Missions
Counterplot
Help the Ferengi with another scheme.
Overview
Warp required4,000
Operations level76
Warp for completion4,000
Warp via superhighway4,000
Completion via superhighway5,000
Costs & rewards
Mission rewards
No captured values for this selection.
Objective ID1,228,811,085
Amount268,000
Objective ID1,228,811,085
Amount296,000
Objective ID1,228,811,085
Amount3
Objective ID1,228,811,085
Amount1
Objective ID36,418,052
Amount268,000
Objective ID36,418,052
Amount296,000
Objective ID36,418,052
Amount3
Objective ID36,418,052
Amount1
Locations
Objectives
Objective 1
No captured values for this selection.
ObjectiveFollow Tozax.
DestinationSebireia
Objective 2
No captured values for this selection.
ObjectiveDistract the security guard.
DestinationSebireia
Objective 3
No captured values for this selection.
ObjectiveDefeat the security ship.
EncounterSecurity Ship
Opponent strength55,730,940,597,308
DestinationSebireia
Objective 4
No captured values for this selection.
ObjectiveProceed to Quadoria.
DestinationQuadoria
Objective 5
No captured values for this selection.
ObjectiveWhat should we do?
Objective 6
No captured values for this selection.
ObjectiveDisable the colony ship.
EncounterColony Ship
Opponent strength54,389,996,755,606
DestinationQuadoria
Objective 7
No captured values for this selection.
ObjectiveDefend the colony.
EncounterFerengi Ship
Opponent strength54,389,996,755,606
DestinationQuadoria
Objective 8
No captured values for this selection.
ObjectiveProceed to Nabireia.
DestinationNabireia
Objective 9
No captured values for this selection.
ObjectiveSpeak with the colonists.
DestinationQuadoria
Dialogue
Mission dialogue
No captured values for this selection.
- Objective ID
- 1,228,811,085
- Phase
- dialogue_end
- Character
- Reb
- Dialogue
- News reports are already in.
- Objective ID
- 1,228,811,085
- Phase
- dialogue_end
- Character
- Reporter
- Dialogue
- An Orion ship opened fire on a defenseless colony today. The motivation for this vicious attack remains unclear. The involvement of the Orion Syndicate is likely.
- Objective ID
- 1,228,811,085
- Phase
- dialogue_end
- Character
- Reporter
- Dialogue
- The leader of the Forsaken, an Orion herself, has expressed her outrage and shame at these events, claiming that she has no affiliation to the Syndicate and condemning their actions wholeheartedly.
- Objective ID
- 1,228,811,085
- Phase
- dialogue_end
- Character
- Reporter
- Dialogue
- The mayor of the affected colony has described the attack as overt terrorism, claiming that the Syndicate must be made to pay for their actions.
- Objective ID
- 1,228,811,085
- Phase
- dialogue_end
- Character
- Reporter
- Dialogue
- In other news, security officers at the Fakoi trading post are seeking information on an unidentified Independent who…
- Objective ID
- 1,228,811,085
- Phase
- dialogue_end
- Character
- Tozax
- Dialogue
- Exactly as we planned. Well done, team. This will surely keep the Orions busy and away from us.
- Objective ID
- 1,228,811,085
- Phase
- dialogue_end
- Character
- Maia
- Dialogue
- And if they discover you are behind the attack?
- Objective ID
- 1,228,811,085
- Phase
- dialogue_end
- Character
- Tozax
- Dialogue
- I’m sure they already know. But how can they prove it? You won’t tell them. You’re an accessory. If you don’t keep your mouth shut, you’ll have the Orions, the Ferengi, and the rest of the Margins after you.
- Objective ID
- 1,228,811,085
- Phase
- dialogue_end
- Character
- Maia
- Dialogue
- We are aware.
- Objective ID
- 1,228,811,085
- Phase
- dialogue_end
- Character
- Tozax
- Dialogue
- Maybe you should have walked away after all, Independent. But I’m glad you didn’t. We couldn’t have done it without you.
