Missions
Loyalties Part 1
Investigate rumors of an enticing new business venture.
Overview
Warp required1
Operations level10
Warp for completion8
Warp via superhighway1
Completion via superhighway8
Costs & rewards
Mission rewards
No captured values for this selection.
Objective ID159,314,500
Amount50
Objective ID159,314,500
Amount60
Objective ID159,314,500
Amount3,600
Objective ID872,218,196
Amount50
Objective ID872,218,196
Amount2
Objective ID872,218,196
Amount600
Locations
Objectives
Objective 1
No captured values for this selection.
ObjectiveInvestigate rumors of an enticing new business venture.
DestinationOrion
Objective 2
No captured values for this selection.
ObjectiveFollow Ghrush.
DestinationOrion
Objective 3
No captured values for this selection.
ObjectiveHow should we prove our value?
Objective 4
No captured values for this selection.
ObjectiveFind the Starfleet transport.
DestinationFithis
Objective 5
No captured values for this selection.
ObjectiveGo to Risa.
DestinationRisa
Objective 6
No captured values for this selection.
Objective 7
No captured values for this selection.
ObjectiveFind the museum.
DestinationRisa
Objective 8
No captured values for this selection.
ObjectiveReturn to the Orions.
DestinationOrion
Objective 9
No captured values for this selection.
Objective 10
No captured values for this selection.
ObjectiveReturn to the Orions.
DestinationOrion
Dialogue
Mission dialogue
No captured values for this selection.
- Objective ID
- 1,203,331,571
- Phase
- dialogue_dilemma
- Character
- Maia
- Dialogue
- How should we prove our value?
- Objective ID
- 1,354,824,462
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- There is a famous museum on the surface of Risa. It holds several priceless artifacts, one of which is currently on exhibition.
- Objective ID
- 1,354,824,462
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- According to the museum’s logs, a two thousand year old Rigelliian Riel’a totem is being shown on the main floor.
- Objective ID
- 1,354,824,462
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- Such a rare artifact would certainly be valuable to the Orions. We should move closer to the museum, and see if we can find a safe way to obtain it.
- Objective ID
- 1,554,495,876
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- As… colorful as those Independents were, stealing an artifact from Risa is a clever idea. It would certainly allow us to prove our discretion.
- Objective ID
- 1,554,495,876
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- Setting a course for Risa, Commander.
- Objective ID
- 159,314,500
- Phase
- dialogue_end
- Character
- Ghrush
- Dialogue
- I was wondering if you had survived. What did you bring me?
- Objective ID
- 159,314,500
- Phase
- dialogue_end
- Character
- Maia
- Dialogue
- Rare minerals, taken directly from a Starfleet transport fleet.
- Objective ID
- 159,314,500
- Phase
- dialogue_end
- Character
- Ghrush
- Dialogue
- Hmph. Very impressive. And the transport, you ensured they couldn’t follow you?
- Objective ID
- 159,314,500
- Phase
- dialogue_end
- Character
- Maia
- Dialogue
- Yes, we made sure to scrub our warp trail and navigation records.
- Objective ID
- 159,314,500
- Phase
- dialogue_end
- Character
- Ghrush
- Dialogue
- Excellent. I believe that this will do nicely. And it appears that you are the last ones to return. Such a shame that–
- Objective ID
- 159,314,500
- Phase
- dialogue_end
- Character
- Dix
- Dialogue
- Wait! Wait, we’re here! We’re back!
- Objective ID
- 159,314,500
- Phase
- dialogue_end
- Character
- Ghrush
- Dialogue
- A Rigellian Riel’a totem!? How did you find this?
- Objective ID
- 159,314,500
- Phase
- dialogue_end
- Character
- Dix
- Dialogue
- Heh. Well, let’s just say that they never saw us comin’.
- Objective ID
- 159,314,500
- Phase
- dialogue_end
- Character
- Carlson
- Dialogue
- Yeah, the explosions probably blinded ‘em!
- Objective ID
- 159,314,500
- Phase
- dialogue_end
- Character
- Dix
- Dialogue
- Carlson, remember when I told you to stop talkin’?
- Objective ID
- 159,314,500
- Phase
- dialogue_end
- Character
- Ghrush
- Dialogue
- Well, regardless, this is a fantastic find. Fertility tokens are a rare piece in Rigellian culture. Well done.
- Objective ID
- 159,314,500
- Phase
- dialogue_end
- Character
- Dix
- Dialogue
- …
- Objective ID
- 159,314,500
- Phase
- dialogue_end
- Character
- Carlson
- Dialogue
- Hey, Dix, you had that–
- Objective ID
- 159,314,500
- Phase
- dialogue_end
- Character
- Dix
- Dialogue
- Yep.
- Objective ID
- 159,314,500
- Phase
- dialogue_end
- Character
- Carlson
- Dialogue
- And you used it to–
- Objective ID
- 159,314,500
- Phase
- dialogue_end
- Character
- Dix
- Dialogue
- Carlson. Please. Shut up.
