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Missions

No Strings, No Master

Stop VESTA from starting a war.

Overview

Warp required1
Operations level8
Warp for completion5
Warp via superhighway1
Completion via superhighway5

Costs & rewards

Mission rewards

Tritanium
Objective ID1,211,117,154
Amount25
Parsteel
Objective ID1,211,117,154
Amount800
Ship XP
Objective ID1,211,117,154
Amount25
1★ Battleship Parts
Objective ID1,747,729,595
Amount25
Officer XP
Objective ID1,747,729,595
Amount11,000
Tritanium
Objective ID1,747,729,595
Amount120

Locations

Objectives

Objective 1

ObjectiveFollow VESTA's path of havoc.
DestinationWinber

Objective 2

ObjectiveSpeak with the colony.
DestinationWinber

Objective 3

ObjectiveSpeak with the opposing colony.
DestinationTakik

Objective 4

ObjectiveWhich colony should we support?

Objective 5

ObjectiveDefeat Noran.
EncounterNoran
Opponent strength1,903
DestinationTakik

Objective 6

ObjectiveDefeat Namon.
EncounterNamon
Opponent strength1,927
DestinationTakik

Dialogue

Mission dialogue

Objective ID
1,211,117,154
Phase
dialogue_end
Character
Namon
Dialogue
Oh, my… What have we done?
Objective ID
1,211,117,154
Phase
dialogue_end
Character
Saru
Dialogue
He did not leave us with any other choice.
Objective ID
1,211,117,154
Phase
dialogue_end
Character
Namon
Dialogue
I know, it’s just… I can’t even remember why this whole stupid spat started in the first place. We were supposed to take care of each other, and now this?
Objective ID
1,211,117,154
Phase
dialogue_end
Character
Namon
Dialogue
Here, take the artifact. I don’t want it anymore.
Objective ID
1,211,117,154
Phase
dialogue_end
Character
Namon
Dialogue
I need to bury my brother.
Objective ID
1,211,117,154
Phase
dialogue_start
Character
Noran
Dialogue
No! I won’t do it, I won’t give him my treasure!
Objective ID
1,211,117,154
Phase
dialogue_start
Character
Michael Burnham
Dialogue
Your treasure… It’s merely an archaeological curiosity, you couldn’t possibly…
Objective ID
1,211,117,154
Phase
dialogue_start
Character
Noran
Dialogue
It’s mine! I’m not afraid to kill you for it!
Objective ID
1,747,729,595
Phase
dialogue_end
Character
Noran
Dialogue
Oh, my… What have we done?
Objective ID
1,747,729,595
Phase
dialogue_end
Character
Saru
Dialogue
He did not leave us with any other choice.
Objective ID
1,747,729,595
Phase
dialogue_end
Character
Noran
Dialogue
I know, it’s just… I can’t even remember why this whole stupid spat started in the first place. We were supposed to take care of each other, and now this?
Objective ID
1,747,729,595
Phase
dialogue_end
Character
Noran
Dialogue
Here, take the artifact. I don’t want it anymore.
Objective ID
1,747,729,595
Phase
dialogue_end
Character
Noran
Dialogue
I need to bury my brother.
Objective ID
1,747,729,595
Phase
dialogue_start
Character
Namon
Dialogue
No! I won’t do it, I won’t give him my treasure!
Objective ID
1,747,729,595
Phase
dialogue_start
Character
Michael Burnham
Dialogue
Your treasure… It’s merely an archaeological curiosity, you couldn’t possibly…
Objective ID
1,747,729,595
Phase
dialogue_start
Character
Namon
Dialogue
It’s mine! I’m not afraid to kill you for it!
Objective ID
1,905,572,339
Phase
dialogue_start
Character
Saru
Dialogue
A war? Between whom?
Objective ID
1,905,572,339
Phase
dialogue_start
Character
Maia
Dialogue
Unknown. The strange structure that Montgomery found, I believe it has something to do with my creation and by extension, VESTA’s. It is also incredibly powerful.
Objective ID
1,905,572,339
Phase
dialogue_start
Character
Maia
Dialogue
VESTA exists to sow chaos. She will try and use these artifacts to further her goals. Fortunately, our brief connection has left a residual link.
Objective ID
1,905,572,339
Phase
dialogue_start
Character
Maia
Dialogue
Saru, there is something you should know. The structures that we found, they contain information on the Mycelial network.
Objective ID
1,905,572,339
Phase
dialogue_start
Character
Saru
Dialogue
What? What kind of information?
Objective ID
1,905,572,339
Phase
dialogue_start
Character
Maia
Dialogue
I have sent the data to Lieutenant Commander Stamets.
Objective ID
1,905,572,339
Phase
dialogue_start
Character
Paul Stamets
Dialogue
This… this is incredible. Saru, this could get us home! There’s some data missing, but I can work with this!
Objective ID
1,905,572,339
Phase
dialogue_start
Character
Maia
Dialogue
I believe that by finding VESTA, we will also be able to find a way for you to return to your galaxy. I will be able to track her, but not for long.
Objective ID
1,992,868,137
Phase
dialogue_start
Character
Maia
Dialogue
Commander, I am picking up a distress signal from a nearby colony. We should investigate.
Objective ID
2,141,153,120
Phase
dialogue_end
Character
Noran
Dialogue
You there, Independent! Are you for hire? I need some help dealing with a settlement of filthy thieves!
Objective ID
2,141,153,120
Phase
dialogue_end
Character
Michael Burnham
Dialogue
Fascinating. We were sent here by another settlement claiming that you stole from them.
Objective ID
2,141,153,120
Phase
dialogue_end
Character
Noran
Dialogue
Well, of course they would say that! I’m sure that they failed to mention that they stole from us first!
Objective ID
2,141,153,120
Phase
dialogue_end
Character
Namon
Dialogue
Noran! You lying halfwit, you know that the artifact was ours!
Objective ID
2,141,153,120
Phase
dialogue_end
Character
Noran
Dialogue
You should never have shown your face here, thief. I’ll have my fleets turn your little hovel of a colony to glass!
Objective ID
2,141,153,120
Phase
dialogue_end
Character
Saru
Dialogue
Settle down, please. It is clear that we are all suffering from extreme stress, but let us not resort to violence. There must be a peaceful resolution to this conflict.
Objective ID
2,141,153,120
Phase
dialogue_end
Character
Namon
Dialogue
Yeah, there is a peaceful resolution. Tell this lout to give me back my damn artifact!
Objective ID
2,141,153,120
Phase
dialogue_end
Character
Noran
Dialogue
It’s ours! We found it!
Objective ID
2,141,153,120
Phase
dialogue_end
Character
Michael Burnham
Dialogue
Commander, we need to secure that artifact, but we should deal with this situation first. Who should we support?
Objective ID
2,141,153,120
Phase
dialogue_start
Character
Namon
Dialogue
An Independent! Finally, some aid!
Objective ID
2,141,153,120
Phase
dialogue_start
Character
Maia
Dialogue
Are you in need of assistance?
Objective ID
2,141,153,120
Phase
dialogue_start
Character
Namon
Dialogue
Yes. We are under constant attack from a settlement of no good raiders nearby. They hit our transports, steal our wares…
Objective ID
2,141,153,120
Phase
dialogue_start
Character
Saru
Dialogue
This seems like VESTA’s work, Commander. Do not worry, civilian. We will investigate the matter for you.
Objective ID
291,350,405
Phase
dialogue_dilemma
Character
Mission Computer
Dialogue
Which colony should we support?
Other recorded variants (4)