- Objective ID
- 1,228,811,085
- Phase
- dialogue_start
- Character
- Tozax
- Dialogue
- That’ll do it, I think. Enough to cause a little outrage, but not an overkill.
- Objective ID
- 1,228,811,085
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- How many casualties?
- Objective ID
- 1,228,811,085
- Phase
- dialogue_start
- Character
- Tozax
- Dialogue
- How should I know? Come on. Let’s go to Nabireia. The others are waiting there.
- Objective ID
- 1,230,896,078
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- We cannot condone this.
- Objective ID
- 1,230,896,078
- Phase
- dialogue_start
- Character
- Tozax
- Dialogue
- I thought you were made of stronger stuff. No matter. I’ll deal with you later.
- Objective ID
- 1,230,896,078
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- Tozax is on an intercept course to the colony. We must stop him before he attacks.
- Objective ID
- 1,230,896,078
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- Dropping cloak. Raising shields. Red alert!
- Objective ID
- 1,249,886,498
- Phase
- dialogue_start
- Character
- Tozax
- Dialogue
- We have another job for you, Independent, if you’re interested. This one will involve getting your hands dirty, so if you’re squeamish, better walk away.
- Objective ID
- 1,249,886,498
- Phase
- dialogue_start
- Character
- Tozax
- Dialogue
- On the other hand, if you like Latinum, follow me.
- Objective ID
- 1,434,616,944
- Phase
- dialogue_start
- Character
- Security Guard
- Dialogue
- What is it?
- Objective ID
- 1,434,616,944
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- We witnessed some illicit behavior that we want to bring to your attention.
- Objective ID
- 1,434,616,944
- Phase
- dialogue_start
- Character
- Security Guard
- Dialogue
- Go on.
- Objective ID
- 1,434,616,944
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- If you would follow us…
- Objective ID
- 1,434,616,944
- Phase
- dialogue_start
- Character
- Security Guard
- Dialogue
- Hey, what’s that on sensors? An unauthorized transport? Excuse me, Independent, I’ve got to–
- Objective ID
- 1,434,616,944
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- We tried the non-violent route, Commander. Change of plan.
- Objective ID
- 1,434,616,944
- Phase
- dialogue_start
- Character
- Security Guard
- Dialogue
- What are you talking about?
- Objective ID
- 1,434,616,944
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- Charging weapons.
- Objective ID
- 2,088,639,639
- Phase
- dialogue_end
- Character
- Maia
- Dialogue
- There is no sign of the Ferengi ship, but the stolen Orion ship is up ahead. Opening a line of communication.
- Objective ID
- 2,088,639,639
- Phase
- dialogue_end
- Character
- Tozax
- Dialogue
- Nicely done back there, Independent. Now comes the fun part. See that colony down there? The Orions are about to wage a savage, unprovoked attack.
- Objective ID
- 2,088,639,639
- Phase
- dialogue_end
- Character
- Maia
- Dialogue
- So your intent is to frame the Orions. Why?
- Objective ID
- 2,088,639,639
- Phase
- dialogue_end
- Character
- Tozax
- Dialogue
- The Syndicate will not back down. Our efforts so far have not sufficed. We need to turn the people of the Margins against them. What better way than this?
- Objective ID
- 2,088,639,639
- Phase
- dialogue_end
- Character
- Maia
- Dialogue
- Surely there is a better way than harming innocent colonists who have nothing to do with your feud.
- Objective ID
- 2,088,639,639
- Phase
- dialogue_end
- Character
- Tozax
- Dialogue
- Don’t tell me you’re getting cold feet now, Independent. You’re either with us or against us. Which is it?
- Objective ID
- 2,088,639,639
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- The security ship has been disabled and the Ferengi appear to have made their escape. We should follow them before we have to deal with any reinforcements.