- Objective ID
- 159,314,500
- Phase
- dialogue_start
- Character
- Captain Portnoy
- Dialogue
- Independent vessel, this is Captain Portnoy of the USS Hermes. Cease fire at once!
- Objective ID
- 159,314,500
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- We do not wish to harm you or your crew, Captain. Simply hand over your cargo, and we will be on our way.
- Objective ID
- 159,314,500
- Phase
- dialogue_start
- Character
- Captain Portnoy
- Dialogue
- Who in the hell do you think you are? Robin Hood? You think you’re going to get away with robbing Starfleet?
- Objective ID
- 159,314,500
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- We already have, Major. Your communications are blocked, your escort has been disabled. There is nobody coming to help you.
- Objective ID
- 159,314,500
- Phase
- dialogue_start
- Character
- Captain Portnoy
- Dialogue
- You bastards.
- Objective ID
- 159,314,500
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- I would recommend you spend less time name-calling and more time transferring your cargo to us.
- Objective ID
- 159,314,500
- Phase
- dialogue_start
- Character
- Captain Portnoy
- Dialogue
- There.
- Objective ID
- 159,314,500
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- Excellent. Thank you for your cooperation. Commander, we should be leaving.
- Objective ID
- 1,760,096,360
- Phase
- dialogue_end
- Character
- Carlson
- Dialogue
- ‘Ey, Dix. Where d’ya think they’re takin’ us?
- Objective ID
- 1,760,096,360
- Phase
- dialogue_end
- Character
- Dix
- Dialogue
- Risa, for a nice vacation.
- Objective ID
- 1,760,096,360
- Phase
- dialogue_end
- Character
- Carlson
- Dialogue
- Awh, Dix, we can’t afford that!
- Objective ID
- 1,760,096,360
- Phase
- dialogue_end
- Character
- Dix
- Dialogue
- Just… just stop talkin’.
- Objective ID
- 1,760,096,360
- Phase
- dialogue_end
- Character
- Ghrush
- Dialogue
- Ahem. Now, of course, you understand that we cannot allow just anyone into the prestigious ranks of the Orion Syndicate.
- Objective ID
- 1,760,096,360
- Phase
- dialogue_end
- Character
- Ghrush
- Dialogue
- So, you may consider this your tryout. Prove to me that you are a valuable associate, and you will be welcomed with open arms.
- Objective ID
- 1,760,096,360
- Phase
- dialogue_end
- Character
- Carlson
- Dialogue
- ‘Ey, the Orions like old stuff, right? Maybe we could bring ‘em one of those pretty artifacts that they got in the Risa system.
- Objective ID
- 1,760,096,360
- Phase
- dialogue_end
- Character
- Dix
- Dialogue
- Hot damn, Carlson, that ain’t a bad idea, for once. They’re also not fond of Starfleet… Could try robbin’ one of their transports.
- Objective ID
- 1,760,096,360
- Phase
- dialogue_end
- Character
- Dix
- Dialogue
- Either way, we’re a shoo-in. The rest of these dumbasses don’t hold a candle to us.
- Objective ID
- 1,760,096,360
- Phase
- dialogue_start
- Character
- Carlson
- Dialogue
- Look at all these Independents… You think they’re here ‘cause of the rumours?
- Objective ID
- 1,760,096,360
- Phase
- dialogue_start
- Character
- Dix
- Dialogue
- Naw, I think they’re ‘ere for the new Orion cookbook.
- Objective ID
- 1,760,096,360
- Phase
- dialogue_start
- Character
- Carlson
- Dialogue
- Really?
- Objective ID
- 1,760,096,360
- Phase
- dialogue_start
- Character
- Dix
- Dialogue
- Of course it’s because of the rumors! The hell’s wrong with you?
- Objective ID
- 1,760,096,360
- Phase
- dialogue_start
- Character
- Ghrush
- Dialogue
- Alright, alright, settle down! What do we have here? Humans, Andorians, Rigellians… And is that a Vulcan I see? Hmph.
- Objective ID
- 1,760,096,360
- Phase
- dialogue_start
- Character
- Ghrush
- Dialogue
- If you’re here, it's because you were specially chosen by the Syndicate to receive news of our latest and greatest business venture, despite my best protests.
- Objective ID
- 1,760,096,360
- Phase
- dialogue_start
- Character
- Ghrush
- Dialogue
- If your business acumen matches up to my employer’s expectations of all of you, you stand to make a tidy profit. If you fail us, as I’m sure many of you will, I will take great pleasure in expelling you.
- Objective ID
- 1,760,096,360
- Phase
- dialogue_start
- Character
- Ghrush
- Dialogue
- If you’re still interested… Follow me.
- Objective ID
- 2,124,731,794
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- I am reading three disguised security vessels patrolling the immediate area. Short range sensors are also picking up several automated turrets and six security sensor towers.
