Missions
No Strings, No Master
Stop VESTA from starting a war.
Overview
Warp required1
Operations level8
Warp for completion5
Warp via superhighway1
Completion via superhighway5
Costs & rewards
Mission rewards
No captured values for this selection.
Objective ID1,211,117,154
Amount25
Objective ID1,211,117,154
Amount800
Objective ID1,211,117,154
Amount25
Objective ID1,747,729,595
Amount25
Objective ID1,747,729,595
Amount11,000
Objective ID1,747,729,595
Amount120
Locations
Objectives
Objective 1
No captured values for this selection.
ObjectiveFollow VESTA's path of havoc.
DestinationWinber
Objective 2
No captured values for this selection.
ObjectiveSpeak with the colony.
DestinationWinber
Objective 3
No captured values for this selection.
ObjectiveSpeak with the opposing colony.
DestinationTakik
Objective 4
No captured values for this selection.
ObjectiveWhich colony should we support?
Objective 5
No captured values for this selection.
Objective 6
No captured values for this selection.
Dialogue
Mission dialogue
No captured values for this selection.
- Objective ID
- 1,211,117,154
- Phase
- dialogue_end
- Character
- Namon
- Dialogue
- Oh, my… What have we done?
- Objective ID
- 1,211,117,154
- Phase
- dialogue_end
- Character
- Saru
- Dialogue
- He did not leave us with any other choice.
- Objective ID
- 1,211,117,154
- Phase
- dialogue_end
- Character
- Namon
- Dialogue
- I know, it’s just… I can’t even remember why this whole stupid spat started in the first place. We were supposed to take care of each other, and now this?
- Objective ID
- 1,211,117,154
- Phase
- dialogue_end
- Character
- Namon
- Dialogue
- Here, take the artifact. I don’t want it anymore.
- Objective ID
- 1,211,117,154
- Phase
- dialogue_end
- Character
- Namon
- Dialogue
- I need to bury my brother.
- Objective ID
- 1,211,117,154
- Phase
- dialogue_start
- Character
- Noran
- Dialogue
- No! I won’t do it, I won’t give him my treasure!
- Objective ID
- 1,211,117,154
- Phase
- dialogue_start
- Character
- Michael Burnham
- Dialogue
- Your treasure… It’s merely an archaeological curiosity, you couldn’t possibly…
- Objective ID
- 1,211,117,154
- Phase
- dialogue_start
- Character
- Noran
- Dialogue
- It’s mine! I’m not afraid to kill you for it!
- Objective ID
- 1,747,729,595
- Phase
- dialogue_end
- Character
- Noran
- Dialogue
- Oh, my… What have we done?
- Objective ID
- 1,747,729,595
- Phase
- dialogue_end
- Character
- Saru
- Dialogue
- He did not leave us with any other choice.
- Objective ID
- 1,747,729,595
- Phase
- dialogue_end
- Character
- Noran
- Dialogue
- I know, it’s just… I can’t even remember why this whole stupid spat started in the first place. We were supposed to take care of each other, and now this?
- Objective ID
- 1,747,729,595
- Phase
- dialogue_end
- Character
- Noran
- Dialogue
- Here, take the artifact. I don’t want it anymore.
- Objective ID
- 1,747,729,595
- Phase
- dialogue_end
- Character
- Noran
- Dialogue
- I need to bury my brother.
- Objective ID
- 1,747,729,595
- Phase
- dialogue_start
- Character
- Namon
- Dialogue
- No! I won’t do it, I won’t give him my treasure!
- Objective ID
- 1,747,729,595
- Phase
- dialogue_start
- Character
- Michael Burnham
- Dialogue
- Your treasure… It’s merely an archaeological curiosity, you couldn’t possibly…
- Objective ID
- 1,747,729,595
- Phase
- dialogue_start
- Character
- Namon
- Dialogue
- It’s mine! I’m not afraid to kill you for it!
