Missions
Trouble on the Homefront Part 3
Help Quark with some “discreet” jobs around Deep Space Nine.
Overview
Warp required1
Operations level35
Warp for completion25
Warp via superhighway1
Completion via superhighway25
Costs & rewards
Mission rewards
No captured values for this selection.
Objective ID79,160,684
Amount400
Objective ID79,160,684
Amount552,000
Objective ID79,160,684
Amount3,753,000
Locations
Objectives
Objective 1
No captured values for this selection.
ObjectiveFind Quark's "procurement specialist".
DestinationOpla
Objective 2
No captured values for this selection.
ObjectiveFind Quark's "interns".
DestinationFastolf
Objective 3
No captured values for this selection.
ObjectiveReturn to Bajor.
DestinationBajor
Objective 4
No captured values for this selection.
ObjectiveDock at Deep Space Nine.
DestinationBajor
Dialogue
Mission dialogue
No captured values for this selection.
- Objective ID
- 1,925,254,605
- Phase
- dialogue_start
- Character
- Quark
- Dialogue
- Thank you, Armaund! Say hello to the kids for me.
- Objective ID
- 1,925,254,605
- Phase
- dialogue_start
- Character
- Quark
- Dialogue
- That man’s offspring are terrors. Eugh.
- Objective ID
- 1,925,254,605
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- I am unsure as to why we are speaking with these people at all. What does this have to do with your plot to profit from the conflict?
- Objective ID
- 1,925,254,605
- Phase
- dialogue_start
- Character
- Quark
- Dialogue
- I am building up a stockpile of luxury goods. As the war rages on, people will stop buying things like this. As demand lowers, merchants will stop supplying them.
- Objective ID
- 1,925,254,605
- Phase
- dialogue_start
- Character
- Quark
- Dialogue
- Once the fighting stops, people will want a return to normalcy, they’ll be desperate to spend their hard-earned latinum on anything that helps them forget about the conflict.
- Objective ID
- 1,925,254,605
- Phase
- dialogue_start
- Character
- Quark
- Dialogue
- Demand soars, prices skyrocket, and I make a nice, tidy profit.
- Objective ID
- 1,925,254,605
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- That is impressive… If morally bankrupt.
- Objective ID
- 1,925,254,605
- Phase
- dialogue_start
- Character
- Quark
- Dialogue
- There’s only one kind of bankruptcy that matters, and I’ll never see it. Just one more stop, Commander. I need to pick up my interns.
- Objective ID
- 502,422,961
- Phase
- dialogue_start
- Character
- Quark
- Dialogue
- Of course, the most important part of the station… Quark’s! The center of commerce and entertainment for the entire quadrant!
- Objective ID
- 502,422,961
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- Impressive, Quark.
- Objective ID
- 502,422,961
- Phase
- dialogue_start
- Character
- Quark
- Dialogue
- Heh. Yes, I’ve done quite well for myself out here. No thanks to the Cardassians, or Starfleet for that matter.
- Objective ID
- 502,422,961
- Phase
- dialogue_start
- Character
- Quark
- Dialogue
- All well and good that they liberated Bajor, but did they have to go and impose so many, ugh, regulations?
- Objective ID
- 502,422,961
- Phase
- dialogue_start
- Character
- Quark
- Dialogue
- I digress. With your help, I’ll be able to sneak in some of my finest products right under their little noses. Come on, Commander, it’s time we speak to my “procurement specialist”.
- Objective ID
- 737,490,416
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- Your use of the word “interns” is of some concern.
- Objective ID
- 737,490,416
- Phase
- dialogue_start
- Character
- Quark
- Dialogue
- You have such a low opinion of me. These are merely some family members who I have promised to provide with jobs! It’s a valuable learning experience!
- Objective ID
- 737,490,416
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- How much will you be paying them?
- Objective ID
- 737,490,416
- Phase
- dialogue_start
- Character
- Quark
- Dialogue
- Ha! That was a good one.
- Objective ID
- 79,160,684
- Phase
- dialogue_end
- Character
- Quark
- Dialogue
- Off you get, you little monsters. Uncle Rom will show you to your rooms, and then we’ll play a fun game of “who can clean the floors the fastest?”!
- Objective ID
- 79,160,684
- Phase
- dialogue_end
- Character
- Odo
- Dialogue
- Quark!
- Objective ID
- 79,160,684
- Phase
- dialogue_end
- Character
- Quark
- Dialogue
- Oh, son of a… Constable Odo! What, uh, what brings you here? Can I get you a drink? A spare bucket, perhaps?
- Objective ID
- 79,160,684
- Phase
- dialogue_end
- Character
- Odo
- Dialogue
- Funny, Quark. I am sure that your explanation for all this trouble you’ve caused will be equally humorous.
- Objective ID
- 79,160,684
- Phase
- dialogue_end
- Character
- Quark
- Dialogue
- Trouble? What trouble?
- Objective ID
- 79,160,684
- Phase
- dialogue_end
- Character
- Odo
- Dialogue
- Unregistered ships docking at the station, reports of unsupervised Ferengi children roaming the Promenade… And then there’s the little “gift” that was left in my office.
- Objective ID
- 79,160,684
- Phase
- dialogue_end
- Character
- Quark
- Dialogue
- Oh, what’s that, Rom? My apologies, Constable, it appears that there is an emergency I must attend to. My associate can deal with any questions you may have!
- Objective ID
- 79,160,684
- Phase
- dialogue_end
- Character
- Odo
- Dialogue
- Quark…! Harumph. It appears that Quark has left you holding the bag, Independent. I believe that Captain Sisko will want a word with you…
- Objective ID
- 79,160,684
- Phase
- dialogue_start
- Character
- Quark
- Dialogue
- Hey! Get off of that! Who knew taking care of kids would be so much work?
- Objective ID
- 79,160,684
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- Have you never cared for young Ferengi before?
- Objective ID
- 79,160,684
- Phase
- dialogue_start
- Character
- Quark
- Dialogue
- Not since my brother and I were young. Give me that! You little–
- Objective ID
- 79,160,684
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- This is going to go swimmingly.