Missions
Breakdown
Refit the Stella.
Overview
Warp required1
Operations level27
Warp for completion24
Warp via superhighway1
Completion via superhighway24
Costs & rewards
Mission rewards
No captured values for this selection.
Objective ID92,355,901
Amount150,000
Objective ID92,355,901
Amount30,000
Objective ID92,355,901
Amount9
Objective ID92,355,901
Amount9
Objective ID92,355,901
Amount9
Locations
Objectives
Objective 1
No captured values for this selection.
ObjectiveScrap the Stella after upgrading it to Level 10.
Resource
Stella Particle
Amount200
Objective 2
No captured values for this selection.
ObjectiveResearch Stella Weaponry or Stella Hull.
Resource
Mission Token
Amount1
Objective 3
No captured values for this selection.
ObjectiveBuild the Stella.
Objective 4
No captured values for this selection.
ObjectiveScout Eurydice's target.
DestinationExchange Alpha
Objective 5
No captured values for this selection.
ObjectiveDefeat 8 hostiles in Exchange Alpha.
Required count8
Required level1
DestinationExchange Alpha
Objective 6
No captured values for this selection.
ObjectiveReturn to your Station.
Dialogue
Mission dialogue
No captured values for this selection.
- Objective ID
- 1,149,460,226
- Phase
- dialogue_start
- Character
- Eurydice
- Dialogue
- Got a real challenge for you, Mal. Somebody got hold of the telemetry data for the Stella. As long as they have it, the ship is useless to us.
- Objective ID
- 1,149,460,226
- Phase
- dialogue_start
- Character
- Mal
- Dialogue
- Oh, that’s it? I thought you said this would be hard.
- Objective ID
- 1,149,460,226
- Phase
- dialogue_start
- Character
- Eurydice
- Dialogue
- Mal…
- Objective ID
- 1,149,460,226
- Phase
- dialogue_start
- Character
- Mal
- Dialogue
- Okay, so every ship has its own unique signature, right? Ever wonder why that is?
- Objective ID
- 1,149,460,226
- Phase
- dialogue_start
- Character
- Mal
- Dialogue
- It’s because every component is slightly different from its siblings. Barely perceptible but different nonetheless.
- Objective ID
- 1,149,460,226
- Phase
- dialogue_start
- Character
- Eurydice
- Dialogue
- Getting to the point any time soon, Mal?
- Objective ID
- 1,149,460,226
- Phase
- dialogue_start
- Character
- Mal
- Dialogue
- My point is, their telemetry data is useless if the telemetry changes. I ran a chop shop out of Orion for years.
- Objective ID
- 1,149,460,226
- Phase
- dialogue_start
- Character
- Mal
- Dialogue
- Someone would come to us with a stolen ship, we’d break it down, rebuild it from its base components and boom; new ship. Maybe with a nice repaint too.
- Objective ID
- 1,149,460,226
- Phase
- dialogue_start
- Character
- Eurydice
- Dialogue
- Couldn’t they just… look at us from the window?
- Objective ID
- 1,149,460,226
- Phase
- dialogue_start
- Character
- Mal
- Dialogue
- Well, that’s the thing… The big corporations in Exchange space like to save money on personnel so most of their security is automated. They rely on signature matches and telemetry data.
- Objective ID
- 1,149,460,226
- Phase
- dialogue_start
- Character
- Mal
- Dialogue
- Look, bottom line? I can make you invisible again. If that’s what you want, just give me the word and Scrap the ship. Trust me, it will be worth it.
- Objective ID
- 1,149,460,226
- Phase
- dialogue_start
- Character
- Mal
- Dialogue
- Now, before you go ahead with this, I would recommend levelling the ship up as much as you can. The more experience the ship has got, the smoother this process will be.
- Objective ID
- 1,149,460,226
- Phase
- dialogue_start
- Character
- Mal
- Dialogue
- Try levelling the Stella up to level 10 or higher before scrapping it.
- Objective ID
- 1,532,993,804
- Phase
- dialogue_start
- Character
- Eurydice
- Dialogue
- See what I mean? Minimal security! Wait, what’s this on our sensors…
- Objective ID
- 1,532,993,804
- Phase
- dialogue_start
- Character
- Eurydice
- Dialogue
- Ooh. Are you seeing what I’m seeing? Because I’m seeing a bunch of undefended Exchange Transports floating around.
- Objective ID
- 1,532,993,804
- Phase
- dialogue_start
- Character
- Eurydice
- Dialogue
- Commander, those transports are carrying Eclipse Codes. We can exchange them with friends of mine for some really valuable loot.
- Objective ID
- 1,532,993,804
- Phase
- dialogue_start
- Character
- Eurydice
- Dialogue
- The Codes will also give us the intel we need to hit that Bank. Let’s take down a few of those transports.
- Objective ID
- 1,670,096,264
- Phase
- dialogue_start
- Character
- Mal
- Dialogue
- Nice! Yeah, these upgrades look great. I’ll make sure to include them when we rebuild this baby. Speaking of which, when you’re ready, give me the word and I’ll get to work.
- Objective ID
- 1,670,096,264
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- Commander, we can procure blueprints we require to rebuild Mudd's Ship in the Rogue Faction Store.
- Objective ID
- 570,389,533
- Phase
- dialogue_start
- Character
- Mal
- Dialogue
- And there you have it. Give it a telemetry scan.
- Objective ID
- 570,389,533
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- The Stella does not match its previous signatures. Mal’s process appears to have worked.
- Objective ID
- 570,389,533
- Phase
- dialogue_start
- Character
- Mal
- Dialogue
- Damn, I’m good. You might have noticed the upgrades. I think I might be able to improve it a bit every time we do a refit.
- Objective ID
- 570,389,533
- Phase
- dialogue_start
- Character
- Eurydice
- Dialogue
- So you’re saying we can do this more than once?
- Objective ID
- 570,389,533
- Phase
- dialogue_start
- Character
- Mal
- Dialogue
- Oh yeah. As long as you can get me the proper materials, I can refit this baby a whole bunch of times before we hit her true potential.
- Objective ID
- 570,389,533
- Phase
- dialogue_start
- Character
- Eurydice
- Dialogue
- I think it’s time we took our new ship for a test run, Commander. I’ve got just the trip in mind.
- Objective ID
- 570,389,533
- Phase
- dialogue_start
- Character
- Eurydice
- Dialogue
- There’s a perfect mark in the Exchange Alpha system. A smaller Bank with minimal security. Our ship gets a warm up and we get a payday. It’s a win win!
- Objective ID
- 92,355,901
- Phase
- dialogue_end
- Character
- Eurydice
- Dialogue
- Alright, now that you’ve got the Codes, all that’s left is to parse them.
- Objective ID
- 92,355,901
- Phase
- dialogue_start
- Character
- Eurydice
- Dialogue
- Nice work! We should get these Codes back to your Station!
- Objective ID
- 947,648,397
- Phase
- dialogue_start
- Character
- Mal
- Dialogue
- Alright, I’ve broken the Stella down. You know, Commander, this thing is remarkably modular. It’s got room for some serious upgrades.
- Objective ID
- 947,648,397
- Phase
- dialogue_start
- Character
- Mal
- Dialogue
- I have a few ideas on how we can improve it. I’ve sent two plans to your R&D Department, but I’ve only got the materials to fabricate one of them. I’ll let you decide which one you want.
- Objective ID
- 947,648,397
- Phase
- dialogue_start
- Character
- Mal
- Dialogue
- When you're ready, Research either Stella Weaponry or Stella Hull.