- Objective ID
- 1,905,572,339
- Phase
- dialogue_start
- Character
- Saru
- Dialogue
- A war? Between whom?
- Objective ID
- 1,905,572,339
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- Unknown. The strange structure that Montgomery found, I believe it has something to do with my creation and by extension, VESTA’s. It is also incredibly powerful.
- Objective ID
- 1,905,572,339
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- VESTA exists to sow chaos. She will try and use these artifacts to further her goals. Fortunately, our brief connection has left a residual link.
- Objective ID
- 1,905,572,339
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- Saru, there is something you should know. The structures that we found, they contain information on the Mycelial network.
- Objective ID
- 1,905,572,339
- Phase
- dialogue_start
- Character
- Saru
- Dialogue
- What? What kind of information?
- Objective ID
- 1,905,572,339
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- I have sent the data to Lieutenant Commander Stamets.
- Objective ID
- 1,905,572,339
- Phase
- dialogue_start
- Character
- Paul Stamets
- Dialogue
- This… this is incredible. Saru, this could get us home! There’s some data missing, but I can work with this!
- Objective ID
- 1,905,572,339
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- I believe that by finding VESTA, we will also be able to find a way for you to return to your galaxy. I will be able to track her, but not for long.
- Objective ID
- 1,992,868,137
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- Commander, I am picking up a distress signal from a nearby colony. We should investigate.
- Objective ID
- 2,141,153,120
- Phase
- dialogue_end
- Character
- Noran
- Dialogue
- You there, Independent! Are you for hire? I need some help dealing with a settlement of filthy thieves!
- Objective ID
- 2,141,153,120
- Phase
- dialogue_end
- Character
- Michael Burnham
- Dialogue
- Fascinating. We were sent here by another settlement claiming that you stole from them.
- Objective ID
- 2,141,153,120
- Phase
- dialogue_end
- Character
- Noran
- Dialogue
- Well, of course they would say that! I’m sure that they failed to mention that they stole from us first!
- Objective ID
- 2,141,153,120
- Phase
- dialogue_end
- Character
- Namon
- Dialogue
- Noran! You lying halfwit, you know that the artifact was ours!
- Objective ID
- 2,141,153,120
- Phase
- dialogue_end
- Character
- Noran
- Dialogue
- You should never have shown your face here, thief. I’ll have my fleets turn your little hovel of a colony to glass!
- Objective ID
- 2,141,153,120
- Phase
- dialogue_end
- Character
- Saru
- Dialogue
- Settle down, please. It is clear that we are all suffering from extreme stress, but let us not resort to violence. There must be a peaceful resolution to this conflict.
- Objective ID
- 2,141,153,120
- Phase
- dialogue_end
- Character
- Namon
- Dialogue
- Yeah, there is a peaceful resolution. Tell this lout to give me back my damn artifact!
- Objective ID
- 2,141,153,120
- Phase
- dialogue_end
- Character
- Noran
- Dialogue
- It’s ours! We found it!
- Objective ID
- 2,141,153,120
- Phase
- dialogue_end
- Character
- Michael Burnham
- Dialogue
- Commander, we need to secure that artifact, but we should deal with this situation first. Who should we support?
- Objective ID
- 2,141,153,120
- Phase
- dialogue_start
- Character
- Namon
- Dialogue
- An Independent! Finally, some aid!
- Objective ID
- 2,141,153,120
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- Are you in need of assistance?
- Objective ID
- 2,141,153,120
- Phase
- dialogue_start
- Character
- Namon
- Dialogue
- Yes. We are under constant attack from a settlement of no good raiders nearby. They hit our transports, steal our wares…
- Objective ID
- 2,141,153,120
- Phase
- dialogue_start
- Character
- Saru
- Dialogue
- This seems like VESTA’s work, Commander. Do not worry, civilian. We will investigate the matter for you.
- Objective ID
- 291,350,405
- Phase
- dialogue_dilemma
- Character
- Mission Computer
- Dialogue
- Which colony should we support?