Missions
Margins Part 3
A distress signal leads to a shocking discovery.
Overview
Warp required1
Operations level70
Warp for completion1,550
Warp via superhighway1
Completion via superhighway1,550
Costs & rewards
Mission rewards
No captured values for this selection.
Objective ID678,246,258
Amount26,000
Objective ID678,246,258
Amount8,000
Objective ID678,246,258
Amount100
Locations
Objectives
Objective 1
No captured values for this selection.
ObjectiveInvestigate the emergency signal.
DestinationOraalen
Objective 2
No captured values for this selection.
ObjectiveHail the ramshackle vessel.
DestinationOraalen
Objective 3
No captured values for this selection.
ObjectiveBeam Ven on board.
DestinationOraalen
Objective 4
No captured values for this selection.
ObjectiveDefend yourself from the strange ship.
EncounterSurgewalker Ship
Opponent strength3,423,395,691,968
DestinationOraalen
Objective 5
No captured values for this selection.
ObjectiveEscape to Ro'Antcha.
DestinationRo'Antcha
Objective 6
No captured values for this selection.
ObjectiveDefeat 10 hostiles of level 70 or higher.
Required count10
Required level70
Objective 7
No captured values for this selection.
ObjectiveProceed to Cillian's favorite watering hole.
DestinationOtralitea
Dialogue
Mission dialogue
No captured values for this selection.
- Objective ID
- 1,106,699,520
- Phase
- dialogue_start
- Character
- Ven
- Dialogue
- Hey, what’s the max warp on this bad boy?
- Objective ID
- 1,106,699,520
- Phase
- dialogue_start
- Character
- Cillian
- Dialogue
- Not now, Ven. Any sign of pursuers?
- Objective ID
- 1,106,699,520
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- Affirmative. Multiple incoming ship signatures. It appears that they will not give up so easily.
- Objective ID
- 1,106,699,520
- Phase
- dialogue_start
- Character
- Cillian
- Dialogue
- Think we can take them?
- Objective ID
- 1,106,699,520
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- We have already defeated one. They seem powerful but disorganized—perhaps we can use their lack of strategy to our advantage.
- Objective ID
- 1,106,699,520
- Phase
- dialogue_start
- Character
- Ven
- Dialogue
- Wait, you don’t mean–
- Objective ID
- 1,106,699,520
- Phase
- dialogue_start
- Character
- Cillian
- Dialogue
- Yes. We stay and fight. Buckle up. This is going to get bumpy.
- Objective ID
- 1,651,413,141
- Phase
- dialogue_start
- Character
- Ven
- Dialogue
- Wow, this ship’s a real beauty!
- Objective ID
- 1,651,413,141
- Phase
- dialogue_start
- Character
- Cillian
- Dialogue
- Yeah, yeah. A feat of engineering. I’m more interested in who you are and what you’re doing all the way out here.
- Objective ID
- 1,651,413,141
- Phase
- dialogue_start
- Character
- Ven
- Dialogue
- I’m Ven, nice to meetcha! Who’re you?
- Objective ID
- 1,651,413,141
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- We will have to postpone our introduction. Your vessel may have gone unnoticed, but ours has not. Incoming hail. Onscreen now.
- Objective ID
- 1,651,413,141
- Phase
- dialogue_start
- Character
- ???
- Dialogue
- ???
- Objective ID
- 1,651,413,141
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- Our universal translator seems to be malfunctioning.
- Objective ID
- 1,651,413,141
- Phase
- dialogue_start
- Character
- Cillian
- Dialogue
- What do you think they want?
- Objective ID
- 1,651,413,141
- Phase
- dialogue_start
- Character
- Ven
- Dialogue
- Beats me.
- Objective ID
- 1,651,413,141
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- They are charging weapons.
- Objective ID
- 1,651,413,141
- Phase
- dialogue_start
- Character
- Cillian
- Dialogue
- Well, that answers my question. We doing this, Commander?
- Objective ID
- 1,651,413,141
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- It appears that we have little choice.
- Objective ID
- 2,022,914,173
- Phase
- dialogue_start
- Character
- Ven
- Dialogue
- The beacon worked! That was a shot in the dark but boy, am I glad you’re here.
- Objective ID
- 2,022,914,173
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- Do you require assistance?
- Objective ID
- 2,022,914,173
- Phase
- dialogue_start
- Character
- Ven
- Dialogue
- My ship’s on its last legs. Impulse is shot. This system is full of those… Things, whatever they are. Thought I was a goner, but I seem to have gone under their radar.
- Objective ID
- 2,022,914,173
- Phase
- dialogue_start
- Character
- Cillian
- Dialogue
- Your ship’s barely a ship, that’s why. Surprised you got it off the ground.
- Objective ID
- 2,022,914,173
- Phase
- dialogue_start
- Character
- Ven
- Dialogue
- You try getting stranded on a strange planet and making do with wrecks and scraps.
- Objective ID
- 2,022,914,173
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- An admirable effort, but we can beam you aboard our ship and bring you home.
- Objective ID
- 2,022,914,173
- Phase
- dialogue_start
- Character
- Ven
- Dialogue
- I highly doubt that. But yes, please get me out of here.
- Objective ID
- 250,855,987
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- Do you know anything about the rally that was taking place on the station?
