1,707,080,861
- Phase
- dialogue_start
- Character
- Miles O'Brien
- Dialogue
- Oh no, I mean, there’s no need, is there? We have the parts, let’s just get back to Deep Space 9!
- Objective ID
- 1,707,080,861
- Phase
- dialogue_start
- Character
- Benjamin Sisko
- Dialogue
- Come, Chief. The Major has a point. We would be remiss if we were to leave the job undone. Dealer, where is this thief based?
- Objective ID
- 1,707,080,861
- Phase
- dialogue_start
- Character
- Ship Dealer
- Dialogue
- You didn’t hear it from me, but there are rumors of an operation in Quvolis. You’ll likely find him there.
- Objective ID
- 1,707,080,861
- Phase
- dialogue_start
- Character
- Benjamin Sisko
- Dialogue
- Very well, then. Commander, set a course!
- Objective ID
- 309,836,202
- Phase
- dialogue_start
- Character
- Benjamin Sisko
- Dialogue
- Very well, then. We are not in the habit of paying for what is ours, dealer. Commander, show him what will happen if he does not relinquish the parts!
- Objective ID
- 587,335,312
- Phase
- dialogue_dilemma
- Character
- Benjamin Sisko
- Dialogue
- Should we bribe the dealer or intimidate them?
- Objective ID
- 631,597,246
- Phase
- dialogue_start
- Character
- Benjamin Sisko
- Dialogue
- Very well, then. 7,000 Parsteel. Commander, if you can do the honors…
- Objective ID
- 839,869,076
- Phase
- dialogue_end
- Character
- Benjamin Sisko
- Dialogue
- You seem to have acquired our stolen shuttle parts, trader. By dubious means, I might add.
- Objective ID
- 839,869,076
- Phase
- dialogue_end
- Character
- Ship Dealer
- Dialogue
- Oh, well! I’m sure you must be mistaken. I sell only ethically sourced parts here. But if you are interested in those specific pieces, I’m sure we can come to an–
- Objective ID
- 839,869,076
- Phase
- dialogue_end
- Character
- Miles O'Brien
- Dialogue
- I think I can recognise parts I built with my own hands! You’d better hand them over or–
- Objective ID
- 839,869,076
- Phase
- dialogue_end
- Character
- Benjamin Sisko
- Dialogue
- Now, now, Chief. The man said he’s willing to deal. I’m sure something in the ballpark of 7,000 Parsteel would make him more cooperative.
- Objective ID
- 839,869,076
- Phase
- dialogue_end
- Character
- Ship Dealer
- Dialogue
- Good sir! These parts are worth triple that, at least!
- Objective ID
- 839,869,076
- Phase
- dialogue_end
- Character
- Major Kira
- Dialogue
- And what is this facility worth to you? Captain, let’s show this back-alley dealer that we are not to be trifled with!
- Objective ID
- 839,869,076
- Phase
- dialogue_end
- Character
- Benjamin Sisko
- Dialogue
- What do you think, Commander? Should we bribe the dealer with 7,000 Parsteel or intimidate him?
- Objective ID
- 839,869,076
- Phase
- dialogue_start
- Character
- Major Kira
- Dialogue
- The dealer is with another customer now. Let’s take a look around while we wait, maybe we’ll find something that can help us repair the shuttle.
- Objective ID
- 839,869,076
- Phase
- dialogue_start
- Character
- Benjamin Sisko
- Dialogue
- Good idea, Major.
- Objective ID
- 839,869,076
- Phase
- dialogue_start
- Character
- Miles O'Brien
- Dialogue
- …Bingo!
- Objective ID
- 839,869,076
- Phase
- dialogue_start
- Character
- Benjamin Sisko
- Dialogue
- Find something, Chief?
- Objective ID
- 839,869,076
- Phase
- dialogue_start
- Character
- Miles O'Brien
- Dialogue
- These parts look familiar, Captain. Very familiar.
- Objective ID
- 839,869,076
- Phase
- dialogue_start
- Character
- Benjamin Sisko
- Dialogue
- Our missing shuttle parts?
- Objective ID
- 839,869,076
- Phase
- dialogue_start
- Character
- Miles O'Brien
- Dialogue
- They must be. They’re bespoke, and look! This plasma conduit has custom fixtures. That’s my own work, I’d bet Keiko’s life on it!
- Objective ID
- 839,869,076
- Phase
- dialogue_start
- Character
- Benjamin Sisko
- Dialogue
- Then let’s have a chat with this dealer, shall we?