- Objective ID
- 2,124,731,794
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- Compiling data and running infiltration simulations…
- Objective ID
- 2,124,731,794
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- Complete. Commander, I have drafted a plan with a success rate of 93.28%.
- Objective ID
- 2,124,731,794
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- First, I will hijack the automated systems. Once they are under my control, we will have to create a distraction to draw the attention of the guards.
- Objective ID
- 2,124,731,794
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- It is imperative that we move quickly. My control over the automated systems will not last long. When you are ready, give me the signal, Commander.
- Objective ID
- 444,825,727
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- Commander, I have intercepted some rather interesting communications over the galactic subnet.
- Objective ID
- 444,825,727
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- Independent operators throughout the sector are discussing a new business venture, rumored to be run by the Orion Syndicate.
- Objective ID
- 444,825,727
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- This may be worth investigating. Setting a course for the Orion system.
- Objective ID
- 485,836,015
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- I have the Starfleet vessel in our crosshairs, Commander. Before we can secure the transport ship’s cargo, we must first disable their guard.
- Objective ID
- 841,136,181
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- As… colorful as those Independents are, their ideas are not terrible. Successfully robbing a Starfleet transport would certainly show our combat prowess.
- Objective ID
- 841,136,181
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- Long range sensors are picking up a Starfleet mineral transport in the Fithis system. Setting a course.
- Objective ID
- 872,218,196
- Phase
- dialogue_end
- Character
- Ghrush
- Dialogue
- I was wondering if you had survived. What did you bring me?
- Objective ID
- 872,218,196
- Phase
- dialogue_end
- Character
- Maia
- Dialogue
- A Rigellian Riel’a artifact, retrieved from the prestigious Temtibi museum on Risa.
- Objective ID
- 872,218,196
- Phase
- dialogue_end
- Character
- Ghrush
- Dialogue
- Well, well. Not a bad find. This beauty will net us quite the profit on the black market. You ensured that you were not witnessed, correct?
- Objective ID
- 872,218,196
- Phase
- dialogue_end
- Character
- Maia
- Dialogue
- Correct. We utilized a well timed distraction to ensure our ship was never seen.
- Objective ID
- 872,218,196
- Phase
- dialogue_end
- Character
- Ghrush
- Dialogue
- Hmph. Not bad, for an Independent. Now, it seems that you were the last ones to return. It is a shame that–
- Objective ID
- 872,218,196
- Phase
- dialogue_end
- Character
- Dix
- Dialogue
- Wait! Wait, we’re here! We’re back! We brought rare minerals, stolen straight from those damned Starfleet do-gooders!
- Objective ID
- 872,218,196
- Phase
- dialogue_end
- Character
- Ghrush
- Dialogue
- … You two robbed a Starfleet transport? And you were not witnessed?
- Objective ID
- 872,218,196
- Phase
- dialogue_end
- Character
- Dix
- Dialogue
- Heh. Let’s just say that they never saw us comin’.
- Objective ID
- 872,218,196
- Phase
- dialogue_end
- Character
- Carlson
- Dialogue
- Yeah, all the explosions probably blinded ‘em!
- Objective ID
- 872,218,196
- Phase
- dialogue_end
- Character
- Ghrush
- Dialogue
- Wait a moment… You remembered to scrub the magnetic mineral catalysts for navigation identifiers, didn’t you?
- Objective ID
- 872,218,196
- Phase
- dialogue_end
- Character
- Dix
- Dialogue
- We remembered to scrub what for the who, now?
- Objective ID
- 872,218,196
- Phase
- dialogue_end
- Character
- Ghrush
- Dialogue
- Trackers! Did you check the minerals for trackers?
- Objective ID
- 872,218,196
- Phase
- dialogue_end
- Character
- Dix
- Dialogue
- Oh! Trackers! Of course… Yeah, yeah, we did that, sure.
- Objective ID
- 872,218,196
- Phase
- dialogue_end
- Character
- Carlson
- Dialogue
- Huh? Dix, I’m pretty sure we just threw ‘em in the cargo bay. Remember, we were being chased by the– ow!
- Objective ID
- 872,218,196
- Phase
- dialogue_end
- Character
- Dix
- Dialogue
- We’ll be right back.
- Objective ID
- 872,218,196
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- Hijacking systems… now. Triggering a chain reaction in the Risian orbiting refueling station… now.
- Objective ID
- 872,218,196
- Phase
- dialogue_start
- Character
- Risian Guard
- Dialogue
- What the hell? Alpha, Charlie, get over there and check that out!
- Objective ID
- 872,218,196
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- There is our window, Commander. Preparing to beam the artifact aboard…
- Objective ID
- 872,218,196
- Phase
- dialogue_start
- Character
- Risian Guard
- Dialogue
- Did anyone see what happened? I want guards checking the immediate area, now!
- Objective ID
- 872,218,196
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- The artifact is on board. I recommend an immediate retreat.