- Objective ID
- 250,855,987
- Phase
- dialogue_start
- Character
- Cillian
- Dialogue
- Some Aeonians are quite put out by all of the new groups who are flooding into the Margins. Think it’s theirs and theirs alone.
- Objective ID
- 250,855,987
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- The ones who settled here centuries ago?
- Objective ID
- 250,855,987
- Phase
- dialogue_start
- Character
- Cillian
- Dialogue
- Ironic, isn’t it? They’re not native to this place, but they think they have a greater claim than anyone else. Dislike anyone who doesn’t look like them.
- Objective ID
- 250,855,987
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- Organics do tend to be quite tribalistic in nature.
- Objective ID
- 250,855,987
- Phase
- dialogue_start
- Character
- Cillian
- Dialogue
- Well, not all–
- Objective ID
- 250,855,987
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- Hold. I am detecting a distress signal nearby.
- Objective ID
- 250,855,987
- Phase
- dialogue_start
- Character
- Cillian
- Dialogue
- Let’s check it out. I’m in no rush to get back to Section 31.
- Objective ID
- 308,850,374
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- The hostile ship has been defeated, but more are converging on our location.
- Objective ID
- 308,850,374
- Phase
- dialogue_start
- Character
- Cillian
- Dialogue
- How long?
- Objective ID
- 308,850,374
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- Minutes.
- Objective ID
- 308,850,374
- Phase
- dialogue_start
- Character
- Cillian
- Dialogue
- Enough time to go to warp?
- Objective ID
- 308,850,374
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- Barely.
- Objective ID
- 308,850,374
- Phase
- dialogue_start
- Character
- Cillian
- Dialogue
- Then we’ll get away by the skin of our teeth. Go, now!
- Objective ID
- 454,709,049
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- The originator of the distress signal is up ahead.
- Objective ID
- 454,709,049
- Phase
- dialogue_start
- Character
- Cillian
- Dialogue
- That pile of junk? Hardly even seems spaceworthy.
- Objective ID
- 454,709,049
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- There are other ships present in the system too. There is something highly unusual about their signatures.
- Objective ID
- 454,709,049
- Phase
- dialogue_start
- Character
- Cillian
- Dialogue
- Something to figure out later. Let’s hail the ship in distress.
- Objective ID
- 678,246,258
- Phase
- dialogue_end
- Character
- Cillian
- Dialogue
- My favorite watering hole I’ve come across in the Margins. A little more refined than some of the others.
- Objective ID
- 678,246,258
- Phase
- dialogue_end
- Character
- Ven
- Dialogue
- Ugh! What is this?
- Objective ID
- 678,246,258
- Phase
- dialogue_end
- Character
- Cillian
- Dialogue
- Whiskey. They don’t serve much else here, but they have whiskey from all over the galaxy.
- Objective ID
- 678,246,258
- Phase
- dialogue_end
- Character
- Ven
- Dialogue
- Whiskey?
- Objective ID
- 678,246,258
- Phase
- dialogue_end
- Character
- Cillian
- Dialogue
- Yeah, whiskey. You know, uisce beatha? Alcohol, Ven.
- Objective ID
- 678,246,258
- Phase
- dialogue_end
- Character
- Ven
- Dialogue
- Why are you drinking it?
- Objective ID
- 678,246,258
- Phase
- dialogue_end
- Character
- Cillian
- Dialogue
- Because it makes you feel good. Then bad… But mostly good.
- Objective ID
- 678,246,258
- Phase
- dialogue_end
- Character
- Ven
- Dialogue
- You drink disinfectant for fun? This place is even weirder than I thought.
- Objective ID
- 678,246,258
- Phase
- dialogue_end
- Character
- Cillian
- Dialogue
- Where are you from, then? Must be some far-flung corner of the galaxy. I haven’t seen anyone like you before.
- Objective ID
- 678,246,258
- Phase
- dialogue_end
- Character
- Ven
- Dialogue
- Well, you wouldn’t have. I’m from a different dimension.
- Objective ID
- 678,246,258
- Phase
- dialogue_start
- Character
- Ven
- Dialogue
- Is it always this intense up here on the bridge?
- Objective ID
- 678,246,258
- Phase
- dialogue_start
- Character
- Cillian
- Dialogue
- On this Independent’s ship, I would say… Yes.
- Objective ID
- 678,246,258
- Phase
- dialogue_start
- Character
- Ven
- Dialogue
- I miss the peace of the engine room. Don’t suppose you’re in the market for an engineer, Commander?
- Objective ID
- 678,246,258
- Phase
- dialogue_start
- Character
- Cillian
- Dialogue
- Don’t you want us to take you home?
- Objective ID
- 678,246,258
- Phase
- dialogue_start
- Character
- Ven
- Dialogue
- I’m not sure that’s even possible.
- Objective ID
- 678,246,258
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- What do you mean?
- Objective ID
- 678,246,258
- Phase
- dialogue_start
- Character
- Ven
- Dialogue
- It’s… a long story.
- Objective ID
- 678,246,258
- Phase
- dialogue_start
- Character
- Cillian
- Dialogue
- Well, we’ve had a long day, and I need a drink. A long story’s better told over drinks, anyway. I know just the place.