- Objective ID
- 217,824,106
- Phase
- dialogue_start
- Character
- Tozax
- Dialogue
- There’s our target.
- Objective ID
- 217,824,106
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- The Orion ship?
- Objective ID
- 217,824,106
- Phase
- dialogue_start
- Character
- Tozax
- Dialogue
- The one that’s docked for repairs, yes. Come in, Reb. Are we go?
- Objective ID
- 217,824,106
- Phase
- dialogue_start
- Character
- Reb
- Dialogue
- We have eyes on the Captain and the senior bridge crew. They’re enjoying themselves at the bar. You shouldn’t have much trouble.
- Objective ID
- 217,824,106
- Phase
- dialogue_start
- Character
- Tozax
- Dialogue
- Our intel was good, then. They’ve left their ship in the hands of the lower decks. They deserve to have it stolen. Independent, we need you to distract the security ship while we beam down.
- Objective ID
- 217,824,106
- Phase
- dialogue_start
- Character
- Tozax
- Dialogue
- When you’re done, proceed to Quadoria. Make sure you’re cloaked. If everything goes well, we’ll see you there.
- Objective ID
- 217,824,106
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- Very well. Hailing the security ship.
- Objective ID
- 300,595,617
- Phase
- dialogue_dilemma
- Character
- Maia
- Dialogue
- What should we do?
- Objective ID
- 36,418,052
- Phase
- dialogue_end
- Character
- Akili
- Dialogue
- What the hell just happened, Independent?
- Objective ID
- 36,418,052
- Phase
- dialogue_end
- Character
- Maia
- Dialogue
- The Orion ship was about to attack your colony.
- Objective ID
- 36,418,052
- Phase
- dialogue_end
- Character
- Akili
- Dialogue
- What? Why?
- Objective ID
- 36,418,052
- Phase
- dialogue_end
- Character
- Maia
- Dialogue
- They requested our help carrying out the attack but we refused.
- Objective ID
- 36,418,052
- Phase
- dialogue_end
- Character
- Akili
- Dialogue
- Well, if that’s true, then we owe you more than thanks. I knew the Syndicate weren’t to be trusted, but this…
- Objective ID
- 36,418,052
- Phase
- dialogue_end
- Character
- Akili
- Dialogue
- The people of the Margins will not tolerate bald-faced criminals and terrorists. They’ll have their reckoning. You mark my words.
- Objective ID
- 36,418,052
- Phase
- dialogue_end
- Character
- Maia
- Dialogue
- Tozak got what he wanted in the end, then.
- Objective ID
- 36,418,052
- Phase
- dialogue_end
- Character
- Akili
- Dialogue
- What?
- Objective ID
- 36,418,052
- Phase
- dialogue_end
- Character
- Maia
- Dialogue
- Nothing.
- Objective ID
- 36,418,052
- Phase
- dialogue_end
- Character
- Akili
- Dialogue
- Right, well, please accept this. A reward for being a good Samaritan. Now, if you’ll excuse me, the Mayor will want to hear about this.
- Objective ID
- 36,418,052
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- Tozak’s ship has been destroyed, and any proof of our involvement in this scheme erased.
- Objective ID
- 36,418,052
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- The colony is hailing us. We should speak with them to avoid rousing suspicion.
- Objective ID
- 469,834,832
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- The reward had better be worth it, Tozax.
- Objective ID
- 469,834,832
- Phase
- dialogue_start
- Character
- Tozax
- Dialogue
- It will be. Look, they’re sending out a ship. They know what’s coming.
- Objective ID
- 469,834,832
- Phase
- dialogue_start
- Character
- Tozax
- Dialogue
- Why don’t you take care of it while we do the dirty work? You can pretend that you weren’t involved in the attack, and tell yourself that we’re the only true villains here.
- Objective ID
- 469,834,832
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- It will take little convincing. You play the part well. Dropping cloak. Raising shields. Red alert!